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Spirit Breath
Spirit Breath (Japanese: 精霊のブレス Spirit breath) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of the Halloween variation of Myrrh. Spirit Breath boosts its wielder's defense, and guarantees them a follow-up attack if they initiate combat and have more defense then the foe.
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Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 defense. If user initiates combat and user's defense ≥ (foe's defense + 5), user makes guaranteed follow-up attack. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. If user's defense > foe's defense or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack on foe during combat, and user makes guaranteed follow-up attack. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. If user is within 3 spaces of an ally, grants +5 attack to user and inflicts −5 attack on foe during combat, and if foe initiates combat, foe's follow-up attacks deal −70% damage. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. If user's defense > foe's defense or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack on foe during combat, and user makes guaranteed follow-up attack. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. If user's defense > foe's defense or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack on foe during combat, and user makes guaranteed follow-up attack. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. If user's defense > foe's defense or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack on foe during combat, and user makes guaranteed follow-up attack. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. If user's defense > foe's defense or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack on foe during combat, and user makes guaranteed follow-up attack. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Myrrh: Spooky Monster |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Def+3. If unit initiates combat and unit’s
Def ≥ foe’s Def+5, unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
守備+3
自分から攻撃した時、 敵より守備が5以上高ければ、絶対追撃 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined) |
Grants Def+3. At start of combat, if unit's
Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
守備+3 戦闘開始時、守備が敵より1以上高い時、または 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃+5、敵の攻撃-5、絶対追撃 |
Heroes (Refined: +effect) |
If unit is within 3 spaces of an ally, grants
Atk+5 to unit and inflicts Atk-5 on foe during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 70%. (For standard weapons, "follow-up attack" means the second strike. For weapons that grant "unit attacks twice," it means the third and fourth strikes.) |
周囲3マス以内に味方がいる時、
戦闘中、自身の攻撃+5、敵の攻撃-5、かつ 敵から攻撃された時、 敵から受けた追撃のダメージを70%軽減 (追撃: 通常の武器は、2回目の攻撃 「2回攻撃」の武器は、3~4回目の攻撃) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Spirit Breath |
-- |
Japanese |
精霊のブレス |
Spirit breath |
Spanish (Spain) |
Aliento fantasmal |
Phantasmal breath |
Spanish (Latin America) |
Soplo fantasmal |
Phantasmal breath |
French |
Souffle d'esprit |
Spirit breath |
German |
Geisteratem |
Spirit Breath |
Italian |
Soffio d'anima |
Spirit breath |
Portuguese |
Sopro fantasma |
Ghost breath |
Traditional Chinese |
精靈吐息 |
Spirit breath |
Gallery
The Spirit Breath as it appears in Heroes.
Myrrh: Spooky Monster using Spirit Breath in Heroes.