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Shield Session
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Shield Session is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Shield Session 1, Shield Session 2, and Shield Session 3 in order from lowest to highest. Units with a Shield Session skill boost their Defense and Resistance during target-initiated combat based on how many enemy units have already acted during the turn; it is currently unknown how the skill's tier affects the effect.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Shield Session 1) |
Currently unknown | -- | -- | Cost: ?? SP | |
Heroes (Shield Session 2) |
Currently unknown | -- | -- | Cost: ?? SP |
Availability
Heroes
Units | Mamori: Microwavin' Idol |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Shield Session 1 |
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