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! style="background: #8a8723; {{roundt}}" width=20% align="center;" colspan="2" | '''Out-of-battle management'''
! style="background: #8a8723; {{roundt}}" width=20% align="center;" colspan="2" | '''Out-of-battle management'''
| style="text-align:left" | [[Base]] ([[Base conversation]] • [[My Castle]]) • [[Bonus experience]] • [[Dungeon]]s • [[Gameplay modes]] ([[Difficulty]] • [[Creature Campaign]]) • [[Gold]] • [[Mila Shrine]]s • [[Preparations]] • [[Renown]] • [[Shop|Shopping]] ([[Armory]] • [[Bargains]] • [[Forge]] • [[Merchant (shop)|Merchant]] • [[Online shop]] • [[Secret shop]] • [[Vendor (shop)|Vendor]]) • [[Supply convoy]] • [[World map]]
| style="text-align:left" | [[Base]] ([[Base conversation]] • [[My Castle]]) • [[Bonus experience]] • [[Dungeon]]s • [[Gameplay modes]] ([[Difficulty]] • [[Creature Campaign]]) • [[Gold]] • [[Lecture]]s • [[Mila Shrine]]s • [[Preparations]] • [[Renown]] • [[Shop|Shopping]] ([[Armory]] • [[Bargains]] • [[Forge]] • [[Merchant (shop)|Merchant]] • [[Online shop]] • [[Secret shop]] • [[Vendor (shop)|Vendor]]) • [[Supply convoy]] • [[World map]]
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! style="background: #8a8723;" width=20% align="center;" colspan="2" | '''Battles and chapters'''
! style="background: #8a8723;" width=20% align="center;" colspan="2" | '''Battles and chapters'''

Revision as of 20:35, 7 August 2020

style="background: #8a8723; Template:Round" align="center;" | Game mechanics
style="background: #8a8723; Template:Roundt" width=20% align="center;" colspan="2" | Out-of-battle management Base (Base conversationMy Castle) • Bonus experienceDungeonsGameplay modes (DifficultyCreature Campaign) • GoldLecturesMila ShrinesPreparationsRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmCharmClassConstitution (Aid) • DefenseExperienceFollow-up critical coefficientGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AdjutantAttackAuto-BattleBattalion (Gambit) • Class change (Reclass) • Combat artCrestsDance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinFatigueInventoryLaguz transformationLove (JealousyInheritance) • Move AgainPair UpRecruitmentRescue (Capture) • SkillsStaggering BlowStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
style="background: #8a8723;Template:Roundb" width=20% align="center" colspan="2" | Other BarrierBirthdayGlitchesNew Game +RankingsSound RoomTacticianMultiple endings