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Sword of Spirits

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Revision as of 20:51, 30 March 2019 by Captainvulgar (talk | contribs) (Strategy)
Sword of Spirits

Cm fe07 2.png

Location

Altar outside of Bulgar

New units

None

Boss(es)

Glass

There is a sacred sword enshrined in an altar east of here. The people of Sacae go there to pray for safety at the onset of a long journey.
— Lyn

Sword of Spirits (Japanese: 精霊の剣 Sword of Spirits) is the second chapter in Fire Emblem: The Blazing Blade. Lyn continues her travels to Caelin. Shortly after leaving Bulgar she goes to a shrine to pray for safe passage, however she is accosted by a Sacaen mercenary desiring the temple's valuables.

Plot

Main article: Sword of Spirits/Script

Before undertaking her journey to Caelin, Lyn decides to stop by the nearby shrine where Mani Katti is enshrined to pray for safe travels. Before Lyn has the chance to enter, a local band of ruffians suddenly seize the shrine. The leader, Glass, takes the Mani Katti from the priest, but is unable to unsheathe the legendary sword. The priest informs him that the spirits looking over the blade have deemed him unworthy, prompting Glass to lock the priest away and announce that he will tear the shrine apart stone by stone; However, a villager informs Lyn of the ruffians’ plans, prompting Lyn to come to the priest’s rescue.

Lyn obtaining the Mani Katti.

After Lyn and co. defeat Glass and seize the throne, causing any remaining ruffians to flee, the priest thanks Lyn by allowing her to touch Mani Katti. When Lyn touches the blade, it brightly glows. The priest tells Lyn that she has been deemed as the rightful owner of the Mani Katti by the spirits and tells her to draw the blade from its sheath. Lyn does so effortlessly. The priest sends Lyn off on her journey, allowing her to take the Mani Katti along with her. Lyn admits to Kent and Sain that she is a little uncomfortable being named the sole rightful wielder of the Mani Katti but nevertheless accepts her destiny. Having received the blessing of the spirits in the form of the Mani Katti, Lyn and co. depart for Caelin.

Meanwhile, in Caelin, a soldier of Castle Caelin informs Lundgren that Lyn is still alive. He declines to send more soldiers after her, believing that the bandits of northern Bern will do the deed for him. Lundgren then orders the soldier who delivered the news to keep feeding the poison to the current marquess, Hausen.

Beginning log

A small altar lies on the outskirts of Bulgar. This ancient temple, sacred to the people of Sacae, has long been known for its powerful bond to the world of spirits. Before starting their journey, our travelers come here to pray for their well-being. At this altar, Lyn's hand is directed to a grand inheritance

Chapter data

Template:ChapDataMap

Character data

Characters
New units

None

Available characters
Lyn ​Kent ​Sain ​

Item data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Dropped by Glass
Is gba mani katti.png Mani Katti Automatic at end of chapter

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma gba brigand enemy.gif
Bandit Brigand 1 3 Is gba iron axe.png Iron Axe --
Ma gba brigand enemy.gif
Bandit Brigand 2 2 Is gba iron axe.png Iron Axe --
Ma gba mercenary enemy.gif
Glass Mercenary 3 1 Is gba iron sword.png Iron SwordIs gba vulnerary.png VulneraryThis item is dropped upon this unit's defeat. Does not move; stands on a throne, the chapter's seize point.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Glass
Portrait glass fe07.png
Mercenary
Level 3
Affinity --
Stats
Max HP 20 Luck 0
Strength 5 Defense 3
Skill 4 Resistance 0
Speed 5 Constitution 9
Movement -- Aid 8
Inventory
Is gba iron sword.png Iron Sword
Is gba vulnerary.png VulneraryThis item is dropped upon this unit's defeat.
Weapon Levels
Swords C Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

In normal mode, the player will be forced to visit the three houses nearby with each of the playable characters. Then after receiving a brief tutorial on the new terrain on the field, Forts and mountain terrain, the player is allowed to complete the chapter as they see fit.

One of the houses will direct your attention to the breakable wall on the west side of the shrine which is the only way to get Sain and Kent to the boss. Deal with the Brigand to the north of the breakable wall by rescuing Lyn and dropping her on forest terrain or a fort within the enemy's range. Lyn should leave the brigand on low enough HP for Kent to finish him. Break the wall with your units by having Sain weaken the wall then break it on the next turn. The brigands south of the mountainous terrain should be making their way to your units, handle them with Kent and Lyn. Once the wall is broken, you can rescue Sain with Kent and have Kent and Lyn, preferably positioned on the pillar or forest tiles, handle any remaining brigands. Despite this action resulting in Kent's speed and skill being halved, he will not get doubled nor will he have accuracy issues against the brigands. Drop Sain equipped with an Iron Lance in front of the boss. Sain kills Glass in two rounds with his base stats. Meanwhile, if there are any other enemies left, Lyn and Kent can take care of them. Once Glass is gone, seize with Lyn.

In hard mode, the player can initiate the above strategy earlier without having to visit the houses.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sword of Spirits

--

Spanish

Espada de los espíritus

Sword of the spirits

French

L'épée des esprits

Sword of spirits

German

Schwert des Geistes

Sword of Spirits

Gallery

Prototype

Images from the Fire Emblem 0205 and 0219 prototypes.
← Footsteps of Fate • Sword of Spirits • Band of Mercenaries →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline