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Speed/Resistance Ideal

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Revision as of 00:31, 27 March 2023 by PikaSamus (talk | contribs) (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}")
Speed/Resistance Ideal

Is feh spd res ideal 1.png
Icon of the Spd/Res Ideal 1 skill in Heroes.

Type(s)

Passive (Type A)

First game

Heroes

Speed/Resistance Ideal (Japanese: Speed/Magic defense perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spd/Res Ideal 1, Spd/Res Ideal 2, Spd/Res Ideal 3, and Spd/Res Ideal 4 in order from lowest to highest. Spd/Res Ideal boosts its user's speed and resistance during combat when they have full HP or any active bonuses; higher tiers provide larger boosts, and the fourth tier provides an additional boost if both criteria are active.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Spd/Res Ideal 1)
Is feh spd res ideal 1.png Boosts user's speed and resistance by 3 each during combat. User has full HP or an active bonus -- Cost: 60 SP
Heroes
(Spd/Res Ideal 2)
Is feh spd res ideal 2.png Boosts user's speed and resistance by 4 each during combat. User has full HP or an active bonus -- Cost: 120 SP
Heroes
(Spd/Res Ideal 3)
Is feh spd res ideal 3.png Boosts user's speed and resistance by 5 each during combat. User has full HP or an active bonus -- Cost: 240 SP
Heroes
(Spd/Res Ideal 4)
Is feh spd res ideal 4.png Boosts user's speed and resistance by 7 each during combat; additional +2 each if both activation criteria are active. User has full HP or an active bonus -- Cost: 300 SP

Availability

Heroes

Units Céline: Joyous Royal

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Spd/Res Ideal 1)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Res+3
to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、速さ、魔防+3

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Spd/Res Ideal 2)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Res+4
to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、速さ、魔防+4

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Spd/Res Ideal 3)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Res+5
to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、速さ、魔防+5

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Spd/Res Ideal 4)
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Res+7
to unit during combat. At start of combat, if
unit's HP = 100% and【Bonus】is active
on unit, grants an additional Spd/Res+2 to unit
during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、
戦闘中、速さ、魔防+7

戦闘開始時、自身のHPが100%、かつ
【有利な状態】を受けている時、
戦闘中、さらに自分の速さ、魔防+2

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Speed/Resistance Ideal

Abbreviated as Spd/Res Ideal.

Japanese

速さ魔防の万全

Speed/Magic defense perfection

Spanish

Velocidad/Resistencia ideal

Ideal Speed/Resistance; abbreviated as Vel/Res ideal in the European localization and as Vel./Res. ideal in the Latin American localization.

French

Idéal Vitesse/Résistance

Speed/Resistance ideal; abbreviated as Idéal Vit/Rés.

German

Geschwindigkeit/Resistenz-Ideal

Speed/Resistance Ideal; abbreviated as Ges./Res.-Ideal.

Italian

Velocità/Resistenza ideali

Speed/Resistance ideals; abbreviated as Vel/Res ideali.

Portuguese

Velocidade/Resistência ideal

Ideal Speed/Resistance; abbreviated as Vel./Res. ideal.

Traditional Chinese

速度魔防萬全

Thorough Speed/Magic defense

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel