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Tales of the Red Canyon

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Tales of the Red Canyon (Japanese: 赤き谷の冒険譚 Adventure of the Red Valley) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 8 to Chapter 10. In this chapter, Byleth travels to the Red Canyon alone at the request of Sothis, in an attempt to recollect her memory.

Tales of the Red Canyon

Cm fe16 tales of the red canyon.png

Location

Zanado, the Red Canyon

Boss(es)

Wild Demonic Beast

Plot

Main article: Tales of the Red Canyon/Script

Sothis recounts that the Red Canyon Zanado triggered some of her hidden memories and bids Byleth travel there to investigate. As Byleth departs, they are noticed by the lord character, who rounds up the other students and follows them. Byleth arrives at Zanado, but is suddenly attacked by a pack of giant animals led by a Demonic Beast. Byleth is rescued by their students, and together they drive off the animals. Afterwards, the lord character berates Byleth for their recklessness, and they agree to pass off the day's events as a training exercise. Sothis apologizes to Byleth for nearly getting them killed, but manages to awaken an improved Divine Pulse in the process.

Beginning log

Sothis has a request for you, Byleth... At her insistence, you travel alone to the Red Canyon, followed by curious students.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss Wild Demonic Beast Player Partner Other Enemy
Defeat: Edelgard  /Dimitri  /Claude   dies*, or Byleth dies 2–10 {{{partner}}} {{{other}}} 6+1/4
 
Map dimensions:
18 columns by 30 rows

Character data

Black Eagles   Blue Lions   Golden Deer  

Characters
New units

None

Required characters
  
Available characters
                            

Item data

Items
Name Obtainment Method
  Knowledge Gem Open the chest
  3 Divine Pulse Charges Automatically at the end of the chapter
  Umbral Steel Automatically at the end of the chapter

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Wild Demonic Beast Wild Demonic Beast 17 1 42
42
63
17 8 14 7 0 8 7 0 4   Cracked Crest Stone
  Poison  Poison Strike  Barrier  Vital Defense  Heartseeker  
  Poison Breath
  Weak to Axes.
• Immobile until it or one of the initial Giant Birds is fought, a unit enters its range, all Giant Wolves are defeated, or Byleth reaches row 11; in any such case, it begins moving unprovoked on the next enemy phase.
  Giant Wolf Giant Wolf 15 2 36
36
12 2 9 12 10 6 4 0 6   Dark Stone (Wolf)
  Pass  Defiant Crit  Enclosing Wall  Keen Intuition  Defiant Avo  
  Cyclone
Prioritizes attacking Byleth until attacked by a different unit.
  Giant Wolf Giant Wolf 15 1 36
36
12 2 9 12 10 6 4 0 -   Dark Stone (Wolf)
  Pass  Defiant Crit  Enclosing Wall  Keen Intuition  Defiant Avo  
  Cyclone
--
  Giant Bird Giant Bird 15 2 33
33
10 2 7 13 7 3 2 0 6   Dark Stone (Bird)
  Avo +10  Defiant Spd  Enclosing Wall  Giant Wings  Darting Blow  
  Sky Fissure
Immobile until one of them or the Wild Demonic Beast is fought, a unit enters the range of the Wild Demonic Beast, all Giant Wolves are defeated, or Byleth reaches row 11; in any such case, they begin moving unprovoked on the next enemy phase.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Giant Bird Giant Bird 15 1/2 33
33
10 2 7 13 7 3 2 0 6   Dark Stone (Bird)
  Avo +10  Defiant Spd  Enclosing Wall  Giant Wings  Darting Blow  
  Sky Fissure
--
  Giant Wolf Giant Wolf 15 2 36
36
12 2 9 12 10 6 4 0 6   Dark Stone (Wolf)
  Pass  Defiant Crit  Enclosing Wall  Keen Intuition  Defiant Avo  
  Cyclone
--

Reinforcements

  • At the start of the player phase after the initial Giant Birds and the Wild Demonic Beast begin moving
    • If there is at least one Giant Wolf remaining
      • 1 (Normal)/2 (Hard)/3 (Maddening) Giant Bird(s) from the northeast corner of the map
    • If all Giant Wolves have been defeated
      • 1 (Normal/Hard)/2(Maddening) Giant Bird(s) from the northwest corner of the map
      • 1 Giant Wolf from the western border of the map
  • The above wave repeats three turns after it is triggered.

Boss data

Normal Hard Maddening

 
  Wild Demonic Beast
Level 17
Movement 4
Crest --
Stats
Max HP 42/42/63 Luck 0
Strength 17 Defense 8
Magic 8 Resistance 7
Dexterity 14 Charm 0
Speed 7
Inventory Abilities
  Cracked Crest Stone   Poison
  Poison Strike
  Barrier
  Vital Defense
  Heartseeker  
Staggering Blow Spells Battalion
  Poison Breath -- --
Skill Levels
                       
E E E E E E E E E E E  

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Monsters are aplenty in this map. Bring lots of monster-effective weaponry, your best gambits, your best archers, and Catherine for Thunderbrand (unless you're a Black Eagle). Having Mercedes or Flayn with A Faith for Fortify would also be very helpful. This is a very good opportunity to rack up Wootz Steel to forge up Brave weapons and high-quality ranged weapons, as long as you can consistently inflict armor breaks. Before you do anything, make sure to have a Thief with the March Ring nab the chest which someone has kindly refilled since you were last here. Byleth starts off pinned down in the northwest corner of the map with monsters closing in on them fast. If you have them in a flying class, so much the better; you can have them dart south and link up with the students in short order. If not, your best move is to have the students smash north and regroup with the professor as fast as possible. Once you've regrouped, you're going to have to hold the line against an overwhelming horde. Armor break everyone, kill anything that so much as shows a hint of weakness, heal as much as you can, and bring down the Demonic Beast as soon as possible. It's a hard fight, but the three Divine Pulse charges you earn are more than worth it.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tales of the Red Canyon

--

Japanese

赤き谷の冒険譚

Adventure of the Red Valley

Spanish

El misterio del Cañón Rojo

The mystery of the Red Canyon

French

Les contes du Canyon Rouge

The tales of the Red Canyon

German

Geschichten von Zanado

Stories of Zanado

Italian

Racconti del Canyon Rosso

Tales of the Red Canyon

Korean

붉은 계곡의 모험담

Story of the red valley

Simplified Chinese

赤红谷冒险故事

Crimson valley adventure story

Traditional Chinese

赤紅谷冒險故事

Crimson valley adventure story

Gallery

References

Tales of the Red Canyon
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
 
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret MerchantDLC  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery