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A Youth of Blood
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
PlotChapter data
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Holmes or Katri dies
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12+1
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{{{partner}}}
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{{{other}}}
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17+1
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{{{third}}}
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Character data
Item data
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Enemy data
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Reinforcements
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
Attrom will die very quickly if left surrounded, so have him run away into the rest of your army. An interesting thing to note about this chapter is the fact that the positions, classes, equipment and quantity of a few enemies (including the Pirate closest to your army) are actually randomized between a couple options determined when the squad spawns on the map, so make sure to look over each enemy carefully. Additionally, try to kil Dolk fairly quickly, as his skeletons can cause trouble if left unchecked.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English (unofficial)
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- A Youth of Blood
- A Youth of Blaad
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Used in various TearRing Saga: Yutona Heroes War Chronicles fan translations.
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Japanese
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ブラードの少年
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A Youth of Blood
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References