Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Sabertooth Fang: Difference between revisions
Thecornerman (talk | contribs) m (→Stats) |
(→Stats) |
||
Line 8: | Line 8: | ||
==Stats== | ==Stats== | ||
{{WeaponStats | {{WeaponStats | ||
|game1={{title|Heroes}} | |game1={{title|Heroes}}<br>(Unrefined) | ||
|sprite1=[[File:Is feh skill weapon.png|20px]] | |sprite1=[[File:Is feh skill weapon.png|20px]] | ||
|rank1={{BeastFEH}} 5{{star}} | |rank1={{BeastFEH}} 5{{star}} | ||
Line 18: | Line 16: | ||
|worth1=400 SP | |worth1=400 SP | ||
|notes1=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -4 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, and user's damage output is increased by +10 when triggering special skill. | |notes1=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -4 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, and user's damage output is increased by +10 when triggering special skill. | ||
|- | |||
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | |game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | ||
|sprite2=[[File:Is feh wpn | |sprite2=[[File:Is feh wpn sabertooth fang refined.png|20px]] | ||
|rank2={{BeastFEH}} 5{{star}} | |rank2={{BeastFEH}} 5{{star}} | ||
|mt2=14 | |mt2=14 | ||
|rng2=1 | |rng2=1 | ||
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes2=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by - | |notes2=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge.<br>Grants +3 [[HP]].<br>If user is involved in a movement-based assist skill as either user or target, increases special skill cooldown of enemies within two spaces of both units involved by +1. If an ally is within three spaces of user, boosts user's Attack and Defense by +5 each during combat | ||
|- | |- | ||
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | |game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | ||
Line 33: | Line 31: | ||
|rng3=1 | |rng3=1 | ||
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes3=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by - | |notes3=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge.<br>Grants +5 [[HP]]. | ||
|- | |- | ||
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | |game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | ||
Line 41: | Line 39: | ||
|rng4=1 | |rng4=1 | ||
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes4=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by - | |notes4=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge.<br>Grants +5 [[HP]] and +3 Speed. | ||
|- | |- | ||
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | |game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | ||
Line 49: | Line 47: | ||
|rng5=1 | |rng5=1 | ||
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes5=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by - | |notes5=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge.<br>Grants +5 [[HP]] and +4 Defense. | ||
|- | |- | ||
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | |game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | ||
Line 57: | Line 55: | ||
|rng6=1 | |rng6=1 | ||
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes6=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by - | |notes6=Boosts user's [[Defense]] by +3.<br>If user is involved in a movement-based assist skill (i.e. [[Reposition]], [[Smite]], etc.) as either user or target, drops [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist.<br>At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge.<br>Grants +5 [[HP]] and +4 Resistance. | ||
}} | }} | ||
Revision as of 01:09, 6 July 2022
| ||||
|
Sabertooth Fang (Japanese: 虎戦士の爪牙 Tiger Warrior's Claws and Fangs) is a weapon skill in the beast category which debuted in Fire Emblem Heroes. It is a personal weapon of Mordecai. Sabertooth Fang is a skill that, in addition to boosting its wielder's Defense, allows enemy stats to temporarily drop whenever its wielder is involved in a movement assist skill such as Reposition or Smite.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes (Unrefined) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP | -- | Boosts user's Defense by +3. If user is involved in a movement-based assist skill (i.e. Reposition, Smite, etc.) as either user or target, drops Attack, Speed, Defense, and Resistance by -4 each through their following actions on all enemies within two squares of both units involved in the movement assist. At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, and user's damage output is increased by +10 when triggering special skill. | |
Heroes (Refined: +Effect) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Boosts user's Defense by +3. If user is involved in a movement-based assist skill (i.e. Reposition, Smite, etc.) as either user or target, drops Attack, Speed, Defense, and Resistance by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist. At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge. Grants +3 HP. If user is involved in a movement-based assist skill as either user or target, increases special skill cooldown of enemies within two spaces of both units involved by +1. If an ally is within three spaces of user, boosts user's Attack and Defense by +5 each during combat | |
Heroes (Refined: +Atk) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Boosts user's Defense by +3. If user is involved in a movement-based assist skill (i.e. Reposition, Smite, etc.) as either user or target, drops Attack, Speed, Defense, and Resistance by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist. At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge. Grants +5 HP. | |
Heroes (Refined: +Spd) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Boosts user's Defense by +3. If user is involved in a movement-based assist skill (i.e. Reposition, Smite, etc.) as either user or target, drops Attack, Speed, Defense, and Resistance by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist. At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge. Grants +5 HP and +3 Speed. | |
Heroes (Refined: +Def) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Boosts user's Defense by +3. If user is involved in a movement-based assist skill (i.e. Reposition, Smite, etc.) as either user or target, drops Attack, Speed, Defense, and Resistance by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist. At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge. Grants +5 HP and +4 Defense. | |
Heroes (Refined: +Res) |
5★ | 14 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Boosts user's Defense by +3. If user is involved in a movement-based assist skill (i.e. Reposition, Smite, etc.) as either user or target, drops Attack, Speed, Defense, and Resistance by -5 each through their following actions on all enemies within two squares of both units involved in the movement assist. At start of user's phase, transforms them if they are untransformed and not adjacent to a human ally, untransforms if user already is and is adjacent to a human ally. On a turn where user transforms, user's Attack is boosted by an additional +2, user's damage output is increased by +7 when triggering special skill, and neutralizes any effects that would either reduce user's or boost target's special skill cooldown charge. Grants +5 HP and +4 Resistance. |
Availability
Heroes
Units | Mordecai: Kindhearted Tiger |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sabertooth Fang |
-- |
Spanish (Spain) |
Colmillo de sable |
Saber's fang |
Spanish (Latin America) |
Colmillo incisivo |
Incisive fang |
French |
Croc du tigre |
Fang of the tiger |
German |
Säbelzahnpranke |
Saber-toothed paw |
Italian |
Zanna di tigre |
Tiger's fang |
Portuguese (Brazil) |
Presa sabre |
Saber fang |
Traditional Chinese |
虎戰士的爪牙 |
Tiger warrior's claws and fangs |