The Battle for Altea
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The Battle for Altea (Japanese: アリティアの戦い Battle for Aritia) is the sixteenth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the thirteeth chapter in book 1 of Fire Emblem: Mystery of the Emblem.
Plot
- Main article: The Battle for Altea/Script
The Archanean League at last arrives in Altea, and Marth recounts how his mother Liza and sister Elice vanished when Gra betrayed them. Marth's army annihilates the Grustian soldiers protecting the castle and slays their commander, Hollstadt. Malledus and Nyna prematurely declare victory, but Marth notes that the enemy still holds the castle interior and rallies his comrades to retake his home.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth dies
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13+2
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{{{partner}}}
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{{{other}}}
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24+8-1
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{{{third}}}
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth dies
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13+2
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{{{partner}}}
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{{{other}}}
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20+18-1
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{{{third}}}
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Victory: Seize
|
Player
|
Partner
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Other
|
Enemy
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Third
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Defeat: Marth dies
|
13+2
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{{{partner}}}
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{{{other}}}
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20+18-1
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{{{third}}}
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|
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Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Shop data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Only one Wing Spear can be bought.
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon Shadow Dragon (Hard-5)
All weapons denoted in this shade are forged to have +4 Mt and +20 Hit.
Reinforcements
Shadow Dragon & the Blade of Light
Mystery of the Emblem
- Starting Turn 11, continuing until 3 of each have spawned; which ones appear per turn is random.
Shadow Dragon
- Turns 11, 14 and 17
- Note: All reinforcements are halted when Hollstadt is defeated.
Boss data
- Main article: Hollstadt
Boss data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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In this chapter, you must choose between Arran and Samson, two mediocre pre-promotes. Samson (in the right village) has more attractive base stats, but Arran (in the left village) is packing better equipment. The choice is yours. You also get Xane, a wonky but effective unit whose gimmick is transforming into other units for five turns.
Your first order of business is to kill the Dracoknights and send your cavalry in a mad dash west to kill the Thief before he levels a village on Turn 5. You also want to park some units on the northwestern forts to block off enemy reinforcements, although that shouldn't be too hard. Once the villages are safe, wipe out the first wave of cavalry and hit the save point. Cavalry reinforcements will trickle towards your position, but they are so far away and come in such small bites that they are laughable. There isn't much stopping you from just waltzing up to Hollstadt and knocking him upside the head. Just don't forget to visit the shops and bust Xane out of the prison.
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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The Battle for Altea
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Spanish
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La batalla por Altea
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The Battle for Altea
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French
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La bataille d'Altea
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The Battle for Altea
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German
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Schlacht um Altea
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The Battle for Altea
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Italian
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La battaglia di Altea
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The Battle for Altea
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References