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Shamir: Difference between revisions

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|race=Human
|race=Human
|age=25 <small>(Part I)</small><br>30 <small>(Part II)</small>
|age=25 <small>(Part I)</small><br>30 <small>(Part II)</small>
|birthday=
|birthday=March 27
|height=169 cm (~5'7")
|height=169 cm (~5'7")
|family=
|family=

Revision as of 08:36, 6 October 2019


This article's subject is about a recently released game or expansion. As such, key information is likely to be missing. Please help out and add the information that you can.


This page has been marked as a stub. Please help improve the page by adding information.

Shamir Nevrand

FETH Shamir.png
Artwork of Shamir from Three Houses.

Gender

Female

Race

Human

Age

25 (Part I)
30 (Part II)

Birthday

March 27

Height

169 cm (~5'7")

Starting class

Sniper

Voiced by

Appearance(s)

Shamir Nevrand (pronounced /⁠ʃə'miɹ 'nɛvɹʌnd⁠/[key]) is a character appearing in Fire Emblem: Three Houses. She is a member of the Knights of Seiros.

Biography

Shamir is a master archer and former mercenary who joined the Knights of Seiros to repay a debt to Archbishop Rhea.

Fire Emblem: Three Houses

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Playable

Small portrait shamir fe16.png
Sniper
Level 14
Movement 5
Crest --
Recruitment: Chapter 6, talk to while exploring the monastery if Byleth is at least level 15

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Bow
Intermediate Seal
Survival Instinct
Combat arts Spells Battalion
Monster Blast
Heavy Draw
Curved Shot
-- Seiros Archers Lv. 1
Fusillade
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E C+ E A E E E D E E E
-- Strength -- Strength -- -- Weakness -- -- -- --

Neutral - Chapter 12

Normal Hard

Small portrait shamir fe16.png
Sniper
Level 24
Movement 5
Crest --
Stats
Max HP 41 Luck 24
Strength 22 Defense 14
Magic 9 Resistance 8
Dexterity 32 Charm 14+3
Speed 15
Inventory Abilities
Silver Bow Survival Instinct
Bowfaire
Bowrange +1
Bow Prowess Lv 3
Combat arts Spells Battalion
-- -- Seiros Archers
Lv. 3
Fusillade
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Ma
E E E A E E E D E E E FE16ClassMasteryEmpty.png

Enemy - Crimson Flower Chapter 15

Normal Hard

Small portrait shamir fe16.png
Sniper
Level 33
Movement 5
Crest --
Stats
Max HP 42 Luck 24
Strength 22 Defense 13
Magic 8 Resistance 8
Dexterity 34 Charm 12+3
Speed 14
Inventory Abilities
Silver Bow Survival Instinct
Bowfaire
Bowrange +1
Bow Prowess Lv 5
Seal Movement
Bowrange +2
Combat arts Spells Battalion
-- -- Seiros Archers Lv. 5
Fusillade
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Ma
E E E A E E E D E E E FE16ClassMasteryEmpty.png

Abilities

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Ability style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Is ns01 skill self buff.png Survival Instinct Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Swords E+; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 3.png Lance Prowess Innate; replaced with higher levels at Lances B+ and A+
Is ns01 combat art lance.png Tempest Lance Innate
Is ns01 combat art lance.png Knightkneeler Innate
Is ns01 combat art lance.png Hit and Run Innate
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 combat art lance.png Lance Jab Lances A
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Axes E+; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 4.png Bow Prowess Innate; replaced with higher levels at Bows A+
Is ns01 combat art bow.png Curved Shot Innate
Is ns01 close counter.png Close Counter Innate
Is ns01 combat art bow.png Heavy Draw Innate
Is ns01 combat art bow.png Monster Blast Innate
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Innate; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 battalion desperation.png Battalion Desperation Authority C
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Spell style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Blizzard Reason D
Wind Reason D+
Sagittae Reason C
Fimbulvetr Reason A
Heal Faith D
Nosferatu Faith D+
style="Template:Roundbl; border:none; background-color:#222222;" | Physic style="Template:Roundbr; border:none; background-color:#222222;" | Faith C

Analysis

Shamir is a bow-focused unit recruitable in all routes in part one. Her highest growths are in Dexterity and Luck, while her growths in Strength and Speed are average. Even at the earliest chance to recruit her, she has an A-rank in bows, already giving her access to all of her bow combat arts with no need for additional training. Additionally, she comes with Close Counter and her personal skill, Survival Instinct, which boosts her strength, magic, dexterity, and speed by four points if she kills an enemy on the player phase, both of which give Shamir a strong enemy phase. Unfortunately, her offensive stats as a Sniper are occasionally too low to kill an enemy in one-round, meaning she will need to rely on the Brave Bow, critical hits, Hunter's Volley, or other allies to weaken enemies to activate her skill. Nevertheless, Survival Instinct makes her a beast on the enemy phase, especially in Part I when enemies are too weak to exploit her rather low defenses and will have difficulty hitting her in the first place. Her personal skill also stacks with any buffs she has received from Special Dance or Rally skills, making her even stronger if danced to take advantage of these buffs on the player phase. However, after the timeskip, keeping Shamir as a Sniper will result in her having an even harder time activating her personal skill as enemies become much more difficult to double or one-round and become much stronger, enabling them to kill her on the enemy phase. Defensive terrain can mitigate her low defenses, but attacking from such terrain is not always an option.

The easiest class promotion choice is to make Shamir a Bow Knight as it allows her to attack from 4-range, thus avoiding the potential for getting counterattacked, in addition to granting her eight movement instead of five and access to Canto, allowing her to reposition herself so as to take better advantage of buffs she may have received from her personal skill. While Shamir does come with all she needs to become a Bow Knight, besides a high enough Riding rank, Shamir is potentially better off class changing into a Pegasus Knight and then promoting into a Falcon Knight. As mentioned above, Shamir will struggle to secure kills as the game progresses and thus find herself unable to activate Survival Instinct largely due to her average strength and speed growths. Class changing Shamir into a Pegasus Knight not only gives her a higher base speed but also grants her Darting Blow if she masters the class, enabling her to double more frequently and potentially netting her more kills on the player phase all while allowing her to continue using bows. Upon promoting into a Falcoknight she will have six higher speed and one more strength than she would as a Bow Knight while retaining the advantages Canto and eight movement grant her. If you want to give Death Blow to Shamir instead, you can class change her into a Brigand, and upon mastering the class, make her a Wyvern Rider with the ultimate goal of promoting her into a Wyvern Lord. The base stats of the Wyvern Lord and Falcon Knight only differ in their defensive stats meaning that as a Wyvern Lord, Shamir enjoys the same advantages.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Unusually for a Knight of Seiros, Shamir does not actually practice the faith, and is only personally loyal to Rhea.

Supports

Endings

Shamir, Distant Archer
Shortly after the war, Shamir gave up the mercenary life and disappeared. Though she was never heard from again, rumors swirled persistently for years of a master archer turned thief who lined her pockets by shaking down all those who preyed upon the innocent.

Byleth, Guardian of Order & Shamir, Distant Archer (Azure Moon)
Byleth announced his marriage to Shamir shortly after being named archbishop of the Church of Seiros. While the archbishop focused on the rebuilding effort, Shamir became his bodyguard and confidant. She even acted as a deputy captain of the Knights of Seiros, and in that capacity, became quite popular. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said that they cherished their quiet time together - especially once they began to have children.

Verdant Wind

Byleth, Ruler of Dawn & Shamir, Distant Archer
Byleth announced his marriage to Shamir shortly after becoming leader of the United Kingdom of Fódlan. While the king focused on the rebuilding effort, Shamir became his bodyguard and confidant. She even acted as captain of the royal guard, and became known as a watchful and trustworthy queen. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said that they cherished their quiet time together—especially once they began to have children.

Claude, King of Unification & Shamir, Distant Archer
After the war, Claude returned home to Almyra and took his place in the royal family. Some years later he became king, and during his reign, promoted policies to improve relations with Fódlan and protect children who had been left orphaned by the war. After he achieved his goals, he left the throne to a family member and left Almyra. During his travels, he encountered Shamir, who had been wandering the world as a mercenary. It is known that they traveled together from that day forward, but where they journeyed to remains a mystery.

Shamir, Distant Archer & Leonie, The Blade Breaker II
Leonie assumed leadership of the mercenaries formerly led by Jeralt. One day, she was hired to protect a noble who had been warned of a bandit attack. The warning note listed all of the noble's foul deeds, and was signed with the image of a spider, which Leonie recognized. Just as she suspected, the one who came on the appointed day was none other than Shamir. Leonie was happy to break her contract on this occasion, and even offered Shamir a position in her company. The result was the most famous mercenary group ever to exist in Fódlan. It is said that their flag bore the image of a spider, and...another vaguely arachnid creature.

Catherine, Free Knight & Shamir, Distant Archer
After quitting the Knights of Seiros, Catherine and Shamir set out on a lifelong journey together. The pair were inseparable as they traveled across Fódlan, and eventually wound up in Shamir's homeland of Dagda. They faced many hardships on their adventures, some of which were self-inflicted, as the duo had a way of sticking their noses into others' business in their efforts to right wrongs. It is said, however, that no foe they encountered ever proved a match for the combined might of Shamir's marksmanship and Catherine's Thunderbrand.

Quotes

Battle quotes

You still align yourself with the emperor? What a shame. Let's make this quick. I don't want the loser to suffer.
— Shamir, as an enemy fighting Byleth in Crimson Flower Chapter 15.
Alois: Why, if it isn't Shamir! You're still with the knights. What a surprise.
Shamir: You're the surprise, Alois. I never thought I'd see the day you'd choose anyone over Rhea. Don't worry, I won't hold back. I owe an old ally the courtesy.
Alois: I won't either. I hope you're ready.

— Shamir, as an enemy fighting Alois in Crimson Flower Chapter 15.
Shamir: So, you're the leader of the Knights of Seiros now? Good for you, Alois.
Alois: Indeed! You seem to be doing well for yourself too. The other knights are always cursing you.
Shamir: Don't worry, I won't hold back. I owe an old ally the courtesy.
Alois: I won't either. I hope you're ready.

— Shamir, as an ally fighting an enemy Alois in Crimson Flower Chapter 15.
How much of this can you take? It doesn't matter. We will be reclaiming Garreg Mach.
— Shamir, as an enemy in Crimson Flower Chapter 15.
Shamir: Hello, Catherine. I always knew this day would come.
Catherine: What a coincidence, so did I. It seems that now we have no choice. We have nothing in common. Not our backgrounds, not our beliefs.
Shamir: Not the way we lived... or the way we'll die.

— Shamir, fighting Catherine in Crimson Flower Chapter 18.
Shamir: I cannot bring myself to kill you... You're a princess of Brigid. A hostage of the Empire.
Petra: That was the truth in the past, but it is a different truth now, Shamir... I am...the will of the emperor!
Shamir: In that case, I won't hold back.

— Shamir, fighting Petra in Silver Snow Chapter 19/Verdant Wind Chapter 20/Azure Moon Chapter 21.
Shamir: Hate us all you want. We're just doing our job.
Bandit Leader: Idle prattle! You think you can beat us?

— Shamir, fighting the Bandit Leader in Sword and Shield of Seiros.

Death/retreat quotes

Didn't earn my keep...
— Shamir's retreat quote as a playable character in Part I.
Finally found so many reasons to live...
— Shamir's death quote in classic mode as a playable character in Part II.
No... We're so close! I can't fall here. Please, see the battle through.
— Shamir's retreat quote in casual mode as a playable character in Part II.

Other quotes

Main article: Shamir/Quotes

Other appearances

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Shamir Nevrand

Full name, known by just Shamir in most menus. Shamir is an Israeli surname.

French

Shamir Nevrand

As above.

Gallery

External links

References

Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery