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Sound Room of Fire Emblem: The Binding Blade
In Fire Emblem: The Binding Blade, the Sound Room is unlocked by completing the game once on any difficulty with either ending. There are no further requirements for unlocking the game's songs, as all are automatically accessible from the beginning. Theoretically, almost all songs in the game are encountered by the player on the average playthrough of the game, with a small few appearing only in the good and perfect endings. Many songs from the game later reappeared in a redone form in the game's successor and prequel, Fire Emblem: The Blazing Blade; in the Japanese version these songs are marked in the Fire Emblem Sound Room as "烈火Ver Blazing Version", a reference omitted in the game's international releases.
Like the preceding Sound Room of Thracia 776, this Sound Room displays a small set of CG images depicting events from the game's proceedings and its backstory. Like Thracia and unlike all subsequent games, none of these images appear during the course of the game itself and are meant to decorate the Sound Room.
The The Binding Blade soundtrack was the subject of two albums: the The Binding Blade Original Soundtrack, an album of arrangements of select songs from the game, and the The Binding Blade & Rekka no Ken Original Sound Track, a collection of unmodified songs from both this game and its prequel Fire Emblem: The Blazing Blade.
Note: For accuracy, some of the names used here may differ from those used in the most proliferated fan translation patch.
Songs appearing in the Sound Room
style="Template:Roundtl; border:none" width="100%" colspan="5"|The soundtrack of Fire Emblem: The Binding Blade | |||
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style="Template:Roundtl; border:none; background-color:#222222;" width="1%"| | Japanese | Subname | style="Template:Roundtr; border:none; background-color:#222222" width="50%"| Description and uses |
1 | ファイアーエムブレム・メインテーマ Fire Emblem Main Theme |
-- | The game's title theme. |
2 | 中原の鹿~リキア、エトルリア Deer of the Plains ~ Lycia, Etruria |
Enemy Army Map 1 | Enemy phase map theme on chapters 1-8 and 15-16. |
3 | Frontier~西方三島、ミスル半島 Frontier ~ Western Isles, Missur Peninsula |
Enemy Army Map 2 | Enemy phase map theme on chapters 9-14. |
4 | Polar Region~イリア、サカ Polar Region ~ Ilia, Sacae |
Enemy Army Map 3 | Enemy phase map theme on chapters 17-20, both routes. |
5 | 地竜の地~ベルン Land of Dragons ~ Bern |
Enemy Army Map 4 | Enemy phase map theme on chapters 21-23. |
6 | Sanctuary of Dragon Sanctuary of Dragon |
Enemy Army Map 5 | Enemy phase map theme on chapters 24-Final. |
7 | 伝説の遺産 Legendary Inheritance |
Enemy Army Map 6 | Enemy phase map theme on sidequest chapters. Later reused as the map theme in the Awakening DLC episode Five-Anna Firefight. |
8 | 「FE外伝CPマップより」 "From the FE Gaiden CP Map" |
Enemy Army Map 7 | Enemy phase map theme on Trial Maps. This song previously appeared in Gaiden, as the first enemy phase map theme for Celica's part of the game. |
9 | 闇からの使者 Messenger from the Darkness |
Enemy Army Map 8 | Enemy phase map theme on maps with fog of war in effect. |
10 | あの空の向こうに(ロイの旅立ち) Beyond the Sky (Roy's Departure) |
Allied Army Map 1 | Player phase map theme on chapters 1-8 and 15-16. Later reused as the map theme in the Awakening DLC episode Champions of Yore 2. |
11 | 志ひとしき者たち (ロイの戦い) Will of One (Roy's Battle) |
Allied Army Map 2 | Player phase map theme on chapters 9-14. |
12 | 雄大なる自然の中へ(ロイの遠征) Within Nature's Magnificence (Roy's Expedition) |
Allied Army Map 3 | Player phase map theme on chapters 17-20, both routes. |
13 | 新たなる光の下へ(ロイの勇気) Beneath a New Light (Roy's Courage) |
Allied Army Map 4 | Player phase map theme on chapters 21-23. |
14 | 「神将」をつぐ道(ロイの挑戦)) Path of the Divine Generals (Roy's Challenge) |
Allied Army Map 5 | Player phase map theme on chapters 24-Final. |
15 | 人竜戦役のきずあと (ロイの畏れ) Scars of The Scouring (Roy's Fear) |
Allied Army Map 6 | Player phase map theme on sidequest chapters. |
16 | 「FE外伝プレイヤーマップより」 "From the FE Gaiden Player Map" |
Allied Army Map 7 | Player phase map theme on Trial Maps. This song previously appeared in Gaiden, as Alm's first player-phase map theme |
17 | せまりくる影(ロイの混迷) Impending Shadows (Roy's Confusion) |
Allied Army Map 8 | Player phase map theme on maps with fog of war in effect. |
18 | むすばれた約束(ロイの友情) Binding Promise (Roy's Friendship) |
Third Army Map 9 | Other phase map theme, for neutral units. |
19 | Winning Road (ロイの希望) Winning Road (Roy's Hope) |
Allied Army Map (Near Victory) | Player phase map theme when three or less enemies remain. This song later appeared in Super Smash Bros. Brawl as a song playable on Castle Siege. |
20 | 微風の詩 Song of the Breeze |
Battle Scene (Elphin) |
Elphin's "battle" theme, used when singing. |
21 | 最後の「竜」へ To the Final "Dragon" |
Battle Scene (Jahn) |
Jahn's battle theme. |
22 | 明日の戦い Tomorrow's Battle |
Battle Scene (Boss) |
Battle theme for most bosses. Later reused as the battle theme in the Awakening DLC episode Five-Anna Firefight. |
23 | ベルンの名のもとに In the Name of Bern |
Battle Scene (Wyvern Generals) |
Battle theme for Narcian, Brunnya and Murdock. |
24 | 誰がために戦い Battle for Whose Sake |
Battle Scene (Zephiel) |
Zephiel's battle theme. |
25 | Shaman in the dark Shaman in the Dark |
Battle Scene (Idenn) |
Idenn's battle theme. |
26 | Curing Curing |
Battle Scene (Status Staff) |
Battle theme for when a unit is using a status-inflicting staff. |
27 | Healing Healing |
Battle Scene (Healing Staff) |
Battle theme for when a unit is using a healing staff. |
28 | 更なる高みへ To a Higher Place |
Class change | Class change theme. |
29 | I 進撃 I - Advance |
All Map 1 | World map theme for chapters 1-8x. |
30 | II 王都奪還 II - Reclaiming the Royal Capital |
All Map 2 | World map theme for chapters 9-16x. |
31 | III 見えない敵 III - Invisible Enemy |
All Map 3 | World map theme for chapters 17-20x, both routes, and all sidequests. |
32 | IV 最終章 IV - The Final Chapter |
All Map 4 | World map theme for chapters 21-Final. |
33 | 進撃準備 Preparing to Advance |
Battle Preparations | Theme for the Battle Preparations screen, and the map theme when in the Link Arena. |
34 | 突然の来訪者 An Unexpected Caller |
Opening, Ending Event | Cutscene event theme. |
35 | 躍進のときを When the Rush Comes |
Opening, Ending Event | Cutscene event theme. |
36 | 見えない糸 Invisible Thread |
Opening, Ending Event | Cutscene event theme. |
37 | はるかなる理想郷 Distant Utopia |
Opening, Ending Event | Cutscene event theme, associated with Arcadia. |
38 | 勝利 Victory |
Opening, Ending Event | Cutscene event theme. |
39 | 勝利の影に In Victory's Shadow |
Opening, Ending Event | Cutscene event theme. |
40 | 暗黒の巫女 Maiden of Darkness |
Idenn's Theme | Cutscene event theme, associated with Idenn. |
41 | The King of Bern The King of Bern |
Zephiel's Theme | Cutscene event theme, associated with Zephiel. |
42 | 運命の王女 Princess of Fate |
Guinivere's Theme | Cutscene event theme, associated with Guinivere. |
43 | Suspicious~三竜将のテーマ Suspicious ~ Wyvern General's Theme |
Narcian's Theme | Cutscene event theme, associated with Narcian. |
44 | Dignity~三竜将のテーマ Dignity ~ Wyvern General's Theme |
Murdock's Theme | Cutscene event theme, associated with Murdock. |
45 | Melancholy~三竜将のテーマ Melancholy ~ Wyvern General's Theme |
Brunnya's Theme | Cutscene event theme, associated with Brunnya. |
46 | 悲しみの時間 Time of Sadness |
Event | Cutscene event theme. |
47 | キャス Cath |
Event | Cutscene event theme, associated with Cath. |
48 | Join Us! Join Us! |
Meeting | Recruitment theme. This song was taken from Genealogy of the Holy War, where in its original context it was the recruitment theme of said game. |
49 | Epilogue Epilogue |
Epilogue | Theme played in the game's epilogue. |
50 | 戦績 Results |
Scoring Screen | Theme played in the rankings screens for both the main game and Trial Maps. |
51 | After the War After the War |
Ending | Theme played in the game's epilogue during the character endings. |
52 | ゲームオーバー Game Over |
Game over | Theme played when a game over occurs. |
53 | 秘密の店 Secret Shop |
Secret shop | Theme played in armories, vendors and Secret Shops. |
54 | 闘技場~受付 Arena ~ Entrance |
Arena 1 (Entry) | Theme played in the entrance to the arena and on the Link Arena menu. |
55 | 闘技場~バトル Arena ~ Battle |
Arena 1 (Battle) | Battle theme played when fighting in the arena and Link Arena. This song previously appeared in Genealogy of the Holy War as its player battle theme. |
56 | 愉快な面々 Happiness Abounds |
Event | Cutscene event theme. |
57 | メインテーマ・モチーフ Main Theme Motif |
Event | Cutscene event theme. |
58 | 驚愕I Shock I |
Event | Cutscene event theme. |
59 | 驚愕I Shock II |
Event | Cutscene event theme. |
60 | 語り Talking |
Event | Cutscene event theme. |
61 | 魅惑の踊り Enchanting Dance |
Battle Scene (Lalum Dances) |
Lalum's "battle" theme, used when dancing. |
62 | Prelude~語りつがれる物語 Prelude ~ Tale for the Ages |
Opening | Theme used for the opening sequence. |
63 | Eternal Wind Eternal Wind |
-- | Cutscene event theme, used for the perfect ending's closing scene with Fae and Idenn. |
64 | 始まりの時 The Beginning |
-- | Theme used in the game's prologue text sequence. |
65 | Attack! Attack! |
Battle Scene (Allied) |
Battle theme for normal player attacks. Later reused as the battle theme in the Awakening DLC episode Champions of Yore 2. |
style="Template:Roundbl; border:none; background-color:#222222"| 66 | Revenge! Revenge! |
Battle Scene (Enemy) |
style="Template:Roundbr; border:none; background-color:#222222"| Battle theme for normal enemy attacks. |
Songs not appearing in the Sound Room
There are a small number of songs present in The Binding Blade which, while definitely present in gameplay, do not appear in the Sound Room for reasons unknown.
style="Template:Roundtl; border:none" width="70%" colspan="2"|The soundtrack of Fire Emblem: The Binding Blade | |
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style="Template:Roundtl;border:none; background-color:#222222;" width="25%"| "Name" | style="Template:Roundtr; border:none; background-color:#222222" width="75%"| Description and uses |
Ally falls | Theme played when a playable character (who isn't Roy) is killed. |
Arena victory | Theme played after winning in the arena, and in the results screen of the Link Arena. |
style="Template:Roundbl; border:none; background-color:#222222"| Lalum | style="Template:Roundbr; border:none; background-color:#222222"| Theme played when Lalum gets in a non-dancing fight. |
Music of the Fire Emblem series | ||||||||||||
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