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Seliph: Difference between revisions
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When troops of the [[Dozel]] occupation force were sighted approaching Tirnanog from the northern Ganeishire castle, Seliph chose to reveal himself to the world by departing to protect the village, despite [[Ulster]]'s concern about the difficulty of doing so with Oifey and Shannan absent, and so he departed with Ulster, [[Larcei]] and [[Lana]], soon backed up with the arrival of Oifey, [[Lester]] and [[Delmud]]. Upon claiming Ganeishire and defeating its master, General [[Harold]], Seliph encountered [[Lewyn]], who entrusted him with [[Julia]] before leaving for [[Leonster]]. From there, Seliph freed the rest of Isaach and killed King [[Danan]], the appointed ruler of Isaach and the leader of the occupation of the country for the Grannvale Empire. Afterward, Lewyn returned from his work in Leonster, bringing news of the rise of scattered rebellions across Jugdral and encouraging Seliph to leave Isaach and form such a rebellion, citing him as a potential savior and the best hope the world has. While initially reluctant, Seliph accepted the duty. | When troops of the [[Dozel]] occupation force were sighted approaching Tirnanog from the northern Ganeishire castle, Seliph chose to reveal himself to the world by departing to protect the village, despite [[Ulster]]'s concern about the difficulty of doing so with Oifey and Shannan absent, and so he departed with Ulster, [[Larcei]] and [[Lana]], soon backed up with the arrival of Oifey, [[Lester]] and [[Delmud]]. Upon claiming Ganeishire and defeating its master, General [[Harold]], Seliph encountered [[Lewyn]], who entrusted him with [[Julia]] before leaving for [[Leonster]]. From there, Seliph freed the rest of Isaach and killed King [[Danan]], the appointed ruler of Isaach and the leader of the occupation of the country for the Grannvale Empire. Afterward, Lewyn returned from his work in Leonster, bringing news of the rise of scattered rebellions across Jugdral and encouraging Seliph to leave Isaach and form such a rebellion, citing him as a potential savior and the best hope the world has. While initially reluctant, Seliph accepted the duty. | ||
[[Beyond the Desert|From there]], Seliph headed to the south through the [[Aed Desert]] to [[Leonster]], to meet up with his cousin Prince [[Leif]] and assist him in his own liberation army. On the way, they freed [[Darna]] and the [[Aed Shrine]]; in the former, Seliph learned of the [[Miracle of Darna]] from Lewyn, while at the Shrine he found the remnants of the descendants of the [[Lopt Empire]], the Shrine's former occupants. From Darna, Seliph's forces entered the [[Manster District]] and, working with Leif's group, defeated King [[Bloom]] of [[Friege]] and conquered Alster, freeing the north of the Thracian peninsula. His next move was a [[The | [[Beyond the Desert|From there]], Seliph headed to the south through the [[Aed Desert]] to [[Leonster]], to meet up with his cousin Prince [[Leif]] and assist him in his own liberation army. On the way, they freed [[Darna]] and the [[Aed Shrine]]; in the former, Seliph learned of the [[Miracle of Darna]] from Lewyn, while at the Shrine he found the remnants of the descendants of the [[Lopt Empire]], the Shrine's former occupants. From Darna, Seliph's forces entered the [[Manster District]] and, working with Leif's group, defeated King [[Bloom]] of [[Friege]] and conquered Alster, freeing the north of the Thracian peninsula. His next move was a [[The Wyvern Knights of Thracia|protracted]] [[For Whose Sake|war]] with [[Thracia]], an ally of Grannvale, ending in the death of its King [[Travant]] and the escape of its Prince [[Arion]]. | ||
With the entire Thracian peninsula subdued, Seliph [[Light and Dark|led his army through]] [[Miletos]], for the quickest route through to Grannvale; while resting at Peruluke Castle, Julia was abducted by [[Manfroy]] while Seliph was otherwise occupied. After liberating the nation and preventing the recapture of its children for the [[child hunts]] endorsed by the empire, the army crossed its strait and arrived back in Chalphy, under the guard of Emperor [[Arvis]] and his [[Knight brigades of Grannvale|Rot Ritter]]. Seliph rescued the bishop [[Palmarch]], a former servant of his father, and from him received Tyrfing as entrusted to Palmark by Arvis. With Tyrfing, Seliph confronted and killed Arvis and reclaimed his ancestral home. | With the entire Thracian peninsula subdued, Seliph [[Light and Dark|led his army through]] [[Miletos]], for the quickest route through to Grannvale; while resting at Peruluke Castle, Julia was abducted by [[Manfroy]] while Seliph was otherwise occupied. After liberating the nation and preventing the recapture of its children for the [[child hunts]] endorsed by the empire, the army crossed its strait and arrived back in Chalphy, under the guard of Emperor [[Arvis]] and his [[Knight brigades of Grannvale|Rot Ritter]]. Seliph rescued the bishop [[Palmarch]], a former servant of his father, and from him received Tyrfing as entrusted to Palmark by Arvis. With Tyrfing, Seliph confronted and killed Arvis and reclaimed his ancestral home. | ||
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* In [[Beyond the Desert|Chapter 7]], [[Leif]] can talk to Seliph at any time, yielding no reward. | * In [[Beyond the Desert|Chapter 7]], [[Leif]] can talk to Seliph at any time, yielding no reward. | ||
* In [[Beyond the Desert|Chapter 7]], [[Ares]], Lene/Laylea and Teeny/Linda can talk to Seliph after their recruitments, yielding no reward. | * In [[Beyond the Desert|Chapter 7]], [[Ares]], Lene/Laylea and Teeny/Linda can talk to Seliph after their recruitments, yielding no reward. | ||
* In [[The | * In [[The Wyvern Knights of Thracia|Chapter 8]], Julia can talk to Seliph before [[Ishtar]] appears, giving him +1 [[Luck]]. | ||
* In [[The | * In [[The Wyvern Knights of Thracia|Chapter 8]], [[Faval]] can talk to Seliph after his recruitment, yielding no reward. | ||
* In [[The | * In [[The Wyvern Knights of Thracia|Chapter 8]], Seliph can talk to Teeny/Linda after [[Conote]] is seized, giving her +3 maximum HP and 100 love points between the pair. | ||
* In [[The | * In [[The Wyvern Knights of Thracia|Chapter 8]], [[Ced (character)|Ced]] can talk to Seliph after his recruitment if [[Lewyn]] is Ced's father, giving Ced +3 Luck. | ||
* In [[For Whose Sake|Chapter 9]], [[Hannibal]] can talk to Seliph after his recruitment, yielding no reward. | * In [[For Whose Sake|Chapter 9]], [[Hannibal]] can talk to Seliph after his recruitment, yielding no reward. | ||
* In [[For Whose Sake|Chapter 9]], Julia can talk to Seliph after [[Thracia|Grutia]] has been seized, giving Seliph +3 [[Resistance]]. | * In [[For Whose Sake|Chapter 9]], Julia can talk to Seliph after [[Thracia|Grutia]] has been seized, giving Seliph +3 [[Resistance]]. | ||
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{{Quote|King Danan... Under your rule, many people have suffered and died. Now you must face the consequences.|Seliph, against [[Danan]] in [[Heir of Light|Chapter 6]] of {{title|Genealogy of the Holy War}}.}} | {{Quote|King Danan... Under your rule, many people have suffered and died. Now you must face the consequences.|Seliph, against [[Danan]] in [[Heir of Light|Chapter 6]] of {{title|Genealogy of the Holy War}}.}} | ||
{{Quote|Those are my words, King Bloom. There's no escape for you this time. You might as well give up.|Seliph, against [[Bloom]] in [[The | {{Quote|Those are my words, King Bloom. There's no escape for you this time. You might as well give up.|Seliph, against [[Bloom]] in [[The Wyvern Knights of Thracia|Chapter 8]] of {{title|Genealogy of the Holy War}}.}} | ||
{{Quote|Prince Arion! We can still work this out!!|Seliph, against [[Arion]] in[[For Whose Sake|Chapter 9]] of {{title|Genealogy of the Holy War}}.}} | {{Quote|Prince Arion! We can still work this out!!|Seliph, against [[Arion]] in[[For Whose Sake|Chapter 9]] of {{title|Genealogy of the Holy War}}.}} |
Revision as of 07:29, 22 February 2020
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- Celice redirects here. Not to be confused with Celica of Fire Emblem Gaiden.
