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Ryoma (chapter): Difference between revisions

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(→‎Enemy data: AI notes)
Line 124: Line 124:
|#1=1
|#1=1
|inventory1={{Item|14|Silver Katana|image=katana}} • {{Item|14|Armorslayer|image=sword}}
|inventory1={{Item|14|Silver Katana|image=katana}} • {{Item|14|Armorslayer|image=sword}}
|notes1=Begins moving if a nearby [[Master Ninja]] is provoked.
|-
|-
|name2=[[Hoshido|Hoshidan]]
|name2=[[Hoshido|Hoshidan]]
Line 130: Line 131:
|#2=10
|#2=10
|inventory2={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}}
|inventory2={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}}
|notes2=• The southwestern three all begin moving if any of them or the nearby [[Swordmaster]] is provoked.<br>• The northwestern two will not move until a unit is in range of both of them and the nearby Swordmaster, or until one of them is fought; in either case, both begin moving.<br>• The upper southeastern one begins moving if the nearby Master Ninja is provoked.<br>• The lower southeastern one will not move until a unit is in range of at least two of the following—him or the two nearby [[Master of Arms|Masters of Arms]]—or until one of them is fought; in either case, he begins moving.<br>• The northeastern three move to attack if a unit is in range; they return to their starting positions otherwise.
|-
|-
|name3=[[Hoshido|Hoshidan]]
|name3=[[Hoshido|Hoshidan]]
Line 136: Line 138:
|#3=1
|#3=1
|inventory3={{Item|14|Venge Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Strong Riposte}}
|inventory3={{Item|14|Venge Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Strong Riposte}}
|notes3=• Lead unit of [[pair up]] with another Swordmaster.<br>• Will not move until a unit is in range of both them and another enemy.
|notes3=• Lead unit of [[pair up]] with another Swordmaster.<br>• Will not move unless a unit is in range of both him an [[Automaton]], or until a unit is in his attack range; returns to his starting position if no units are in his full range.
|-
|-
|name4=[[Hoshido|Hoshidan]]
|name4=[[Hoshido|Hoshidan]]
Line 143: Line 145:
|#4=1
|#4=1
|inventory4={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Quick Draw}} • {{Item|14|Duelist's Blow}}
|inventory4={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Quick Draw}} • {{Item|14|Duelist's Blow}}
|notes4=• Supporting unit of [[pair up]] with another Swordmaster.<br>• Will not move until a unit is in range of both them and another enemy.
|notes4=• Supporting unit of [[pair up]] with another Swordmaster.<br>• Will not move unless a unit is in range of both him an [[Automaton]], or until a unit is in his attack range; returns to his starting position if no units are in his full range.
|-
|-
|name5=[[Hoshido|Hoshidan]]
|name5=[[Hoshido|Hoshidan]]
Line 150: Line 152:
|#5=2
|#5=2
|inventory5={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}
|inventory5={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}
|notes5=Moves to attack if a unit is in range; returns to its starting position otherwise.
|-
|-
|name6=[[Hoshido|Hoshidan]]
|name6=[[Hoshido|Hoshidan]]
Line 156: Line 159:
|#6=1
|#6=1
|inventory6={{Item|14|Silver Katana|image=katana}} • {{Item|14|Dual Katana|image=katana}}
|inventory6={{Item|14|Silver Katana|image=katana}} • {{Item|14|Dual Katana|image=katana}}
|notes6=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name7=[[Hoshido|Hoshidan]]
|name7=[[Hoshido|Hoshidan]]
Line 162: Line 166:
|#7=1
|#7=1
|inventory7={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}
|inventory7={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}
|notes7=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name8=[[Hoshido|Hoshidan]]
|name8=[[Hoshido|Hoshidan]]
Line 168: Line 173:
|#8=1
|#8=1
|inventory8={{Item|14|Silver Katana|image=katana}}
|inventory8={{Item|14|Silver Katana|image=katana}}
|notes8=Will not move until a unit is in range of him and the two nearby [[Master Ninja]]s, or until one of them is fought; in either case, he begins moving.
|-
|-
|name9=[[Hoshido|Hoshidan]]
|name9=[[Hoshido|Hoshidan]]
Line 174: Line 180:
|#9=1
|#9=1
|inventory9={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Poison Strike}}
|inventory9={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Poison Strike}}
|notes9=Begins moving if the nearby Master Ninja is provoked.
|-
|-
|name10=[[Hoshido|Hoshidan]]
|name10=[[Hoshido|Hoshidan]]
Line 180: Line 187:
|#10=1
|#10=1
|inventory10={{Item|14|Silver Club|image=club}} • {{Item|14|Silver Katana|image=katana}}
|inventory10={{Item|14|Silver Club|image=club}} • {{Item|14|Silver Katana|image=katana}}
|notes10=Will not move until a unit is in range of at least two of the following—him or the nearby Master of Arms or [[Master Ninja]]—or until one of them is fought; in either case, he begins moving.
|-
|-
|name11=[[Hoshido|Hoshidan]]
|name11=[[Hoshido|Hoshidan]]
Line 186: Line 194:
|#11=1
|#11=1
|inventory11={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Club|image=club}}
|inventory11={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Club|image=club}}
|notes11=Will not move until a unit is in range of at least two of the following—him or the nearby Master of Arms or [[Master Ninja]]—or until one of them is fought; in either case, he begins moving.
|-
|-
|name12=[[Hoshido|Hoshidan]]
|name12=[[Hoshido|Hoshidan]]
Line 192: Line 201:
|#12=1
|#12=1
|inventory12={{Item|14|Silver Katana|image=katana}}
|inventory12={{Item|14|Silver Katana|image=katana}}
|notes12=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name13=[[Hoshido|Hoshidan]]
|name13=[[Hoshido|Hoshidan]]
Line 198: Line 208:
|#13=1
|#13=1
|inventory13={{Item|14|Silver Naginata|image=naginata}}
|inventory13={{Item|14|Silver Naginata|image=naginata}}
|notes13=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name14=[[Hoshido|Hoshidan]]
|name14=[[Hoshido|Hoshidan]]
Line 204: Line 215:
|#14=1
|#14=1
|inventory14={{Item|14|Silver Club|image=club}}
|inventory14={{Item|14|Silver Club|image=club}}
|notes14=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name15=[[Hoshido|Hoshidan]]
|name15=[[Hoshido|Hoshidan]]
Line 210: Line 222:
|#15=1
|#15=1
|inventory15={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}
|inventory15={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}
|notes15=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name16=[[Saizo]]
