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Stun: Difference between revisions
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|fepr=Icon of the Stun skill in {{title|Path of Radiance}}. | |fepr=Icon of the Stun skill in {{title|Path of Radiance}}. | ||
|ferd=Icon of the Stun skill in {{title|Radiant Dawn}}.}} | |ferd=Icon of the Stun skill in {{title|Radiant Dawn}}.}} | ||
|help_text= | |help_text=Can inflict 3 times normal damage and paralyze enemy for one turn. High-level airborne units | ||
|type=Class (Mastery) | |type=Class (Mastery) | ||
|capacity= | |capacity= | ||
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:''This article is about the skill. For the status condition which is sometimes called "stun", see '''[[Status_conditions#Paralysis|paralysis]]'''.'' | :''This article is about the skill. For the status condition which is sometimes called "stun", see '''[[Status_conditions#Paralysis|paralysis]]'''.'' | ||
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'''Stun''' (Japanese: {{hover|衝撃|Shōgeki}} ''Impact'') is | '''Stun''' (Japanese: {{hover|衝撃|Shōgeki}} ''Impact'') is an [[offensive skill|offensive]] [[Skills|skill]] which debuted in {{FE9}}, appearing only in it and {{title|Radiant Dawn}}. It is the [[mastery skill]] shared by all of the advanced [[beorc]] flying classes. In both games, when activated, it unleashes one strike which paralyzes the enemy and prevents them from moving at all until their next turn. | ||
==Data== | ==Data== | ||
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|active1=([[Skill (stat)|Skill]]/2)% | |active1=([[Skill (stat)|Skill]]/2)% | ||
|capacity1=20 | |capacity1=20 | ||
|notes1= | |notes1=For further mechanics, see [[Offensive skill#Path of Radiance and Radiant Dawn|here]]. | ||
|gamee={{title|Radiant Dawn}} | |gamee={{title|Radiant Dawn}} | ||
|spritee=[[File:Is wii stun.png]] | |spritee=[[File:Is wii stun.png]] | ||
|effecte= | |effecte=Deals 3x damage and inflicts [[File:Is wii status paralysis.png|x16px]] [[Status conditions#Paralysis|paralysis status]] on the target. | ||
|activee=([[Skill (stat)|Skill]])% | |activee=([[Skill (stat)|Skill]])% | ||
|capacitye=25 | |capacitye=25 | ||
|notese= | |notese=For further mechanics, see [[Offensive skill#Path of Radiance and Radiant Dawn|here]]. | ||
}} | }} | ||
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* [[Deadeye]] | * [[Deadeye]] | ||
{{NavSkill}} | {{NavSkill}} | ||
[[Category: | [[Category:Offensive skills]][[Category:Mastery skills]] |
Revision as of 05:20, 15 April 2017
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- This article is about the skill. For the status condition which is sometimes called "stun", see paralysis.
Stun (Japanese: 衝撃 Impact) is an offensive skill which debuted in Fire Emblem: Path of Radiance, appearing only in it and Radiant Dawn. It is the mastery skill shared by all of the advanced beorc flying classes. In both games, when activated, it unleashes one strike which paralyzes the enemy and prevents them from moving at all until their next turn.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Path of Radiance | Inflicts shock status on the target. | (Skill/2)% | 20 | For further mechanics, see here. |
Availability
Path of Radiance
Classes (Occult) | Falcon Knight • Wyvern Lord • Princess Crimea |
Radiant Dawn
Units (As a class skill) | Elincia |
Classes | Seraph Knight • Dragonlord • Queen |
Trivia
Gallery
Marcia activating Stun (start-up flash) in Path of Radiance.
Marcia activating Stun (attack) in Path of Radiance.
- Ss fe10 jill activating stun 01.png
Jill activating Stun (start-up flash) in Radiant Dawn.
- Ss fe10 jill activating stun 02.png
Jill activating Stun (attack) in Radiant Dawn.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Stun |
-- |
Spanish |
• Impacto |
• Impact. The skill is known by this name only in Path of Radiance. |
French |
Impact |
Impact |
German |
Starre |
Numbness |
Italian |
• Shock |
• Shock. The skill is known by this name only in Path of Radiance. |