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Silent World

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Silent World

Cm fe10 4-2.png

Location

Near Lake Semper

New units

Tibarn, Pelleas

Boss(es)

Valtome

Previous chapter(s)

Road to the Empire

Next chapter(s)

Distortions

It's a terrible irony... We finally have the peace we've been praying for, at the cost of all freedom, everywhere.
— Elincia

Silent World (Japanese: 人なき世界 A World Without Man) is the second chapter of Part IV of Fire Emblem: Radiant Dawn. In this chapter, Tibarn and his army let loose on the Disciples of Order as they continue to approach the Tower of Guidance.

Plot

Main articles: Silent World/Script and Silent World/Conversations

As Tibarn, Elincia, and their army are traveling to Begnion, Ranulf urges them to slow down so that Almedha and Pelleas (if he was spared) can catch up. As they regroup, Reyson tells them that, ever since the people were turned to stone, he has been feeling physically well, though this disquiets him. Elincia muses how the current peace comes at the cost of everyone's freedom, and they ponder on what kind of world Ashera wants to make. Tibarn begins to worry with how they have yet to see the Disciples of Order, feeling that, if he and his army get accustomed to the newfound tranquility, they will lose their strength and will. He then begins to think the Disciples are avoiding them specifically so they do get complacent.

If Pelleas was spared, Almedha spends time doting on him, though he tries to get her to stop, not wanting to slow down the others any more. When she becomes overbearing, Pelleas runs ahead and away from her, later joining Tibarn's army in their battle.

As the army continues their march, Ranulf scouts ahead, and finds that the Disciples of Order appeared out of thin air. Happy to see some enemies, Tibarn orders everyone to their positions, and they begin their fight against their new enemies. As they fight, Valtome cackles at the thought of being able to get revenge on Elincia. After defeating all their enemies, Tibarn and his army begin marching again.

If Pelleas was sacrificed, Elincia visits Almedha, who is alone in the woods at night, mourning her son. Elincia asks her why Ashnard decided to invade Crimea, but Almedha does not know, as she has been separated Ashnard for more than twenty years after a falling out. Almedha explains that there was no love between their union, with Ashnard only seeing her as a source of power, rejecting her when she had her child, even rejecting the child and simply using him as a trap for Rajaion, Almedha's brother. Elincia apologizes for bringing up such sorrowful memories, and leaves her be.

If Pelleas was spared, Tibarn compliments him on his performance, though Pelleas is still exhausted from the battle, amusing Tibarn. Later that night, Elincia visits Almedha in the woods. Almedha asks Elincia about her mother, and she responds that both of her parents were killed by Ashnard three years ago. Elincia then asks Almedha the questions about Ashnard's invasion. In addition to the other information, Almedha states with confidence that Ashnard had relations with no other woman than herself. She then tells of Ashnard's use of her child as a trap, then asks Elincia to bring Pelleas to her, to which Elincia obliges.

Beginning log

Tibarn's party takes a long, circuitous route leading them east around Lake Semper. The Hawk King's company includes Queen Elincia of Crimea, her trusted aide Lucia, the heron prince Reyson, the laguz warrior Ranulf, Daein's King Pelleas, and the queen mother of Daein, Almedha. While they receive reports from the other two groups about the Disciples of Order, they have encountered no resistance, and have thus far traveled in peace.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Tibarn or Elincia dies 2–15+1 {{{partner}}} {{{other}}} 52+13
Cm fe10 4-2.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 3,000 3,000 1,500
Clear the chapter in 10/15 turns or less 1,500/750 1,500/750 750/375

This map's elemental affinity is Earth.

Character data

Characters
New units
Tibarn
Small portrait tibarn fe10.png
Hawk King
HP
68
Inventory
Great Talon
Level
31
Automatically from the start
Pelleas
Small portrait pelleas fe10.png
Dark Sage
HP
33
Inventory
Carreau
Verrine
Fenrir
Level
12
Automatically from turn 2 if these criteria have been met:
• The save file was created using a cleared save's data
• In Part III, Chapter 13, the option "Refuse his command" was chosen.
Required characters
Tibarn ​Elincia 01 ​
Available characters
Reyson ​Ranulf ​Lucia 02 ​Tauroneo ​Edward ​Leonardo ​Nolan ​Laura ​Ilyana ​Aran ​Meg ​Volug ​Jill ​Zihark ​Fiona ​Marcia ​Nealuchi ​Haar ​Brom ​Nephenee ​Heather ​Lethe ​Mordecai ​Kieran ​Astrid ​Makalov ​Danved ​Calill ​Rolf ​Boyd ​Oscar ​Shinon ​Gatrie ​Rhys ​Mia ​Kyza ​Lyre ​Janaff ​Ulki ​Tanith ​

This chapter follows the Hawk Army; Tibarn, Reyson, Ranulf, Elincia, Lucia, and Tauroneo are all available regardless of player choice. Any other returning units shown above are available only if they were allocated to the Hawk Army at the beginning of Part 4.

Item data

Items
Name Obtainment Method
Is wii satori sign.png Satori Sign View base conversation "Reyson"
Is wii rexflame.png Rexflame View base conversation "Twins"
Is wii coin.png Coin Dropped by enemy Sniper
Is wii coin.png Coin Dropped by enemy Fire Sage
Is wii panacea.png Panacea Dropped by enemy Falconknight
Is wii valaura.png Valaura Dropped by Valtome
Is wii elwind.png Elwind Steal from enemy Wind Sage (if unequipped; reinforcement)
(Normal/Hard only)
Is wii blizzard.png Blizzard Steal from enemy Wind Sage (if unequipped; reinforcement)
(Normal/Hard only)
Is wii coin.png Coin Hidden treasure (south of the northeastern trio of Generals)
Is wii coin.png Coin Hidden treasure (in the thickets northwest of the two northeastern Warriors)
Is wii coin.png Coin Hidden treasure (six spaces north of the left southeastern Falconknight)
Is wii master crown.png Master Crown Hidden treasure (next to the Warrior with a Steel Axe)
(Japanese version only)
Is wii master crown.png Master Crown Hidden treasure (under the Warrior with a Crossbow*/Killer Axe* in the thickets)
(Japanese version only)
Is wii arms scroll.png Arms Scroll Hidden treasure (under the Warrior with a Crossbow*/Killer Axe* in the thickets)
(Western version only)

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii iron sword.png Iron Sword 500
Is wii steel sword.png Steel Sword 800
Is wii silver sword.png Silver Sword 1,800
Is wii iron blade.png Iron Blade 800
Is wii steel blade.png Steel Blade 1,400
Is wii silver blade.png Silver Blade 3,600
Is wii killing edge.png Killing Edge 3,600
Is wii wind edge.png Wind Edge 700

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Order Halberdier 5 2 Spear
Critical +10 Shove
Does not move.
Order Swordmaster 5 1 Steel Blade
Critical +20 Shove
Does not move.
Order Bishop 4 2 Physic
Shove
Does not move.
Order Axe General 4 2 Short Axe
Shove
The southern one does not move.
Order Lance General 4 1 Steel Greatlance
Shove
--
Order Thunder Sage 4 1 Elthunder
Shove
--
Order Thunder Sage 4 1 Arcthunder
Shove
--
Order Sword General 4 1 Storm Sword
Shove
Does not move; stands on a thicket.
Order Lance General 4 1 Spear
Shove
Does not move; stands on a thicket.
Order Warrior 2 1 Steel Axe
Critical +5 Shove
--
Order Warrior 2 2 Steel Poleax
Critical +5 Shove
--
Order Lance General 2 2 Steel Lance
Shove
--
Order Sword General 2 1 Steel Blade
Shove
--
Order Halberdier 2 2 Steel Lance
Critical +10 Shove
Immediately begins moving unprovoked.
Order Halberdier 3 2 Steel Greatlance
Critical +10 Shove
Immediately begins moving unprovoked.
Order Swordmaster 2 2 Steel Blade
Critical +20 Shove
--
Order Warrior 2 1 Crossbow
Critical +5 Shove
--
Order Warrior 3 1 Steel Poleax
Critical +5 Shove
Immediately begins moving unprovoked.
Order Swordmaster 3 1 Steel Blade
Critical +20 Shove
Immediately begins moving unprovoked.
Order Swordmaster 2 1 Steel Sword
Critical +20 Shove
--
Order Sniper 2 1 Steel Bow CoinThis item is dropped upon this unit's defeat.
Critical +15 Shove
--
Order Axe General 3 1 Steel Poleax
Shove
--
Order Sword General 3 1 Steel Blade
Shove
--
Order Axe General 3 1 Short Axe
Shove
Does not move; stands on a thicket.
Order Lance General 3 1 Steel Greatlance
Shove
Does not move; stands on a thicket.
Order Fire Sage 4 2 Arcfire
Shove
--
Order Warrior 4 1 Crossbow
Critical +5 Shove
--
Order Wind Sage 3 1 Arcwind
Shove
--
Order Bishop 3 1 Physic
Shove
--
Order Fire Sage 4 1 Elfire CoinThis item is dropped upon this unit's defeat.
Shove
--
Order Lance General 4 1 Short Spear
Shove
Does not move.
Order Warrior 3 2 Crossbow
Critical +5 Shove
--
Order Halberdier 3 2 Steel Lance
Critical +10 Shove
--
Order Wind Sage 4 1 Elwind
Shove
--
Order Dragonmaster 4 2 Silver Poleax
Canto
--
Order Falconknight 4 1 Short Spear PanaceaThis item is dropped upon this unit's defeat.
Canto
--
Order Falconknight 4 1 Short Spear
Canto
--
Order Falconknight 4 2 Silver Lance
Canto
--
Valtome Bishop 14 1 ValauraThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Shove
Does not move.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Order Warrior 3 1 Steel Poleax
Critical +5 Shove
--
Order Halberdier 3 1 Steel Greatlance
Critical +10 Shove
--
Order Sniper 3 1 Steel Bow
Critical +15 Shove
--
Order Swordmaster 3 1 Silver Sword
Critical +20 Shove
--
Order Swordmaster 3 1 Steel Blade
Critical +20 Shove
--
Order Swordmaster 4 1 Steel Blade
Critical +20 Shove
--
Order Halberdier 4 1 Steel Lance
Critical +10 Shove
--
Order Halberdier 4 1 Steel Greatlance
Critical +10 Shove
--
Order Thunder Sage 4 1 Arcthunder
Shove
--
Order Warrior 4 2 Steel Poleax
Critical +5 Shove
--
Order Halberdier 4 1 Short Spear
Critical +10 Shove
--
Order Fire Sage 4 1 Arcfire
Shove
--

Reinforcements

Boss data

Main article: Valtome
Small portrait valtome fe10.png
Bishop
Level 14
Affinity Is wii earthaffin.png
Constitution 10
Stats
Max HP 45 Speed 25
Strength 17 Luck 29
Magic 30 Defense 17
Skill 24 Resistance 35
Movement 6 Weight 10
Inventory Skills
ValauraThis item is dropped upon this unit's defeat.This item or skill is locked to this unit. Shove
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic S Dark magic -- Staves A
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Trivia

  • The Fire Emblem: Radiant Dawn Prima Strategy Guide erroneously states that two Arms Scrolls can be found in this chapter.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Silent World

--

Japanese

人なき世界

A World Without Man

Spanish

Mundo silencioso

Silent world

French

Monde silencieux

Silent world

German

Welt der Stille

World of silence

Italian

Un mondo silenzioso

A silent world

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Road to the Empire • Silent World • Distortions →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline
  1. Dan Birlew (Fire Emblem: Radiant Dawn Prima Strategy Guide (Prima Games), pg. 155)