Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Spur Speed⁄Resistance: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→See also) |
m (→Heroes) |
||
Line 33: | Line 33: | ||
{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Ryoma|Ryoma: Dancing Samurai]] | |data=[[Ryoma|Ryoma: Dancing Samurai]] • [[Tanya|Tanya: Dagdar's Kid]] | ||
}} | }} | ||
Revision as of 03:32, 11 December 2019
| ||||
|
Spur Speed/Resistance is a two-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Spur Spd/Res 1 and Spur Spd/Res 2 in order from lowest to highest. Units with a Spur Spd/Res skill will grant adjacent allies a boost to their Speed and Resistance stats during combat, similar to actvating Spur Spd and Resistance of the matching tier simultaneously; the exact boost increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Spur Spd/Res 1) |
Grants adjacent allies +2 each to Speed and Resistance during combat. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Ryoma: Dancing Samurai • Tanya: Dagdar's Kid |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Spur Spd/Res 1 |
|