On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.

Super Smash Bros. Ultimate: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(48 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{unreleased}}
{{SmashWiki|Super Smash Bros. Ultimate}}
{{SmashWiki|Super Smash Bros. Ultimate}}
{{Game Infobox
{{Game Infobox
Line 13: Line 12:
|released={{WW}}December 7, 2018
|released={{WW}}December 7, 2018
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|rating={{Rating|ESRB=E10+<!--|PEGI=12|USK=12-->}}
|rating={{Rating|ESRB=E10+|PEGI=12|USK=12|ACB=PG}}
|predecessor={{SSB4}}
|predecessor={{SSB4}}
|successor=N/A
|successor=N/A
Line 23: Line 22:


==Characters==
==Characters==
''Smash Bros. Ultimate'' contains every single character from the past four games, including six ''Fire Emblem'' characters: [[Marth]], [[Roy]], [[Ike]], [[Robin]], [[Lucina]], and [[Corrin]]; in addition to these, [[Chrom]] makes his playable debut as a clone of Roy. [[Lyn]] also returns as an assist trophy.
''Smash Bros. Ultimate'' contains every single character from the past four games, including six ''Fire Emblem'' characters: [[Marth]], [[Roy]], [[Ike]], [[Robin]], [[Lucina]], and [[Corrin]]; in addition to these, [[Chrom]] makes his playable debut as a clone of Roy. [[Lyn]] also returns as an assist trophy, and the [[Zelgius|Black Knight]] and [[Tiki]] debut as new assist trophies.
 
===Playable cast===
Only the eight starter characters from the original [[smashwiki:Smash 64|''Super Smash Bros.'']] will be unlocked by default, with all other characters needing to be unlocked. However, the Mii Fighters are instead available via customization, and unlocks will be much faster and easier than in previous games.
 
Characters making their ''Super Smash Bros.'' debut in this game are listed in '''bold'''. Characters who are officially considered "echo fighters" (a subcategory of [[smashwiki:clone|clone]]s) are marked with an ε. Characters who are available from the [[smashwiki:Starter character|start]] are marked with a ‡.  Characters who will be available for separate purchase through downloadable content are marked with a §, and downloadable characters who are not presently available in the games are also listed in ''italics''. Characters who are available via customization are marked with an asterisk.
{{clear}}
{{clear}}
===Confirmed playable cast===
Characters making their ''Super Smash Bros.'' debut in this game are listed in '''bold'''. Characters who are officially considered [[smashwiki:Clone|full clones]] (referred to as "echo fighters") are marked with an ε. Characters who need to be [[smashwiki:Unlockable character|unlocked]] are marked with a ‡. Characters whose availability is unconfirmed are marked with a ?. Only the eight starter characters or the full roster from the original [[smashwiki:Smash 64|''Super Smash Bros.'']] will be unlocked by default (as of yet it is unclear which), with all other characters needing to be unlocked. However, unlocks will be much faster and easier than in previous games.
{|
{|
|
|
*[[File:Head mario ssbu.png|24px]] [[mariowiki:Mario|Mario]]
*[[File:Head mario ssbu.png|24px]] [[mariowiki:Mario|Mario]]
*[[File:Head donkey kong ssbu.png|24px]] [[mariowiki:Donkey Kong|Donkey Kong]]
*[[File:Head donkey kong ssbu.png|24px]] [[mariowiki:Donkey Kong|Donkey Kong]]
*[[File:Head link ssbu.png|24px]] [[zeldawiki:Link|Link]]
*[[File:Head link ssbu.png|24px]] [[zeldawiki:Link|Link]]
*[[File:Head samus ssbu.png|24px]] [[metroidwiki:Samus Aran|Samus]]
*[[File:Head samus ssbu.png|24px]] [[metroidwiki:Samus Aran|Samus]]
*[[File:Head dark samus ssbu.png|24px]] '''[[metroidwiki:Dark Samus|Dark Samus]]'''‡ε
*[[File:Head dark samus ssbu.png|24px]] '''[[metroidwiki:Dark Samus|Dark Samus]]'''ε
*[[File:Head yoshi ssbu.png|24px]] [[mariowiki:Yoshi|Yoshi]]
*[[File:Head yoshi ssbu.png|24px]] [[mariowiki:Yoshi|Yoshi]]
*[[File:Head kirby ssbu.png|24px]] [[wikirby:Kirby|Kirby]]
*[[File:Head kirby ssbu.png|24px]] [[wikirby:Kirby|Kirby]]
*[[File:Head fox ssbu.png|24px]] [[lylatwiki:Fox McCloud|Fox]]
*[[File:Head fox ssbu.png|24px]] [[lylatwiki:Fox McCloud|Fox]]
*[[File:Head pikachu ssbu.png|24px]] [[bulbapedia:Pikachu (Pokémon)|Pikachu]]
*[[File:Head pikachu ssbu.png|24px]] [[bulbapedia:Pikachu (Super Smash Bros.)|Pikachu]]
*[[File:Head luigi ssbu.png|24px]] [[mariowiki:Luigi|Luigi]]?
*[[File:Head luigi ssbu.png|24px]] [[mariowiki:Luigi|Luigi]]
*[[File:Head ness ssbu.png|24px]] [[wikibound:Ness|Ness]]
*[[File:Head captain falcon ssbu.png|24px]] [[fzerowiki:Captain Falcon|Captain Falcon]]
|
|
*[[File:Head ness ssbu.png|24px]] [[wikibound:Ness|Ness]]?
*[[File:Head jigglypuff ssbu.png|24px]] [[bulbapedia:Jigglypuff (Super Smash Bros.)|Jigglypuff]]
*[[File:Head captain falcon ssbu.png|24px]] [[fzerowiki:Captain Falcon|Captain Falcon]]?
*[[File:Head peach ssbu.png|24px]] [[mariowiki:Princess Peach|Peach]]
*[[File:Head jigglypuff ssbu.png|24px]] [[bulbapedia:Jigglypuff (Pokémon)|Jigglypuff]]?
*[[File:Head daisy ssbu.png|24px]] '''[[mariowiki:Princess Daisy|Daisy]]'''ε
*[[File:Head peach ssbu.png|24px]] [[mariowiki:Princess Peach|Peach]]
*[[File:Head bowser ssbu.png|24px]] [[mariowiki:Bowser|Bowser]]
*[[File:Head daisy ssbu.png|24px]] '''[[mariowiki:Princess Daisy|Daisy]]'''‡ε
*[[File:Head ice climbers ssbu.png|24px]] [[smashwiki:Ice Climbers|Ice Climbers]]
*[[File:Head bowser ssbu.png|24px]] [[mariowiki:Bowser|Bowser]]
*[[File:Head sheik ssbu.png|24px]] [[zeldawiki:Sheik|Sheik]]
*[[File:Head ice climbers ssbu.png|24px]] [[smashwiki:Ice Climbers|Ice Climbers]]
*[[File:Head zelda ssbu.png|24px]] [[zeldawiki:Princess Zelda|Zelda]]
*[[File:Head sheik ssbu.png|24px]] [[zeldawiki:Sheik|Sheik]]
*[[File:Head dr. mario ssbu.png|24px]] [[mariowiki:Dr. Mario|Dr. Mario]]
*[[File:Head zelda ssbu.png|24px]] [[zeldawiki:Princess Zelda|Zelda]]
*[[File:Head pichu ssbu.png|24px]] [[bulbapedia:Pichu (Super Smash Bros.)|Pichu]]
*[[File:Head dr. mario ssbu.png|24px]] [[mariowiki:Dr. Mario|Dr. Mario]]
*[[File:Head falco ssbu.png|24px]] [[lylatwiki:Falco Lombardi|Falco]]
*[[File:Head marth ssbu.png|24px]] [[Marth]]
*[[File:Head lucina ssbu.png|24px]] [[Lucina]]ε
|
|
*[[File:Head pichu ssbu.png|24px]] [[bulbapedia:Pichu (Pokémon)|Pichu]]
*[[File:Head young link ssbu.png|24px]] [[zeldawiki:Young Link|Young Link]]
*[[File:Head falco ssbu.png|24px]] [[lylatwiki:Falco Lombardi|Falco]]
*[[File:Head ganondorf ssbu.png|24px]] [[zeldawiki:Ganon|Ganondorf]]
*[[File:Head marth ssbu.png|24px]] [[Marth]]
*[[File:Head mewtwo ssbu.png|24px]] [[bulbapedia:Mewtwo (Super Smash Bros.)|Mewtwo]]
*[[File:Head lucina ssbu.png|24px]] [[Lucina]]‡ε
*[[File:Head roy ssbu.png|24px]] [[Roy]]
*[[File:Head young link ssbu.png|24px]] [[zeldawiki:Young Link|Young Link]]
*[[File:Head chrom ssbu.png|24px]] '''[[Chrom]]'''ε
*[[File:Head ganondorf ssbu.png|24px]] [[zeldawiki:Ganon|Ganondorf]]
*[[File:Head mr. game & watch ssbu.png|24px]] [[smashwiki:Mr. Game & Watch|Mr. Game & Watch]]
*[[File:Head mewtwo ssbu.png|24px]] [[bulbapedia:Mewtwo (Pokémon)|Mewtwo]]
*[[File:Head meta knight ssbu.png|24px]] [[wikirby:Meta Knight|Meta Knight]]
*[[File:Head roy ssbu.png|24px]] [[Roy]]
*[[File:Head pit ssbu.png|24px]] [[icaruspedia:Pit|Pit]]
*[[File:Head chrom ssbu.png|24px]] '''[[Chrom]]'''‡ε
*[[File:Head dark pit ssbu.png|24px]] [[icaruspedia:Dark Pit|Dark Pit]]ε
*[[File:Head mr. game & watch ssbu.png|24px]] [[smashwiki:Mr. Game & Watch|Mr. Game & Watch]]
*[[File:Head zero suit samus ssbu.png|24px]] [[metroidwiki:Zero Suit Samus|Zero Suit Samus]]
*[[File:Head wario ssbu.png|24px]] [[mariowiki:Wario|Wario]]
*[[File:Head snake ssbu.png|24px]] [[smashwiki:Solid Snake|Snake]]
|
|
*[[File:Head meta knight ssbu.png|24px]] [[wikirby:Meta Knight|Meta Knight]]
*[[File:Head ike ssbu.png|24px]] [[Ike]]
*[[File:Head pit ssbu.png|24px]] [[icaruspedia:Pit|Pit]]
*[[File:Head pokemon trainer ssbu.png|24px]] [[bulbapedia:Pokémon Trainer (Super Smash Bros.)|Pokémon Trainer]]
*[[File:Head dark pit ssbu.png|24px]] [[icaruspedia:Dark Pit|Dark Pit]]‡ε
*[[File:Head diddy kong ssbu.png|24px]] [[mariowiki:Diddy Kong|Diddy Kong]]
*[[File:Head zero suit samus ssbu.png|24px]] [[metroidwiki:Zero Suit Samus|Zero Suit Samus]]
*[[File:Head lucas ssbu.png|24px]] [[wikibound:Lucas|Lucas]]
*[[File:Head wario ssbu.png|24px]] [[mariowiki:Wario|Wario]]
*[[File:Head sonic ssbu.png|24px]] [[smashwiki:Sonic the Hedgehog|Sonic]]
*[[File:Head snake ssbu.png|24px]] [[smashwiki:Solid Snake|Snake]]
*[[File:Head king dedede ssbu.png|24px]] [[wikirby:King Dedede|King Dedede]]
*[[File:Head ike ssbu.png|24px]] [[Ike]]
*[[File:Head olimar ssbu.png|24px]] [[pikipedia:Captain Olimar|Olimar]]
*[[File:Head pokemon trainer ssbu.png|24px]] [[bulbapedia:Pokémon Trainer (Super Smash Bros.)|Pokémon Trainer]]
*[[File:Head lucario ssbu.png|24px]] [[bulbapedia:Lucario (Super Smash Bros.)|Lucario]]
*[[File:Head diddy kong ssbu.png|24px]] [[mariowiki:Diddy Kong|Diddy Kong]]
*[[File:Head rob ssbu.png|24px]] [[smashwiki:R.O.B.|R.O.B.]]
*[[File:Head lucas ssbu.png|24px]] [[wikibound:Lucas|Lucas]]
*[[File:Head toon link ssbu.png|24px]] [[zeldawiki:Toon Link|Toon Link]]
*[[File:Head wolf ssbu.png|24px]] [[lylatwiki:Wolf O'Donnell|Wolf]]
*[[File:Head villager ssbu.png|24px]] [[nookipedia:Villager|Villager]]
|
|
*[[File:Head sonic ssbu.png|24px]] [[smashwiki:Sonic the Hedgehog|Sonic]]
*[[File:Head mega man ssbu.png|24px]] [[smashwiki:Mega Man|Mega Man]]
*[[File:Head king dedede ssbu.png|24px]] [[wikirby:King Dedede|King Dedede]]
*[[File:Head wii fit trainer ssbu.png|24px]] [[smashwiki:Wii Fit Trainer|Wii Fit Trainer]]
*[[File:Head olimar ssbu.png|24px]] [[pikipedia:Captain Olimar|Olimar]]
*[[File:Head rosalina & luma ssbu.png|24px]] [[mariowiki:Rosalina|Rosalina & Luma]]
*[[File:Head lucario ssbu.png|24px]] [[bulbapedia:Lucario (Pokémon)|Lucario]]
*[[File:Head little mac ssbu.png|24px]] [[smashwiki:Little Mac|Little Mac]]
*[[File:Head rob ssbu.png|24px]] [[smashwiki:R.O.B.|R.O.B.]]
*[[File:Head greninja ssbu.png|24px]] [[bulbapedia:Greninja (Super Smash Bros.)|Greninja]]
*[[File:Head toon link ssbu.png|24px]] [[zeldawiki:Toon Link|Toon Link]]
*[[File:Head mii fighter ssbu.png|24px]] [[smashwiki:Mii|Mii Fighters]]*
*[[File:Head wolf ssbu.png|24px]] [[lylatwiki:Wolf O'Donnell|Wolf]]
*[[File:Head palutena ssbu.png|24px]] [[icaruspedia:Palutena|Palutena]]
*[[File:Head villager ssbu.png|24px]] [[nookipedia:Villager|Villager]]
*[[File:Head pac-man ssbu.png|24px]] [[smashwiki:Pac-Man|PAC-MAN]]
*[[File:Head mega man ssbu.png|24px]] [[smashwiki:Mega Man|Mega Man]]
*[[File:Head robin ssbu.png|24px]] [[Robin]]
*[[File:Head wii fit trainer ssbu.png|24px]] [[smashwiki:Wii Fit Trainer|Wii Fit Trainer]]
*[[File:Head shulk ssbu.png|24px]] [[smashwiki:Shulk|Shulk]]
*[[File:Head bowser jr. ssbu.png|24px]] [[mariowiki:Bowser Jr.|Bowser Jr.]]
*[[File:Head duck hunt ssbu.png|24px]] [[smashwiki:Duck Hunt|Duck Hunt]]
|
|
*[[File:Head rosalina & luma ssbu.png|24px]] [[mariowiki:Rosalina|Rosalina & Luma]]
*[[File:Head ryu ssbu.png|24px]] [[smashwiki:Ryu|Ryu]]
*[[File:Head little mac ssbu.png|24px]] [[smashwiki:Little Mac|Little Mac]]
*[[File:Head ken ssbu.png|24px]] '''[[smashwiki:Ken Masters|Ken]]'''
*[[File:Head greninja ssbu.png|24px]] [[bulbapedia:Greninja (Pokémon)|Greninja]]
*[[File:Head cloud ssbu.png|24px]] [[smashwiki:Cloud Strife|Cloud]]
*[[File:Head mii fighter ssbu.png|24px]] [[smashwiki:Mii|Mii Fighters]]
*[[File:Head corrin ssbu.png|24px]] [[Corrin]]
*[[File:Head palutena ssbu.png|24px]] [[icaruspedia:Palutena|Palutena]]
*[[File:Head bayonetta ssbu.png|24px]] [[smashwiki:Bayonetta|Bayonetta]]
*[[File:Head pac-man ssbu.png|24px]] [[smashwiki:Pac-Man|PAC-MAN]]
*[[File:Head inkling ssbu.png|24px]] '''[[inkipedia:Inkling|Inkling]]'''
*[[File:Head robin ssbu.png|24px]] [[Robin]]
*[[File:Head ridley ssbu.png|24px]] '''[[metroidwiki:Ridley|Ridley]]'''
*[[File:Head shulk ssbu.png|24px]] [[smashwiki:Shulk|Shulk]]
*[[File:Head simon ssbu.png|24px]] '''[[smashwiki:Simon Belmont|Simon]]'''
*[[File:Head bowser jr. ssbu.png|24px]] [[mariowiki:Bowser Jr.|Bowser Jr.]]
*[[File:Head richter ssbu.png|24px]] '''[[smashwiki:Richter Belmont|Richter]]'''ε
*[[File:Head duck hunt ssbu.png|24px]] [[smashwiki:Duck Hunt|Duck Hunt]]
*[[File:Head king k. rool ssbu.png|24px]] '''[[mariowiki:King K. Rool|King K. Rool]]'''
*[[File:Head isabelle ssbu.png|24px]] '''[[nookipedia:Isabelle|Isabelle]]'''
*[[File:Head incineroar ssbu.png|24px]] '''[[bulbapedia:Incineroar (Super Smash Bros.)|Incineroar]]'''
|
|
*[[File:Head ryu ssbu.png|24px]] [[smashwiki:Ryu|Ryu]]‡
*[[File:Head piranha plant ssbu.png|24px]] '''''[[mariowiki:Piranha Plant|Piranha Plant]]'''''§
*[[File:Head cloud ssbu.png|24px]] [[smashwiki:Cloud Strife|Cloud]]‡
*<!--[[File:Head joker ssbu.png|24px]]--> '''''[[smashwiki:Joker|Joker]]'''''§
*[[File:Head corrin ssbu.png|24px]] [[Corrin]]‡
*[[File:Head bayonetta ssbu.png|24px]] [[smashwiki:Bayonetta|Bayonetta]]‡
*[[File:Head inkling ssbu.png|24px]] '''[[inkipedia:Inkling|Inkling]]'''‡
*[[File:Head ridley ssbu.png|24px]] '''[[metroidwiki:Ridley|Ridley]]'''
*[[File:Head simon ssbu.png|24px]] '''[[smashwiki:Simon Belmont|Simon]]'''‡
*[[File:Head richter ssbu.png|24px]] '''[[smashwiki:Richter Belmont|Richter]]'''‡ε
*[[File:Head king k. rool ssbu.png|24px]] '''[[mariowiki:King K. Rool|King K. Rool]]'''‡
*[[File:Head isabelle ssbu.png|24px]] '''[[nookipedia:Isabelle|Isabelle]]'''
|}
|}


<!--===Marth===
===Marth===
[[File:SSB4 Marth.png|right|200x200px]]
[[File:SSBU Marth.png|right|200x200px]]
{{SmashWiki|Marth (SSB4)}}
{{SmashWiki|Marth (SSBU)}}
[[Marth]] makes his third ''Super Smash Bros.'' appearance in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', confirmed in Masahiro Sakurai's "pic of the day" post on November 7th, 2013;<ref>Sakurai, Masahiro (2013). ''[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnYNbFXMw Director's Room]'' [online] Miiverse. [Accessed September 20 2014]</ref> For the first time, Marth is available on the game's starting roster and does not need to be unlocked. He was the only ''Fire Emblem'' character playable in the E3 2014 demo builds of the two games.
[[Marth]] returns from the previous titles. His voice in the Japanese version was redone (though keeping the same actor, Hikaru Midorikawa),<ref>[https://www.youtube.com/watch?v=VjAsmfiIK3E&t=7m44s ''Smash Ultimate'' E3 video Marth overview, Japanese]</ref> and his voice in other versions is now in English.<ref>[https://www.youtube.com/watch?v=L93H7YC-83o&t=7m46s ''Smash Ultimate'' E3 video Marth overview, English]</ref> His design was changed somewhat to match ''New Mystery of the Emblem''.
{{clear}}


For this appearance, coming after his most recent appearances in the two ''Fire Emblem'' remakes for [[Nintendo DS]], he has received a significant redesign and now appears as he does in {{FE11}} and {{FE12}}. In the transition to these two games, Marth is widely considered to have sustained significant nerfs to his prowess in gameplay, likely in response to the dominant role he played in the prior two games: most prominently, Falchion's blade length has been decreased, hampering Marth's range, which in prior games was central to his success. He is also slightly slower and has slightly laggier moves.
===Lucina===
[[File:SSBU Lucina.png|right|200x200px]]
{{SmashWiki|Lucina (SSBU)}}
[[Lucina]] returns from the previous title. She remains a clone of Marth, and she is part of the newly created "echo fighter" category.
{{clear}}


===Roy===
===Roy===
[[File:SSB4 Roy.png|right|200x200px]]
[[File:SSBU Roy.png|right|200x200px]]
{{SmashWiki|Roy (SSB4)}}
{{SmashWiki|Roy (SSBU)}}
After his debut in {{SSBM}}, [[Roy]] was absent from {{SSBB}}, and in the initial releases of ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', he was again absent from being a playable fighter. However, in 2015 he returned as [[smashwiki:Downloadable content|paid downloadable content]], released on June 14th, 2015 alongside [[wikipedia:Ryu (Street Fighter)|Ryu]] from the ''[[wikipedia:Street Fighter|Street Fighter]]'' and [[wikibound:Lucas|Lucas]] from ''[[wikibound:Mother 3|Mother 3]]''.  Prior to their release, Roy and Ryu were inadvertently leaked when Nintendo uploaded version 1.0.8 of ''for Wii U'' to their eShop servers early and hackers extracted its contents.<ref>{{Cite web|url=http://www.destructoid.com/street-fighter-s-ryu-and-fire-emblem-s-roy-leaked-for-super-smash-bros--293871.phtml|author=Whitaker, J.|title=Street Fighter's Ryu and Fire Emblem's Roy leaked for Super Smash Bros.|site=Destructoid|published=2015-06-13|retrieved=2015-06-13}}</ref>
[[Roy]] returns from the previous titles.
{{clear}}


Roy now sports a revised design which is primarily based on his original appearance in {{FE6}}, with elements of his ''Awakening'' DLC design added. Unlike [[Lucina]], his fellow clone of Marth, he has been reworked to distance himself from Marth in both aesthetics and gameplay, which now makes him a "semi-clone". In many of his attacks he now slashes with a reverse grip, altering his range, and some of his moves are completely new and different from Marth, such as his new down aerial attack. Like Marth, his range is now shorter than what he had in ''Melee'', but he compensates for this with drastic increases to his speed, allowing him to act as the close-quarters fighter he was originally intended to be.  He also gains a [[smashwiki:Final Smash|Final Smash]], [[Critical hit#Super Smash Bros. series|Critical Hit]], which is radically different from Marth and Lucina's version of the move in both style and function, and imitates his critical hit animation with the Binding Blade from his native game.
===Chrom===
[[File:SSBU Chrom.png|right|200x200px]]
{{SmashWiki|Chrom (SSBU)}}
[[Chrom]] is a new character. He is an "echo fighter" of Roy, though he has a unique final smash, called "Awakening Aether", in which he performs [[Aether]], and a different up special attack, which resembles Ike's (though it isn't exactly the same).
{{clear}}


===Ike===
===Ike===
[[File:SSB4 Ike.png|right|200x200px]]
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
{{SmashWiki|Ike (SSB4)}}
{{#switch:{{#var:A}}
|male=[[File:SSBU Ike.png|right|200x200px]]
|female=[[File:SSBU Ike RD.png|right|200x200px]]}}
{{SmashWiki|Ike (SSBU)}}


[[Ike]] makes his second ''Super Smash Bros.'' appearance in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', confirmed in a "pic of the day" post on May 23rd, 2014.<ref>Sakurai, Masahiro (2014). ''[https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlvophYIQ Director's Room]'' [online] Miiverse. [Accessed September 20 2014]</ref> Like Marth and Roy, he has experienced a significant design overhaul compared to his appearance in {{SSBB}}: instead of being based on his original, younger apperance in {{FE9}}, he instead appears as he does three years later in {{FE10}}. Additionally, his flame-based attacks have been changed to involve blue fire to more accurately reflect [[Yune|the events]] of his native games.
[[Ike]] returns from the previous titles. He now has his ''Path of Radiance'' and ''Radiant Dawn'' designs as alternate costumes, with the former being the default. He has different voice clips between the two variants as well (they sound only slightly different in English, but are noticeably different in Japanese),<ref>[https://www.youtube.com/watch?v=L93H7YC-83o&t=6m16s ''Smash Ultimate'' E3 video Ike overview, English]</ref><ref>[https://www.youtube.com/watch?v=VjAsmfiIK3E&t=6m15s ''Smash Ultimate'' E3 video Ike overview, Japanese]</ref> and he is now voiced by Greg Chun in English, replacing Jason Adkins.<ref>[https://twitter.com/greg_chun/status/1006645155737157632 Greg Chun on Twitter]</ref>
 
{{clear}}
Ike's gameplay has changed very little since ''Brawl''. He is still a slow, heavy and relatively immobile character whose attacks are sluggish but deal extreme damage. He has received slight buffs to his agility compared to ''Brawl'', though his sluggishness is still his defining trait. His raw power is further augmented by the new [[smashwiki:Rage|rage]] mechanic, which gives his attacks even more knockback when he has sustained high damage while his considerable bulk makes him harder to knock out while in this state.


