“
|
I am Marth... The prince of Altea. We've come here to save you!
|
”
|
— Marth
|
Sieging the Citadel (Japanese: 要塞の罠 Fortress Trap) is the fourteenth chapter of Fire Emblem Warriors. During this chapter, Darios leads the Aytolisian army to attack a secret stronghold that is preparing Gristonne troops to invade Aytolis.
Plot
- Main article: Sieging the Citadel/Script
Darios asks all the allies to gather for an important announcement: he just received a report that a secret Gristonne stronghold he has been keeping an eye on had a sudden increase of troops with the intention to invade and conquer Aytolis. Lianna voices concern for the people of Aytolis while Takumi is skeptical about Darios because he is the prince of Gristonne. Ryoma scolds his brother but admits he shares the same concerns. Darios elaborates that he hasn't turned against Gristonne but his father for refusing to help their allied kingdom when they needed it. Both Rowan and Lianna share their faith in Darios, so Ryoma agrees they should form a plan. Robin states they should quietly approach the gates, while Corrin suggests they form a unit for the plan. Both Rowan and Lianna declare they will partake in the unit, but Darios argues that both of them and the Shield of Flames shouldn't be put at risk. Misunderstanding his meaning, Rowan suggests Darios takes the shield instead, to which a disappointed Darios agrees to do.
During the battle, the group battles Gristonne troops interlaced with Outrealm Fiends. They gradually make their way through the outer defenses, with Darios taking the charge into the citadel. Once inside, Darios is cut off from the rest of the party and is suddenly attacked by an off-screen enemy.
Outside, there is a sudden large reinforcement of monsters, surrounding the Aytolisian twins and their allies. Just then two swordsmen are seen cutting through the monsters, with one of them introducing himself as Marth. Caeda and Tiki arrive on the back of a pegasus, with the former suggesting they team up and get out of there. Despite not wanting to leave their friend behind, Rowan and Lianna decide to follow their newest allies to safety. Chrom is in awe of being in the presense the legendary Hero-King, to which Marth states he never held such a title. Lissa is confused by this but Frederick elaborates that perhaps this Marth was from a time before he became legend. Rowan and Lianna thank Marth for rescuing them, but Marth regrets not being able to save Darios as well. Rowan declares they can still save him and asks for Marth's help, who agrees but points out that the monsters are pouring out of some Outrealm portals. Caeda helps elaborate on this while Navarre points out an attempted rescue will only get them surrounded again. Lianna suggests closing the portals with the Shield of Flames, only to remember Darios had it so now it is with the enemy. Tiki mentions she can feel the power of the shield and can feel another similar power "far away...and high up". She adds that she can sense these as they feel like the Divine Dragon's power. While Rowan is confused, Lianna is suddenly reminded of a story their mother once told and wonders if it actually happened.
A long time ago, as Lianna recounted, there was a sacred dragon who guarded a small kingdom. One day an evil dragon attacked, so in order to defeat it, the sacred dragon used all her might to create the Shield of Flames and seal the evil dragon away. Mortally wounded from the battle, the sacred dragon retreated to the World Tree where she died. Many years has past since then, but it is said that two of her sharpest fangs are still there to this day. Once the story is finished, Rowan asks if they should head to the World Tree, with Tiki agreeing as she can feel the dragon's power. Marth declares they should be able to find a way of rescuing Darios and should head there, to which everyone agrees.
Summary
The Hoshidan and Nohrian armies establish a shaky peace, if only until they can return home. With just a single Gleamstone remaining, Darios gathers everyone to tell of a secret stronghold.
Chapter data
|
|
|
Victory: Darios reaches the Castle Tower.
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Rowan or Lianna or Darios falls.
|
8
|
{{{partner}}}
|
1
|
39+20
|
{{{third}}}
|
|
|
|
|
Victory: Darios reaches the Castle Tower.
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Darios falls or the player's team is routed.
|
8
|
{{{partner}}}
|
1
|
39+20
|
{{{third}}}
|
|
Character data
Template:ChapCharsWA
Note: This list does not represent Free Play mode, as it can be used with any unit the player has obtained at that point. This list also does not include any downloadable content characters the player may have.
Item data
|
|
Name
|
Obtainment Method
|
|
Sun Festal
|
Chest in south-west corner of map (first time only) Will contain a random weapon matching the difficulty afterwards
|
|
Chest Key
|
Defeat Soldier
|
|
Ironstone
|
Defeat Vanguard Fort Captain
|
|
Steelstone
|
Defeat N Hold Entry Captain
|
|
Concoction
|
Defeat Castle Tower Captain (first time only)
|
|
Missions
style="Template:Roundtl; border:none" width="100%" colspan="3"| Missions
|
style="Template:Roundtl; border:none; background-color:#222222;" width="30%"| Mission
|
Objective
|
style="Template:Roundtr; border:none; background-color:#222222" width="40%"| Rewards
|
Seize the two forts!
|
Seize N Hold Entry and S Hold Entry
|
|
Seize the Vanguard Fort and lower the drawbridge!
|
Seize Vanguard Fort and have Darios reach it
|
|
Seize the Castle Tower so Darios can advance!
|
Seize Castle Tower and have Darios reach it
|
|
Sub Missions
|
Defeat the Myrmidon!
|
Defeat the Myrmidon
|
Support points with Ryoma
|
Defeat the Sage calling enemy reinforcements!
|
Quickly defeat the Sage
|
Support points with Xander
|
style="Template:Roundbl; border:none; background-color:#222222"| Seize all forts!
|
Seize every fort except Castle Tower
|
style="Template:Roundbr; border:none; background-color:#222222"| Raised morale for Aytolisian Forces.
|
Anna's Mementos
style="Template:Roundtl; border:none" width="100%" colspan="3"| Anna's Mementos
|
style="Template:Roundtl; border:none; background-color:#222222;" width="30%"| Objective
|
Location
|
style="Template:Roundtr; border:none; background-color:#222222" width="40%"| Notes
|
Defeat 1,000 enemies.
|
West of S Hold Entry
|
|
style="Template:Roundbl; border:none; background-color:#222222"| Seize control of all the forts on the way to the Castle Tower without Darios's HP falling below 80%.
|
North-west corner of the map
|
style="Template:Roundbr; border:none; background-color:#222222"| Must complete story once and play on either Hard or Lunatic difficulty.
|
Fort data
Name
|
Initial state
|
Level
|
Fort Captain
|
Notes
|
N Hold Entry
|
Gristonne
|
13
|
Fighter
|
--
|
North Battery
|
Gristonne
|
13
|
Myrmidon
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Vanguard Fort
|
Gristonne
|
3
|
Halberdier
|
Locked at the start.
|
Castle Tower
|
Gristonne
|
3
|
Outrealm Fiend
|
East and west entrances are initially locked.
|
S Hold Entry
|
Gristonne
|
13
|
Archer
|
Ballista targeting area left of it. Seize to have it firing at enemy forces.
|
South Battery
|
Gristonne
|
13
|
Archer
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Name
|
Initial state
|
Level
|
Fort Captain
|
Notes
|
N Hold Entry
|
Gristonne
|
18
|
Fighter
|
--
|
North Battery
|
Gristonne
|
18
|
Myrmidon
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Vanguard Fort
|
Gristonne
|
8
|
Halberdier
|
Locked at the start.
|
Castle Tower
|
Gristonne
|
8
|
Outrealm Fiend
|
East and west entrances are initially locked.
|
S Hold Entry
|
Gristonne
|
18
|
Archer
|
Ballista targeting area left of it. Seize to have it firing at enemy forces.
|
South Battery
|
Gristonne
|
18
|
Archer
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Name
|
Initial state
|
Level
|
Fort Captain
|
Notes
|
N Hold Entry
|
Gristonne
|
23
|
Fighter
|
--
|
North Battery
|
Gristonne
|
23
|
Myrmidon
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Vanguard Fort
|
Gristonne
|
13
|
Halberdier
|
Locked at the start.
|
Castle Tower
|
Gristonne
|
13
|
Outrealm Fiend
|
East and west entrances are initially locked.
|
S Hold Entry
|
Gristonne
|
23
|
Archer
|
Ballista targeting area left of it. Seize to have it firing at enemy forces.
|
South Battery
|
Gristonne
|
23
|
Archer
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Name
|
Initial state
|
Level
|
Fort Captain
|
Notes
|
N Hold Entry
|
Gristonne
|
38
|
Fighter
|
--
|
North Battery
|
Gristonne
|
38
|
Myrmidon
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Vanguard Fort
|
Gristonne
|
28
|
Halberdier
|
Locked at the start.
|
Castle Tower
|
Gristonne
|
28
|
Outrealm Fiend
|
East and west entrances are initially locked.
|
S Hold Entry
|
Gristonne
|
38
|
Archer
|
Ballista targeting area left of it. Seize to have it firing at enemy forces.
|
South Battery
|
Gristonne
|
38
|
Archer
|
Ballista targeting area left of it. Locked at the start. Seize to have it firing at enemy forces.
|
Enemy data
This list only covers commanding units.
Reinforcements
- Shortly into the battle:
- A Myrmidon will appear in the south-west corner of the map. They will head to the north-west corner for reinforcements.
- If you fail the mission "Defeat the Myrmidon!"
- After clearing the mission "Seize the two forts!"
- The gates to Vanguard Fort will open.
- If Vanguard Fort is not seized shortly after the start of "Seize the Vanguard Fort and lower the drawbridge!"
- 2 Soldiers will appear west of N Hold Entry.
- 2 Wyvern Riders will appear west of S Hold Entry.
- 2 Sages will appear west of Vanguard Fort.
- After clearing the mission "Seize the Vanguard Fort and lower the drawbridge!"
- The three drawbridges will lower.
- After some dialogue, a Sage will summon five Outrealm Fiends across the map.
- While the Sage is still alive after the start of the mission "Defeat the Sage calling enemy reinforcements!":
- An Outrealm Fiend will appear on a random spot.
- After less than a minute, another Outrealm Fiend will appear on another random spot.
- After that, 4 Outrealm Fiends will appear around Vanguard Fort.
NPC data
Unlike enemies, NPCs do not scale with difficulty.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
Inventory and Skills
|
Notes
|
|
Boss data
- Main article: Outrealm Fiend
|
Weapon
|
Item
|
Iron Claw
|
Random Brave Weapon
|
Weapons
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✗
|
|
✓
|
|
✗
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
Most enemies on this map will target and relentlessly attack Darios. It is best to make sure there is at least one healer and/or player-controllable character guarding him.
Trivia
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Sieging the Citadel
|
|
|
Gallery
This section has been marked as a stub. Please help improve the page by adding information.