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Steady Blow
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Steady Blow (Japanese: 飛燕金剛の一撃 Flying Sparrow Diamond Blow) is a two-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Steady Blow 1 and Steady Blow 2 in order from lowest to highest. Units with a Steady Blow skill boosts both the Speed and Defense stats on its user during combat when initiating the strike, similar to activating both Darting Blow and Armored Blow of the matching tier simultaneously; the stat boosts increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Steady Blow 1) |
+2 speed, +2 defense when activated. | If user initiates combat | -- | Cost: 120 SP | |
Heroes (Steady Blow 2) |
+4 speed, +4 defense when activated. | If user initiates combat | -- | Cost: 240 SP |
Availability
Heroes
Units | Brigid: Orgahil Pirate • Python: Apathetic Archer • Roy: Brave Lion • Leif: Prince of Leonster |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Steady Blow |
-- |
Spanish |
Golpe firme |
Firm blow |
French |
Coup stable |
Stable blow |
German |
Fester Hieb |
Firm Blow |
Italian |
Colpo deciso |
Resolute blow |
Portuguese (Brazil) |
Golpe firme |
Firm blow |
Traditional Chinese |
飛燕金剛擊 |
Flying swallow diamond strike |