===Robin===
===Robin===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>{{#switch:{{#var:A}}
{{#switch:{{#var:A}}
|male=[[File:SSB4 Robin.png|right|200x200px]]
|male=[[File:SSBU Robin.png|right|200x200px]]
|female=[[File:SSB4 Robin F.png|right|200x200px]]}}
|female=[[File:SSBU Robin F.png|right|200x200px]]}}
{{SmashWiki|Robin (SSB4)}}
{{SmashWiki|Robin (SSBU)}}
Revealed in a trailer on July 14th, 2014 alongside [[Lucina]] and [[fzerowiki:Captain Falcon|Captain Falcon]], [[Robin]] from {{FE13}} is a newcomer playable character in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' under the name '''Robin''', available from the beginning on the default roster for both versions. Both male and female variants will be playable, and the player can choose which one they want to play at will; both versions are completely identical in terms of gameplay.
[[Robin]] returns from the previous title. Their weapons' remaining durability now shows up near their damage indicator.<ref>[https://www.youtube.com/watch?v=L93H7YC-83o&t=10m17s ''Smash Ultimate'' E3 video Robin overview]</ref>
 
{{clear}}
Robin is a slow and sluggish fighter who specializes in attacking at range with a number of projectiles. Unlike all other ''Fire Emblem'' playable characters, Robin primarily wields a variety of magic tomes to cast in their special moves, as well as using a [[Bronze Sword]] in their physical attacks, also using a [[Levin Sword]] for their strongest [[smashwiki:Smash attack|smash attacks]]. Robin is uniquely affected by an emulation of the ''Fire Emblem'' [[durability]] system, and each use of their tomes and Levin Sword will wear them down until they break, after which Robin must wait a few seconds for them to be restored. In their Final Smash, Robin summons [[Chrom]] to assist them in a [[Pair Up]] assault.
 
===Lucina===
[[File:SSB4 Lucina.png|right|200x200px]]
{{SmashWiki|Lucina (SSB4)}}
[[Lucina]], the tritagonist of {{FE13}}, was revealed as one of two ''Fire Emblem'' newcomers in a trailer on July 14th, 2014 alongside [[Robin]] and [[fzerowiki:Captain Falcon|Captain Falcon]]. She is a straight [[smashwiki:Clone|clone]] of her ancestor [[Marth]], sharing all of his attacks with identical motions and only slight variations in her parameters. Her key difference is that unlike Marth, whose [[Falchion|blade]] is most effective [[smashwiki:tipper|at its tip]], Lucina's [[Parallel Falchion|blade]] has no such mechanic and every part of it will deal equal damage. Director [[smashwiki:Masahiro Sakurai|Masahiro Sakurai]] confirmed in his column in [[wikipedia:Famitsu|Famitsu]] that Lucina was originally planned simply as an alternative costume for Marth, but as development progressed, her attributes were altered to diverge from Marth's, leading to Sakurai's decision to turn her into her own separate character.<ref name="gonintendo-ssb4-20140717">{{cite web|url=http://www.gonintendo.com/s/233268-sakurai-talks-lucina-s-inclusion-in-smash-bros-wii-u-3ds-why-chrom-didn-t-make-the-cut|author=RawmeatCowboy|site=GoNintendo|title=Sakurai talks Lucina's inclusion in Smash Bros. Wii U/3DS, why Chrom didn't make the cut|published=17 July 2014|retrieved=19 July 2014}}</ref>


===Corrin===
===Corrin===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>{{#switch:{{#var:A}}
{{#switch:{{#var:A}}
|male=[[File:SSB4 Corrin.png|right|200x200px]]
|male=[[File:SSBU Corrin.png|right|200x200px]]
|female=[[File:SSB4 Corrin F.png|right|200x200px]]}}
|female=[[File:SSBU Corrin F.png|right|200x200px]]}}
{{SmashWiki|Corrin (SSB4)}}
{{SmashWiki|Corrin (SSBU)}}
Revealed in the last Super Smash Bros for 3DS and Wii U presentation on December 15th, 2015 alongside [[smashwiki:Bayonetta|Bayonetta]], Corrin is a newcomer playable character in ''Super Smash Bros. for Nintendo 3DS and Wii U'' under the name '''Corrin'''. They and will be available as [[DLC]] some time in February 2016. Both male and female variants will be playable, and the player can choose which one they want to play at will; both versions will be completely identical in terms of gameplay. Corrin is the first [[Manakete]]-style character in ''Super Smash Bros'', using their draconic powers for various attacks, like transforming their hands into claws or sprouting wings from their back, imitating the effects of the [[Dragon Fang]] skill from {{FE14}}.
[[Corrin]] returns from the previous title.
{{clear}}-->
{{clear}}


==Stages==
==Stages==
All three ''Fire Emblem'' stages from past ''Super Smash Bros.'' games are confirmed to appear: [[smashwiki:Castle Siege|Castle Siege]] from ''Smash Bros. Brawl'', [[smashwiki:Arena Ferox|Arena Ferox]] from ''Smash Bros. for Nintendo 3DS'', and [[smashwiki:Coliseum|Coliseum]] from ''Smash Bros. for Wii U''.
All three ''Fire Emblem'' stages from past ''Super Smash Bros.'' games appear: [[smashwiki:Castle Siege|Castle Siege]] from ''Smash Bros. Brawl'', [[smashwiki:Arena Ferox|Arena Ferox]] from ''Smash Bros. for Nintendo 3DS'', and [[smashwiki:Coliseum|Coliseum]] from ''Smash Bros. for Wii U''.


==Items==
==Items==
One item from the ''Fire Emblem'' series is confirmed to appear.
One item from the ''Fire Emblem'' series appears.
*[[Killing Edge]]
*[[Killing Edge]]
===Assist Trophies===
===Assist Trophies===
[[smashwiki:Assist Trophy|Assist Trophies]] are non-playable characters who can be summoned temporarily into a battle using the Assist Trophy item, in order to aid their summoner. At least one ''Fire Emblem'' character is confirmed to be available as an Assist Trophy.
[[smashwiki:Assist Trophy|Assist Trophies]] are non-playable characters who can be summoned temporarily into a battle using the Assist Trophy item, in order to aid their summoner. Three ''Fire Emblem'' characters are available as Assist Trophies.


* [[Lyn]]
* [[Lyn]]
<!--==Collectibles==
* [[Zelgius|Black Knight]]
===Trophies===
* [[Tiki]]
Each version of the game hosts an array of collectible [[smashwiki:Trophy|trophies]] depicting content from the game series represented in ''Super Smash Bros.'', including some ''Fire Emblem'' trophies. Trophies are merely aesthetic rewards, giving short biographies of the characters or items they depict. Certain trophies are only available through downloadable content, accompanying the characters they depict, and these are marked with a §.


====Both versions====
==Collectibles==
Six trophies are available in both versions of the game, all of which depict a character present in ''Super Smash Bros.'' in some form, playable or otherwise.
===Spirits===
Replacing trophies from previous titles, Spirits are new collectibles depicting characters from a host of iconic franchises. These Spirits can be used to grant fighters extra abilities, relating to the character the Spirit depicts. The Spirits are divided into four types.


* [[Marth]] <small>(reward for clearing Classic Mode)</small>
====Fighter Spirits====
* [[Ike]] <small>(reward for clearing Classic Mode)</small>
These Spirits represent the playable fighters. They cannot be equipped for battle and are simply for the player's viewing pleasure. There are 10 for the ''Fire Emblem'' series including alts.
* [[Robin]] <small>(reward for clearing Classic Mode)</small>
* [[Marth]]
* [[Lucina]] <small>(reward for clearing Classic Mode)</small>
* [[Lucina]]
* [[Roy]]§ <small>(reward for clearing Classic Mode)</small>
* [[Roy]]
* [[Corrin]]§ <small>(reward for clearing Classic Mode)</small>
* [[Marth]] (Alt.)
* [[Ike]] (Alt.)
* [[Robin]] (Alt.)
* [[Lucina]] (Alt.)
* [[Roy]] (Alt.)§
* [[Corrin]] (Alt.)
* [[Lyn]]
* [[Chrom]]
* [[Chrom]]
* [[Ryoma]] § <small>(if Corrin has been downloaded)</small>
* [[Ike]] <small>(Path of Radiance)</small>
* [[Xander]] § <small>(if Corrin has been downloaded)</small>
* Ike <small>(Radiant Dawn)</small>
* [[Robin]] <small>(Male)</small>
* Robin <small>(Female)</small>
* [[Corrin]] <small>(Male)</small>
* Corrin <small>(Female)</small>


====Nintendo 3DS only====
====Primary Spirits====
''Super Smash Bros. for Nintendo 3DS'' contains a total of nineteen ''Fire Emblem'' trophies, including the ten listed above. In the Nintendo 3DS version, the four Alt trophies (one for each playable character, further describing their ''Super Smash Bros.'' gameplay and depicting them in a [[smashwiki:Palette swap|alternate costume]]) are available by clearing All-Star Mode with that characer.  All Nintendo 3DS ''Fire Emblem'' trophies not connected to playable characters or Assist Trophies exclusively depict content from {{FE13}}, ignoring all other games in the series.
These Spirits are equitable spirits that will boost the user's attack and defense. They are further divided into four categories: Attack, Shield, Grab, and Neutral. There are 42 for the ''Fire Emblem'' series.
{|
|
* [[Caeda]]
* [[Jagen]]
* [[Draug]]
* [[Bord]] & [[Cord]] & [[Barst]]
* [[Minerva]]
* Pegasus Sisters ([[Palla]], [[Catria]], [[Est]])
* [[Tiki]]
* Tiki <small>(Naga's Voice)</small>
* [[Camus]]
* Sirius
* [[Alm]] & [[Celica]] <small>(Young)</small>
* Alm & Celica
|
* [[Sigurd]]
* [[Seliph]]
* [[Leif]]
* [[Julius]]
* [[Lilina]]
* [[Lyn]]
* Lyn <small>(Blade Lord)</small>
* [[Eliwood]]
* [[Raven]]
* [[Eirika]]
* [[Ephraim]]
* [[Lyon]]
|
* [[Titania]]
* [[Elincia]]
* Queen Elincia
* [[Zelgius]]
* Black Knight
* [[Micaiah]]
* [[Cordelia]]
* [[Tharja]]
* [[Gangrel]]
* [[Owain]]
* [[Severa]]
* [[Hinoka]]
|
* [[Takumi]]
* [[Xander]]
* [[Camilla]]
* [[Leo]]
* [[Tsubasa Oribe]]
* Tsubasa Oribe <small>(Carnage Form)</small>
|}


====Support Spirits====
These Spirits can be equipped with Primaries to boost certain aspects of the user, like allowing them to heal over time, strengthening their magic attack, or start the battle with an item like the Killing Edge. There are 25 for the ''Fire Emblem'' series.
{|
|
* [[Wrys]]
* [[Navarre]]
* [[Merric]]
* [[Linde]]
* [[Nyna]]
* [[Medeus]]
* [[Gharnef]]
* [[Deirdre]]
* [[Hector]]
* [[Ninian]]
|
* [[Karel]]
* [[Nino]]
* [[L'Arachel]]
* [[Soren]]
* [[Mist]]
* [[Sothe]]
* [[Ashnard]]
* [[Lissa]]
* [[Lissa]]
* [[Tiki]] ({{FE13}} depiction)
* [[Cordelia]]
* [[Lon'qu]]
* [[Lon'qu]]
* [[Gaius]]
* [[Walhart]]
* [[Anna]]
|
* [[Owain]]
* [[Azura]]
* [[Inigo]]
* [[Jakob]]
* [[Validar]]
* [[Sakura]]
 
* [[Elise]]
A [[Tharja]] trophy was also seen in [[smashwiki:Leak#ESRB leaks|the ESRB footage leaks]] of the Nintendo 3DS version, but it was removed from the game prior to release.
* [[Garon]]
|}


====Wii U exclusive====
====Master Spirits====
The Wii U version's array of ''Fire Emblem'' trophies is currently known to consist of thirteen trophies, including the six universal trophies listed above. Unlike the Nintendo 3DS version, clearing All-Star Mode with each character awards them with a trophy depicts them performaing their Final Smashes, as in ''Brawl''. In the Wii U version, the four Alt trophies are available for purchase with in-game Coins in the Trophy Shop, after clearing Classic or All-Star Mode with the characters. 
These are unique Spirits found in the World of Light campaign. Instead of equipping them, defeating them in battle will allow the player to use their facilities to buy items or train Spirits. There are two for the ''Fire Emblem'' series.
 
* [[Anna]] (runs a shop)
* [[Critical hit|Critical Hit (Marth)]] <small>(reward for clearing All-Star Mode)</small>
* [[Ryoma]] (runs the Demon Style dojo)
* [[Ike]] <small>(reward for clearing All-Star Mode)</small>
* [[Pair Up]] <small>(reward for clearing All-Star Mode)</small>
* [[Critical hit|Critical Hit (Lucina)]] <small>(reward for clearing All-Star Mode)</small>
* [[Critical hit|Critical Hit (Roy)]]§ <small>(reward for clearing All-Star Mode)</small>
* [[Elincia]]<ref name="50fact" />
* [[Sothe]]
* [[Black Knight (character)|Black Knight]]


===Music===
===Music===
The Nintendo 3DS version contains six ''Fire Emblem'' musical tracks. Downloadable content is marked with a §.
There are forty-one tracks from the ''Fire Emblem'' series in ''Smash Bros. Ultimate''.
 
* '''[[Sound Test of Fire Emblem Awakening|Id (Purpose)]]''': A shortened version of the {{title|Awakening}} [[Grima (chapter)|Endgame]] map and battle theme, otherwise directly imported from ''Awakening''. It is the primary musical track for the [[Arena Ferox]].
* '''Fire Emblem''': This fast-paced medley of the "[[Sound Room of Fire Emblem: Shadow Dragon|Come, Join Us]]" and the [[Fire Emblem Theme]] originating from {{SSBM}} returns once again. It is the alternate music track for the Arena Ferox, which has a small chance of playing in battles there and can be forced to play by holding the R button when selecting the stage.
* '''With Mila's Divine Protection (Celica Map 1)''': The {{SSBB}} rendition of the map theme used in [[Celica]]'s battles in {{FE2}} returns once again. It is used as one of many optional soundtracks for the game's [[smashwiki:Smash Run|Smash Run]] mode, and does not appear on a normal stage.
* '''Lost in Thoughts All Alone'''  §: A remixed version of [[Azura]]'s signature song. It is an optional soundtrack for Smash Run and does not play on a normal stage. It is available only if Corrin has been downloaded.
* '''Fire Emblem Victory:''' Ported directly from ''Brawl'', this brief portion of the Fire Emblem Theme is used once again as Marth, Ike, Robin, Lucina, Roy, and Corrin's victory fanfare.


The Wii U version contains twenty ''Fire Emblem'' musical tracks.
* '''[[Sound Room of Fire Emblem: Radiant Dawn|The Devoted]]''': A battle theme from {{FE10}} used primarily in chapters focusing on [[Ike]] and the [[Greil Mercenaries]], directly imported with no alterations. It is played on Coliseum.<ref>Nintendo (2014). ''[http://www.youtube.com/watch?v=edCQDRuL8Dk#t=455 Nintendo Treehouse: Live @ E3 - Day 2: Super Smash Bros. for Wii U ]'' [online] YouTube. [Accessed July 24 2014]</ref>
* '''Coliseum Series Medley''': A medley of the musical tracks played in [[arena]] battles in {{FE4}} and {{FE6}}. It is played on Coliseum.
* '''Fight 1 (Fire Emblem Gaiden)''': A cover of the player-phase battle theme from {{FE2}}. It is played on Coliseum, and is also among the tracks listed which will appear in the Wii U version's soundtrack CD release.<ref name="50fact" />
* '''Meeting Theme Series Medley''': A medley of [[recruitment]] themes from across the series. It is played on Coliseum.
* '''Fire Emblem: Mystery of the Emblem Medley''': A medley of tracks from {{FE3}}, adapting the following songs from it and [[FE12|its remake]] (in order of appearance): [[Sound Room of Fire Emblem: New Mystery of the Emblem|"Advance", "Early Initiative", "Late Initiative"]] and the [[Fire Emblem Theme]]. It is played on Coliseum.
* '''[[Sound Room of Fire Emblem: Radiant Dawn|Time of Action]]''': A battle theme from {{FE10}} used in the Apostle's Army chapters in the latter half of Part 3, directly imported with no alterations. It is played on Coliseum.
* '''[[Sound Test of Fire Emblem Awakening|Id (Purpose)]]''': The map and battle theme for the [[Grima (chapter)|Endgame]] of {{FE13}}, directly imported with no alterations. It is played on Coliseum.
* '''[[Sound Test of Fire Emblem Awakening|Duty (Ablaze)]]''': A player-phase battle theme from ''Awakening'', directly imported with no alterations. It is played on Coliseum.
* '''[[Sound Test of Fire Emblem Awakening|Conquest (Ablaze)]]''': A player-phase battle theme from ''Awakening'' used in its [[skirmish]]es, directly imported with no alterations. It is played on Coliseum.
* '''[[Fire Emblem Theme]]''': This operatic, orchestral performance of the series' main theme returns with the Castle Siege stage, as one of the tracks played on it.  
* '''[[Fire Emblem Theme]]''': This operatic, orchestral performance of the series' main theme returns with the Castle Siege stage, as one of the tracks played on it.  
* '''Fire Emblem''': This fast-paced medley of the "[[Sound Room of Fire Emblem: Shadow Dragon|Come, Join Us]]" and the [[Fire Emblem Theme]] originating from {{SSBM}} returns once again, played on Castle Siege.
* '''[[Fire Emblem Theme]] <small>(Heroic Origins)</small>''': A rock arrangement of {{FEH}}{{'}}s version of the Fire Emblem Theme.
* '''Shadow Dragon Medley''': A medley of music from {{FE1}}, returning from ''Brawl''. It is played on Castle Siege.
* '''Code Name: F.E.''': A medley of the Fire Emblem Theme and ''The Binding Blade''{{'}}s [[Sound Room of Fire Emblem: The Binding Blade|"Winning Road - Roy's Hope"]], taken directly from {{steam}}.
* '''With Mila's Divine Protection (Celica Map 1)''': The {{SSBB}} rendition of the map theme used in [[Celica]]'s battles in {{FE2}} returns with the Castle Siege stage, as one one the tracks played on it.
* '''Lords-A Chance Encounter''': A rock arrangement of [[Fire Emblem: THE BEST Vol.1|"Story 1: The Beginning of Each Map"]], taken directly from {{steam}}.
* '''[[Fire Emblem: THE BEST Vol.1|Story 5 Meeting]]''': This fast-paced medley of ''Shadow Dragon and the Blade of Light''{{'}}s "Story 5: Meeting" and the [[Fire Emblem Theme]] originating from {{SSBM}} returns once again.
* '''Shadow Dragon Medley''': A medley of music from {{FE1}} (namely [[Fire Emblem: THE BEST Vol.1|"Battle Map 2: CP Side's Attack", "Story 1: The Beginning of Each Map", and "Battle Map 1: Player Side's Attack"]]), returning from ''Brawl''.
* '''[[Sound Test of Fire Emblem Echoes: Shadows of Valentia|March to Deliverance]]''': Alm's player phase map ported directly from {{FE15}}.
* '''With Mila's Divine Protection (Celica Map 1)''': The {{SSBB}} rendition of [[Fire Emblem: THE BEST Vol.1|"Battle Map 3: Battle Map 2-1 (Celica 1)"]], the player phase theme for Celica's maps from {{FE2}}, returns from ''Brawl''.
* '''Fight 1 - Fire Emblem Gaiden''': A cover of the player-phase battle theme from {{FE2}}, [[Fire Emblem: THE BEST Vol.1|"Fight 1 (Player Side)"]], returning from ''for Wii U''.
* '''Lords-Showdown''': Taken directly from {{steam}}, this is a medley of ''Gaiden''{{'}}s [[Fire Emblem: THE BEST Vol.1|"Fight 1 (Player Side)"]] and ''Shadow Dragon and the Blade of Light''{{'}}s [[Fire Emblem: THE BEST Vol.1|"Story 5: Meeting"]].
* '''Those Who Challenge Gods''': Ported directly from ''Shadows of Valentia'', this track played when attacking enemies in the maps leading up to the final map.
* '''[[Sound Museum track list of Fire Emblem: Mystery of the Emblem|Under This Banner]]''': A new arrangement of {{FE3}}{{'}}s "Under This Banner", which plays on the player phase in the first 19 chapters of Book 1.
* '''[[Sound Museum track list of Fire Emblem: Mystery of the Emblem|Advance]]''': A new arrangement of {{FE3}}{{'}}s "Advance", which plays in the first eight chapters of Book 2.
* '''Fire Emblem: Mystery of the Emblem Medley''': A medley of tracks from {{FE3}}, adapting the following songs from it and [[FE12|its remake]] (in order of appearance): [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Advance", "Attack", "Defense"]], and the [[Fire Emblem Theme]]. It returns from ''for Wii U''.
* '''Coliseum Series Medley''': A medley of the musical tracks played in [[arena]] battles in {{FE4}} and {{FE6}}, returning from ''for Wii U''.
* '''Meeting Theme Series Medley''': A medley of [[recruitment]] themes from across the series (namely ''Mystery of the Emblem''{{'}}s [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Meeting Theme"]], ''The Sacred Stones''{{'}} [[Sound Room of Fire Emblem: The Sacred Stones|"Comrades"]], ''Genealogy of the Holy War''{{'}}s [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Joining"]], and ''Thracia 776''{{'}}s [[Sound Room of Fire Emblem: Thracia 776|"In Chapter - Joining"]]). Returns from ''for Wii U''.
* [[Fire Emblem: Genealogy of Holy-War Original Sound Version|Edge of Adversity]]: A new arrangement of the song in {{FE4}} which plays after the conclusion of the first generation, though with the intro cut.
* '''[[Sound Room of Fire Emblem: The Binding Blade|Beyond Distant Skies - Roy's Departure]]''': A new arrangement of [[Sound Room of Fire Emblem: The Binding Blade|the song of the same name]] from {{FE6}}, which played on the player phase in chapters 1-8 as well as 15 and 16.
* '''[[Sound Room of Fire Emblem: The Binding Blade|Winning Road - Roy's Hope]]''': A cover of [[Sound Room of Fire Emblem: The Binding Blade|the song of the same name]] from {{FE6}}, returning from ''Brawl''. It is played on Castle Siege, and needs to be unlocked by randomly collecting it.
* '''[[Sound Room of Fire Emblem: The Binding Blade|Winning Road - Roy's Hope]]''': A cover of [[Sound Room of Fire Emblem: The Binding Blade|the song of the same name]] from {{FE6}}, returning from ''Brawl''. It is played on Castle Siege, and needs to be unlocked by randomly collecting it.
* '''Attack (Fire Emblem)''': A medley of the songs [[Sound Room of Fire Emblem: The Blazing Blade|"Strike" and "Rise to the Challenge"]] from {{FE7}}, returning from ''Brawl''. It is played on Castle Siege.
* '''Attack - Fire Emblem''': A medley of the songs [[Sound Room of Fire Emblem: The Blazing Blade|"Strike" and "Rise to the Challenge"]] from {{FE7}}, returning from ''Brawl''.
* '''Preparing to Advance''': A cover of [[Sound Room of Fire Emblem: The Sacred Stones|"Combat Preparation"]] from {{FE8}}, returning from ''Brawl''. It is played on Castle Siege.
* '''Preparing to Advance''': A cover of [[Sound Room of Fire Emblem: The Sacred Stones|"Combat Preparation"]] from {{FE8}}, returning from ''Brawl''.
* '''Crimea Army Sortie''': The map theme [[Sound Room of Fire Emblem: Path of Radiance|"Crimea Attacks"]] from {{FE9}}, completely unaltered from its original appearance, returns from ''Brawl''. It is played on Castle Siege.
* '''Victory Is Near''': An overworld theme from {{FE9}} played in certain chapters when close to completion, completely unaltered from its original appearance, returns from ''Brawl''.
* '''Against the Dark Knight''':{{sic}} The [[Black Knight (character)|Black Knight]]'s battle theme in {{FE9}}, completely unaltered from its original appearance, returns from ''Brawl''. It is played on Castle Siege.
* '''Crimean Army Sortie''': The map theme [[Sound Room of Fire Emblem: Path of Radiance|"Crimea Attacks"]] from {{FE9}}, completely unaltered from its original appearance, returns from ''Brawl''.
* '''Victory Is Near''': An overworld theme from {{FE9}} played in certain chapters when close to completion, completely unaltered from its original appearance, returns from ''Brawl''. It is played on Castle Siege.
* '''Against the Dark Knight''':{{sic}} The [[Black Knight (character)|Black Knight]]'s battle theme in {{FE9}}, "Against the Black Knight", completely unaltered from its original appearance, returns from ''Brawl''.
* '''[[Lost in Thoughts All Alone]]''' §: [[Azura]]'s trademark song comes in two versions: a shortened version with some of the lyrics removed, and a remixed version without vocals. As with the full version in {{title|Fates}}, the shortened version is sung by Renka in the Japanese version and by Rena Strober in the English version. Both versions are available only if Corrin has been downloaded and play on Castle Siege and Coliseum.
* '''Power-Hungry Fool''': Oliver's theme song in ''Path of Radiance'', completely unaltered from its original appearance, returns from ''Brawl''.
* '''Fire Emblem Victory:''' Ported directly from ''Brawl'', this brief portion of the Fire Emblem Theme is used once again as Marth, Ike, Robin, Lucina, Roy, and Corrin's victory fanfare.
* '''[[Sound Room of Fire Emblem: Radiant Dawn|Eternal Bond]]''': A map theme from {{FE10}} used primarily in chapters focusing on [[Ike]] and the [[Greil Mercenaries]], directly imported with no alterations. Returns from ''Brawl'' and ''for Wii U'', though with its name changed to match ''Radiant Dawn''.
 
* '''[[Sound Room of Fire Emblem: Radiant Dawn|The Devoted]]''': A battle theme from {{FE10}} used primarily in chapters focusing on [[Ike]] and the [[Greil Mercenaries]], directly imported with no alterations. Returns from ''for Wii U''.
===Masterpieces===
* '''[[Sound Room of Fire Emblem: Radiant Dawn|Time of Action]]''': A battle theme from {{FE10}} used in the Apostle's Army chapters in the latter half of Part 3, directly imported with no alterations. It returns from ''for Wii U''.
The Japanese version of ''Super Smash Bros. for Wii U'' has {{FE1}} playable as a [[smashwiki:Masterpieces|Masterpiece]], a free time-limited trial of the game, available from the beginning.  The demo allows at least 123 seconds of gameplay in [[Marth Embarks|Chapter 1]] of the game, giving players a small taste of Marth's origins. Owing to the game's Japan-exclusive status, this Masterpiece was not included in international releases of ''Smash Bros''; it is the only Japan-exclusive Masterpiece.
* '''[[Soundtrack of Fire Emblem Awakening|Prelude (Ablaze)]]''': A new arrangement of the player phase battle theme from the prologue and second chapter of ''Awakening''.
 
* '''[[Soundtrack of Fire Emblem Awakening|Destiny (Ablaze)]]''': A new arrangement of a player phase battle theme from ''Awakening''.
==''Fire Emblem'' reveal trailers==
* '''[[Soundtrack of Fire Emblem Awakening|Duty (Ablaze)]]''': A player-phase battle theme from ''Awakening'', directly imported with no alterations. Returns from ''for Wii U''.
''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' has a tradition of unveiling new fighters in [[smashwiki:List of Super Smash Bros. 4 character trailers|cinematic trailers]] which were released live during Nintendo Direct presentations or other similar events.  Prior to release, these trailers consisted of unique animated vignettes involving the new fighters which, after a splash screen proclaiming their entrance into the game with an amusing tagline, would go on to show the character in action in gameplay. Post-release trailers, which deal exclusively in DLC characters, do not have the opening vignettes and instead consist entirely of gameplay.
* '''[[Soundtrack of Fire Emblem Awakening|Conquest (Ablaze)]]''': A player-phase battle theme from ''Awakening'' used in its [[skirmish]]es, directly imported with no alterations. Returns from ''for Wii U''.
 
* '''[[Soundtrack of Fire Emblem Awakening|Id (Purpose)]]''': A new arrangement of the map and battle theme for the [[Grima (chapter)|Endgame]] of {{FE13}}.
Two of these trailers have been released which are devoted to ''Fire Emblem'' characters: the first for Lucina and Robin, and the second for Roy.
* '''[[Soundtrack of Fire Emblem Awakening|Id (Purpose)]]''': A direct port of the map and battle theme for the [[Grima (chapter)|Endgame]] of {{FE13}}. Returns from ''for Wii U''.
 
* '''[[Lost in Thoughts All Alone]]''': A new instrumental arrangement of the main theme of {{FE14}}.
===By Book, Blade and Crest of Flame===
* '''Lost in Thoughts All Alone (JP)''': A shortened version of [[Azura]]'s trademark song, returning from ''Smash Bros. for Wii U''. As with the full version in {{title|Fates}}, the shortened version is sung by Renka.
[[File:SSB4 Trailer Lucina Robin Falcon.jpg|thumb|right|250px|Lucina and Robin confront Captain Falcon in "By Book, Blade and Crest of Flame".]]
* '''Lost in Thoughts All Alone''': A shortened version of [[Azura]]'s trademark song, returning from ''Smash Bros. for Wii U''. As with the full version in {{title|Fates}}, the shortened version is sung by Rena Strober.
'''[http://www.youtube.com/watch?v=N9ytrX0wweA By Book, Blade and Crest of Flame]''' (Japanese: {{hover|剣と魔法と炎の紋章|Tsurugi to mahō to honō no monshō}} ''Sword and Magic and the Fire Emblem'') first debuted as a live streaming event on the ''Super Smash Bros.'' website on July 14th, 2014. Revealing both Robin and Lucina as new playable characters, as well as confirming the return of ''F-Zero'' character [[fzerowiki:Captain Falcon|Captain Falcon]], it was the eighth in a series of similar trainers introducing newcomers to the series. Like its predecessors it is divided into two parts: a unique animated introduction segment introducing the two characters, followed by a demonstration of the two characters in action in actual ''Super Smash Bros.'' gameplay; the animated introduction was produced by the studio '''anima''', who were previously responsible for the cutscenes in ''Awakening''.<ref>Sakurai, Masahiro (2014). ''[https://miiverse.nintendo.net/posts/AYMHAAACAADMUKl3WtcEQg Director's Room]'' [online] Miiverse. [Accessed July 24 2014]</ref>
* '''[[Lost in Thoughts All Alone]] <small>(for 3DS / Wii U)</small>''': The instrumental arrangement of the main theme of {{FE14}}, returning from ''for 3DS / Wii U''.
 
* '''Gear Up For...''': A new arrangement of the menu theme of {{FEH}}.
The trailer opens in the [[Arena Ferox]] as Lucina duels with Captain Falcon to protect her father, [[Chrom]], who is seen severely wounded presumably after being defeated by Falcon. Despite her trouble keeping up with Captain Falcon's power, Lucina resolves to keep fighting and lunges at Falcon, who deflects her blow and knocks her off balance with a kick. Before Falcon can unleash a [[smashwiki:Falcon Punch|Falcon Punch]] to finish her off, he is interrupted by a blast of [[Elwind]] from above. The blast is revealed to come from Robin, who slowly descends from above and brandishes his [[Levin Sword]] to engage Falcon in battle.
* '''Lords of a Dead Empire''': Taken directly from {{FE15}}, this track plays on Rudolf's map.
 
* '''The Scions' Dance in Purgatory''': The boss battle theme for the final encounter with [[Berkut]], taken directly from {{FE15}}.
The gameplay segment mostly focuses on introducing Robin's unique playstyle and variety of [[Tome|usable tomes]], before moving onto a brief introduction of Lucina which demonstrates her status as a [[smashwiki:Clone|clone]] of Marth. The segment concludes with Lucina and Robin confronting Marth and Ike, cutting to the game's logo. After the logo, a further segment reveals that, despite his own doubts that he would ever get a chance to participate, Chrom will still appear as part of Robin's [[smashwiki:Final Smash|Final Smash]] and that a female version of Robin is also playable.
* '''Fire Emblem Victory''' (conjectural title): Taken from ''Brawl'' and ''Smash 4'', but it is edited so that the tempo is slightly faster, and additionally the tempo is sped up further near the end. This brief portion of the Fire Emblem Theme is used as Marth, Roy, Chrom, and Ike's victory fanfare.
 
* '''Fire Emblem Awakening Victory''' (conjectural title): A brief portion of "Id (Purpose)". Used as Lucina and Robin's victory fanfare.
===Roy seals the deal!===
* '''Fire Emblem Fates Victory''' (conjectural title): A brief portion of "Lost in Thoughts All Alone". Used as Corrin's victory fanfare.
[[File:SSB4 Trailer Roy.jpg|thumb|right|250px|Roy proclaims his return to ''Super Smash Bros.'']]
 
'''[http://www.youtube.com/watch?v=w8XIj05irtU Roy seals the deal!]''' (Japanese: {{hover|ロイ参戦!!|Roi sansen!!}} ''Roy Joins the Battle!!'') debuted at the start of the "[http://www.youtube.com/watch?v=WWM-SCjIuNg New Content Approaching!]" streaming event, which was broadcast on June 14th, 2015 in the prelude to the [[wikipedia:Electronic Entertainment Expo 2015|Electronic Entertainment Expo 2015]]. As its title suggests, it revealed [[Roy]]'s return as a downloadable character. Like the other DLC character trailers, it deals exclusively in actual gameplay footage.  Roy speaks several times in the trailer, but exclusively in Japanese as he still lacks an English voice; the English version of the trailer subtitles all of his lines.
 
The trailer opens with Marth, Ike, Lucina and Robin fighting against each other in a free-for-all on the Coliseum stage, which is interrupted by somebody shouting "Don't forget about me!" This, of course, is Roy, who emerges into Coliseum through a wall of fire and prepares to join the fight.  After humorously attacking [[mariowiki:Roy Koopa|Roy Koopa]], a playable character who shares his name, Roy is shown in action, highlighting his changes from and differences compared to Marth. It ends with Roy executing his [[smashwiki:Final Smash|Final Smash]], [[Critical hit|Critical Hit]], and then declaring that "For those I must protect... I cannot lose!"
 
===Corrin Chooses to Smash!===
''Corrin Chooses to Smash'' (Japanese: {{hover|カムイ参戦!!|Kamui sansen!!}} ''Kamui Joins the Battle!!'') debuted at the beginning of the Smash Bros. Final Presentation, on December 15th, 2015. The trailer starts similarly to [[The Path Is Yours|Chapter 6]] of {{FE14}}, with the [[Hoshido|Hoshidan]] and [[Nohr|Nohrian]] royals attempting to persuade him to join them. The options of Defend Hoshido, Fight for Nohr and Refuse to choose a side are shown, but after a few seconds a fourth option, Join the battle in Smash, is added. Corrin goes on to choose said option. They go on to fight multiple characters in the game with both of their families talking to him.-->


==Trivia==
==Trivia==
Line 280: Line 338:
|jap-name={{hover|大乱闘スマッシュブラザーズ SPECIAL|Dairantō sumasshu burazāzu supesharu}}  
|jap-name={{hover|大乱闘スマッシュブラザーズ SPECIAL|Dairantō sumasshu burazāzu supesharu}}  
|jap-mean=''Great Melee Smash Brothers Special''
|jap-mean=''Great Melee Smash Brothers Special''
|dut-name=''Super Smash Bros. Ultimate''
|span-name=''Super Smash Bros. Ultimate''
|span-name=''Super Smash Bros. Ultimate''
|fren-name=''Super Smash Bros. Ultimate''
|fren-name=''Super Smash Bros. Ultimate''
Line 316: Line 375:
SSBU Corrin F.png|Artwork of female [[Corrin]] from ''Super Smash Bros. Ultimate''.
SSBU Corrin F.png|Artwork of female [[Corrin]] from ''Super Smash Bros. Ultimate''.
SSBU Lyn.png|Artwork of [[Lyn]] from ''Super Smash Bros. Ultimate''.
SSBU Lyn.png|Artwork of [[Lyn]] from ''Super Smash Bros. Ultimate''.
SSBU Black Knight.png|Artwork of the [[Zelgius|Black Knight]] from ''Super Smash Bros. Ultimate''.
SSBU Tiki.png|Artwork of [[Tiki]] from ''Super Smash Bros. Ultimate''.
SSBU Killing Edge.png|Artwork of a [[Killing Edge]] from ''Super Smash Bros. Ultimate''.
SSBU Killing Edge.png|Artwork of a [[Killing Edge]] from ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>

Revision as of 01:09, 30 December 2018

SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.
Super Smash Bros. Ultimate

Ba america ssbu.jpg
North American box art.

Developer(s)
Publisher(s)

Nintendo

Designer(s)

Masahiro Sakurai

Release date(s)

WWDecember 7, 2018

Rating(s)

ACB: PG
ESRB: E10+
PEGI: 12
USK: 12

Platform(s)

Nintendo Switch

Predecessor

Super Smash Bros. for Nintendo 3DS and Wii U

Successor

N/A

On partnered sites

Super Smash Bros. Ultimate (Japanese: 大乱闘スマッシュブラザーズ SPECIAL Great Melee Smash Brothers Special) is a fighting video game for the Nintendo Switch, releasing December 7, 2018 in all regions it is being released in.

As with other games in the franchise other than the first game, it features characters from the Fire Emblem series participating in the game alongside those of other Nintendo franchises.

Characters

Smash Bros. Ultimate contains every single character from the past four games, including six Fire Emblem characters: Marth, Roy, Ike, Robin, Lucina, and Corrin; in addition to these, Chrom makes his playable debut as a clone of Roy. Lyn also returns as an assist trophy, and the Black Knight and Tiki debut as new assist trophies.

Playable cast

Only the eight starter characters from the original Super Smash Bros. will be unlocked by default, with all other characters needing to be unlocked. However, the Mii Fighters are instead available via customization, and unlocks will be much faster and easier than in previous games.

Characters making their Super Smash Bros. debut in this game are listed in bold. Characters who are officially considered "echo fighters" (a subcategory of clones) are marked with an ε. Characters who are available from the start are marked with a ‡. Characters who will be available for separate purchase through downloadable content are marked with a §, and downloadable characters who are not presently available in the games are also listed in italics. Characters who are available via customization are marked with an asterisk.

Marth

SSBU Marth.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Marth returns from the previous titles. His voice in the Japanese version was redone (though keeping the same actor, Hikaru Midorikawa),[1] and his voice in other versions is now in English.[2] His design was changed somewhat to match New Mystery of the Emblem.

Lucina

SSBU Lucina.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Lucina returns from the previous title. She remains a clone of Marth, and she is part of the newly created "echo fighter" category.

Roy

SSBU Roy.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Roy returns from the previous titles.

Chrom

SSBU Chrom.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Chrom is a new character. He is an "echo fighter" of Roy, though he has a unique final smash, called "Awakening Aether", in which he performs Aether, and a different up special attack, which resembles Ike's (though it isn't exactly the same).

Ike

SSBU Ike RD.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Ike returns from the previous titles. He now has his Path of Radiance and Radiant Dawn designs as alternate costumes, with the former being the default. He has different voice clips between the two variants as well (they sound only slightly different in English, but are noticeably different in Japanese),[3][4] and he is now voiced by Greg Chun in English, replacing Jason Adkins.[5]

Robin

SSBU Robin F.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Robin returns from the previous title. Their weapons' remaining durability now shows up near their damage indicator.[6]

Corrin

SSBU Corrin F.png
SSB.png This article or section is a short summary of Super Smash Bros. Ultimate.
SmashWiki features a more in-depth article.

Corrin returns from the previous title.

Stages

All three Fire Emblem stages from past Super Smash Bros. games appear: Castle Siege from Smash Bros. Brawl, Arena Ferox from Smash Bros. for Nintendo 3DS, and Coliseum from Smash Bros. for Wii U.

Items

One item from the Fire Emblem series appears.

Assist Trophies

Assist Trophies are non-playable characters who can be summoned temporarily into a battle using the Assist Trophy item, in order to aid their summoner. Three Fire Emblem characters are available as Assist Trophies.

Collectibles

Spirits

Replacing trophies from previous titles, Spirits are new collectibles depicting characters from a host of iconic franchises. These Spirits can be used to grant fighters extra abilities, relating to the character the Spirit depicts. The Spirits are divided into four types.

Fighter Spirits

These Spirits represent the playable fighters. They cannot be equipped for battle and are simply for the player's viewing pleasure. There are 10 for the Fire Emblem series including alts.

Primary Spirits

These Spirits are equitable spirits that will boost the user's attack and defense. They are further divided into four categories: Attack, Shield, Grab, and Neutral. There are 42 for the Fire Emblem series.

Support Spirits

These Spirits can be equipped with Primaries to boost certain aspects of the user, like allowing them to heal over time, strengthening their magic attack, or start the battle with an item like the Killing Edge. There are 25 for the Fire Emblem series.

Master Spirits

These are unique Spirits found in the World of Light campaign. Instead of equipping them, defeating them in battle will allow the player to use their facilities to buy items or train Spirits. There are two for the Fire Emblem series.

  • Anna (runs a shop)
  • Ryoma (runs the Demon Style dojo)

Music

There are forty-one tracks from the Fire Emblem series in Smash Bros. Ultimate.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Super Smash Bros. Ultimate

--

Spanish

Super Smash Bros. Ultimate

--

French

Super Smash Bros. Ultimate

--

German

Super Smash Bros. Ultimate

--

Italian

Super Smash Bros. Ultimate

--

Dutch

Super Smash Bros. Ultimate

--

Korean

슈퍼 스매시브라더스 얼티밋

Super Smash Bros. Ultimate

Simplified Chinese

任天堂明星大乱斗 特别版

Nintendo All-Star Great Melee Special Edition

Traditional Chinese

任天堂明星大亂鬥 特別版

Nintendo All-Star Great Melee Special Edition

Gallery

Fire Emblem-related

Character and item renders

Character screenshots

Stage screenshots

References

External links

Fire Emblem series
Main series Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesEchoes: Shadows of ValentiaThree HousesEngage
Spin-offs Archanea SagaTokyo Mirage Sessions ♯FEHeroesWarriorsWarriors: Three Hopes
Crossover games Super Smash Bros. (MeleeBrawlfor Nintendo 3DS and Wii UUltimate) • Club Nintendo Picross+Code Name: S.T.E.A.M.Project X Zone 2WarioWareDragalia Lost
Unreleased games and prototypes Fire Emblem 64The Blazing Blade pre-release build 0206The Blazing Blade pre-release build 0219The Sacred Stones prototypeFire Emblem Wii
TearRing Saga series Yutona Heroes War ChroniclesBerwick Saga
Vestaria Saga series War of the ScionsThe Sacred Sword of SilvanisterLucca GaidenChronicles of the Norden Civil War
Related titles Mario Kart: Double Dash!! bonus discLINENintendo Badge Arcade
Versions and releases List of version differencesLocalization of the Fire Emblem seriesVirtual Console
Other References in other mediaReferences to other media