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Sands of Time

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Revision as of 02:01, 16 March 2022 by Thecornerman (talk | contribs) (Destubbed)
This article is about the chapter of The Blazing Blade. For the Tempest Trial in Heroes, see Tempest Trials/Additional data (page 3)#Sands of Time.
Sands of Time

Cm fe07 29.png

Location

Ostia

Boss(es)

Denning

Previous chapter(s)
Next chapter(s)
Side quest conditions

Battle Preparations is automatically unlocked.

This is a message from Lord Nergal. "I await you on the Dread Isle." This is a message from Lord Nergal. "I await you on the Dread Isle." This is a message...
— Denning

Sands of Time (Japanese: 悠久の黄砂 Eternal Sand) is the twenty-ninth chapter of Eliwood's tale and thirty-first of Hector's tale in Fire Emblem: The Blazing Blade.

Plot

Main articles: Sands of Time/Script (Eliwood) and Sands of Time/Script (Hector)
Athos recounts his and Nergal's studies in Arcadia.

The group arrives in Ostia; a soldier greets Hector and informs him that Uther has departed for a conference in Etruria. Inside the castle, Athos explains his history with Nergal. Athos met and befriended Nergal 500 years ago in the Nabata Desert, when they were in search of knowledge. One day, they discovered Arcadia in Nabata, where dragons lived in harmony with humans. Nergal and Athos erected a magical barrier to hide Arcadia and lived there for centuries, studying in their libraries. In Arcadia, Nergal learned how to steal quintessence and use it as power. Nergal was banished from Arcadia and fled to Bern, where he began making morphs.

Athos is interrupted by a soldier alerting that the castle is under attack. The group concludes that the forces were sent by Nergal and take to defending the throne.

The lead morph, Denning, repeats "This is a message from Lord Nergal: 'I await you on the Dread Isle.'" Lyn tells Eliwood to not overexert himself; Eliwood coldly responds that he is fine. Nils absent-mindedly wanders onto the battlefield before being shuffled off to a safe room.

The group manages to fend off the invaders long enough for reinforcements arrive and repel Nergal's forces. No longer under threat, Athos continues his story. Once Athos discovered how much more powerful Nergal had become, he assumed Nergal's next target would be the dragons of Arcadia, and prepared to defend it. However, Nergal instead went to the Dragon's Gate and called Ninian and Nils through it. Athos tells the group that the legendary weapons are their last hope, and he will go to Bramimond to seek his help in obtaining as many of them as possible to stop Nergal. Eliwood, Hector, and Lyn declare that they will go to Dread Isle to suppress Nergal's army of morphs and prevent him from ravaging Lycia any further.

Before Athos leaves, he ensures that Eliwood and Hector—in his tale—still have Durandal and Armads. They confirm that they still have the weapons, but have been uncomfortable with using them; however, they promise that they will not hesitate to use them against Nergal.

Later that night, Hector confronts Oswin about Uther; Hector threatens to kill him for keeping the secret, but Oswin remains silent. Hector concludes that Uther has died of his illness, and leaves the throne room alone.

Nergal returns to the Dragon's Gate with Ninian's quintessence and her dragonstone; he infuses the dragonstone with Ninian's quintessence, creating a tool which enables him to call dragons from the gate whenever he pleases. Nergal decides to wait and gather more quintessence from Eliwood's forces in order to recover from Athos's attack before calling the dragons, as they may break free of his control and kill him if he is too weak.

Beginning log

Ninian is dead. Now, only Nergal's echoing laughter remains... On Hector's advice, the group heads toward Ostia. They are weary to the bone, and they need time to regroup. Ostia is the most heavily guarded fortress city in all of Lycia. No enemy should have been able to breach its walls.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Protect the throne for 11 turns Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies, or an enemy seizes the throne 18 {{{partner}}} 7 28+25
Cm fe07 E-29.png

The placement of the two non-main Lords is based on their position in deployment order, which can vary from previous maps.

Character data

Characters
New units

None

Available characters
Eliwood ​Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Farina ​Pent ​Louise ​Karel ​Harken ​Nino ​Jaffar ​Vaida ​
Nils's inventory can be managed during this chapter, but he cannot be deployed due to the plot.

Item data

Items
Name Obtainment Method
Is gba swordslayer.png Swordslayer Dropped by enemy Sniper (Normal Mode only)
Is gba longbow.png Longbow Dropped by enemy Sniper (Hard Mode only)
Is gba restore.png Restore Dropped by enemy Druid (Hard Mode only)
Is gba silver bow.png Silver Bow Dropped by enemy Sniper (Hector Hard Mode only)
Is gba antitoxin.png Antitoxin Steal from enemy Sniper (Eliwood's tale) or Knight (Hector's tale) (Hard Mode only)
Is gba antitoxin.png Antitoxin Steal from enemy General (Hector's tale only)
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement; up to four)
Is gba dragonshield.png Dragonshield Open left chest in northern room
Is gba white gem.png White Gem Open right chest in northern room
Is gba body ring.png Body Ring Open lone southern chest

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

None

The secret shop is located in the bottom-left of the map, in the 2×2 plains area outside the castle's walls; requires Warp.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba sniper enemy.gif Morph Sniper 3 1 27~30 9~12 8~11 6~9 0 6~8 3~6 8 6 Longbow SwordslayerThis item is dropped upon this unit's defeat.
Moves towards the throne.
Ma gba sniper enemy.gif Morph Sniper 3 1 27~30 9~12 8~11 6~9 0 6~8 3~6 8 6 Poison Bow
Moves towards the throne.
Ma gba sniper enemy.gif Morph Sniper 3 1 27~30 9~12 8~11 6~9 0 6~8 3~6 8 6 Longbow
Moves towards the throne.
Ma gba archer enemy.gif Morph Archer 15 12 26~30 8~10 7~10 6~9 0 4~6 1~3 7 5 Poison Bow
Moves towards the throne.
Ma gba shaman enemy.gif Morph Shaman 15 3 22~24 8~10 4~7 5~7 0 3~4 7~9 7 5 Flux
Moves towards the throne.
Ma gba shaman enemy.gif Morph Shaman 15 2 22~24 8~10 4~7 5~7 0 3~4 7~9 7 5 Nosferatu
• The southern one moves towards the throne.
• The western one moves to attack units in range.
Ma gba shaman enemy.gif Morph Shaman 15 1 22~24 8~10 4~7 5~7 0 3~4 7~9 7 5 Luna
Moves to attack units in range.
Ma gba swordmaster enemy.gif Morph Swordmaster 8 1 29~34 8~11 14~18 13~17 0 6~9 4~7 9 6 Killing Edge
Moves to attack units in range.
Ma gba sniper enemy.gif Morph Sniper 5 1 28~31 10~13 9~12 6~9 0 6~8 3~6 8 6 Silver Bow
Moves towards the throne.
Ma gba druid enemy.gif Morph Druid 15 1 28~31 17~21 9~11 9~11 0 6~7 13~16 8 6 Nosferatu Silence
Moves to attack units in range.
Ma gba druid enemy.gif Morph Druid 5 1 24~26 12~15 6~8 6~8 0 5~6 9~12 8 6 Nosferatu Sleep
Moves to attack units in range.
Ma gba sniper enemy.gif Morph Sniper 3 2 27~30 9~12 8~11 6~9 0 6~8 3~6 8 6 Steel Bow
Moves towards the throne.
Ma gba sniper enemy.gif Denning Sniper 19 1 51 18 18 18 0 14 22 8 6 Silver Bow Longbow
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba thief enemy.gif Morph Thief 15 3 22~24 3~4 6~9 13~16 0 2~3 2~4 6 6 Poison Sword Lockpick
Ignores combat; moves to open doors and chests, then moves to escape to the south once all doors and chests are open, his inventory is filled, or he lacks a means of opening doors or chests.
Ma gba cavalier enemy.gif Morph Cavalier 15 8 29~32 9~11 6~9 8~10 0 7~9 1~3 9 7 Poison Lance
Moves towards the throne.
Ma gba sniper enemy.gif Morph Sniper 3 2 27~30 9~12 8~11 6~9 0 6~8 3~6 8 6 Poison Bow
Moves towards the throne.
Ma gba knight enemy.gif Morph Knight 15 2 26~30 9~12 5~7 1~3 0 12~14 2~4 13 4 Poison Lance
Moves towards the throne.
Ma gba myrmidon enemy.gif Morph Myrmidon 15 8 24~28 8~10 13~16 13~16 0 3~5 2~4 8 5 Poison Sword
Moves towards the throne.
Ma gba druid enemy.gif Morph Druid 15 2 27~32 16~21 8~12 8~11 0 5~8 12~16 8 6 Luna Eclipse
Moves to attack units in range.

Reinforcements

All reinforcements are halted when Denning is defeated.

Eliwood's tale
  • Turns 2 (Hard Mode)/3 (Normal Mode) – 5
    • 1 Thief from the south stairs
  • Turns 3, 5, 10, and 11
  • Turns 2–8 (Hard Mode only)
    • 1 Shaman from the left northeast stairs
    • 1 Archer from the right northeast stairs
  • Turns 4 (Hard Mode) and 5
  • Turn 6
    • 2 Knights from the east edge of the map
  • Turns 6–9
  • Turn 6 (Hard Mode) and 7
    • 1 Druid from the east edge of the map
Hector's tale

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba knight other.gif Ostia Knight 10 7 23~26 8~10 4~6 1~2 0 11~12 1~3 13 4 Steel Lance
The middle one of the three southeast of the throne moves to attack units in range.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Denning

Normal/Eliwood Hard Hector Hard

Portrait denning fe07.png
Ma gba sniper enemy.gif Sniper
Level 19
Affinity --
Stats
Max HP 51 Luck 0
Strength 18 Defense 14
Skill 18 Resistance 22
Speed 18 Constitution 8
Movement 6 Aid 7
Inventory
Silver Bow
Longbow
Weapon Levels
Swords -- Lances -- Axes -- Bows A
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sands of Time

--

German

Der Sand der Zeit

The Sands of Time

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.
← Valorous Roland •
← The Berserker •
Sands of Time • Victory or Death →
• Battle Preparations →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline