Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Super Smash Bros. Ultimate: Difference between revisions
m (→Playable cast) |
|||
Line 115: | Line 115: | ||
*[[File:Head terry ssbu.png|24px]] '''[[smashwiki:Terry Bogard|Terry]]'''§ | *[[File:Head terry ssbu.png|24px]] '''[[smashwiki:Terry Bogard|Terry]]'''§ | ||
*[[File:Head byleth ssbu.png|24px]] '''[[Byleth]]'''§ | *[[File:Head byleth ssbu.png|24px]] '''[[Byleth]]'''§ | ||
*'''''Character from ''[[armswiki:ARMS (game)|ARMS]]'''''§ | |||
|} | |} | ||
Revision as of 14:54, 26 March 2020
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
| ||||||||||||||||
| ||||||||||||||||
|
Super Smash Bros. Ultimate (Japanese: 大乱闘スマッシュブラザーズ SPECIAL Great Melee Smash Brothers Special) is a fighting video game for the Nintendo Switch, releasing December 7, 2018 in all regions it is being released in.
As with other games in the franchise other than the first game, it features characters from the Fire Emblem series participating in the game alongside those of other Nintendo franchises.
Characters
Smash Bros. Ultimate contains every single character from the past four games, including six Fire Emblem characters: Marth, Roy, Ike, Robin, Lucina, and Corrin; in addition to these, Chrom makes his playable debut as a clone of Roy, and Byleth makes their playable debut as a downloadable fighter. Lyn also returns as an assist trophy, and the Black Knight and Tiki debut as new assist trophies.
Playable cast
Only the eight starter characters from the original Super Smash Bros. will be unlocked by default, with all other characters needing to be unlocked. However, the Mii Fighters are instead available via customization, and unlocks will be much faster and easier than in previous games.
Characters making their Super Smash Bros. debut in this game are listed in bold. Characters who are officially considered "echo fighters" (a subcategory of clones) are marked with an ε. Characters who are available from the start are marked with a ‡. Characters available for purchase separately through downloadable content are marked with a §, and downloadable characters who are not presently available in the games are also listed in italics. Characters who are available via customization are marked with an asterisk.
|
|
Marth
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Marth returns from the previous titles. His voice in the Japanese version was redone (though keeping the same actor, Hikaru Midorikawa),[1] and his voice in other versions is now in English.[2] His design was changed somewhat to match New Mystery of the Emblem.
Lucina
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Lucina returns from the previous title. She remains a clone of Marth, and she is part of the newly created "echo fighter" category.
Roy
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Roy returns from the previous titles.
Chrom
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Chrom is a new character. He is an "echo fighter" of Roy, though he has a unique final smash, called "Awakening Aether", in which he performs Aether, and a different up special attack, which resembles Ike's (though it isn't exactly the same).
Ike
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Ike returns from the previous titles. He now has his Path of Radiance and Radiant Dawn designs as alternate costumes, with the former being the default. He has different voice clips between the two variants as well (they sound only slightly different in English, but are noticeably different in Japanese),[3][4] and he is now voiced by Greg Chun in English, replacing Jason Adkins.[5]
Robin
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Robin returns from the previous title. Their weapons' remaining durability now shows up near their damage indicator.[6]
Corrin
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Corrin returns from the previous title.
Byleth
This article or section is a short summary of Super Smash Bros. Ultimate. SmashWiki features a more in-depth article. |
Byleth makes their playable debut as the fifth downloadable fighter.
Stages
All three Fire Emblem stages from past Super Smash Bros. games appear: Castle Siege from Smash Bros. Brawl, Arena Ferox from Smash Bros. for Nintendo 3DS, and Coliseum from Smash Bros. for Wii U. An additional stage, Garreg Mach Monastery, was released alongside Byleth.
Items
One item from the Fire Emblem series appears.
Assist Trophies
Assist Trophies are non-playable characters who can be summoned temporarily into a battle using the Assist Trophy item, in order to aid their summoner. Three Fire Emblem characters are available as Assist Trophies.
Collectibles
Spirits
Replacing trophies from previous titles, Spirits are new collectibles depicting characters from a host of iconic franchises. These Spirits can be used to grant fighters extra abilities, relating to the character the Spirit depicts. The Spirits are divided into four types. The Fire Emblem: Three Houses spirits were added as DLC alongside Byleth.
Fighter Spirits
These Spirits represent the playable fighters. They cannot be equipped for battle and can only be viewed in the menu. There are 12 for the Fire Emblem series.
- Marth
- Lucina
- Roy
- Chrom
- Ike (Path of Radiance)
- Ike (Radiant Dawn)
- Robin (Male)
- Robin (Female)
- Corrin (Male)
- Corrin (Female)
- Byleth (Male)
- Byleth (Female)
Primary Spirits
These Spirits are equitable spirits that will boost the user's attack and defense. They are further divided into four categories: Attack, Shield, Grab, and Neutral. There are 49 for the Fire Emblem series.
Support Spirits
These Spirits can be equipped with Primaries to boost certain aspects of the user, like allowing them to heal over time, strengthening their magic attack, or start the battle with an item like the Killing Edge. There are 30 for the Fire Emblem series.
Master Spirits
These are unique Spirits found in the World of Light campaign. Instead of equipping them, defeating them in battle will allow the player to use their facilities to buy items or train Spirits. There are two for the Fire Emblem series.
Music
There are forty-one tracks from the Fire Emblem series in Smash Bros. Ultimate.
- Fire Emblem Theme: This operatic, orchestral performance of the series' main theme returns with the Castle Siege stage, as one of the tracks played on it.
- Fire Emblem Theme (Heroic Origins): A rock arrangement of Fire Emblem Heroes's version of the Fire Emblem Theme.
- Code Name: F.E.: A medley of the Fire Emblem Theme and The Binding Blade's "Winning Road - Roy's Hope", taken directly from Code Name: S.T.E.A.M..
- Lords-A Chance Encounter: A rock arrangement of "Story 1: The Beginning of Each Map", taken directly from Code Name: S.T.E.A.M..
- Story 5 Meeting: This fast-paced medley of Shadow Dragon and the Blade of Light's "Story 5: Meeting" and the Fire Emblem Theme originating from Super Smash Bros. Melee returns once again.
- Shadow Dragon Medley: A medley of music from Fire Emblem: Shadow Dragon & the Blade of Light (namely "Battle Map 2: CP Side's Attack", "Story 1: The Beginning of Each Map", and "Battle Map 1: Player Side's Attack"), returning from Brawl.
- March to Deliverance: Alm's player phase map ported directly from Fire Emblem Echoes: Shadows of Valentia.
- With Mila's Divine Protection (Celica Map 1): The Super Smash Bros. Brawl rendition of "Battle Map 3: Battle Map 2-1 (Celica 1)", the player phase theme for Celica's maps from Fire Emblem Gaiden, returns from Brawl.
- Fight 1 - Fire Emblem Gaiden: A cover of the player-phase battle theme from Fire Emblem Gaiden, "Fight 1 (Player Side)", returning from for Wii U.
- Lords-Showdown: Taken directly from Code Name: S.T.E.A.M., this is a medley of Gaiden's "Fight 1 (Player Side)" and Shadow Dragon and the Blade of Light's "Story 5: Meeting".
- Those Who Challenge Gods: Ported directly from Shadows of Valentia, this track played when attacking enemies in the maps leading up to the final map.
- Under This Banner: A new arrangement of Fire Emblem: Mystery of the Emblem's "Under This Banner", which plays on the player phase in the first 19 chapters of Book 1.
- Advance: A new arrangement of Fire Emblem: Mystery of the Emblem's "Advance", which plays in the first eight chapters of Book 2.
- Fire Emblem: Mystery of the Emblem Medley: A medley of tracks from Fire Emblem: Mystery of the Emblem, adapting the following songs (in order of appearance): "Advance", "Attack", "Defense", and the Fire Emblem Theme. It returns from for Wii U.
- Coliseum Series Medley: A medley of the musical tracks played in arena battles in Fire Emblem: Genealogy of the Holy War and Fire Emblem: The Binding Blade, returning from for Wii U.
- Meeting Theme Series Medley: A medley of recruitment themes from across the series (namely Mystery of the Emblem's "Meeting Theme", The Sacred Stones' "Comrades", Genealogy of the Holy War's "Joining", and Thracia 776's "In Chapter - Joining"). Returns from for Wii U.
- Edge of Adversity: A new arrangement of the song in Fire Emblem: Genealogy of the Holy War which plays after the conclusion of the first generation, though with the intro cut.
- Beyond Distant Skies - Roy's Departure: A new arrangement of the song of the same name from Fire Emblem: The Binding Blade, which played on the player phase in chapters 1-8 as well as 15 and 16.
- Winning Road - Roy's Hope: A cover of the song of the same name from Fire Emblem: The Binding Blade, returning from Brawl. It is played on Castle Siege, and needs to be unlocked by randomly collecting it.
- Attack - Fire Emblem: A medley of the songs "Strike" and "Rise to the Challenge" from Fire Emblem: The Blazing Blade, returning from Brawl.
- Preparing to Advance: A cover of "Combat Preparation" from Fire Emblem: The Sacred Stones, returning from Brawl.
- Victory Is Near: An overworld theme from Fire Emblem: Path of Radiance played in certain chapters when close to completion, completely unaltered from its original appearance, returns from Brawl.
- Crimean Army Sortie: The map theme "Crimea Attacks" from Fire Emblem: Path of Radiance, completely unaltered from its original appearance, returns from Brawl.
- Against the Dark Knight:[sic] The Black Knight's battle theme in Fire Emblem: Path of Radiance, "Against the Black Knight", completely unaltered from its original appearance, returns from Brawl.
- Power-Hungry Fool: Oliver's theme song in Path of Radiance, completely unaltered from its original appearance, returns from Brawl.
- Eternal Bond: A map theme from Fire Emblem: Radiant Dawn used primarily in chapters focusing on Ike and the Greil Mercenaries, directly imported with no alterations. Returns from Brawl and for Wii U, though with its name changed to match Radiant Dawn.
- The Devoted: A battle theme from Fire Emblem: Radiant Dawn used primarily in chapters focusing on Ike and the Greil Mercenaries, directly imported with no alterations. Returns from for Wii U.
- Time of Action: A battle theme from Fire Emblem: Radiant Dawn used in the Apostle's Army chapters in the latter half of Part 3, directly imported with no alterations. It returns from for Wii U.
- Prelude (Ablaze): A new arrangement of the player phase battle theme from the prologue and second chapter of Awakening.
- Destiny (Ablaze): A new arrangement of a player phase battle theme from Awakening.
- Duty (Ablaze): A player-phase battle theme from Awakening, directly imported with no alterations. Returns from for Wii U.
- Conquest (Ablaze): A player-phase battle theme from Awakening used in its skirmishes, directly imported with no alterations. Returns from for Wii U.
- Id (Purpose): A new arrangement of the map and battle theme for the Endgame of Fire Emblem Awakening.
- Id (Purpose): A direct port of the map and battle theme for the Endgame of Fire Emblem Awakening. Returns from for Wii U.
- Lost in Thoughts All Alone: A new instrumental arrangement of the main theme of Fire Emblem Fates.
- Lost in Thoughts All Alone (JP): A shortened version of Azura's trademark song, returning from Smash Bros. for Wii U. As with the full version in Fates, the shortened version is sung by Renka.
- Lost in Thoughts All Alone: A shortened version of Azura's trademark song, returning from Smash Bros. for Wii U. As with the full version in Fates, the shortened version is sung by Rena Strober.
- Lost in Thoughts All Alone (for 3DS / Wii U): The instrumental arrangement of the main theme of Fire Emblem Fates, returning from for 3DS / Wii U.
- Gear Up For...: A new arrangement of the menu theme of Fire Emblem Heroes.
- Lords of a Dead Empire: Taken directly from Fire Emblem Echoes: Shadows of Valentia, this track plays on Rudolf's map.
- The Scions' Dance in Purgatory: The boss battle theme for the final encounter with Berkut, taken directly from Fire Emblem Echoes: Shadows of Valentia.
- Fire Emblem Victory (conjectural title): Taken from Brawl and Smash 4, but it is edited so that the tempo is slightly faster, and additionally the tempo is sped up further near the end. This brief portion of the Fire Emblem Theme is used as Marth, Roy, Chrom (prior to 3.0.0), and Ike's victory fanfare.
- Fire Emblem Awakening Victory (conjectural title): A brief portion of "Id (Purpose)". Used as Lucina, Chrom (after 3.0.0), and Robin's victory fanfare.
- Fire Emblem Fates Victory (conjectural title): A brief portion of "Lost in Thoughts All Alone". Used as Corrin's victory fanfare.
- Fire Emblem: Three Houses Victory (conjectural title): A brief portion of "The Edge of Dawn (Seasons of Warfare)". Used as Byleth's victory fanfare.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Super Smash Bros. Ultimate |
-- |
Spanish |
Super Smash Bros. Ultimate |
-- |
French |
Super Smash Bros. Ultimate |
-- |
German |
Super Smash Bros. Ultimate |
-- |
Italian |
Super Smash Bros. Ultimate |
-- |
Dutch |
Super Smash Bros. Ultimate |
-- |
Korean |
슈퍼 스매시브라더스 얼티밋 |
Super Smash Bros. Ultimate |
Simplified Chinese |
任天堂明星大乱斗 特别版 |
Nintendo All-Star Great Melee Special Edition |
Traditional Chinese |
任天堂明星大亂鬥 特別版 |
Nintendo All-Star Great Melee Special Edition |
Gallery
Character and item renders
Artwork of Marth from Super Smash Bros. Ultimate.
Artwork of Lucina from Super Smash Bros. Ultimate.
Artwork of Roy from Super Smash Bros. Ultimate.
Artwork of Chrom from Super Smash Bros. Ultimate.
Artwork of Path of Radiance Ike from Super Smash Bros. Ultimate.
Artwork of Radiant Dawn Ike from Super Smash Bros. Ultimate
Artwork of male Robin from Super Smash Bros. Ultimate.
Artwork of female Robin from Super Smash Bros. Ultimate.
Artwork of male Corrin from Super Smash Bros. Ultimate.
Artwork of female Corrin from Super Smash Bros. Ultimate.
Artwork of male Byleth from Super Smash Bros. Ultimate.
Artwork of female Byleth from Super Smash Bros. Ultimate.
Artwork of Lyn from Super Smash Bros. Ultimate.
Artwork of the Black Knight from Super Smash Bros. Ultimate.
Artwork of Tiki from Super Smash Bros. Ultimate.
Artwork of a Killing Edge from Super Smash Bros. Ultimate.
Character screenshots
Stage screenshots
References
External links
- Super Smash Bros. Ultimate official website
- Super Smash Bros. Ultimate at SmashWiki