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Taguel Fang: Difference between revisions

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==Stats==
==Stats==
{{missingstats}}
<!--replace "effect" in the filename for the icon that reflects its +Effect effect-->
{{WeaponStats
{{WeaponStats
|game1={{title|Heroes}}<!--<br>(Unrefined)-->
|game1={{title|Heroes}}<br>(Unrefined)
|sprite1=[[File:Is feh skill weapon.png|20px]]
|sprite1=[[File:Is feh skill weapon.png|20px]]
|rank1={{BeastFEH}} 5{{star}}
|rank1={{BeastFEH}} 5{{star}}
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|worth1=400 SP
|worth1=400 SP
|notes1=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
|notes1=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
<!--|-
|-
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|sprite2=[[File:Is feh wpn effect refined.png|20px]]
|sprite2=[[File:Is feh wpn taguel fang refined.png|20px]]
|rank2={{BeastFEH}} 5{{star}}
|rank2={{BeastFEH}} 5{{star}}
|mt2=14
|mt2=14
|rng2=1
|rng2=1
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +3 [[HP]].<br>Insert bonus effect here.
|notes2=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each during combat if not adjacent to a human ally, and further boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and lowers target's special skill cooldown charge per attack by -1 if target is human.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +3 [[HP]].<br>If user has at least 25% HP at start of combat, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and grants additional effects based on the difference of user's and target's Speed stats:
*1 or higher: Guarantees user's follow-up attack.
*5 or higher: Boosts user's damage output by +7.
|-
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]])
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]])
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|rng6=1
|rng6=1
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +5 [[HP]] and +4 Resistance.-->
|notes6=Deals [[bonus damage]] to cavalry foes.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +3 each during combat if not adjacent to a human ally.<br>At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.<br>Grants +5 [[HP]] and +4 Resistance.
}}
}}



Revision as of 00:33, 6 July 2022

Taguel Fang

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Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+3 during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.

Type(s)

Weapon (Beast)

Game(s)

Heroes

Taguel Fang (Japanese: タグエルの爪牙 Taguel Claws and Fangs) is a weapon skill in the beast category which debuted in Fire Emblem Heroes. It is a personal weapon of Panne. Taguel Fang is a skill that homages a combination of the Awakening incarnations of the Beaststone and Beastbane, in that its user's stats gain boosts during combat if not adjacent to any human allies on top of dealing bonus damage to cavalry targets.

Stats

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Heroes
(Unrefined)
Is feh skill weapon.png Beast weapons 5★ 14 -- -- -- 1 -- 400 SP -- Deals bonus damage to cavalry foes.
Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally.
At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
Heroes
(Refined: +Effect)
Is feh wpn taguel fang refined.png Beast weapons 5★ 14 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Deals bonus damage to cavalry foes.
Boosts user's Attack, Speed, Defense, and Resistance by +4 each during combat if not adjacent to a human ally, and further boosts user's Attack, Speed, Defense, and Resistance by +4 each and lowers target's special skill cooldown charge per attack by -1 if target is human.
At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
Grants +3 HP.
If user has at least 25% HP at start of combat, boosts user's Attack, Speed, Defense, and Resistance by +4 each and grants additional effects based on the difference of user's and target's Speed stats:
  • 1 or higher: Guarantees user's follow-up attack.
  • 5 or higher: Boosts user's damage output by +7.
Heroes
(Refined: +Atk)
Is feh wpn atk refined.png Beast weapons 5★ 16 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Deals bonus damage to cavalry foes.
Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally.
At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
Grants +5 HP.
Heroes
(Refined: +Spd)
Is feh wpn spd refined.png Beast weapons 5★ 14 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Deals bonus damage to cavalry foes.
Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally.
At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
Grants +5 HP and +3 Speed.
Heroes
(Refined: +Def)
Is feh wpn def refined.png Beast weapons 5★ 14 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Deals bonus damage to cavalry foes.
Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally.
At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
Grants +5 HP and +4 Defense.
Heroes
(Refined: +Res)
Is feh wpn res refined.png Beast weapons 5★ 14 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Deals bonus damage to cavalry foes.
Boosts user's Attack, Speed, Defense, and Resistance by +3 each during combat if not adjacent to a human ally.
At start of user's phase, transforms user if user is untransformed and not adjacent to a human ally, or untransforms user if user is transformed and adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2 and, if user initiates combat, reduces target's Attack and Defense by -4 each during combat and target cannot make a follow-up strike.
Grants +5 HP and +4 Resistance.

Availability

Heroes

Units Panne: Proud Taguel

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Taguel Fang

--

Spanish

Garra taguel

Taguel claw

French

Croc de Tagüel

Taguel's fang

German

Wilde Taguel

Wild Taguel

Italian

Zanna di taguel

Taguel's fang

Portuguese
(Brazil)

Presa taguel

Taguel claw

Traditional Chinese

塔格艾爾的爪牙

Taguel's claws and fangs

Gallery

See also

Beast skills in Heroes
Basic beast skills Beast skills with secondary effects Personal beast skills
Infantry subtype Adult (Infantry)Whelp (Infantry)Yearling (Infantry) Bride's FangFiery FangGroom's WingHeralding HornHorn of OpeningIlluminating HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtype Adult (Armored)Whelp (Armored)Yearling (Armored) Dosing FangLion King FangRavagerTwin-Crest Power
Cavalry subtype Adult (Cavalry)Whelp (Cavalry)Yearling (Cavalry) Arcane Nihility Brazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDream HornFoxkit FangGuardian FangHorn of the LandKeen Rabbit FangKitsune FangNew Foxkit FangNightmare HornRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWorld-Tree Tail
Flier subtype Adult (Flier)Fledgling (Flier)Hatchling (Flier) Bat FangCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingQuieting ClawRaven King BeakSky-Pirate Claw