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Seraph Knight: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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The '''Seraph Knight''' (Japanese: <ruby><rb>{{Hover|神天馬騎士|Shintenmakishi}}</rb><rt>{{Hover|エンリルナイト|Enrirunaito}}</rt></ruby> ''Enlil Knight'') is an advanced flying [[class]], mounted on [[pegasus|pegasi]], which is exclusive to {{FE10}}. It is a rare [[:Category:Third-tier advanced classes|third-tier promoted class]] and the final stage in the [[Pegasus Knight]] [[class change]] line, promoting from [[Falcon Knight]]s, and wields both [[lance (weapon)|lances]] and [[sword|swords]].
The '''Seraph Knight''' (Japanese: {{ruby|{{Hover|神天馬騎士|Shintenmakishi}}|{{Hover|エンリルナイト|Enrirunaito}}}} ''Enlil Knight'') is an advanced flying [[class]], mounted on [[pegasus|pegasi]], which is exclusive to {{FE10}}. It is a rare [[:Category:Third-tier advanced classes|third-tier promoted class]] and the final stage in the [[Pegasus Knight]] [[class change]] line, promoting from [[Falcon Knight]]s, and wields both [[lance (weapon)|lances]] and [[sword|swords]].


Following the tradition of its prior forms, Seraph Knights are [[Speed|swift]] and [[Skill (stat)|accurate]] fighters, contrasting the great raw [[strength]] of their fellow third-tier flying class, the [[Dragonlord]]. Their incredible mobility in their high [[movement]], immunity to [[terrain]] penalties and access to [[Canto]] allows them to overcome their mediocre strength by hitting and running with accurate attacks and a high rate of [[attack speed|double-attacking]]. While their [[HP]] and [[defense]] are relatively poor, their [[resistance]] is the highest of any non-magical class. which allows them to be particularly effective at slaying enemy [[Magic (element)|magic]] users. However, they remain as weak to [[Bow]]s and [[Wind (magic)|wind magic]] as ever.
Following the tradition of its prior forms, Seraph Knights are [[Speed|swift]] and [[Skill (stat)|accurate]] fighters, contrasting the great raw [[strength]] of their fellow third-tier flying class, the [[Dragonlord]]. Their incredible mobility in their high [[movement]], immunity to [[terrain]] penalties and access to [[Canto]] allows them to overcome their mediocre strength by hitting and running with accurate attacks and a high rate of [[attack speed|double-attacking]]. While their [[HP]] and [[defense]] are relatively poor, their [[resistance]] is the highest of any non-magical class. which allows them to be particularly effective at slaying enemy [[Magic (element)|magic]] users. However, they remain as weak to [[Bow]]s and [[Wind (magic)|wind magic]] as ever.
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|eng-name=Seraph Knight
|eng-name=Seraph Knight
|eng-mean=In Judeo-Christian lore, a [[wikipedia:Seraph|seraph]] (from the Hebrew שָׂרָף ''śārāf'', "burning one") is a six-winged angelic being in service to God whose kind are regarded by the Christian tradition as the highest of all angels, and the fifth-highest in Judaism.
|eng-mean=In Judeo-Christian lore, a [[wikipedia:Seraph|seraph]] (from the Hebrew שָׂרָף ''śārāf'', "burning one") is a six-winged angelic being in service to God whose kind are regarded by the Christian tradition as the highest of all angels, and the fifth-highest in Judaism.
|jap-name=<ruby><rb>{{Hover|神天馬騎士|Shintenmakishi}}</rb><rt>{{Hover|エンリルナイト|Enrirunaito}}</rt></ruby>
|jap-name={{ruby|{{Hover|神天馬騎士|Shintenmakishi}}|{{Hover|エンリルナイト|Enrirunaito}}}}
|jap-mean=Officially romanized as '''Enlil Knight'''; literally "god pegasus knight".  In ''Radiant Dawn'', all Japanese class names are spelled primarily in kanji (i.e. {{Hover|神天馬騎士|Shintenmakishi}}), with a foreign-language name in katakana applied as [[wikipedia:Furigana|furigana]] (i.e. {{Hover|エンリルナイト|Enrirunaito}}) and used as the basis for the romanized name in the class roll.<br>[[wikipedia:Enlil|Enlil]] is a wind god in ancient Sumerian and other Mesopotamian religions.
|jap-mean=Officially romanized as '''Enlil Knight'''; literally "god pegasus knight".  In ''Radiant Dawn'', all Japanese class names are spelled primarily in kanji (i.e. {{Hover|神天馬騎士|Shintenmakishi}}), with a foreign-language name in katakana applied as [[wikipedia:Furigana|furigana]] (i.e. {{Hover|エンリルナイト|Enrirunaito}}) and used as the basis for the romanized name in the class roll.<br>[[wikipedia:Enlil|Enlil]] is a wind god in ancient Sumerian and other Mesopotamian religions.
|fren-name=Saint chevalier
|fren-name=Saint chevalier

Revision as of 20:50, 4 April 2020

Seraph Knight

Ss fe10 tanith seraph knight.png
Tanith as a Seraph Knight in Radiant Dawn.


Peerless airborne knights of immense speed and skill. They employ the skill Stun.

Unit type(s)

Flying

Weapon(s)

Sword, Lance

Skill(s)

Canto, Stun

The Seraph Knight (Japanese: 神天馬騎士エンリルナイト Enlil Knight) is an advanced flying class, mounted on pegasi, which is exclusive to Fire Emblem: Radiant Dawn. It is a rare third-tier promoted class and the final stage in the Pegasus Knight class change line, promoting from Falcon Knights, and wields both lances and swords.

Following the tradition of its prior forms, Seraph Knights are swift and accurate fighters, contrasting the great raw strength of their fellow third-tier flying class, the Dragonlord. Their incredible mobility in their high movement, immunity to terrain penalties and access to Canto allows them to overcome their mediocre strength by hitting and running with accurate attacks and a high rate of double-attacking. While their HP and defense are relatively poor, their resistance is the highest of any non-magical class. which allows them to be particularly effective at slaying enemy magic users. However, they remain as weak to Bows and wind magic as ever.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Radiant Dawn Is wii canto.png Canto Innate.

Class change

Radiant Dawn

Base class Promotion method Advanced class Promotion method Master class

Pegasus Knight
Using a Master Seal after reaching Level 10, or reaching Level 21.
Falcon Knight
Using a Master Crown after reaching Level 10, or reaching Level 21.
Seraph Knight

Flavor text

Template:Flavor Text

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Seraph Knight

In Judeo-Christian lore, a seraph (from the Hebrew שָׂרָף śārāf, "burning one") is a six-winged angelic being in service to God whose kind are regarded by the Christian tradition as the highest of all angels, and the fifth-highest in Judaism.

Spanish

Caballero ángel

Angel knight

French

Saint chevalier

Saintly knight

German

Weißer Ritter

White Knight

Italian

Cavaliere angelico

Angelic knight

Gallery

References

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
Classes in Fire Emblem: Radiant Dawn
Base classes ArcherArmored AxeArmored LanceArmored SwordAxe KnightBanditBow KnightCitizenDracoknightFighterFire MageHorseLance KnightLight MageMyrmidonPegasus KnightPilgrimPriestSoldierSword KnightThiefThunder MageVendorWind Mage
Advanced classes Axe GeneralAxe PaladinBishopBlade PaladinBow PaladinClericDark SageDragonmasterDruidFalconknightFire SageHalberdierHeroLance GeneralLance PaladinLight SageRogueSniperSword GeneralSwordmasterThunder SageWarriorWind Sage
Master classes Arch SageAssassinBlack KnightChancellorDragonlordEmpressGold KnightLight PriestessMarksmanMarshallOrder IncarnateQueenReaverSaintSentinelSeraph KnightSilver KnightSpiritSummonerTruebladeValkyrieVanguardWhisper
Laguz classes Beast Tribe (CatLionLion KingTigerWolfWolf Queen) • Bird Tribe (HawkHawk KingHeronRavenRaven King) • Dragon Tribe (Black DragonRed DragonWhite Dragon)