On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.
Sound Test of Fire Emblem: Shadow Dragon & the Blade of Light
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page has been marked as a stub. Please help improve the page by adding information. |
The Sound Test Mode of Fire Emblem: Shadow Dragon & the Blade of Light plays sound effects and music of the game. It can be accessed after any chapter by pressing up, down, left, right, up, and then A after selecting not to continue after saving.
The sound test also has a few hidden features. Pressing start while in the sound room plays an endless test of battle animations that cycle through all animations with their compatible weapons. Pressing select while in the sound test will play the game's ending sequence.
Sounds appearing in the Sound Test Mode
- Blank ones are omitted.
style="Template:Roundtl; border:none" width="100%" colspan="5"|The sound test mode of Fire Emblem: Shadow Dragon & the Blade of Light | |
---|---|
style="Template:Roundtl; border:none; background-color:#222222;" width="10%"| Sound No. | style="Template:Roundtr; border:none; background-color:#222222" width="90%"| Description and uses |
1 | Sound effect |
2 | Sound effect |
3 | Sound effect when an attack hits. |
4 | Sound effect |
5 | Sound effect |
6 | Sound effect |
7 | Sound effect |
8 | Sound effect when selecting a unit or something in a menu. |
9 | Sound effect when backing out of a menu. |
10 | Sound effect when moving the cursor. |
11 | Sound effect |
12 | 'Roar' that plays when Medeus is defeated. Seems to be the same as 24. |
13 | Sound effect |
14 | Sound effect |
15 | Sound effect |
16 | Enemy phase battle theme. Dubbed "Adversary" in Shadow Dragon. |
17 | Plays when obtaining an item from a chest. |
18 | Plays when visiting a village. |
19 | Map opening theme. Dubbed "Trouble!" in Shadow Dragon. |
20 | Gotoh's theme. Dubbed "Gotoh, White Sage" in Shadow Dragon. |
21 | Map ending theme and Jeorge's recruitment theme. Dubbed "After the Battle" in Shadow Dragon. |
22 | Player phase battle theme. |
23 | Medley of the game's music. Plays during the epilogue, cast listing, and staff roll. |
24 | 'Roar' that plays when Medeus is defeated. Seems to be the same as 12. |
25 | Sound effect |
27 | Sound effect |
28 | Sound effect |
29 | Sound effect |
30 | Sound effect |
31 | Sound effect |
33 | Sound effect |
34 | Sound effect |
35 | Movement sound effect for fliers. |
36 | Sound effect |
37 | Sound effect |
38 | Walking sound effect for units on horseback. |
39 | Walking sound effect for units on foot. |
40 | Map overview and enemy phase theme. |
41 | Title screen/class roll music with no intro. |
42 | A slow version of the title screen music, played during the character endings. |
43 | Title screen/class roll music with intro. |
44 | Plays when asked to save the game. Dubbed "Paean" in Shadow Dragon. |
45 | Armory/supply tent music. Dubbed "Vendor" in Shadow Dragon. |
46 | Boss battle theme. Dubbed "Stalwart Opposition" in Shadow Dragon. |
47 | Player phase map theme. |
48 | Plays when a playable character dies. |
49 | Game over music. The second part was dubbed "Requiem for the Brave" in Shadow Dragon. |
50 | Player phase theme for the final map. Dubbed "Showdown in Dolhr Keep" in Shadow Dragon. |
51 | Enemy phase theme for the final map. Dubbed "Last Revels" in Shadow Dragon. |
52 | Short music tune |
53 | Plays when recruiting an enemy unit. Dubbed "Come, Join Us" in Shadow Dragon. |
54 | Plays when four or less enemies remain. Dubbed "On the Path to Victory" in Shadow Dragon. |
56 | Sound effect |
57 | Sound effect |
58 | Sound effect |
59 | "Miss" sound effect. |
60 | "No damage" sound effect. |
61 | Sound effect |
62 | Sound effect |
63 | Sound effect |
64 | Sound effect |
65 | Sound effect |
66 | 'Roar' similar to 12 and 24, sounds slightly different. |
67 | Sound effect |
68 | Sound effect |
69 | Sound effect |
72 | Arena entrance music. Dubbed "Arena" in Mystery of the Emblem.[1] |
73 | Vendor/secret shop music. Dubbed "Secret Shop" in Shadow Dragon. |
74 | Plays when using a staff. Dubbed "Magic: Heal Staff" in Mystery of the Emblem.[1] |
75 | Short happy musical jingle. |
76 | Class change music. Dubbed "Leaps and Bounds" in Shadow Dragon. |
77 | Medeus's battle theme. Dubbed "Medeus, Shadow Dragon" in Shadow Dragon. |
78 | Plays when a unit levels up. |
style="Template:Roundbl; border:none; background-color:#222222"| 79 | style="Template:Roundbr; border:none; background-color:#222222"| Ending cutscene music. Dubbed "Pieces of Hope" in Shadow Dragon. |
References
- ↑ 1.0 1.1 Fire Emblem Sound Museum, Japanese
Music of the Fire Emblem series | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|