“ | My father was loved and trusted by so many. I just hope I can live up to that. | ” | — Seliph, to Lewyn. |
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Seliph Baldos Chalphy (pronounced /ˈsɛlɪf/[key][1]; Japanese: セリス・バルドス・シアルフィ Celice Baldos Chalphy[2]) is the son of the late Sigurd and Deirdre, heir to Grannvale's former House Chalphy, and the half-brother of Imperial Prince Julius and Princess Julia of the Grannvale Empire. He is a descendant of both the Crusader Baldr through Sigurd, and of Saint Heim of the ruling Belhalla dynasty through Deirdre; as the eldest of Deirdre's children, he was as such the true heir to the Grannvale throne. Born in Agustria in the year 759 during its occupation by the Grannvale forces led by his father, he was sent into hiding in the ouskirts of Isaach for his own protection, taken by Oifey and Isaach's Prince Shannan, along with Larcei, Ulster and Delmud. There in the aftermath of the Battle of Belhalla, he lived in hiding in the village of Tirnanog for seventeen years, raised by Adean - who acted as a surrogate mother - and Oifey, and taught martial arts by Shannan.
As the years passed and Shannan began to organize a resistance army against the tyranny of the Grannvale Empire from Tirnanog, Seliph's existence slowly became known to the people of Isaach and he became a figure of hope for the oppressed masses, dubbed the "Scion of Light". This culminated in the year 777, when the Grannvale forces occupying Isaach learned of his existence and of his whereabouts and dispatched soldiers to Tirnanog to subjugate it; in response, Seliph led a small group out to combat the occupation forces and from there, on the advice of Lewyn, leave Isaach to recruit more members for a liberation force, free the other nations of Jugdral from the tyranny of Grannvale, and ultimately take the fight back to the capital Belhalla.
Seliph is the lord character of the second generation of Fire Emblem: Genealogy of the Holy War, succeeding Sigurd and finishing what he started. He does appear in Fire Emblem: Thracia 776, but only briefly and not in a playable capacity.
Fire Emblem: Genealogy of the Holy War
Role
When troops of the Dozel occupation force were sighted approaching Tirnanog from the northern Ganeishire castle, Seliph chose to reveal himself to the world by departing to protect the village, despite Ulster's concern about the difficulty of doing so with Oifey and Shannan absent, and so he departed with Ulster, Larcei and Lana, soon backed up with the arrival of Oifey, Lester and Delmud. Upon claiming Ganeishire and defeating its master, General Harold, Seliph encountered Lewyn, who entrusted him with Julia before leaving for Leonster. From there, Seliph freed the rest of Isaach and killed King Danan, the appointed ruler of Isaach and the leader of the occupation of the country for the Grannvale Empire. Afterward, Lewyn returned from his work in Leonster, bringing news of the rise of scattered rebellions across Jugdral and encouraging Seliph to leave Isaach and form such a rebellion, citing him as a potential savior and the best hope the world has. While initially reluctant, Seliph accepted the duty.
From there, Seliph headed to the south through the Aed Desert to Leonster, to meet up with his cousin Prince Leif and assist him in his own liberation army. On the way, they freed Darna and the Aed Shrine; in the former, Seliph learned of the Miracle of Darna from Lewyn, while at the Shrine he found the remnants of the descendants of the Lopt Empire, the Shrine's former occupants. From Darna, Seliph's forces entered the Manster District and, working with Leif's group, defeated King Bloom of Friege and conquered Alster, freeing the north of the Thracian peninsula. His next move was a protracted war with Thracia, an ally of Grannvale, ending in the death of its King Travant and the escape of its Prince Arion.
With the entire Thracian peninsula subdued, Seliph led his army through Miletos, for the quickest route through to Grannvale; while resting at Peruluke Castle, Julia was abducted by Manfroy while Seliph was otherwise occupied. After liberating the nation and preventing the recapture of its children for the child hunts endorsed by the empire, the army crossed its strait and arrived back in Chalphy, under the guard of Emperor Arvis and his Rot Ritter. Seliph rescued the bishop Palmarch, a former servant of his father, and from him received Tyrfing as entrusted to Palmark by Arvis. With Tyrfing, Seliph confronted and killed Arvis and reclaimed his ancestral home.
Before Seliph lay the final stretch of the war: storming through Grannvale itself and seizing Belhalla, the capital. His army's first move was to reclaim Edda, then confront the forces of Dozel led by Burian and his Grau Ritter and seize Dozel itself, then defeat Hilda and her Gelb Ritter and seize Friege; as they progressed from castle to castle, Lewyn revealed to Seliph the full origin story of the Twelve Crusaders, Julia's identity as his half-sister, Julius's status as the vessel of Loptous, and the necessity of Julia and the Book of Naga to bring down Julius. Meanwhile, Julia had been hypnotized by Manfroy, and was set on the battlefield to fight Seliph's army. At Velthomer, Seliph confronted and killed Manfroy, freeing Julia from hypnosis, and the two found the Book of Naga hidden away in Velthomer Castle. With the Book of Naga in hand, Seliph and Julia confronted and killed Julius, ending the Grannvale Empire's seventeen-year reign.
Starting stats and growth rates
This page contains all possible base stats and growth rates for Seliph. Growth rates include holy blood bonuses. Also, the inherited amount of gold can fluctuate between 2,000 and 12,000.
Seliph will inherit all of Sigurd's swords but Tyrfing.
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Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
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Knight Lord | +0 | +5 | +0 | +2 | +2 | +0 | +2 | +3 | +3 | ★ B |
Fire Emblem: Thracia 776
Role
At the end of Friege's six month long siege of Castle Leonster following Leif's recapture of it, Seliph's army launched an assault on Castle Alster, causing the Friege forces to retreat to reinforce their headquarters. Delmud arrived in Leonster as a messenger to Leif from Seliph, informing Leif that Seliph intended to claim Alster in only a few days. Leif departed Leonster to back Seliph up, but by the time he got to Alster, Seliph's forces had already conquered it, and there Leif met Seliph, Lewyn and Julia for the first time. In their brief meeting, it was decided that Seliph's forces would proceed to assault Conote while Leif's would take Manster, where the two groups would later meet up.
After the fall of Manster and the deaths of Raydrik and Veld, Leif received word from Finn that Conote had fallen to Seliph's forces, and soon after Seliph himself arrived in Manster to congratulate Leif for his victory. Seliph told Leif that from there, Northern Thracia would unite into a single country under Leif, and invited Leif to continue to assist him in the liberation of Jugdral. The two then pledged to each other their lifelong friendship and brotherhood, like their fathers before them.[3]
Fire Emblem Awakening
Two versions of Seliph are playable in Awakening: a free one through SpotPass as part of the Genealogy of the Holy War second-generation character set, and a paid one from the DLC chapter package Xenologue: Lost Bloodlines 3.
Seliph also appears as an enemy in six DLC chapters, and as a neutral unit in Rogues & Redeemers 1.
As with several other legacy characters in Awakening, there is a unique weapon named for Seliph available through the Barracks or event tiles: Seliph's Blade.
Starting stats and growth rates
Playable (SpotPass) Playable (DLC) Enemy (DLC CoY2) Enemy (DLC LB1) Enemy (DLC LB3) Neutral (DLC R&R1)
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Reclassing options
Growth rates when reclassed
This section has been marked as a stub. Please help improve the page by adding information.
Promotion stat gains
Archer Barbarian Cavalier Dark Mage Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief Wyvern Rider
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Con | Mov | Weapon level |
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Sniper | +4 | +2 | +1 | +4 | +3 | +0 | +5 | +3 | +0 | +1 | -- |
Bow Knight | +8 | +3 | +0 | +2 | +4 | +0 | +1 | +2 | +0 | +3 | E |
Skill set
Like all male bonus units in Awakening, Seliph has access to all base class and advanced class skills available to standard male units.
In addition, Seliph can also receive the following as personal skill(s):
style="Template:RoundtlTemplate:Roundtr; border:none; background-color:#222222;" colspan="2" | Skill | |
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Charm (Both versions) | |
style="Template:Roundbl border:none; background-color:#222222;" | | style="Template:Roundbr border:none; background-color:#222222;" | Galeforce (DLC version only) |
Fire Emblem Heroes
Role
Seliph is one of the characters added to the game in the Family Bonds update, and became available for summoning by players on February 15, 2017; he is one of the first four characters added to the game whose data was not present in the game at its launch. Only one variation of Seliph is currently available in Heroes, based on his Genealogy of the Holy War incarnation.
Starting stats
★★★ ★★★★ ★★★★★
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Initial Stats Level 40 Stats
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Skill set
style="Template:Roundtl; border:none; background-color:#222222; width: 60%;" colspan="2" | Skill | Rarity | style="Template:Roundtr; border:none; background-color:#222222; width: 20%;" | SP cost | |
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File:Is feh skill offense.png | Iron Sword | Innate | |
File:Is feh skill offense.png | Steel Sword | Innate | |
File:Is feh skill offense.png | Silver Sword | ★★★ | 200 SP |
File:Is feh skill offense.png | Tyrfing | ★★★★★ | 400 SP |
File:Is feh skill support.png | Rally Speed | ★★★ | 150 SP |
A | HP +3 | ★★★ | 40 SP |
A | HP +4 | ★★★ | 80 SP |
A | HP +5 | ★★★★ | 160 SP |
B | Brash Assault 1 | ★★★ | 50 SP |
B | Brash Assault 2 | ★★★★ | 100 SP |
B | Brash Assault 3 | ★★★★★ | 200 SP |
colspan="4" style="Template:Roundb; border:none; background-color:#222222" width="100%"| |
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
Love growths and events
Genealogy of the Holy War
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- In Chapter 6, Oifey can talk to Seliph after he joins, yielding no reward.
- In Chapter 6, both Fee and Arthur can talk to Seliph after they join, both conversations yielding no reward.
- In Chapter 6, Julia can talk to Seliph after conquering either Sophara or Isaach. This rewards Julia with a light tome, depending on which castle was conquered - Nosferatu for Isaach, and Aura for Sophara.
Note: It is possible to obtain both by either not recruiting either of the Dozel brothers, or after recruiting one letting their respective castle be seized by the enemy before seizing it back, then having Julia and Seliph talk twice after each castle seizure. Conventionally, though, the player will only receive one of the two tomes. - In Chapter 6, Seliph can talk to Lana/Mana after Sophara Castle has been seized, giving her +3 maximum HP and 100 love points between the pair.
- In Chapter 7, Seliph can talk to Shannan at any time, giving Seliph +1 Skill.
- In Chapter 7, Patty/Daisy can talk to Seliph at any time, giving him a Brave Sword and 100 love points between the pair.
- In Chapter 7, Leif can talk to Seliph at any time, yielding no reward.
- In Chapter 7, Ares, Lene/Laylea and Teeny/Linda can talk to Seliph after their recruitments, yielding no reward.
- In Chapter 8, Julia can talk to Seliph before Ishtar appears, giving him +1 Luck.
- In Chapter 8, Faval can talk to Seliph after his recruitment, yielding no reward.
- In Chapter 8, Seliph can talk to Teeny/Linda after Conote is seized, giving her +3 maximum HP and 100 love points between the pair.
- In Chapter 8, Ced can talk to Seliph after his recruitment if Lewyn is Ced's father, giving Ced +3 Luck.
- In Chapter 9, Hannibal can talk to Seliph after his recruitment, yielding no reward.
- In Chapter 9, Julia can talk to Seliph after Grutia has been seized, giving Seliph +3 Resistance.
- In Chapter 10, Seliph can talk to Shannan at any time, giving Shannan +3 maximum HP.
- In Chapter 10, Oifey can talk to Seliph after Chronos has been seized, giving Oifey +3 maximum HP.
- In Chapter 10, either Fee, Teeny or Lene can talk to Seliph if Lewyn is her father, giving Fee +5 Strength, Teeny +5 Magic, and Lene +5 Defense.
- In Chapter 10, if Seliph is the one to kill Arvis, a cutscene with Deirdre's and Sigurd's ghosts can be triggered if Seliph waits on the beach, giving him a Renewal Band.
- In the Endgame, if he is married, Seliph can speak to some of his potential wives.
- If the two are married, Teeny/Linda can talk to Seliph at any time, giving him +3 Magic.
- If the two are married, Patty/Daisy can talk to Seliph at any time, giving him +3 maximum HP and +3 Speed.
- If the two are married, Nanna/Janne can talk to Seliph after Edda has been seized, giving him +3 maximum HP.
- If the two are married, Fee/Femina can talk to Seliph after Friege has been seized, giving him +3 Skill.
- If the two are married, Lana/Mana can talk to Seliph after Dozel has been seized, giving him +3 Resistance.
- If the two are married, Larcei/Radney can talk to Seliph after Dozel has been seized, giving him +3 Strength.
Endings
Genealogy of the Holy War
As for the Kingdom of Grannvale’s Belhalla Dynasty, Imperial Prince Seliph, thanks to the overwhelming support of the people, was officially hailed as King.
Seliph, who became a King, poured his strength into the reconstruction of the country and the peace of the Continent, and aimed at the realization of a wealthy world, free of discrimination and of domination.
And, at his side, there is the presence of
His Queen, <wife>, who always stay close to him and smile at him,
The Imperial Princess Julia, who’s watching over him warmly.
In the future, people will say
That there was a Holy King in Grannvale’s history,
And his name was... Seliph.
[4]
Quotes
Battle quotes
“ | King Danan... Under your rule, many people have suffered and died. Now you must face the consequences. | ” | — Seliph, against Danan in Chapter 6 of Genealogy of the Holy War. |
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“ | Those are my words, King Bloom. There's no escape for you this time. You might as well give up. | ” | — Seliph, against Bloom in Chapter 8 of Genealogy of the Holy War. |
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“ | Prince Arion! We can still work this out!! | ” | — Seliph, against Arion inChapter 9 of Genealogy of the Holy War. |
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“ | Emperor Arvis! Why did you kill my father... | ” | — Seliph, against Arvis in Chapter 10 of Genealogy of the Holy War. |
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“ | My father's sadness, my mother's grief... It was all part of your plot... Your sinister ambitions are the cause of all of this... Damn it... Manfroy! I won't forgive you. I will never forgive you for this! | ” | — Seliph, against Manfroy in Final Chapter of Genealogy of the Holy War. |
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“ | This sword shall always be the sword of the oppressed. I swear it again now! | ” | — Seliph, as an enemy in Champions of Yore 2 in Awakening. |
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“ | Withdraw your forces and surrender. There is no honor in a brigand's fight. | ” | — Seliph, against Cordelia an enemy in Champions of Yore 2 in Awakening. |
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“ | I must live on, for my sister's sake! | ” | — Seliph, as an enemy in Champions of Yore 3 in Awakening. |
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“ | Truth is in the eye of the beholder, is that it? Then perhaps it's you who needs look closer. Behold the truth of your defeat! | ” | — Seliph, against Cordelia as an enemy in Champions of Yore 3 in Awakening. |
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“ | Has the enemy summoned you to ravage our land? I'll not allow it! | ” | — Seliph, as an enemy in Lost Bloodlines 1 in Awakening. |
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“ | I will stand for no rogue who threatens the peace of this land! | ” | — Seliph, against Morgan (male) as an enemy in Lost Bloodlines 1 in Awakening. |
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“ | Will our struggles here truly save this land? | ” | — Seliph, as an enemy in Lost Bloodlines 3 in Awakening. |
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Death quotes
“ | Ahhh... I failed you, Father... | ” | — Seliph, in Genealogy of the Holy War. |
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“ | I have shamed myself... and my father... | ” | — Seliph, as an enemy in Champions of Yore 2 in Awakening |
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“ | Forgive me, Julia... | ” | — Seliph, as an enemy in Champions of Yore 3 in Awakening. |
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“ | The Archaneans are as strong as the books say... Stay vigilant, Father... | ” | — Seliph, as an enemy in Lost Bloodlines 1 in Awakening. |
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“ | So this is how it ends... This is fate... | ” | — Seliph, as an enemy in Lost Bloodlines 3 in Awakening. |
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Fire Emblem Heroes
- Main article:
Seliph/Quotes (Heroes)
Other appearances
Fire Emblem Trading Card Game
Seliph was featured on five TCG cards.
Fire Emblem Trading Card Game data for Seliph | |||
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Class: Junior Lord | Level 1 Infantry | Direct Attack | |
Energy: 5 | Atk.: 2 / Counter: 1 | WLv.: ★ B | |
Equip: Steel Sword | Skills: Seize (Command LV ★) • Follow-Up • Nihil | ||
Card #005 • Rarity: ★★ • Artist: Mayumi Hirota | |||
Class: Junior Lord | Level 10 Infantry | Direct Attack | |
Energy: 7 | Atk.: 3 / Counter: 1 | WLv.: ★ B | |
Equip: Silver Sword | Skills: Seize (Command LV ★★) • Follow-Up • Nihil | ||
Card #011 • Rarity: ★★ • Artist: Koya Katsuyoshi | |||
Class: Knight Lord | Level 10 Cavalry | Direct Attack | |
Energy: 8 | Atk.: 2 / Counter: 2 | WLv.: ★ B | |
Equip: Steel Sword | Skills: Class Change • Seize (Command LV ★★★) • Canto • Training • Follow-Up • Nihil | ||
Card #3-001 • Rarity: ★★ • Artist: Koya Katsuyoshi | |||
Class: Junior Lord | Level 15 Infantry | Direct Attack | |
Energy: 7 | Atk.: 2 / Counter: 1 | WLv.: ★ | |
Equip: Steel Sword Leg Ring |
Skills: (Command LV ★★) • Follow-Up • Nihil | ||
Card #AN-004 • Rarity: ★★ • Artist: Kamui Fujiwara | |||
Class: Junior Lord | Level 1 Infantry | Direct Attack | |
Energy: 5 | Atk.: 2 / Counter: 1 | WLv.: ★ | |
Equip: Iron Sword | Skills: Follow-Up • Nihil | ||
Card #P001 • Rarity: ☆★★ • Artist: Koya Katsuyoshi | |||
Card scans and information translation provided by Aquantis. |
Fire Emblem Cipher
Seliph is currently featured on six cards in Fire Emblem Cipher.
- Three of these cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Seliph | |||||
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Savior of Light, Seliph | |||||
"So long as I have Tyrfing in hand, we have nothing more to fear!" "Tragic though it may be, this is the will of fate. None can afford to cower or flee now. Until the bitter end, we must march on..." | |||||
Attack: 70 | Support: 20 | Range: 1 | Deploy Cost: 5 | ||
Class: Knight Lord | Tier: Advanced | Class Change Cost: 4 | |||
Radiant Tyrfing: [Always] During your turn, while you have 3 or more face-up Bond cards, all allies gain +10 attack. | |||||
Card #B08-051SR(+) • Artist: Rika Suzuki | |||||
Scion of Light, Seliph | |||||
"I've so much incredible talent fighting by my side! With such amazing men and women with me, I know no challenge will be too great!" "If this is fate, then so be it. I will do my duty." | |||||
Attack: 70 | Support: 20 | Range: 1 | Deploy Cost: 4 | ||
Class: Knight Lord | Tier: Advanced | Class Change Cost: 3 | |||
Heir of Light: [Trigger] [Once per turn] When you place a card in your Bond Area, choose 1 Back Line emeny, and you may move them. Miraculous Twin Lights: [Activate] [Once per turn] [] Until the end of this turn, this unit and allied "Sigurd" gain 10 attack. This skill cannot be used if you do not have an allied "Sigurd". | |||||
Card #B08-052R(+X) • Artist: Sachiko Wada (B08-052R), Senri Kita (B08-052R+X) | |||||
Prince of Grannvale, Seliph | |||||
"I am no longer a child. I plan to fight by your side!" | |||||
Attack: 40 | Support: 20 | Range: 1 | Deploy Cost: 1 | ||
Class: Junior Lord | Tier: Base | Class Change Cost: -- | |||
Lordling of Light: [Bond] [Always] This card's name is also the same name as your Main Character. ([Bond] This skill can only be used while this card is in the bond area). Hero Emblem: [Support] If your attacking unit is , until the end of this combat, the number of orbs that unit's attack destroys becomes 2. | |||||
Card #B08-053HN, P07-002PR • Artist: Rika Suzuki (B08-053HN), INTELLIGENT SYSTEMS (P07-002PR) | |||||
盟友の誓い, Seliph | |||||
"I swear to you upon this blade: though we were born far apart, when the end comes we will meet it together... As friends, and as brothers." | |||||
Attack: 60 | Support: 20 | Range: 1 | Deploy Cost: 3 | ||
Class: Knight Lord | Tier: Advanced | Class Change Cost: 2 | |||
Friends Hand-in-Hand: [Always] If the card supporting this unit is , this unit gains +10 attack. Fated Partings and Meetings: [Activate] [Once per turn] [] Choose 2 face-down Bond cards, and flip them face-up. | |||||
Card #B15-084R • Artist: Rika Suzuki | |||||
グランベルの光の公子, Seliph | |||||
"Hear me, Prince Leif. I seek to restore peace and light to all corners of this land, that I might fulfill our late fathers' final will. I ask that you lend me your strength." | |||||
Attack: 40 | Support: 20 | Range: 1 | Deploy Cost: 1 | ||
Class: Junior Lord | Tier: Base | Class Change Cost: -- | |||
Battlefield Friendship: [Always] If you have 2 or more other allies, this unit gains +10 attack. Hope Emblem: [Support] If your defending unit is , choose 1 of your orbs and look at it. | |||||
Card #B15-085N • Artist: Sachiko Wada | |||||
光の血を継ぐ者, Seliph | |||||
"We must do all that we can. We must give this no less than our very best." | |||||
Attack: 40 | Support: 20 | Range: 1 | Deploy Cost: 1 | ||
Class: Junior Lord | Tier: Base | Class Change Cost: -- | |||
Leader of the Liberation Army: [Always] During your turn, if you have 2 or more Bond cards, this unit gains +10 attack. Fate Emblem: [Support] If your attacking unit is , draw 1 card. Then, choose 1 card from your hand, and place it on top of your Deck. | |||||
Card #P18-002PR • Artist: INTELLIGENT SYSTEMS | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Seliph . |
Super Smash Bros. Ultimate
Seliph appears as an Advanced Attack-type spirit in Super Smash Bros. Ultimate, using his art from Fire Emblem: Genealogy of the Holy War. When equipped to an AI character, Seliph grants increased defense at high damage. When equipped to a player character, he grants a support spirit slot and increased damage to sword attacks.
Notable merchandise
Image | Information | Price | Release date |
---|---|---|---|
Seliph appears in volume 2 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. His volume 2 appearance is based on his standard appearance in Heroes. | ¥350 | February 2018JP |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Seliph |
• As of Fire Emblem Awakening. This variant spelling may be invoking "seraph", the highest class of angel in Judeo-Christian mythology, to tie into how Seliph is referred to as a "holy" or "light" hero. |
English (unofficial) |
• Celice |
• The most common fan name for the character, from his NoJ name. |
Spanish |
Seliph |
As above. |
French |
Seliph |
As above. |
German |
Seliph |
As above. |
Italian |
Seliph |
As above. |
Dutch |
Seliph |
As above. |
Russian |
Селиф |
Seliph; as above. |
Korean |
Seliph |
As above. |
Simplified Chinese |
Seliph |
As above. |
Traditional Chinese |
Seliph |
As above. |
Gallery
style="border: 1px solid #b0b0b0; widith: 50%; background: #232855; Template:Round" align="center" | Sprite Gallery | |||||
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Official artwork
Artwork of Seliph from Genealogy of the Holy War.
Artwork of Seliph from Treasure and Thracia 776.
Artwork of Seliph from the Fire Emblem Trading Card Game.
Artwork of Seliph from the Fire Emblem Trading Card Game.
Artwork of Seliph from Awakening.
Portrait of Seliph from Awakening.
Portrait of Seliph from Awakening.
Portrait artwork of Seliph from Thracia 776 Illustrated Works.
Seliph's portrait in Genealogy of the Holy War.
Seliph's portrait in Thracia 776.
Heroes artwork
- FEH Seliph 01.png
Artwork of Seliph from Heroes.
- FEH Seliph 02.png
Artwork of Seliph from Heroes.
- FEH Seliph 02a.png
Artwork of Seliph from Heroes.
- FEH Seliph 03.png
Artwork of Seliph from Heroes.
Other appearances
Artwork of Seliph from Fire Emblem Cipher.
Artwork of Seliph from Fire Emblem Cipher.
Artwork of Seliph from Fire Emblem Cipher.
Artwork of Seliph from Fire Emblem Cipher.
Artwork of Julius and Seliph from Fire Emblem Cipher.
References
- ↑ Sigurd in Fire Emblem Heroes
- ↑ Dummied-out timeline from Thracia 776
- ↑ "Leif: Lord Seliph! This is all thanks to you. Thank you very much.
Seliph: No, you liberated Northern Thracia on your own, prince. I did nothing. Northern Thracia will now unite into a single nation under you. It would be our dream come true if such a large and rich nation were to help fight against the Empire. Lord Leif, I wish to ask you to continue to help us in our struggle. We still have many things to do, and many hardships to overcome. But I believe that together, we would be able to triumph over anything. I want to pledge an oath with you to be lifelong friends, like our fathers before us.
Leif: Yes! I always thought of you as an older brother. It would be an honor to be able to support you, Lord Seliph.
Seliph: Good! Then let us swear by this blade. When we were born was different, but when we die will be the same. Together, as comrades, brothers, and friends forever...let us swear to join hands and stand up to save this world from evil!
Leif: Yes, Lord Seliph!" — Leif and Seliph, Fire Emblem: Thracia 776 - ↑ Supplement translation by AceNoctali; the ending and eplogue are not properly translated in any known English-language patch of the game and are nonfunctional.
- ↑ Fire Emblem History, as mirrored by Serenes Forest
- ↑ Fire Emblem Magazine Scans along with other faux pas like "Zigludo" for "Sigurd," "Marus" for "Marth," "Hardaine" for "Hardin," "Medious" for "Medeus," "The Lightning Sword and the Dark Dragon" for Shadow Dragon and the Blade of Light, "Secret of the Crest" for Mystery of the Emblem, and "Descent of the Jihad" for Genealogy of the Holy War.
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
Fire Emblem: Thracia 776 | ||||||||||||||||||||
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Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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