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Skill (stat)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 03:12, 20 January 2018 by Moydow (talk | contribs) (Text replacement - "Is 3ds " to "Is 3ds01 ")

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Skill (Japanese: Skill) is the stat that defines the unit's hit rate and also their critical hit rate. In Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, Fire Emblem Awakening, and Fire Emblem Fates it is used to calculate the activation rate of many offensive skills such as Aether or Sol. Items such as the Secret Book increase the unit's skill permanently.

Calculations


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Hit rate

Skill is the primary unit stat to effect the unit's hit rate in battle.

Critical hit rate

A unit's critical hit % chance is the chance the unit will land a critical hit. Skill is one of the factors involved in increasing a unit's critical hit rate, though the potency of skill's effect on crit varies by game.

Items affecting skill


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style="Template:Roundtl; border:none" width="100%" colspan="2"|Items providing a permanent increase
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item HP increase style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
Is 3ds01 secret book.png Secret Book Permanent +5/+2 increase when used. Shadow Dragon and the Blade of Light, Mystery of the Emblem, The Binding Blade, The Blazing Blade, The Sacred Stones, Path of Radiance, Radiant Dawn, Awakening, Fates
Is snes03 life ring.png Skill Ring Permanent +3 increase when used. Thracia 776
Is 3ds01 naga's tear.png Naga's Tear Permanent +2 increase when used. Awakening

Trivia

Early English screenshot of Echoes: Shadows of Valentia.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Skill

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Gallery

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus