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Template:ChapData: Difference between revisions

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(Bolded "titles", reformatted some text, added map parameter)
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|partner= # of partner units on the map
|partner= # of partner units on the map
|other= # of other/NPC units on the map
|other= # of other/NPC units on the map
|enemy= # of enemies on the map (if there are reinforcements, indicate so with <nowiki>{{hover|*|# of reinforcements}}</nowiki>
|enemy= # of enemies on the map (if there are reinforcements, indicate so with <nowiki>{{hover|*|# of reinforcements}}
|map= The chapter's map(s). To add multiple maps, use <br>{{Tab}}</nowiki>
}}
}}
</pre>
</pre>
[[Category:Chapter data templates]]
[[Category:Chapter data templates]]
</noinclude>
</noinclude>

Revision as of 17:02, 26 June 2019

Chapter Data
Conditions
Unit Data
Victory: {{{victory}}} align="center" style="Template:Roundtl; border: 1px solid #b0b0b0; background: #3850e0; width: 100%" | Player align="center" style="Template:Roundtr; border: 1px solid #b0b0b0; background: #a83028; width: 100%" | Enemy
Defeat: {{{defeat}}} align="center" style="Template:Roundbl; border: 1px solid #b0b0b0; background: #3850e0; width: 100%" | {{{ally}}} align="center" style="Template:Roundbr; border: 1px solid #b0b0b0; background: #a83028; width: 100%" | {{{enemy}}}

Usage

For basic chapter data.

{{ChapData
|victory= Victory Conditions (Seize, Rout, Defeat Boss, etc.)
|defeat= Defeat Conditions (Eliwood dies, Enemy seizes location, etc.)
|ally= # of ally units allowed
|partner= # of partner units on the map
|other= # of other/NPC units on the map
|enemy= # of enemies on the map (if there are reinforcements, indicate so with {{hover|*|# of reinforcements}}
|map= The chapter's map(s). To add multiple maps, use <br>{{Tab}}
}}