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Steady Impact
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Steady Impact
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Icon of the Steady Impact skill in Heroes.
If unit initiates attack, grants Spd+7, Def+10 during combat and foe cannot make a follow-up attack.
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Type(s)
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Passive (Type C)
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Game(s)
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Steady Impact (Japanese: 飛燕金剛の瞬撃 Flying Sparrow Vajra Volley) is a passive type A skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Steady Impact comes in only one tier. Steady Impact is what appears to be a greatly-enhanced fourth-tier equivalent of Steady Blow (itself a skill that begins at second-tier), in that users with it receive large boosts to their Speed and especially Defense during combat and also prevent their targets from making follow-up strikes.
Data
Game
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Icon
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Effect
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Activation
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Capacity
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Notes
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Availability
Heroes
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Steady Impact
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Gallery
See also
Template:NavPassiveH