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Victory: {{{victory}}}
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align="center" style="Template:Roundtl; border: 1px solid #b0b0b0; background: #3850e0; width: 100%" | Player |
align="center" style="Template:Roundtr;border: 1px solid #b0b0b0; background: #a83028; width: 100%" | Enemy
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Defeat: {{{defeat}}}
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align="center" style="Template:Roundbl; border: 1px solid #b0b0b0; background: #3850e0; width: 100%" | {{{ally}}} |
align="center" style="Template:Roundbr;border: 1px solid #b0b0b0; background: #a83028; width: 100%" | {{{enemy}}}
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Usage
For basic chapter data.
{{ChapData
|victory= Victory Conditions (Seize, Rout, Defeat Boss, etc.)
|defeat= Defeat Conditions (Eliwood dies, Enemy seizes location, etc.)
|ally= # of ally units allowed
|partner= # of partner units on the map
|other= # of other/NPC units on the map
|enemy= # of enemies on the map (if there are reinforcements, indicate so with {{hover|*|# of reinforcements}}
|third= # of third army enemies on the map
|map= The chapter's map(s). To add multiple maps, use <br>{{Tab}}
}}