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Sands of Time

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 01:08, 14 October 2021 by Thecornerman (talk | contribs) (→‎Chapter data: Added unit stats and notes; misc.)
This article is about the chapter of The Blazing Blade. You may be looking for the twenty-first edition of Fire Emblem Heroes's Tempest Trials+, and the thirty-third installment of that game's Tempest storyline.


This page has been marked as a stub. Please help improve the page by adding information.

Sands of Time

Cm fe07 29.png

Location

Ostia

Boss(es)

Denning

This is a message from Lord Nergal. "I await you on the Dread Isle." This is a message from Lord Nergal. "I await you on the Dread Isle." This is a message...
— Denning

Sands of Time (Japanese: 悠久の黄砂 Eternal Sand) is chapter 29 of Eliwood's tale and chapter 31 in Hector's tale in Fire Emblem: The Blazing Blade.

Plot

Main article: Sands of Time/Script

Hector arrives in Ostia, Eliwood, Lyn, and Athos in tow. After a soldier greets him, Hector asks if his brother is in the castle. The soldier responds that Marquess Ostia departed for a conference in Etruria and will return in half a month’s time. Hector notes that the timing of Uther’s trip is suspicious and asks Oswin if he knew his brother was planning on taking this trip. Oswin momentarily hesitates before confirming that the trip has been planned for quite some time.

Athos recounts his and Nergal's studies in Arcadia.

Once they are inside the castle, Hector asks Athos to explain how they should precede considering Nergal’s apparent invulnerability as well as how the two came to know each other. Athos explains that he met Nergal 500 years ago in the Nabata Desert. Nergal, at the time, was in search of the true nature of the world and was equal to Athos in power and knowledge, making them fast friends. One day, the two happened across a village hidden in the depths of the wasteland of Missur where dragons lived in harmony with humans. That village was known as Arcadia. Athos explains that the dragons that lived in the village refused to fight humans in The Scouring and merely want to live in peace, hidden from the outside world. Nergal and Athos decided to erect a magical barrier to make the village more difficult to find and began to live in Arcadia at the invitation of the village’s residents. Centuries passed as the two studied the dragon’s language and their large wealth of texts in their libraries. Athos eventually wanted to spread the knowledge of the dragons and the paradise of Arcadia to the whole of Elibe; Nergal, however, began to pursue a darker path. Nergal learned the method of stealing a living being’s quintessence and transforming it into power and then began to experiment on living creatures and eventually, humans. Athos and the villagers felt they had no option other than to band together to put an end to Nergal’s horrible actions and succeeded in defeating him and banishing him from Arcadia. Nergal took his defeat in stride and fled to Bern, where he slowly built his power to avoid drawing the attention of Athos and built his army of Morphs. Athos is suddenly interrupted by a soldier announcing that the castle is under attack by an enemy that seemingly appeared within the castle walls from nowhere. The group quickly concludes that the forces were sent by Nergal and take to defending the throne. Before the battle, Hector announces that they merely need to prevent the enemy from seizing the throne until reinforcements arrive.

Once the group takes to the battlefield, the lead morph in Nergal’s force, Denning, begins to monotonously repeat a message Nergal entrusted to him: “This is a message from Lord Nergal: ‘I await you on the Dread Isle.’” Near the throne, Lyn reminds Eliwood to not overexert himself out of concern for his well being, though Eliwood coldly responds that he is fine and faces the enemy without hesitation. Nils, striken with grief over the death of Ninian, absent-mindedly wanders onto the battlefield before a soldier stops him. Nils is clearly in no condition to join the fight, prompting the soldier to take him to a safe room, far from the action.

The group manages to fend off the invaders long enough for reinforcements arrive, enabling the group to repel Nergal’s forces. With the enemy having been successfully routed, Athos continues his story. Once Athos discovered how much more powerful Nergal had become since his banishment, he assumed his next target would be the dragons of Arcadia; however, Nergal’s ambitions proved to be grander than he initially thought. Nergal went to the Dragon’s Gate and managed to entice Ninian and Nils to pass through the gate. He planned to use the siblings to call even more dragons through the gate to drain their quintessence, the damage the dragons may wrought on Elibe being an afterthought to him. Athos tells the group that the legendary weapons are their last hope and informs them that he will go to Bramimond to seek his help in obtaining as many of them as possible before Nergal’s plan can come to fruition. This prompts Eliwood, Hector, and Lyn to declare that they will go to Dread Isle ahead of Athos so as to suppress Nergal’s army of morphs and prevent him from ravaging Lycia any further.

Before Athos leaves, he ensures that Eliwood and Hector still have Durandal and Armads. They confirm that they still have the weapons, though they have been unable to bring themselves to use them considering that they seemingly have a will of their own; however, they promise that when the time comes, they will wield the weapons without hesitation.

Later that night, Hector approaches Oswin, who is standing alone in the throne room. Oswin suggests the lord get some rest; however, Hector, aware that Oswin is hiding something from him, refuses and commands him to reveal whatever it is that he is hiding. Oswin remains silent even when Hector threatens to kill him for keeping the secret, leading Hector to conclude that the only possible thing his own subordinates would conceal from him for so long is the status of his brother’s health. Hector manages to surmise that his brother is dead based on his assumption that Oswin would have already told him if Uther was merely recovering his strength elsewhere. Oswin cannot manage a proper response, which Hector takes as confirmation of his conclusion. Hector leaves the throne room alone.

Meanwhile, Nergal returns to the Dragon’s Gate with Ninian’s quintessence and her dragonstone in his possession. He infuses the dragonstone with the girl’s quintessence, creating a tool which enables him to call dragons from the gate whenever he pleases; however, Nergal decides that he must wait and gather more quintessence from Eliwood’s advancing forces and recover from Athos’ attack before calling the dragons as if he is too weak to maintain control over them, everything he has done will be for naught.

Beginning log

Ninian is dead. Now, only Nergal's echoing laughter remains... On Hector's advice, the group heads toward Ostia. They are weary to the bone, and they need time to regroup. Ostia is the most heavily guarded fortress city in all of Lycia. No enemy should have been able to breach its walls.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Protect the throne for 11 turns Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies 18 {{{partner}}} 7 28+25
Cm fe07 29.png

Character data

Characters
New units

None

Available characters
Eliwood ​Lowen ​Marcus ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Erk ​Priscilla ​Lyn ​Kent ​Sain ​Wil ​Florina ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Farina ​Pent ​Louise ​Karel ​Harken ​Nino ​Jaffar ​Vaida ​Nils ​
Nils's inventory can be managed during this chapter, but he cannot be deployed due to the plot.

Item data

Items
Name Obtainment Method
Is gba swordslayer.png Swordslayer Dropped by enemy Sniper (Normal Mode only)
Is gba longbow.png Longbow Dropped by enemy Sniper (Hard Mode only)
Is gba restore.png Restore Dropped by enemy Druid (Hard Mode only)
Is gba silver bow.png Silver Bow Dropped by enemy Sniper (Hector Hard Mode only)
Is gba antitoxin.png Antitoxin Steal from enemy Sniper (Eliwood's tale) or Knight (Hector's tale) (Hard Mode only)
Is gba antitoxin.png Antitoxin Steal from enemy General (Hector's tale only)
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement; up to four)
Is gba dragonshield.png Dragonshield Open left chest in northern room
Is gba white gem.png White Gem Open right chest in northern room
Is gba body ring.png Body Ring Open lone southern chest

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

None

The secret shop is located in the bottom-left of the map, in the 2×2 plains area outside the castle's walls; requires Warp.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba sniper enemy.gif Morph Sniper 3 1 27~30 9~11 8~10 6~8 0 6~7 3~5 8 6 Longbow SwordslayerThis item is dropped upon this unit's defeat.
Moves towards the throne.
Ma gba sniper enemy.gif Morph Sniper 3 1 27~30 9~11 8~10 6~8 0 6~7 3~5 8 6 Poison Bow
Moves towards the throne.
Ma gba sniper enemy.gif Morph Sniper 3 1 27~30 9~11 8~10 6~8 0 6~7 3~5 8 6 Longbow
Moves towards the throne.
Ma gba archer enemy.gif Morph Archer 15 12 26~30 8~10 7~10 6~9 0 4~6 1~3 7 5 Poison Bow
Moves towards the throne.
Ma gba shaman enemy.gif Morph Shaman 15 3 22~24 8~10 4~7 5~7 0 3~4 7~9 7 5 Flux
Moves towards the throne.
Ma gba shaman enemy.gif Morph Shaman 15 2 22~24 8~10 4~7 5~7 0 3~4 7~9 7 5 Nosferatu
• The southern one moves towards the throne.
• The western one moves to attack units in range.
Ma gba shaman enemy.gif Morph Shaman 15 1 22~24 8~10 4~7 5~7 0 3~4 7~9 7 5 Luna
Moves to attack units in range.
Ma gba swordmaster enemy.gif Morph Swordmaster 8 1 30~33 9~11 15~17 14~16 0 7~8 5~6 9 6 Killing Edge
Moves to attack units in range.
Ma gba sniper enemy.gif Morph Sniper 5 1 28~31 10~12 9~11 7~8 0 6~8 4~5 8 6 Silver Bow
Moves towards the throne.
Ma gba druid enemy.gif Morph Druid 15 1 28~31 17~21 9~11 9~11 0 6~7 13~16 8 6 Nosferatu Silence
Moves to attack units in range.
Ma gba druid enemy.gif Morph Druid 5 1 24~26 12~15 6~8 6~8 0 5~6 9~12 8 6 Nosferatu Sleep
Moves to attack units in range.
Ma gba sniper enemy.gif Morph Sniper 3 2 27~30 9~11 8~10 6~8 0 6~7 3~5 8 6 Steel Bow
Moves towards the throne.
Ma gba sniper enemy.gif Denning Sniper 19 1 51 18 18 18 0 14 22 8 6 Silver Bow Longbow
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba thief enemy.gif Morph Thief 15 3 22~24 3~4 6~9 13~16 0 2~3 2~4 6 6 Poison Sword Lockpick
Ignores combat; moves to open doors and chests, then moves to escape to the south once all doors and chests are open, his inventory is filled, or he lacks a means of opening doors or chests.
Ma gba cavalier enemy.gif Morph Cavalier 15 8 29~32 9~11 6~9 8~10 0 7~9 1~3 9 7 Poison Lance
Moves towards the throne.
Ma gba sniper enemy.gif Morph Sniper 3 2 27~30 9~11 8~10 6~8 0 6~7 3~5 8 6 Poison Bow
Moves towards the throne.
Ma gba knight enemy.gif Morph Knight 15 2 26~30 9~12 5~7 1~3 0 12~14 2~4 13 4 Poison Lance
Moves towards the throne.
Ma gba myrmidon enemy.gif Morph Myrmidon 15 8 24~28 8~10 13~16 13~16 0 3~5 2~4 8 5 Poison Sword
Moves towards the throne.
Ma gba druid enemy.gif Morph Druid 15 2 28~31 17~21 9~11 9~11 0 6~7 13~16 8 6 Luna Eclipse
Moves to attack units in range.

Reinforcements

Eliwood's tale
  • Turns 2 (Hard Mode)/3 (Normal Mode) – 5
    • 1 Thief from the south stairs
  • Turns 3, 5, 10, and 11
  • Turns 2–8 (Hard Mode only)
    • 1 Shaman from the left northeast stairs
    • 1 Archer from the right northeast stairs
  • Turns 4 (Hard Mode) and 5
  • Turn 6
    • 2 Knights from the east edge of the map
  • Turns 6–9
  • Turn 6 (Hard Mode) and 7
    • 1 Druid from the east edge of the map
Hector's tale

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba knight other.gif Ostia Knight 10 7 23~26 8~10 4~6 1~2 0 11~12 1~3 13 4 Steel Lance
The middle one of the three southeast of the throne moves to attack units in range.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Denning

Normal/Eliwood Hard Hector Hard

Portrait denning fe07.png
Ma gba sniper enemy.gif Sniper
Level 19
Affinity --
Stats
Max HP 51 Luck 0
Strength 18 Defense 14
Skill 18 Resistance 22
Speed 18 Constitution 8
Movement 6 Aid 7
Inventory
Silver Bow
Longbow
Weapon Levels
Swords -- Lances -- Axes -- Bows A
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sands of Time

German

Der Sand der Zeit

The Sands of Time

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.
← Valorous Roland •
← The Berserker •
Sands of Time • Victory or Death →
• Battle Preparations →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline