Taguel Fang: Difference between revisions
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==Stats== | ==Stats== | ||
{{WeaponStats | {{WeaponStats | ||
|game1={{title|Heroes}} | |game1={{title|Heroes}}<br>(Unrefined) | ||
|sprite1=[[File:Is feh skill weapon.png|20px]] | |sprite1=[[File:Is feh skill weapon.png|20px]] | ||
|rank1={{BeastFEH}} 5{{star}} | |rank1={{BeastFEH}} 5{{star}} | ||
Line 18: | Line 16: | ||
|worth1=400 SP | |worth1=400 SP | ||
|notes1=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. | |notes1=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. | ||
|- | |||
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | |game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | ||
|sprite2=[[File:Is feh wpn | |sprite2=[[File:Is feh wpn taguel fang refined.png|20px]] | ||
|rank2={{BeastFEH}} 5{{star}} | |rank2={{BeastFEH}} 5{{star}} | ||
|mt2=14 | |mt2=14 | ||
|rng2=1 | |rng2=1 | ||
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes2=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by + | |notes2=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each during combat if not adjacent to a human ally, and further boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and lowers target's special skill cooldown charge per attack by -1 if target is human.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +3 [[HP]].<br>If user has at least 25% HP at start of combat, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and grants additional effects based on the difference of user's and target's Speed stats: | ||
*1 or higher: Guarantees user's follow-up attack. | |||
*5 or higher: Boosts user's damage output by +7. | |||
|- | |- | ||
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | |game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | ||
Line 57: | Line 57: | ||
|rng6=1 | |rng6=1 | ||
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes6=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +5 [[HP]] and +4 Resistance. | |notes6=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +5 [[HP]] and +4 Resistance. | ||
}} | }} | ||
Revision as of 00:33, 6 July 2022
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Taguel Fang (Japanese: タグエルの爪牙 Taguel Claws and Fangs) is a weapon skill in the beast category which debuted in Fire Emblem Heroes. It is a personal weapon of Panne. Taguel Fang is a skill that homages a combination of the Awakening incarnations of the Beaststone and Beastbane, in that its user's stats gain boosts during combat if not adjacent to any human allies on top of dealing bonus damage to cavalry targets.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes (Unrefined) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP | -- | Deals bonus damage to cavalry foes. Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally. At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. | |
Heroes (Refined: +Effect) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to cavalry foes. Boosts user's Attack, Speed, Defense, and Resistance by +4 each during combat if not adjacent to a human ally, and further boosts user's Attack, Speed, Defense, and Resistance by +4 each and lowers target's special skill cooldown charge per attack by -1 if target is human. At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. Grants +3 HP. If user has at least 25% HP at start of combat, boosts user's Attack, Speed, Defense, and Resistance by +4 each and grants additional effects based on the difference of user's and target's Speed stats:
| |
Heroes (Refined: +Atk) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to cavalry foes. Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally. At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. Grants +5 HP. | |
Heroes (Refined: +Spd) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to cavalry foes. Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally. At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. Grants +5 HP and +3 Speed. | |
Heroes (Refined: +Def) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to cavalry foes. Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally. At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. Grants +5 HP and +4 Defense. | |
Heroes (Refined: +Res) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to cavalry foes. Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally. At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike. Grants +5 HP and +4 Resistance. |
Availability
Heroes
Units | Panne: Proud Taguel |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Taguel Fang |
-- |
Spanish |
Garra taguel |
Taguel claw |
French |
Croc de Tagüel |
Taguel's fang |
German |
Wilde Taguel |
Wild Taguel |
Italian |
Zanna di taguel |
Taguel's fang |
Portuguese (Brazil) |
Presa taguel |
Taguel claw |
Traditional Chinese |
塔格艾爾的爪牙 |
Taguel's claws and fangs |