|name16=[[Saizo]]
Line 241: Line 254:
|#1=1
|#1=1
|inventory1={{Item|14|Silver Katana|image=katana}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory1={{Item|14|Silver Katana|image=katana}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|notes1=Begins moving if a nearby Swordmaster or [[Master Ninja]] is provoked.
|-
|-
|name2=[[Hoshido|Hoshidan]]
|name2=[[Hoshido|Hoshidan]]
Line 247: Line 261:
|#2=1
|#2=1
|inventory2={{Item|14|Silver Katana|image=katana}} • {{Item|14|Armorslayer|image=sword}}<br>{{Item|14|Duelist's Blow}}
|inventory2={{Item|14|Silver Katana|image=katana}} • {{Item|14|Armorslayer|image=sword}}<br>{{Item|14|Duelist's Blow}}
|notes2=Begins moving if a nearby Swordmaster or [[Master Ninja]] is provoked.
|-
|-
|name3=[[Hoshido|Hoshidan]]
|name3=[[Hoshido|Hoshidan]]
Line 253: Line 268:
|#3=3
|#3=3
|inventory3={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Savage Blow}}
|inventory3={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Savage Blow}}
|notes3=All three begin moving if any of them or a nearby [[Swordmaster]] is provoked.
|-
|-
|name4=[[Hoshido|Hoshidan]]
|name4=[[Hoshido|Hoshidan]]
Line 259: Line 275:
|#4=1
|#4=1
|inventory4={{Item|14|Venge Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Strong Riposte}}
|inventory4={{Item|14|Venge Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Strong Riposte}}
|notes4=• Lead unit of [[pair up]] with another Swordmaster.<br>• Will not move until a unit is in range of both them and another enemy.
|notes4=• Lead unit of [[pair up]] with another Swordmaster.<br>• Will not move unless a unit is in range of both him a nearby [[Automaton]], or until a unit is in his attack range; returns to his starting position if no units are in his full range.
|-
|-
|name5=[[Hoshido|Hoshidan]]
|name5=[[Hoshido|Hoshidan]]
Line 266: Line 282:
|#5=1
|#5=1
|inventory5={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Quick Draw}} • {{Item|14|Duelist's Blow}}
|inventory5={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Quick Draw}} • {{Item|14|Duelist's Blow}}
|notes5=• Supporting unit of [[pair up]] with another Swordmaster.<br>• Will not move until a unit is in range of both them and another enemy.
|notes5=• Supporting unit of [[pair up]] with another Swordmaster.<br>• Will not move unless a unit is in range of both him a nearby [[Automaton]], or until a unit is in his attack range; returns to his starting position if no units are in his full range.
|-
|-
|name6=[[Hoshido|Hoshidan]]
|name6=[[Hoshido|Hoshidan]]
Line 273: Line 289:
|#6=2
|#6=2
|inventory6={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}<br>{{Item|14|Seal Defense}} • {{Item|14|Lunge}}
|inventory6={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}<br>{{Item|14|Seal Defense}} • {{Item|14|Lunge}}
|notes6=Moves to attack if a unit is in range; returns to its starting position otherwise.
|-
|-
|name7=[[Hoshido|Hoshidan]]
|name7=[[Hoshido|Hoshidan]]
Line 279: Line 296:
|#7=3
|#7=3
|inventory7={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}}
|inventory7={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}}
|notes7=• The northwestern one moves to attack if a unit is in range; he returns to his starting position otherwise.<br>• The upper southeastern one begins moving if the nearby Master Ninja is provoked.<br>• The lower southeastern one will not move until a unit is in range of at least two of the following—him or the two nearby [[Master of Arms|Masters of Arms]]—or until one of them is fought; in either case, he begins moving.
|-
|-
|name8=[[Hoshido|Hoshidan]]
|name8=[[Hoshido|Hoshidan]]
Line 285: Line 303:
|#8=1
|#8=1
|inventory8={{Item|14|Silver Katana|image=katana}} • {{Item|14|Dual Katana|image=katana}}<br>{{Item|14|Vantage}}
|inventory8={{Item|14|Silver Katana|image=katana}} • {{Item|14|Dual Katana|image=katana}}<br>{{Item|14|Vantage}}
|notes8=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name9=[[Hoshido|Hoshidan]]
|name9=[[Hoshido|Hoshidan]]
Line 291: Line 310:
|#9=1
|#9=1
|inventory9={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Vantage}}
|inventory9={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Vantage}}
|notes9=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name10=[[Hoshido|Hoshidan]]
|name10=[[Hoshido|Hoshidan]]
Line 297: Line 317:
|#10=1
|#10=1
|inventory10={{Item|14|Big Saw|image=saw}}<br>{{Item|14|Lunge}}
|inventory10={{Item|14|Big Saw|image=saw}}<br>{{Item|14|Lunge}}
|notes10=Moves to attack if a unit is in range; returns to its starting position otherwise.
|-
|-
|name11=[[Hoshido|Hoshidan]]
|name11=[[Hoshido|Hoshidan]]
Line 303: Line 324:
|#11=1
|#11=1
|inventory11={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}<br>{{Item|14|Lunge}}
|inventory11={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}<br>{{Item|14|Lunge}}
|notes11=Moves to attack if a unit is in range; returns to its starting position otherwise.
|-
|-
|name12=[[Hoshido|Hoshidan]]
|name12=[[Hoshido|Hoshidan]]
Line 309: Line 331:
|#12=1
|#12=1
|inventory12={{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Life and Death}}
|inventory12={{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Life and Death}}
|notes12=Will not move until a unit is in range of him and the two nearby [[Master Ninja]]s, or until one of them is fought; in either case, he begins moving.
|-
|-
|name13=[[Hoshido|Hoshidan]]
|name13=[[Hoshido|Hoshidan]]
Line 315: Line 338:
|#13=2
|#13=2
|inventory13={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Seal Strength}} • {{Item|14|Poison Strike}}
|inventory13={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Seal Strength}} • {{Item|14|Poison Strike}}
|notes13=Will not move until a unit is in range of both of them and the nearby [[Swordmaster]], or until one of them is fought; in either case, both begin moving.
|-
|-
|name14=[[Hoshido|Hoshidan]]
|name14=[[Hoshido|Hoshidan]]
Line 321: Line 345:
|#14=1
|#14=1
|inventory14={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Poison Strike}}
|inventory14={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Poison Strike}}
|notes14=Begins moving if the nearby Master Ninja is provoked.
|-
|-
|name15=[[Hoshido|Hoshidan]]
|name15=[[Hoshido|Hoshidan]]
Line 327: Line 352:
|#15=1
|#15=1
|inventory15={{Item|14|Silver Club|image=club}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Seal Strength}}
|inventory15={{Item|14|Silver Club|image=club}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Seal Strength}}
|notes15=Will not move until a unit is in range of at least two of the following—him or the nearby Master of Arms or [[Master Ninja]]—or until one of them is fought; in either case, he begins moving.
|-
|-
|name16=[[Hoshido|Hoshidan]]
|name16=[[Hoshido|Hoshidan]]
Line 333: Line 359:
|#16=1
|#16=1
|inventory16={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Club|image=club}}<br>{{Item|14|Seal Strength}}
|inventory16={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Club|image=club}}<br>{{Item|14|Seal Strength}}
|notes16=Will not move until a unit is in range of at least two of the following—him or the nearby Master of Arms or [[Master Ninja]]—or until one of them is fought; in either case, he begins moving.
|-
|-
|name17=[[Hoshido|Hoshidan]]
|name17=[[Hoshido|Hoshidan]]
Line 339: Line 366:
|#17=1
|#17=1
|inventory17={{Item|14|Battering Club|image=club}} • {{Item|14|Silver Katana|image=katana}} • {{Item|14|Silver Naginata|image=naginata}}<br>{{Item|14|Countermagic}}
|inventory17={{Item|14|Battering Club|image=club}} • {{Item|14|Silver Katana|image=katana}} • {{Item|14|Silver Naginata|image=naginata}}<br>{{Item|14|Countermagic}}
|notes17=Will not move until a unit is in his attack range; returns to his starting position of no units are in his full range.
|-
|-
|name18=[[Hoshido|Hoshidan]]
|name18=[[Hoshido|Hoshidan]]
Line 345: Line 373:
|#18=1
|#18=1
|inventory18={{Item|14|Silver Katana|image=katana}} • {{Item|14|Swordcatcher|image=naginata}}<br>{{Item|14|Swordbreaker}}
|inventory18={{Item|14|Silver Katana|image=katana}} • {{Item|14|Swordcatcher|image=naginata}}<br>{{Item|14|Swordbreaker}}
|notes18=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name19=[[Hoshido|Hoshidan]]
|name19=[[Hoshido|Hoshidan]]
Line 351: Line 380:
|#19=1
|#19=1
|inventory19={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Pike-Ruin Club|image=club}}<br>{{Item|14|Lancebreaker}}
|inventory19={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Pike-Ruin Club|image=club}}<br>{{Item|14|Lancebreaker}}
|notes19=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name20=[[Hoshido|Hoshidan]]
|name20=[[Hoshido|Hoshidan]]
Line 357: Line 387:
|#20=2
|#20=2
|inventory20={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}}
|inventory20={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}}
|notes20=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name21=[[Hoshido|Hoshidan]]
|name21=[[Hoshido|Hoshidan]]
Line 363: Line 394:
|#21=2
|#21=2
|inventory21={{Item|14|Silver Katana|image=katana}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}}
|inventory21={{Item|14|Silver Katana|image=katana}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}}
|notes21=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name22=[[Hoshido|Hoshidan]]
|name22=[[Hoshido|Hoshidan]]
Line 369: Line 401:
|#22=1
|#22=1
|inventory22={{Item|14|Silver Club|image=club}} • {{Item|14|Axe Splitter|image=katana}}<br>{{Item|14|Axebreaker}}
|inventory22={{Item|14|Silver Club|image=club}} • {{Item|14|Axe Splitter|image=katana}}<br>{{Item|14|Axebreaker}}
|notes22=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name23=[[Hoshido|Hoshidan]]
|name23=[[Hoshido|Hoshidan]]
Line 375: Line 408:
|#23=1
|#23=1
|inventory23={{Item|14|Guard Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Pavise}} • {{Item|14|Aegis}}
|inventory23={{Item|14|Guard Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Pavise}} • {{Item|14|Aegis}}
|notes23=Lead unit of [[pair up]] with another Master of Arms.
|notes23=Lead unit of [[pair up]] with another Master of Arms.<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name24=[[Hoshido|Hoshidan]]
|name24=[[Hoshido|Hoshidan]]
Line 382: Line 415:
|#24=1
|#24=1
|inventory24={{Item|14|Great Club|image=club}}<br>{{Item|14|Death Blow}} • {{Item|14|Certain Blow}}
|inventory24={{Item|14|Great Club|image=club}}<br>{{Item|14|Death Blow}} • {{Item|14|Certain Blow}}
|notes24=Supporting unit of [[pair up]] with another Master of Arms.
|notes24=Supporting unit of [[pair up]] with another Master of Arms.<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name25=[[Hoshido|Hoshidan]]
|name25=[[Hoshido|Hoshidan]]
Line 389: Line 422:
|#25=1
|#25=1
|inventory25={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Evenhanded}} • {{Item|14|Poison Strike}}
|inventory25={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Evenhanded}} • {{Item|14|Poison Strike}}
|notes25=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name26=[[Hoshido|Hoshidan]]
|name26=[[Hoshido|Hoshidan]]
Line 395: Line 429:
|#26=1
|#26=1
|inventory26={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Odd Shaped}} • {{Item|14|Poison Strike}}
|inventory26={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Odd Shaped}} • {{Item|14|Poison Strike}}
|notes26=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name27=[[Hoshido|Hoshidan]]
|name27=[[Hoshido|Hoshidan]]
Line 401: Line 436:
|#27=1
|#27=1
|inventory27={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Swordfaire}} • {{Item|14|Lancefaire}}
|inventory27={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Swordfaire}} • {{Item|14|Lancefaire}}
|notes27=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name28=[[Saizo]]
|name28=[[Saizo]]
Line 432: Line 468:
|#1=3
|#1=3
|inventory1={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Seal Defense}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory1={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Seal Defense}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes1=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name2=[[Hoshido|Hoshidan]]
|name2=[[Hoshido|Hoshidan]]
Line 438: Line 475:
|#2=1
|#2=1
|inventory2={{Item|14|Silver Katana|image=katana}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|inventory2={{Item|14|Silver Katana|image=katana}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Duelist's Blow}}
|notes2=Begins moving if a nearby Swordmaster or [[Master Ninja]] is provoked.
|-
|-
|name3=[[Hoshido|Hoshidan]]
|name3=[[Hoshido|Hoshidan]]
Line 444: Line 482:
|#3=1
|#3=1
|inventory3={{Item|14|Silver Katana|image=katana}} • {{Item|14|Armorslayer|image=sword}}<br>{{Item|14|Duelist's Blow}}
|inventory3={{Item|14|Silver Katana|image=katana}} • {{Item|14|Armorslayer|image=sword}}<br>{{Item|14|Duelist's Blow}}
|notes3=Begins moving if a nearby Swordmaster or [[Master Ninja]] is provoked.
|-
|-
|name4=[[Hoshido|Hoshidan]]
|name4=[[Hoshido|Hoshidan]]
Line 450: Line 489:
|#4=3
|#4=3
|inventory4={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Savage Blow}} • {{Item|14|Inevitable End}}
|inventory4={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Savage Blow}} • {{Item|14|Inevitable End}}
|notes4=All three begin moving if any of them or a nearby [[Swordmaster]] is provoked.
|-
|-
|name5=[[Hoshido|Hoshidan]]
|name5=[[Hoshido|Hoshidan]]
Line 456: Line 496:
|#5=1
|#5=1
|inventory5={{Item|14|Venge Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Strong Riposte}}
|inventory5={{Item|14|Venge Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Strong Riposte}}
|notes5=• Lead unit of [[pair up]] with another Swordmaster.<br>• Will not move until a unit is in range of both them and another enemy.
|notes5=• Lead unit of [[pair up]] with another Swordmaster.<br>• Will not move unless a unit is in range of both him a nearby [[Automaton]], or until a unit is in his attack range; returns to his starting position if no units are in his full range.
|-
|-
|name6=[[Hoshido|Hoshidan]]
|name6=[[Hoshido|Hoshidan]]
Line 463: Line 503:
|#6=1
|#6=1
|inventory6={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Quick Draw}} • {{Item|14|Duelist's Blow}}
|inventory6={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Quick Draw}} • {{Item|14|Duelist's Blow}}
|notes6=• Supporting unit of [[pair up]] with another Swordmaster.<br>• Will not move until a unit is in range of both them and another enemy.
|notes6=• Supporting unit of [[pair up]] with another Swordmaster.<br>• Will not move unless a unit is in range of both him a nearby [[Automaton]], or until a unit is in his attack range; returns to his starting position if no units are in his full range.
|-
|-
|name7=[[Hoshido|Hoshidan]]
|name7=[[Hoshido|Hoshidan]]
Line 470: Line 510:
|#7=4
|#7=4
|inventory7={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}<br>{{Item|14|Seal Defense}} • {{Item|14|Lunge}} • {{Item|14|Inevitable End}}
|inventory7={{Item|14|Big Saw|image=saw}} • {{Item|14|Spy's Yumi|image=yumi}}<br>{{Item|14|Seal Defense}} • {{Item|14|Lunge}} • {{Item|14|Inevitable End}}
|notes7=Moves to attack if a unit is in range; returns to its starting position otherwise.
|-
|-
|name8=[[Hoshido|Hoshidan]]
|name8=[[Hoshido|Hoshidan]]
Line 476: Line 517:
|#8=2
|#8=2
|inventory8={{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Life and Death}}
|inventory8={{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Life and Death}}
|notes8=• The southern one moves to attack if a unit is in range; he returns to his starting position otherwise.<br>• The northern one will not move until a unit is in range of him and the two nearby [[Master Ninja]]s, or until one of them is fought; in either case, he begins moving.
|-
|-
|name9=[[Hoshido|Hoshidan]]
|name9=[[Hoshido|Hoshidan]]
Line 482: Line 524:
|#9=5
|#9=5
|inventory9={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory9={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes9=• The right northwestern two move to attack if a unit is in range; they return to their starting positions otherwise.<br>• The left northwestern one will not move unless a unit is in range of both him and a nearby [[Automaton]], or until a unit is in his attack range; he returns to his starting position if no units are in his full range.<br>• The upper southeastern one begins moving if one of the two nearest Master Ninjas is provoked.<br>• The lower southeastern one will not move until a unit is in range of at least two of the following; him, the two nearby [[Master of Arms|Masters of Arms]], or the nearest Master Ninja—or until one of them is fought; in either case, he begins moving
|-
|-
|name10=[[Hoshido|Hoshidan]]
|name10=[[Hoshido|Hoshidan]]
Line 488: Line 531:
|#10=1
|#10=1
|inventory10={{Item|14|Silver Katana|image=katana}} • {{Item|14|Dual Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Swordfaire}}
|inventory10={{Item|14|Silver Katana|image=katana}} • {{Item|14|Dual Katana|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Swordfaire}}
|notes10=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name11=[[Hoshido|Hoshidan]]
|name11=[[Hoshido|Hoshidan]]
Line 494: Line 538:
|#11=1
|#11=1
|inventory11={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Swordfaire}}
|inventory11={{Item|14|Silver Katana|image=katana}} • {{Item|14|Wakizashi|image=katana}}<br>{{Item|14|Vantage}} • {{Item|14|Swordfaire}}
|notes11=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name12=[[Hoshido|Hoshidan]]
|name12=[[Hoshido|Hoshidan]]
Line 500: Line 545:
|#12=4
|#12=4
|inventory12={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Seal Strength}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory12={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Seal Strength}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes12=• The northwestern two will not move until a unit is in range of both of them and the nearby [[Swordmaster]], or until one of them is fought; in either case, both begin moving.<br>• The southeastern ones move to attack if a unit is in range; they return to their starting positions otherwise.
|-
|-
|name13=[[Hoshido|Hoshidan]]
|name13=[[Hoshido|Hoshidan]]
Line 506: Line 552:
|#13=1
|#13=1
|inventory13={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory13={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Practice Katana|image=katana}}<br>{{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes13=Begins moving if one of the two nearest Master Ninjas is provoked.
|-
|-
|name14=[[Hoshido|Hoshidan]]
|name14=[[Hoshido|Hoshidan]]
Line 512: Line 559:
|#14=2
|#14=2
|inventory14={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory14={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes14=• The northern one begins moving if one of the two nearest Master Ninjas is provoked.<br>• The southern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Master of Arms|Masters of Arms]], or the nearest Master Ninja—or until one of them is fought; in either case, he begins moving.
|-
|-
|name15=[[Hoshido|Hoshidan]]
|name15=[[Hoshido|Hoshidan]]
Line 518: Line 566:
|#15=1
|#15=1
|inventory15={{Item|14|Silver Club|image=club}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Seal Strength}} • {{Item|14|Inevitable End}}
|inventory15={{Item|14|Silver Club|image=club}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Seal Strength}} • {{Item|14|Inevitable End}}
|notes15=Will not move until a unit is in range of at least two of the following—him, the nearby Master of Arms, or the two nearest [[Master Ninja]]s—or until one of them is fought; in either case, he begins moving.
|-
|-
|name16=[[Hoshido|Hoshidan]]
|name16=[[Hoshido|Hoshidan]]
Line 524: Line 573:
|#16=1
|#16=1
|inventory16={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Club|image=club}}<br>{{Item|14|Seal Strength}} • {{Item|14|Inevitable End}}
|inventory16={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Club|image=club}}<br>{{Item|14|Seal Strength}} • {{Item|14|Inevitable End}}
|notes16=Will not move until a unit is in range of at least two of the following—him, the nearby Master of Arms, or the two nearest [[Master Ninja]]s—or until one of them is fought; in either case, he begins moving.
|-
|-
|name17=[[Hoshido|Hoshidan]]
|name17=[[Hoshido|Hoshidan]]
Line 530: Line 580:
|#17=1
|#17=1
|inventory17={{Item|14|Battering Club|image=club}} • {{Item|14|Silver Katana|image=katana}} • {{Item|14|Silver Naginata|image=naginata}}<br>{{Item|14|Countermagic}}
|inventory17={{Item|14|Battering Club|image=club}} • {{Item|14|Silver Katana|image=katana}} • {{Item|14|Silver Naginata|image=naginata}}<br>{{Item|14|Countermagic}}
|notes17=Will not move until a unit is in his attack range; returns to his starting position of no units are in his full range.
|-
|-
|name18=[[Hoshido|Hoshidan]]
|name18=[[Hoshido|Hoshidan]]
Line 536: Line 587:
|#18=1
|#18=1
|inventory18={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}} • {{Item|14|Inevitable End}}
|inventory18={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}} • {{Item|14|Inevitable End}}
|notes18=Will not move until a unit is in his attack range; returns to his starting position of no units are in his full range.
|-
|-
|name19=[[Hoshido|Hoshidan]]
|name19=[[Hoshido|Hoshidan]]
Line 542: Line 594:
|#19=1
|#19=1
|inventory19={{Item|14|Silver Katana|image=katana}} • {{Item|14|Swordcatcher|image=naginata}}<br>{{Item|14|Swordbreaker}}
|inventory19={{Item|14|Silver Katana|image=katana}} • {{Item|14|Swordcatcher|image=naginata}}<br>{{Item|14|Swordbreaker}}
|notes19=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name20=[[Hoshido|Hoshidan]]
|name20=[[Hoshido|Hoshidan]]
Line 548: Line 601:
|#20=1
|#20=1
|inventory20={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Pike-Ruin Club|image=club}}<br>{{Item|14|Lancebreaker}}
|inventory20={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Pike-Ruin Club|image=club}}<br>{{Item|14|Lancebreaker}}
|notes20=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name21=[[Hoshido|Hoshidan]]
|name21=[[Hoshido|Hoshidan]]
Line 554: Line 608:
|#21=2
|#21=2
|inventory21={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}} • {{Item|14|Inevitable End}}
|inventory21={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}} • {{Item|14|Inevitable End}}
|notes21=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name22=[[Hoshido|Hoshidan]]
|name22=[[Hoshido|Hoshidan]]
Line 560: Line 615:
|#22=2
|#22=2
|inventory22={{Item|14|Silver Katana|image=katana}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}} • {{Item|14|Inevitable End}}
|inventory22={{Item|14|Silver Katana|image=katana}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Poison Strike}} • {{Item|14|Grisly Wound}} • {{Item|14|Inevitable End}}
|notes22=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name23=[[Hoshido|Hoshidan]]
|name23=[[Hoshido|Hoshidan]]
Line 566: Line 622:
|#23=1
|#23=1
|inventory23={{Item|14|Silver Club|image=club}} • {{Item|14|Axe Splitter|image=katana}}<br>{{Item|14|Axebreaker}}
|inventory23={{Item|14|Silver Club|image=club}} • {{Item|14|Axe Splitter|image=katana}}<br>{{Item|14|Axebreaker}}
|notes23=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name24=[[Hoshido|Hoshidan]]
|name24=[[Hoshido|Hoshidan]]
Line 572: Line 629:
|#24=1
|#24=1
|inventory24={{Item|14|Guard Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Pavise}} • {{Item|14|Aegis}}
|inventory24={{Item|14|Guard Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Pavise}} • {{Item|14|Aegis}}
|notes24=Lead unit of [[pair up]] with another Master of Arms.
|notes24=Lead unit of [[pair up]] with another Master of Arms.<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name25=[[Hoshido|Hoshidan]]
|name25=[[Hoshido|Hoshidan]]
Line 579: Line 636:
|#25=1
|#25=1
|inventory25={{Item|14|Great Club|image=club}} • {{Item|14|Silver Club|image=club}}<br>{{Item|14|Death Blow}} • {{Item|14|Certain Blow}}
|inventory25={{Item|14|Great Club|image=club}} • {{Item|14|Silver Club|image=club}}<br>{{Item|14|Death Blow}} • {{Item|14|Certain Blow}}
|notes25=Supporting unit of [[pair up]] with another Master of Arms.
|notes25=Supporting unit of [[pair up]] with another Master of Arms.<br>• Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name26=[[Hoshido|Hoshidan]]
|name26=[[Hoshido|Hoshidan]]
Line 586: Line 643:
|#26=1
|#26=1
|inventory26={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Evenhanded}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory26={{Item|14|Silver Shuriken|image=shuriken}}<br>{{Item|14|Evenhanded}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes26=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name27=[[Hoshido|Hoshidan]]
|name27=[[Hoshido|Hoshidan]]
Line 592: Line 650:
|#27=1
|#27=1
|inventory27={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Odd Shaped}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|inventory27={{Item|14|Silver Shuriken|image=shuriken}} • {{Item|14|Spy's Shuriken|image=shuriken}}<br>{{Item|14|Odd Shaped}} • {{Item|14|Poison Strike}} • {{Item|14|Inevitable End}}
|notes27=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name28=[[Hoshido|Hoshidan]]
|name28=[[Hoshido|Hoshidan]]
Line 598: Line 657:
|#28=1
|#28=1
|inventory28={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Swordfaire}} • {{Item|14|Lancefaire}}
|inventory28={{Item|14|Silver Naginata|image=naginata}} • {{Item|14|Silver Katana|image=katana}}<br>{{Item|14|Swordfaire}} • {{Item|14|Lancefaire}}
|notes28=Moves to attack if a unit is in range; returns to his starting position otherwise.
|-
|-
|name29=[[Saizo]]
|name29=[[Saizo]]

Revision as of 00:03, 24 February 2020

Ryoma


Location

Shirasagi: Reception Hall

Boss(es)

Ryoma

You...have done well so far... But that was just practice. No more games—to the death!
— Ryoma

Ryoma (Japanese: 白夜王子リョウマ White Night Prince Ryouma) is the twenty-fifth chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Corrin enters Hoshido's castle and is forced to fight with their blood brother, Ryoma, once and for all.

Plot

Main article: Ryoma (chapter)/Script

Corrin rushes into Castle Shirasagi to find Ryoma before the rest of the army can kill him, but soon finds himself/herself lost inside. Azura tells him/her of a secret space in front of the throne room, and suggests that Ryoma must be there. This worries Corrin, as the throne room is where they plan to meet the army. Corrin is soon interrupted by Iago, who informs him/her they killed the Hoshidians with few casualties and that Garon was fighting in-person during the battle prior. Corrin tells Iago that he/she and his/her army defeated Hinoka, and presents her lance as proof, though Iago is unconvinced and asks if he/she let her go, which Corrin takes stand against this. Garon arrives and silences Iago, accepting Hinoka's death and believes her to be no meaningful threat to them even if she were still alive. Iago agrees to drop it and as they move forward, but once out of sight, Iago once more plots to ensure Corrin's suffering by making him/her kill Ryoma.

Corrin and the army reach the secret space, where they find Ryoma waiting for them. Ryoma reasons from their presence that Hoshido must have already fallen. Iago relishes in telling him the fates of his siblings, and throws Hinoka's lance to the ground, which Ryoma immediately recognizes. He then tells him that it was Corrin who killed her, which Corrin reluctantly reaffirms. Utterly enraged, Ryoma soon begins attacking Corrin, demanding a duel to the death with him/her. Xander objects, commanding the soldiers to defend Corrin, though Iago urges against this, claiming Corrin should need no help with his/her duel. Xander still objects, believing that the Yato may not stay true during such a fight between blood siblings, and attempts to force Garon into stopping the duel, but Iago tells him Garon had already approved of the duel ahead of time. Xander refuses to stand down, while Saizo and Kagero soon arrive with reinforcements to keep the Nohrian army from interfering. In spite of the opposition, Xander and his siblings agree to fight against them to save their brother/sister, and the proper battles begins between the Nohrians and Hoshidians.

In the end, be it by Corrin's hand or another's, Ryoma is defeated. Disgraced, he urges Corrin to kill him now to end the war, though he/she refuses, revealing the truth; that Hinoka was not killed at all, that he/she saw her as too precious to him/her to kill and that he/she spared her while disobeying Garon's order. He/She elaborates that Hinoka is in hiding, and that, if he/she truly did kill her, he/she would have been more likely to take her head rather than just her lance. Ryoma is still doubtful and asks how he can trust him/her after all he/she has done, but Corrin forces him to listen to him/her, saying that he/she doesn't want anyone to die, and that he/she would rather die than continue to lie like this, and tells him that no matter what happens, he will always be his/her brother. Corrin then leaves to meet with Garon, though Ryoma briefly catches a glimpse of the Yato lighting up; a possible sign that Corrin is being truthful to him.

Corrin reports of his/her success in the duel to Garon, and asks that he seize the throne right away. Garon, however, commands Corrin to finish Ryoma off in front of him and refuses to allow anyone else to do the deed. Corrin argues against this; that watching the enemy king seize the country is far worse a fate for Ryoma than death, though Garon scolds him/her about learning nothing, citing Corrin's own words that "rebellions are like seeds; one must salt the earth before they sprout." and begins to wonder if he/she was lying about that. Iago begins pestering him/her again, insinuating that he/she must have been lying to them the whole time; that he/she was lying about killing Hinoka and that he/she is a traitor to Nohr. Garon commends him/her once more to kill Ryoma or be branded a traitor and condemn himself/herself and his/her troops to death. With Corrin forced into a dilemma, Ryoma intervenes. He tells his brother/sister that he understands and that he will end the war his way and they he trusts him/her, and proceeds to impale himself with Raijinto, killing himself so that he/she would not have to.

Corrin cries out in grief at Ryoma's death. Despite Corrin not killing him himself/herself, Garon accepts Ryoma's death and proclaims the war as a victory for Nohr. Still grieving, Corrin walks out of the room and contemplates his/her facade as Nohr's bloodthirsty prince/princess, and how he/she must keep it going until the very end. Despite this, Corrin breaks down and begins to cry, regretting his/her decisions and broken promises to his/her Hoshidan family. Azura comes in to comfort him/her reminding him/her of his/her new promise to Ryoma; to keep Hoshido's future a safe one—a promise that Ryoma himself embraced in his dying words. Corrin thus resolves to fulfill this new promise, though Azura also comes to cry with him/her.

Summary

The group defeats Hinoka's forces and then seeks Ryoma to end the war decisively. Azura guides them to the throne room's antechamber, where Ryoma is waiting.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Ryoma Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 16 {{{partner}}} {{{other}}} 28
Cm fe14c 25.png

This chapter's map is 28 columns by 25 rows.

Character data

Characters
New units

None

Available characters
Avatar f-default ​Jakob ​Silas ​Elise ​Effie ​Arthur ​Odin ​Niles ​Azura ​Nyx ​Camilla ​Selena ​Beruka ​Kaze ​Laslow ​Peri ​Benny ​Charlotte ​Leo ​Keaton ​Gunter ​Felicia ​Xander ​Shura ​Flora ​Izana ​

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 stat booster.png Dracoshield Dropped by Ryoma
Is 3ds02 rod.png Silence Open western chest
Is 3ds02 gold.png 10000G Open eastern chest

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Turn healing tiles to Avo.-penalty tiles". It is located as follows:

  • Column 14, row 6: 3 squares north of the screen that leads into the dueling chamber

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 swordmaster enemy.gif
Hoshidan Swordmaster 16 1 Silver Katana Armorslayer Begins moving if a nearby Master Ninja is provoked.
Ma 3ds02 master ninja enemy.gif
Hoshidan Master Ninja 15 10 Silver Shuriken
Poison Strike
• The southwestern three all begin moving if any of them or the nearby Swordmaster is provoked.
• The northwestern two will not move until a unit is in range of both of them and the nearby Swordmaster, or until one of them is fought; in either case, both begin moving.
• The upper southeastern one begins moving if the nearby Master Ninja is provoked.
• The lower southeastern one will not move until a unit is in range of at least two of the following—him or the two nearby Masters of Arms—or until one of them is fought; in either case, he begins moving.
• The northeastern three move to attack if a unit is in range; they return to their starting positions otherwise.
Ma 3ds02 swordmaster enemy.gif
Hoshidan Swordmaster 16 1 Venge Katana
Vantage Strong Riposte
• Lead unit of pair up with another Swordmaster.
• Will not move unless a unit is in range of both him an Automaton, or until a unit is in his attack range; returns to his starting position if no units are in his full range.
Ma 3ds02 swordmaster enemy.gif
Hoshidan Swordmaster 16 1 Silver Katana Wakizashi
Quick Draw Duelist's Blow
• Supporting unit of pair up with another Swordmaster.
• Will not move unless a unit is in range of both him an Automaton, or until a unit is in his attack range; returns to his starting position if no units are in his full range.
Ma 3ds02 automaton enemy.gif
Hoshidan Automaton 35 2 Big Saw Spy's Yumi Moves to attack if a unit is in range; returns to its starting position otherwise.
Ma 3ds02 swordmaster enemy.gif
Hoshidan Swordmaster 16 1 Silver Katana Dual Katana Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds02 swordmaster enemy.gif
Hoshidan Swordmaster 16 1 Silver Katana Wakizashi Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds02 swordmaster enemy.gif
Hoshidan Swordmaster 16 1 Silver Katana Will not move until a unit is in range of him and the two nearby Master Ninjas, or until one of them is fought; in either case, he begins moving.
Ma 3ds02 master ninja enemy.gif
Hoshidan Master Ninja 15 1 Silver Shuriken Practice Katana
Poison Strike
Begins moving if the nearby Master Ninja is provoked.
Ma 3ds02 master of arms enemy.gif
Hoshidan Master of Arms 16 1 Silver Club Silver Katana Will not move until a unit is in range of at least two of the following—him or the nearby Master of Arms or Master Ninja—or until one of them is fought; in either case, he begins moving.
Ma 3ds02 master of arms enemy.gif
Hoshidan Master of Arms 16 1 Silver Naginata Silver Club Will not move until a unit is in range of at least two of the following—him or the nearby Master of Arms or Master Ninja—or until one of them is fought; in either case, he begins moving.
Ma 3ds02 master of arms enemy.gif
Hoshidan Master of Arms 16 1 Silver Katana Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds02 master of arms enemy.gif
Hoshidan Master of Arms 16 1 Silver Naginata Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds02 master of arms enemy.gif
Hoshidan Master of Arms 16 1 Silver Club Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds02 master of arms enemy.gif
Hoshidan Master of Arms 16 1 Silver Naginata Silver Katana Moves to attack if a unit is in range; returns to his starting position otherwise.
Ma 3ds02 master ninja saizo enemy.gif
Saizo Master Ninja 17 1 Silver Shuriken Flame Shuriken
Pyrotechnics Shurikenfaire
• Immobile; stands on a cushion.
• Defeat opens the screens to Ryoma.
Ma 3ds02 master ninja kagero enemy.gif
Kagero Master Ninja 17 1 Silver Shuriken Sting Shuriken
Shuriken Mastery Shurikenfaire
• Immobile; stands on a cushion.
• Defeat opens the screens to Ryoma.
Ma 3ds02 swordmaster ryoma enemy.gif
Ryoma Swordmaster 18 1 Raijinto DracoshieldThis item is dropped upon this unit's defeat.
Bushido Duelist's Blow Resist Status
• Starts in a chamber.
• Will not act until turn 26.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main boss

Main article: Ryoma

Normal Hard Lunatic

Small portrait ryoma fe14.png
Dragon Vein Ma 3ds02 swordmaster ryoma enemy.gif Swordmaster
Level 18
Movement 6
Stats
Max HP 48 Speed 29+1
Strength 25+4 Luck 20
Magic 3 Defense 22-1
Skill 26 Resistance 18-1
Inventory Skills
Raijinto
DracoshieldThis item is dropped upon this unit's defeat.
Bushido
Duelist's Blow
Resist Status
Weapon Levels
Swords/Katanas S Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Sub-bosses

Main article: Saizo

Normal Hard Lunatic

Small portrait saizo fe14.png
Ma 3ds02 master ninja saizo enemy.gif Master Ninja
Level 17
Movement -
Stats
Max HP 44 Speed 25+2
Strength 23 Luck 23
Magic 18 Defense 21
Skill 32 Resistance 17
Inventory Skills
Silver Shuriken
Flame Shuriken
Pyrotechnics
Shurikenfaire
Weapon Levels
Swords/Katanas C Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken A Dragonstones --
Main article: Kagero

Normal Hard Lunatic

Small portrait kagero fe14.png
Ma 3ds02 master ninja kagero enemy.gif Master Ninja
Level 17
Movement -
Stats
Max HP 37 Speed 27+2
Strength 25 Luck 15
Magic 0 Defense 19
Skill 19 Resistance 26
Inventory Skills
Silver Shuriken
Sting Shuriken
Shuriken Mastery
Shurikenfaire
Weapon Levels
Swords/Katanas C Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken A Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Before the chapter begins, it is worth noting that Corrin cannot start the chapter paired up in order to have a proper duel with Ryoma. It is impossible to use staves such as Rescue or Physic on Corrin while they are in the chamber.

There are two main ways to go about completing this chapter: the long way, by defeating one of Saizo or Kagero/both Saizo and Kagero so that the rest of your army can gang up on Ryoma, or by simply going along with Ryoma's duel as promised.

Should the player wish to go through with the duel, Corrin will likely not be able to double Ryoma unless they are in a fast class such as Master Ninja, so it is more imperative to try to simply avoid getting doubled. Corrin will need to reach 26/32 speed to achieve this. The chamber terrain will greatly reduce the damage both units do; on one hand, this will make it take quite some time to defeat Ryoma due to his large HP pool and the recovery effect, but on the other, it also gives Corrin a safety net of sorts to help keep them from being ORKOed. This allows Corrin some time in between attacks to chug a Concoction or Elixir to stay healthy. Killer weapons can be very helpful for dueling Ryoma, as they grant fantastic burst damage through their frequent, quadruple damage critical hits. If you chose Wyvern Rider as your secondary class or otherwise obtained it through supports, Swordbreaker will turn Ryoma into a complete pushover.

On Lunatic mode, going through the chapter the long way is much more difficult due to the introduction of Inevitable End, which will, over time, reduce even your strongest units to little more than moving targets. Ryoma on the other hand only gains Rend Heaven in the jump from Hard to Lunatic. As a result, the safest bet on Lunatic mode is to simply snag one of the two chests, preferably the Silence rod for the next few chapters, then put all work into defeating Ryoma with Corrin.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Ryoma

--

French

Ryoma

As above.

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Hinoka • Ryoma • Treason →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack