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Roy: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Character Infobox
{{Character Infobox
|image=[[File:FEFT Roy.png|200px]]
|image=[[File:FEFT Roy.png|200px]]
|caption=Artwork of Roy from {{FE6}}.
|caption=Artwork of Roy from {{title|The Binding Blade}}.
|help_text=The next heir to Pherae. The protagonist of this story.
|help_text=The next heir to Pherae. The protagonist of this story.
|gender=Male
|gender=Male
|race=[[Human]]
|race=[[Human]] <small>(May also have [[Manakete]] heritage depending on parentage)</small>
|age='''Born:''' Year 985<ref>Inferred based on Roy's age in the extended epilogue of {{FE7}}, set 15 years after the main game.</ref>
|age='''Born:''' Year 985<ref>Inferred based on Roy's age in the extended epilogue of {{FE7}}, set 15 years after the main game.</ref>
*10 <small>(in {{FE7}}{{'}}s epilogue)</small>
*10 <small>(in {{FE7}}{{'}}s epilogue)</small>
*15<ref>{{Cite web|quote={{lang|ja|15歳です。ピチピチなのです。}}|url=https://www.nintendo.co.jp/n08/afej/q_and_a/page02.html|title=Q&A / page02|site=''The Binding Blade'' official website}}</ref> <small>(in {{title|The Binding Blade}})</small>
*15<ref>{{Cite web|quote={{lang|ja|15歳です。ピチピチなのです。}}|url=https://www.nintendo.co.jp/n08/afej/q_and_a/page02.html|title=Q&A / page02|site=''The Binding Blade'' official website}}</ref> <small>(in {{title|The Binding Blade}})</small>
|height=Approx. 160 cm<ref>{{Cite web|quote={{lang|ja|ロイの身長は160cmぐらいじゃないかな~。}}|url=https://www.nintendo.co.jp/n08/afej/q_and_a/page08.html|title=Q&A / page08|site=''The Binding Blade'' official website}}</ref> (5'3")
|height=Approx. 160 cm<ref>{{Cite web|quote={{lang|ja|ロイの身長は160cmぐらいじゃないかな~。}}|url=https://www.nintendo.co.jp/n08/afej/q_and_a/page08.html|title=Q&A / page08|site=''The Binding Blade'' official website}}</ref>
|titles=*Lord of [[Pherae]]
|titles=*Lord of [[Pherae]]
*General of [[Etruria]]
*General of [[Etruria]]
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|voice=*[[wikipedia:Ray Chase (voice actor)|Ray Chase]]<br><small>(English, {{title|Heroes}} and {{SSBU}})</small>
|voice=*[[wikipedia:Ray Chase (voice actor)|Ray Chase]]<br><small>(English, {{title|Heroes}} and {{SSBU}})</small>
*[[wikipedia:Jun Fukuyama|Jun Fukuyama]]<br><small>(Japanese, ''Super Smash Bros.'' series and {{title|Heroes}})</small>
*[[wikipedia:Jun Fukuyama|Jun Fukuyama]]<br><small>(Japanese, ''Super Smash Bros.'' series and {{title|Heroes}})</small>
|appearances=*{{SSBM}}
|appearances=*{{title|The Binding Blade}}
*{{title|The Binding Blade}}
*{{title|The Blazing Blade}}
*{{title|The Blazing Blade}}
*{{title|Awakening}}
*{{title|Awakening}}
*{{SSB4}}
*{{title|Heroes}}
*{{title|Heroes}}
*{{SSBU}}
}}
}}


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Roy is the main character of {{FE6}}. He will be force deployed in every chapter, and his death means an instant Game Over.
Roy is the main character of {{FE6}}. He will be force deployed in every chapter, and his death means an instant Game Over.


Roy is not the best unit right off the bat: [[Lance (character)|Lance]], [[Alen]], and [[Marcus]] are more durable and have higher mobility. Roy does have a D rank in swords, which is more than Alen and Lance have, but he cannot use it to his advantage because [[Armorslayer]] and [[Steel Blade]], D rank swords obtainable in Chapters 2 and 4 respectively, are too heavy for him to wield without significantly slowing him down due to his poor constitution. Also, in Chapter 2, [[Dieck]] joins the army. Dieck is more proficient with both swords because of his higher stats and constitution, outclassing him. Roy's growths are decent for the game's standards, including a surprising 30% resistance growth and above average growths in HP, skill and luck, but apart from that, they are not outstanding either.
Roy is not the best unit right off the bat: [[Lance (character)|Lance]], [[Alen]], and [[Marcus]] are more durable and have higher mobility. Roy does have a D rank in swords, which is more than Alen and Lance have, but he cannot use it to his advantage: the [[Armorslayer]] is a D rank sword obtainable in Chapter 2, but it's too heavy for him to wield without significantly slowing him down due to his poor constitution. Also, in Chapter 2, [[Dieck]] joins the army. Dieck is more proficient with swords and has higher stats and better constitution, generally outclassing him. Roy's growths are decent for the game's standards, including a surprising 30% resistance growth and above average growths in HP, skill and luck, but apart from that, they are not outstanding either.


The [[Rapier]] is Roy's exclusive sword, effective against cavalry and armored units (except [[Nomad]]s), which grants Roy a niche. Chapters 3 and 4 are filled with armored and mounted units, and later chapters also tend to have several suitable targets for the weapon's attacks. Using the Rapier sparingly is unnecessary; another Rapier is inside a chest in Chapter 7. The downside is that Roy can only use swords throughout the game. While the Rapier is useful in the early game, it is less useful later on when enemies begin wielding lances more often, and cavaliers and armored units usually use lances, not to mention that it has low might, only differing from an Iron Sword due to its +10 critical bonus, which is useful but not always reliable, meaning that after a few chapters, it is often better to leave them to others.
The [[Rapier]] is Roy's exclusive sword, effective against cavalry and armored units (except [[Nomad]]s, [[Troubadour]]s and their respective promotions), which grants Roy a niche. Chapters 3 and 4 are filled with armored and mounted units, and later chapters also tend to have several suitable targets for the weapon's attacks. Using the Rapier sparingly is unnecessary; another Rapier is inside a chest in Chapter 7. The downside is that Roy can only use swords throughout the game. While the Rapier is useful in the first half of the game, it is less useful later on when enemies begin wielding lances more often, and cavaliers and armored units usually use lances, not to mention that it has low might, only differing from an Iron Sword due to its +10 critical bonus, which is useful but not always reliable, meaning that after a few chapters, it is often better to leave them to others.


While Roy can somewhat hold his own during Normal Mode, where he shines more in early game, Hard Mode is particularly problematic for him due to his low base stats and stronger enemies. Due to this, he's not safe from enemies in the early game of Hard Mode, as he can barely take a hit from axe-wielders. Although he has a weapon triangle advantage against them for bonus avoid, fighting them still presents a risk because of axes' high might. Roy's damage output is also lacking; he will not be fast enough to double enemies for a while, and the Rapier and Iron Sword both have a low might of 5. Roy's base strength is only 5, resulting in 10 damage per hit—it takes him a long time to kill even one enemy, assuming he does not die in the process. While you could get around this by using stronger weapons, more powerful early game swords also weigh more. Roy has a flimsy constitution of 6, so heavier weapons really weigh him down, to the point of getting him doubled by some enemies. Since he barely survives one hit from most foes, he will not survive two. Therefore, if Roy wants to deal more damage, he also risks death if the enemy has a chance to counterattack. With a defense growth of only 25%, combat will not be any less risky for Roy later on.
While Roy can somewhat hold his own during Normal Mode, where he shines more in early game, Hard Mode is particularly problematic for him due to his low base stats and the high quality of enemies. Due to this, he's not safe from enemies in the early game of Hard Mode, as he can barely take a hit from axe-wielders. Although he has a weapon triangle advantage against them for bonus avoid, fighting them still presents a risk because of axes' high might. Roy's damage output is also lacking; he will not be fast enough to double enemies for a while, as his base speed of 7 is just low enough to prevent him from doubling reliably, and the Rapier and Iron Sword both have a low might of 5. Roy's base strength is only 5, resulting in 10 damage per hit—it takes him a long time to kill even one enemy, assuming he does not die in the process. While you could get around this by using stronger weapons, more powerful early game swords also weigh more, hindering his speed and ability to dodge. Roy has a flimsy constitution of 6, so heavier weapons really weigh him down, to the point of getting him doubled by some enemies. Since he barely survives one hit from most foes, he will not survive two. Therefore, if Roy wants to deal more damage, he also risks death if the enemy has a chance to counterattack. With a defense growth of only 25%, combat will not be any less risky for Roy later on.


Even with a lot of investment and experience, Roy will run into a wall after the Western Isles. Chapter 13 is a huge change of pace, especially in Hard Mode, as Roy will have a tough time keeping up with it. He will reach level 20 sooner or later if used frequently in combat, but he cannot be promoted until Chapter 21. This limits Roy's growth potential and usefulness, as he could really use some midgame promotion bonuses. He cannot promote until late in the game, so he is stuck as a 5-move unpromoted unit with underwhelming stats. The player can use stat boosters on Roy, but they're competitive resources that don't transform him into a powerful unit by themselves. Even on Normal Mode, midgame is a hard part for Roy overall, and even at level 20, he can still have some trouble in pulling his weight by himself.
Even with a lot of investment and experience, Roy will run into a wall after the Western Isles. Chapter 13 is a huge change of pace, especially in Hard Mode, as Roy will have a tough time keeping up with it. He will reach level 20 sooner or later if used frequently in combat, but he cannot be promoted until Chapter 21. This limits Roy's growth potential and usefulness, as he could really use some midgame promotion bonuses. He cannot promote until late in the game, so he is stuck as a 5-move unpromoted unit with underwhelming stats. The player can use stat boosters on Roy, but they're competitive resources that don't transform him into a powerful unit by themselves. Even on Normal Mode, midgame is a hard part for Roy overall, as even when he reaches level 20, he can still have some trouble in pulling his weight by himself.


After the challenging start of ''The Binding Blade'' Hard Mode, Roy's offense is still lacking. He might have a chance against slow or axe-wielding units like [[Pirate]]s or [[Brigand]]s, fighting better against them. However, he will struggle against faster and/or stronger enemies like [[Swordmaster]]s, [[Nomad Trooper]]s, and [[Wyvern Rider]]s, either due to them having 2-range options, weapon triangle advantage over him, more speed or a combination of them, especially since his lacking constitution makes him unfit to handle heavier weapons, affecting his speed, accuracy and avoidance. He also cannot wield [[Durandal]] while unpromoted because his sword rank caps at A. A Roy who has reached level 20 is generally better off avoiding combat, unless he has to get out of a jam. Roy can also be left untrained, since he does not contribute much to the army throughout the game, but this will be a huge problem in endgame.
After the challenging start of ''The Binding Blade'' Hard Mode, Roy's offense is still lacking. He might have a chance against slow or axe-wielding units like [[Pirate]]s or [[Brigand]]s, fighting better against them. However, he will struggle against faster and/or stronger enemies like [[Swordmaster]]s, Nomad Troopers, and [[Wyvern Rider]]s due to them either having 2-range options, weapon triangle advantage over him, more speed or a combination of them, especially since his lacking constitution makes him unfit to handle heavier weapons, affecting his speed, accuracy and avoidance. He also cannot wield [[Durandal]] while unpromoted because his sword rank caps at A. A Roy who has reached level 20 is generally better off avoiding combat, unless he has to get out of a jam. Roy can also be left untrained, since he does not contribute much to the army throughout the game, but this will be a huge problem in endgame.


Since Roy has no good 2-range options (with his only 1-2 range option being [[Light Brand]]s, which are scarcely available), he will suffer in the Sacae route. There will be plenty of ranged enemies there that can attack him from a distance. Roy will never be able to counterattack – and since his durability is lacking, getting worn down by ranged enemies is dangerous for him. The Ilia route also hard for him, but for different reasons. It features lance-wielding enemies with weapon triangle advantage over Roy, further hindering his already poor combat. It also has plenty of difficult terrain that Roy has trouble navigating on his own.
Since Roy has no good 2-range options (with his only 1-2 range option being [[Light Brand]]s, which are scarcely available and only deal 10 damage at 2-range), he will suffer in the Sacae route. Those chapters have plenty of Nomads and Nomadic Troopers that can attack him from a distance and will often have the speed to double him. Roy will never be able to counterattack – and since his durability is lacking, getting worn down by ranged enemies is dangerous for him, leaving him in situations when he can be easily killed if he's not protected. While not as bad as the Sacae route, the Ilia route is also hard for him, but for different reasons: the obstacles that Roy has to deal in the Ilia route include lance-wielding [[Pegasus Knight]]s with weapon triangle advantage over him, and while they have such low constitution that they are noticeably weighened down by their lances, fighting them will still be risky because of the weapon triangle advantage, and on Hard Mode, he may be at risk of getting doubled by them if his speed isn't high enough. It also has plenty of difficult terrain in mountains or rivers that Roy has trouble navigating on his own.


Roy's job for most of the game is to seize thrones. Even then, his low movement of 5 spaces will make it difficult for him to reach the objective by himself. He often needs help getting to the finish line from mounted or flying units. This is important because most sidequests where players get Divine Weapons need a map to be completed within a time frame. Roy is not good at reaching the seize point by himself, so using other units to bring him there faster is advisable.
Roy's job for most of the game is to seize thrones. Even then, his low movement of 5 spaces will make it difficult for him to reach the objective by himself. He often needs help getting to the finish line from mounted or flying units. This is important because most sidequests where players get Divine Weapons need a map to be completed within a time frame. Roy is not good at reaching the seize point by himself, so using other units to bring him there faster is advisable.
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When Roy gets his promotion at the end of Chapter 21 or Chapter 21x, he will be strong enough to hold his own in combat unless he has not been trained before then. Roy's promotion gives him significant stat bonuses across the board, and he gets a sword rank bonus that lets him wield most swords. With the [[Binding Blade (weapon)|Binding Blade]], he can attack at 1-2 range as well as fight [[Manakete]]s and kill them reliably. With a +2 bonus in constitution after promotion, he will also have just enough constitution to wield the Binding Blade without losing speed. The downside is that the promotion comes late. By the time Roy gets it, the player will have trained more capable combat units to use Divine Weapons. He also does not gain access to any new weapon types, limiting his reliable ranged options outside of the aforementioned Binding Blade and still does not give him control over the weapon triangle. Roy's promotion makes him a decent unit at worst, but does not make him exceptional.
When Roy gets his promotion at the end of Chapter 21 or Chapter 21x, he will be strong enough to hold his own in combat unless he has not been trained before then. Roy's promotion gives him significant stat bonuses across the board, and he gets a sword rank bonus that lets him wield most swords. With the [[Binding Blade (weapon)|Binding Blade]], he can attack at 1-2 range as well as fight [[Manakete]]s and kill them reliably. With a +2 bonus in constitution after promotion, he will also have just enough constitution to wield the Binding Blade without losing speed. The downside is that the promotion comes late. By the time Roy gets it, the player will have trained more capable combat units to use Divine Weapons. He also does not gain access to any new weapon types, limiting his reliable ranged options outside of the aforementioned Binding Blade and still does not give him control over the weapon triangle. Roy's promotion makes him a decent unit at worst, but does not make him exceptional.


Roy cannot do much by himself. His combat is mostly lacking on Hard Mode, and he cannot promote until the lategame. It is easy to lose him if the player is not careful, and while he can typically survive a single hit, surviving two can be a tall order. At the very least, his promotion makes him a decent unit. However, it only increases his movement by 1, so he still falls behind compared to other units. Many players avoid using Roy because of his limitations and only ever use him for seizing thrones, leaving all other objectives to different, more capable units.
Roy cannot do much by himself. His combat is mostly lacking on Hard Mode, and he cannot promote until the lategame. It is easy to lose him if the player is not careful, and while he can typically survive a single hit, surviving two can be a tall order. At the very least, his promotion makes him a decent unit. However, it only increases his movement by 1, so he still falls behind compared to other units. Many players avoid using Roy because of his limitations and only ever use him for seizing thrones, leaving all other objectives to different, more capable units, though this also makes the endgame harder.


In terms of elemental affinities, Roy has the fire affinity, one of the best of the game; it boosts his and his partner's attack, accuracy, avoid and critical, all bonuses that, aside from accuracy, he and other characters might need. Alen is an excellent support, as both of them have the fire affinity, granting both of them a large bonus in attack, dodge and critical. [[Lilina]] is also a very good support, as her light affinity has the same bonuses apart from avoid, in exchange for a bonus in defense, something that he might need during combat. [[Cecilia]] and Lance both have the anima affinity, which gives bonuses in attack, defense, avoid and dodge, allowing him to deal more critical hits and increasing his survivability. [[Sophia]]'s affinity is dark, which grants bonus accuracy, avoid, critical and dodge that can help both of them.
In terms of elemental affinities, Roy has the fire affinity, one of the best of the game; it boosts his and his partner's attack, accuracy, avoid and critical, all bonuses that, aside from accuracy, he and other characters might need. Alen is an excellent support, as both of them have the fire affinity, granting both of them a large bonus in attack, dodge and critical. [[Lilina]] is also a very good support, as her light affinity has the same bonuses apart from avoid, in exchange for a bonus in defense, something that he might need during combat. [[Cecilia]] and Lance both have the anima affinity, which gives bonuses in attack, defense, avoid and dodge, allowing him to deal more critical hits and increasing his survivability. [[Sophia]]'s affinity is dark, which grants bonus accuracy, avoid, critical and dodge that can help both of them.
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===Reclassing options===
===Reclassing options===
{{Reclass3DS
{{Tab
|spotpass=SpotPass
|tab1=DLC
|tab2=Spotpass
|content1={{Reclass3DS
|spotpass=y
|spgender=male
|portrait=[[File:Small portrait dlc roy fe13.png]]
|character=Roy
|baseb=Mercenary{{!}}'''Mercenary'''
|basepA=[[Hero]]
|basepB=[[Bow Knight]]
}}
|content2={{Reclass3DS
|spotpass=y
|spgender=male
|spgender=male
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|portrait=[[File:Small portrait spotpass roy fe13.png]]
|character=Roy
|character=Roy
|baseb=Mercenary{{!}}'''Mercenary'''{{hover|*|DLC version}}
|baseb=Hero{{!}}'''Hero'''
|basepA='''[[Hero]]'''{{hover|*|SpotPass version}}
}}
|basepB=[[Bow Knight]]
}}
}}


===Growth rates when reclassed===
===Growth rates when reclassed===
{{sectstub}}
{{Tab
|tab1=Tactician/Grandmaster
|tab2=Cavalier
|tab3=Paladin
|tab4=Knight
|tab5=Great Knight
|tab6=General
|tab7=Barbarian/Berserker
|tab8=Fighter/Warrior
|tab9=Mercenary/Hero
|tab10=Bow Knight
|tab11=Archer
|tab12=Sniper
|content1={{GrowthRates FE13|Tactician|Grandmaster|link=Tactician (class)}}
|content2={{GrowthRates FE13|Cavalier}}
|content3={{GrowthRates FE13|Paladin}}
|content4={{GrowthRates FE13|Knight}}
|content5={{GrowthRates FE13|Great Knight}}
|content6={{GrowthRates FE13|General}}
|content7={{GrowthRates FE13|Barbarian|Berserker}}
|content8={{GrowthRates FE13|Fighter|Warrior}}
|content9={{GrowthRates FE13|Mercenary|Hero}}
|content10={{GrowthRates FE13|Bow Knight}}
|content11={{GrowthRates FE13|Archer}}
|content12={{GrowthRates FE13|Sniper}}
}}
{{Tab
|tab1=Myrmidon
|tab2=Swordmaster
|tab3=Assassin
|tab4=Thief
|tab5=Trickster
|tab6=Wyvern Rider/Wyvern Lord
|tab7=Griffon Rider
|tab8=Priest
|tab9=War Monk
|tab10=Mage/Sage
|tab11=Dark Mage
|tab12=Dark Knight
|tab13=Sorcerer
|tab14=Dread Fighter
|content1={{GrowthRates FE13|Myrmidon}}
|content2={{GrowthRates FE13|Swordmaster}}
|content3={{GrowthRates FE13|Assassin}}
|content4={{GrowthRates FE13|Thief}}
|content5={{GrowthRates FE13|Trickster}}
|content6={{GrowthRates FE13|Wyvern Rider|Wyvern Lord}}
|content7={{GrowthRates FE13|Griffon Rider}}
|content8={{GrowthRates FE13|Priest}}
|content9={{GrowthRates FE13|War Monk}}
|content10={{GrowthRates FE13|Mage|Sage}}
|content11={{GrowthRates FE13|Dark Mage}}
|content12={{GrowthRates FE13|Dark Knight}}
|content13={{GrowthRates FE13|Sorcerer}}
|content14={{GrowthRates FE13|Dread Fighter}}
}}


===Promotion stat gains===
===Promotion stat gains===
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===Skill set===
===Skill set===
Like all male bonus units in ''Awakening'', Roy has access to all base class and advanced class skills available to standard male units.
Like all male bonus units in ''Awakening'', Roy has access to all base class and advanced class skills available to standard male units. In addition, the DLC version of Roy also has a personal skill.


In addition, the DLC version of Roy can also receive the following as a personal skill:
{| style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 50%" class="mw-collapsible mw-collapsed basic"
 
! style="background: none" colspan="3" | Skill set
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 35%"
|-
! style="border-top-left-radius: 15px; border-top-right-radius: 15px;" colspan="2" | Skill
! style="border-top-left-radius: 15px" colspan="2" | Skill
! style="border-top-right-radius: 15px" | Learned at
|-
|-
| [[File:Is 3ds01 dual strike+.png]]
| [[Dual Strike+]]
| {{h|Personal skill <small>(DLC Roy)</small>|Innate}}
|-
| [[File:Is 3ds01 veteran.png]]
| [[Veteran (Awakening)|Veteran]]
| Tactician, Level 1
|-
| [[File:Is 3ds01 solidarity.png]]
| [[Solidarity]]
| Tactician, Level 10
|-
| [[File:Is 3ds01 ignis.png]]
| [[Ignis]]
| Grandmaster, Level 5
|-
| [[File:Is 3ds01 rally spectrum.png]]
| [[Rally Spectrum]]
| Grandmaster, Level 15
|-
| [[File:Is 3ds01 discipline.png]]
| [[Discipline]]
| Cavalier, Level 1
|-
|-
| style="border-bottom-left-radius: 15px" | [[File:Is 3ds01 dual strike+.png]]
| [[File:Is 3ds01 outdoor fighter.png]]
| style="border-bottom-left-radius: 15px" | [[Dual Strike+]]
| [[Outdoor Fighter]]
|}
| Cavalier, Level 10
 
|-
=={{FE15}}==
| [[File:Is 3ds01 defender.png]]
===Role===
| [[Defender]]
If the player scans the Roy [[amiibo]] from the ''Super Smash Bros.'' series into the game when prompted, Roy will appear as an NPC [[Illusory Hero]] on the battlefield for one turn.
| Paladin, Level 5
 
|-
===Starting stats and growth rates===
| [[File:Is 3ds01 aegis.png]]
{{CharStats FE15
| [[Aegis]]
|portrait=[[File:Portrait roy fe15.png|128px]]
| {{h|Paladin, Level 15|Innate for DLC Roy and SpotPass Roy}}
|sprite=illusory hero roy
|-
|class=Lord
| [[File:Is 3ds01 luna.png]]
|classlink=Illusory Hero
| [[Luna (skill)|Luna]]
|lv=1
| Great Knight, Level 5
|HP=34
|-
|str=16
| [[File:Is 3ds01 dual guard+.png]]
|skill=12
| [[Dual Guard+]]
|spd=11
| Great Knight, Level 15
|luck=6
|-
|def=11
| [[File:Is 3ds01 defense +2.png]]
|res=4
| [[Defense +2]]
|move=5
| Knight, Level 1
|inventory={{Item|15|Binding Blade|link=Binding Blade (weapon)}}{{hover|*|Hidden, cannot be traded}}
|-
|skills={{Item|15|Deicide|image=skill sword}}{{hover|*|Hidden; granted by Binding Blade}}
| [[File:Is 3ds01 indoor fighter.png]]
|sw=y
| [[Indoor Fighter]]
|HP1=95
| Knight, Level 10
|str1=45
|-
|skill1=45
| [[File:Is 3ds01 rally defense.png]]
|spd1=40
| [[Rally Defense]]
|luck1=35
| General, Level 5
|def1=45
|-
|res1=10
| [[File:Is 3ds01 pavise.png]]
|recruit=Appears as an [[NPC]] for one turn upon using the [[amiibo (skill)|amiibo command]]
| [[Pavise]]
}}
| General, Level 15
 
|-
=={{FEH}}==
| [[File:Is 3ds01 avoid +10.png]]
===Role===
| [[Avoid +10]]
There are four different variations of Roy available to ''Heroes'', all of which are tied to his storyline appearance in ''The Binding Blade''. The normal variation of Roy is one of the characters available to be summoned by players from the game's initial launch. A brave variation of Roy was made available on August 31, 2017 as part of the summoning event surrounding the launch of the [[Brave Heroes]] update. A Valentine's variation of Roy was made available on February 9, 2018 as part of the summoning event surrounding the launch of the [[Love Abounds]] update. A variation of Roy termed "Blazing Lion" was first made available to players on February 27, 2019 as the game's fifteenth Legendary Hero.
| Myrmidon, Level 1
 
|-
===Roy: Young Lion===
| [[File:Is 3ds01 vantage.png]]
====Starting stats====
| [[Vantage]]
{{Tab
| Myrmidon, Level 10
|tab1={{star|3}}
|-
|tab2={{star|4}}
| [[File:Is 3ds01 astra.png]]
|tab3={{star|5}}
| [[Astra (skill)|Astra]]
|content1={{CharStats FEH
| Swordmaster, Level 5
|portrait=[[File:Portrait roy feh.png|100px]]
|-
|rarity=3
| [[File:Is 3ds01 swordfaire.png]]
|wpntype=Sword
| [[Swordfaire]]
|unittype=Infantry
| Swordmaster, Level 15
|HP=19
|-
|atk=7
| [[File:Is 3ds01 armsthrift.png]]
|spd=8
| [[Armsthrift]]
|def=5
| {{h|Mercenary, Level 1|Innate for SpotPass Roy}}
|res=3
|-
|HP_gp=7
| [[File:Is 3ds01 patience.png]]
|atk_gp=6
| [[Patience]]
|spd_gp=6
| {{h|Mercenary, Level 10|Innate for SpotPass Roy}}
|def_gp=5
|-
|res_gp=7
| [[File:Is 3ds01 sol.png]]
|offense=[[Steel Sword]]{{hover|*|If equipped}}
| [[Sol (skill)|Sol]]
}}
| {{h|Hero, Level 5|Innate for SpotPass Roy}}
|content2={{CharStats FEH
|-
|portrait=[[File:Portrait roy feh.png|100px]]
| [[File:Is 3ds01 axebreaker.png]]
|rarity=4
| [[Axebreaker]]
|wpntype=Sword
| {{h|Hero, Level 15|Innate for SpotPass Roy}}
|unittype=Infantry
|-
|HP=19
| [[File:Is 3ds01 hp +5.png]]
|atk=8
| [[HP +5]]
|spd=9
| Fighter, Level 1
|def=5
|-
|res=3
| [[File:Is 3ds01 zeal.png]]
|HP_gp=7
| [[Zeal]]
|atk_gp=6
| Fighter, Level 10
|spd_gp=6
|-
|def_gp=5
| [[File:Is 3ds01 rally strength.png]]
|res_gp=7
| [[Rally Strength]]
|offense=[[Silver Sword]]{{hover|*|If equipped}}
| Warrior, Level 5
|support=[[Shove]]
|-
}}
| [[File:Is 3ds01 counter.png]]
|content3={{CharStats FEH
| [[Counter]]
|portrait=[[File:Portrait roy feh.png|100px]]
| Warrior, Level 15
|rarity=5
|-
|wpntype=Sword
| [[File:Is 3ds01 despoil.png]]
|unittype=Infantry
| [[Despoil]]
|HP=20
| Barbarian, Level 1
|atk=8
|-
|spd=9
| [[File:Is 3ds01 gamble.png]]
|def=6
| [[Gamble]]
| Barbarian, Level 10
|-
| [[File:Is 3ds01 wrath.png]]
| [[Wrath]]
| Berserker, Level 5
|-
| [[File:Is 3ds01 axefaire.png]]
| [[Axefaire]]
| Berserker, Level 15
|-
| [[File:Is 3ds01 skill +2.png]]
| [[Skill +2]]
| Archer, Level 1
|-
| [[File:Is 3ds01 prescience.png]]
| [[Prescience (Awakening)|Prescience]]
| Archer, Level 10
|-
| [[File:Is 3ds01 hit rate +20.png]]
| [[Hit Rate +20]]
| Sniper, Level 5
|-
| [[File:Is 3ds01 bowfaire.png]]
| [[Bowfaire]]
| Sniper, Level 15
|-
| [[File:Is 3ds01 rally skill.png]]
| [[Rally Skill]]
| Bow Knight, Level 5
|-
| [[File:Is 3ds01 bowbreaker.png]]
| [[Bowbreaker]]
| Bow Knight, Level 15
|-
| [[File:Is 3ds01 locktouch.png]]
| [[Locktouch]]
| Thief, Level 1
|-
| [[File:Is 3ds01 movement +1.png]]
| [[Movement +1]]
| Thief, Level 10
|-
| [[File:Is 3ds01 lethality.png]]
| [[Lethality]]
| Assassin, Level 5
|-
| [[File:Is 3ds01 pass.png]]
| [[Pass]]
| Assassin, Level 15
|-
| [[File:Is 3ds01 lucky seven.png]]
| [[Lucky Seven]]
| Trickster, Level 5
|-
| [[File:Is 3ds01 acrobat.png]]
| [[Acrobat]]
| Trickster, Level 15
|-
| [[File:Is 3ds01 strength +2.png]]
| [[Strength +2]]
| Wyvern Rider, Level 1
|-
| [[File:Is 3ds01 tantivy.png]]
| [[Tantivy]]
| Wyvern Rider, Level 10
|-
| [[File:Is 3ds01 quick burn.png]]
| [[Quick Burn]]
| Wyvern Lord, Level 5
|-
| [[File:Is 3ds01 swordbreaker.png]]
| [[Swordbreaker]]
| Wyvern Lord, Level 15
|-
| [[File:Is 3ds01 deliverer.png]]
| [[Deliverer]]
| Griffon Rider, Level 5
|-
| [[File:Is 3ds01 lancebreaker.png]]
| [[Lancebreaker]]
| Griffon Rider, Level 15
|-
| [[File:Is 3ds01 magic +2.png]]
| [[Magic +2]]
| Mage, Level 1
|-
| [[File:Is 3ds01 focus.png]]
| [[Focus]]
| Mage, Level 10
|-
| [[File:Is 3ds01 rally magic.png]]
| [[Rally Magic]]
| Sage, Level 5
|-
| [[File:Is 3ds01 tomefaire.png]]
| [[Tomefaire]]
| Sage, Level 15
|-
| [[File:Is 3ds01 hex.png]]
| [[Hex]]
| Dark Mage, Level 1
|-
| [[File:Is 3ds01 anathema.png]]
| [[Anathema]]
| Dark Mage, Level 10
|-
| [[File:Is 3ds01 vengeance.png]]
| [[Vengeance (skill)|Vengeance]]
| Sorcerer, Level 5
|-
| [[File:Is 3ds01 tomebreaker.png]]
| [[Tomebreaker]]
| Sorcerer, Level 15
|-
| [[File:Is 3ds01 slow burn.png]]
| [[Slow Burn]]
| Dark Knight, Level 5
|-
| [[File:Is 3ds01 lifetaker.png]]
| [[Lifetaker]]
| Dark Knight, Level 15
|-
| [[File:Is 3ds01 miracle.png]]
| [[Miracle]]
| Priest, Level 1
|-
| [[File:Is 3ds01 healtouch.png]]
| [[Healtouch]]
| Priest, Level 10
|-
| [[File:Is 3ds01 rally luck.png]]
| [[Rally Luck]]
| War Monk, Level 5
|-
| [[File:Is 3ds01 renewal.png]]
| [[Renewal]]
| War Monk, Level 15
|-
! colspan="3" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; font-size: smaller" | The above skill list does not include skills obtained exclusively via [[Downloadable content in Fire Emblem Awakening#Skills|DLC]].
|}
 
=={{FE15}}==
===Role===
If the player scans the Roy [[amiibo]] from the ''Super Smash Bros.'' series into the game when prompted, Roy will appear as an NPC [[Illusory Hero]] on the battlefield for one turn.
 
===Starting stats and growth rates===
{{CharStats FE15
|portrait=[[File:Portrait roy fe15.png|128px]]
|sprite=illusory hero roy
|class=Lord
|classlink=Illusory Hero
|lv=1
|HP=34
|str=16
|skill=12
|spd=11
|luck=6
|def=11
|res=4
|res=4
|HP_gp=7
|move=5
|atk_gp=6
|inventory={{Item|15|Binding Blade|link=Binding Blade (weapon)}}{{hover|*|Hidden, cannot be traded}}
|spd_gp=6
|skills={{Item|15|Deicide|image=skill sword}}{{hover|*|Hidden; granted by Binding Blade}}
|def_gp=5
|sw=y
|res_gp=7
|HP1=95
|offense=[[Binding Blade (weapon)|Binding Blade]]{{hover|*|If equipped}}
|str1=45
|support=[[Shove]]
|skill1=45
}}
|spd1=40
|luck1=35
|def1=45
|res1=10
|recruit=Appears as an [[NPC]] for one turn upon using the [[amiibo (skill)|amiibo command]]
}}
}}


====Skill set====
=={{FE17}}==
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
===Role===
! style="background: none" colspan="4" | Skill set
Roy appears as an equippable [[Emblem]] in {{FE17}}. He becomes available in [[The Kingdom of Might|Chapter 8]], where he is synced with [[Diamant]]. After [[The Fell Dragon Sombron|Chapter 10]], he is taken away from the player, and reappears as a Dark Emblem synced with [[Marni]] in Chapters [[Serenity in Ruin|17]] and [[The Dead Town|19]], after which he rejoins the party. Roy is the boss of [[The Young Lion]].
 
===Emblem data===
====Stat modifiers====
{| class="basic mw-collapsible mw-collapsed" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 40%"
! style="background: none" colspan="4" | Stat modifiers
|-
! class="roundtl" style="width:30%" | Bond level
! style="width:calc(70%/3)" | [[HP]]
! style="width:calc(70%/3)" | [[Str]]
! class="roundtr" style="width:calc(70%/3)" | [[Res]]
|-
|-
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
| 1
! style="width: 20%" | Rarity
| +5
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
| +1
| +1
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 2–3
| [[Iron Sword]]
| +5
| colspan="2" | Innate
| +2
| +1
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 4–6
| [[Steel Sword]]
| +7
| colspan="2" | Innate
| +2
| +1
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 7–8
| [[Silver Sword]]
| +7
| {{star|3}}
| +2
| 200 SP
| +2
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 9–11
| [[Binding Blade (weapon)|Binding Blade]]
| +7
| {{star|5}}
| +3
| 400 SP
| +2
|-
| 12–13
| +10
| +3
| +2
|-
|-
| [[File:Is feh skill assist.png|24px]]
| 14–15
| [[Shove]]
| +10
| {{star|3}}
| +4
| 150 SP
| +2
|-
|-
| [[File:Is feh triangle adept 1.png|24px]]<sub>{{color|red|A}}</sub>
| 16
| [[Triangle Adept 1]]
| +10
| {{star|3}}
| +4
| 50 SP
| +3
|-
|-
| [[File:Is feh triangle adept 2.png|24px]]<sub>{{color|red|A}}</sub>
| 17–18
| [[Triangle Adept 2]]
| +10
| {{star|3}}
| +5
| 100 SP
| +3
|-
|-
| [[File:Is feh triangle adept 3.png|24px]]<sub>{{color|red|A}}</sub>
| class="roundbl" | 19–20
| [[Triangle Adept 3]]
| +10
| {{star|4}}
| +6
| 200 SP
| class="roundbr" | +3
|}
 
====Bond effects====
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 40%"
! style="background: none" colspan="4" | Bond effects
|-
|-
| [[File:Is feh seal def 1.png|24px]]<sub>{{color|blue|B}}</sub>
! class="roundtl" style="width: 20%" | Bond level
| [[Seal Def 1]]
! style="width: 60%" colspan="2" | Effect
| {{star|3}}
! class="roundtr" style="width: 20%" | Type
| 40 SP
|-
|-
| [[File:Is feh seal def 2.png|24px]]<sub>{{color|blue|B}}</sub>
| 1
| [[Seal Def 2]]
| [[File:Is ns02 strength +1.png|24px]]
| {{star|4}}
| [[Strength +1]]
| 80 SP
| Inheritable skill
|-
| 1
| [[File:Is ns02 hold out.png|24px]]
| [[Hold Out]]
| Sync skill
|-
| 1
| [[File:Is ns02 rise above.png|24px]]
| [[Rise Above]]
| Engage skill
|-
| 1
| [[File:Is ns02 blazing lion.png|24px]]
| [[Blazing Lion]]
| Engage attack
|-
| 1
| [[File:Is ns02 lancereaver.png|24px]]
| [[Lancereaver]]
| Engage weapon
|-
| 2
| [[File:Is ns02 strength +2.png|24px]]
| [[Strength +2]]
| Inheritable skill
|-
| 3
| [[File:Is ns02 advance.png|24px]]
| [[Advance]]
| Sync skill
|-
| 4
| [[File:Is ns02 sword power 1.png|24px]]
| [[Sword Power 1]]
| Inheritable skill
|-
| 5
| [[File:Is ns02 skill inheritance.png|24px]]
| colspan="2" | Unit can inherit this Emblem's skills.
|-style="height:30px"
| 6
| [[File:FE17RankSword.png|18px]]
| colspan="2" | Adds [[Sword]] proficiency to unit.
|-
| 7
| [[File:Is ns02 sword power 2.png|24px]]
| [[Sword Power 2]]
| Inheritable skill
|-
| 8
| [[File:Is ns02 hold out+.png|24px]]
| [[Hold Out+]]
| Sync skill
|-
| 9
| [[File:Is ns02 strength +3.png|24px]]
| [[Strength +3]]
| Inheritable skill
|-
|-
| [[File:Is feh seal def 3.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Seal Def 3]]
| {{star|5}}
| 160 SP
|-
|-
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
| 9
|}
| [[File:Is ns02 sword power 3.png|24px]]
 
| [[Sword Power 3]]
===Roy: Brave Lion===
| Inheritable skill
====Starting stats====
|-
:''Roy: Brave Lion is only available at 5{{star}} rarity.''
| 10
{{CharStats FEH
| [[File:Is ns02 wyrmslayer roy.png|24px]]
|portrait=[[File:Portrait roy brave lion feh.png|100px]]
| [[Wyrmslayer]]
|rarity=5
| Engage weapon
|wpntype=Sword
|unittype=Cavalry
|HP=16
|atk=8
|spd=8
|def=7
|res=7
|HP_gp=6
|atk_gp=7
|spd_gp=8
|def_gp=5
|res_gp=4
|offense=[[Blazing Durandal]]
|special=[[Night Sky]]
}}
 
====Skill set====
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
! style="background: none" colspan="4" | Skill set
|-
|-
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
| 11
! style="width: 20%" | Rarity
| [[File:Is ns02 skill inheritance.png|24px]]
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
| colspan="2" | Unit stays engaged 1 additional turn.
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 12
| [[Iron Sword]]
| [[File:Is ns02 sword power 4.png|24px]]
| colspan="2" | Innate
| [[Sword Power 4]]
| Inheritable skill
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 13
| [[Steel Sword]]
| [[File:Is ns02 hold out++.png|24px]]
| colspan="2" | Innate
| [[Hold Out++]]
| Sync skill
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 14
| [[Silver Sword]]
| [[File:Is ns02 strength +4.png|24px]]
| colspan="2" | Innate
| [[Strength +4]]
| Inheritable skill
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| 15
| [[Blazing Durandal]]
| [[File:Is ns02 binding blade.png|24px]]
| colspan="2" | Innate
| [[Binding Blade (weapon)|Binding Blade]]
| Engage weapon
|-
|-
| [[File:Is feh skill special.png|24px]]
| 16
| [[Night Sky]]
| [[File:Is ns02 sword power 5.png|24px]]
| colspan="2" | Innate
| [[Sword Power 5]]
| Inheritable skill
|-
|-
| [[File:Is feh skill special.png|24px]]
| 17
| [[Astra (skill)|Astra]]
| [[File:Is ns02 strength +5.png|24px]]
| {{star|5}}
| [[Strength +5]]
| 200 SP
| Inheritable skill
|-
|-
| [[File:Is feh skill special.png|24px]]
| 18
| [[Galeforce]]
| [[File:Is ns02 hold out+++.png|24px]]
| {{star|5}}
| [[Hold Out+++]]
| 500 SP
| Sync skill
|-
|-
| [[File:Is feh darting blow 1.png|24px]]<sub>{{color|red|A}}</sub>
| 19
| [[Darting Blow 1]]
| [[File:Is ns02 strength +6.png|24px]]
| {{star|5}}
| [[Strength +6]]
| 50 SP
| Inheritable skill
|-
|-
| [[File:Is feh steady blow 1.png|24px]]<sub>{{color|red|A}}</sub>
| class="roundbl" | 20
| [[Steady Blow 1]]
| [[File:Is ns02 skill inheritance.png|24px]]
| {{star|5}}
| class="roundbr" colspan="2" | Unit's engage meter is shortened one step.
| 120 SP
|}
|-
 
| [[File:Is feh steady blow 2.png|24px]]<sub>{{color|red|A}}</sub>
===Stats===
| [[Steady Blow 2]]
{{missingstats}}
| {{star|5}}
{{Tab
| 240 SP
|tab1=Normal
|-
|tab2=Hard
| [[File:Is feh desperation 1.png|24px]]<sub>{{color|blue|B}}</sub>
|tab3=Maddening
| [[Desperation 1]]
|content1={{BossStats FE17
| {{star|5}}
|portrait=[[File:Small portrait roy fe17.png|128px]]
| 50 SP
|sprite=emblem roy
|-
|class=Emblem
| [[File:Is feh desperation 2.png|24px]]<sub>{{color|blue|B}}</sub>
|lvl=35{{h|+5|Granted by Rise Above}}
| [[Desperation 2]]
|mov=5
| {{star|5}}
|HP=36{{h|+4|Granted by Rise Above}}<br>{{RevivalStone}}
| 100 SP
|str=20{{h|+4|Granted by Rise Above}}
|-
|mag=2{{h|+1|Granted by Rise Above}}
| [[File:Is feh desperation 2.png|24px]]<sub>{{color|blue|B}}</sub>
|dex=16{{h|+2|Granted by Rise Above}}
| [[Desperation 3]]
|spd=26{{h|+2|Granted by Rise Above}}
| {{star|5}}
|def=5{{h|+8|+3 granted by Rise Above, +5 granted by Binding Blade}}
| 200 SP
|res=4{{h|+7|+2 granted by Rise Above, +5 granted by Binding Blade}}
|-
|lck=19{{h|+3|Granted by Rise Above}}
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
|bld=12
|}
|inventory={{Item|17|Binding Blade|link=Binding Blade (weapon)|image=binding blade solo}}<br>{{Item|17|Lancereaver|image=lancereaver solo}}<br>{{Item|17|Wyrmslayer|image=wyrmslayer roy solo}}
|skills={{Item|17|Hold Out+++}}<br>{{Item|17|Advance}}<br>{{Item|17|Rise Above}}<br>{{Item|17|Blazing Lion}}
|sw=S
}}
|content2={{BossStats FE17
|portrait=[[File:Small portrait roy fe17.png|128px]]
|sprite=emblem roy
|class=Emblem
|lvl=35{{h|+5|Granted by Rise Above}}
|mov=5
|HP=40{{h|+4|Granted by Rise Above}}<br>{{RevivalStone}}×2
|str=29{{h|+4|Granted by Rise Above}}
|mag=6{{h|+1|Granted by Rise Above}}
|dex=18{{h|+2|Granted by Rise Above}}
|spd=28{{h|+2|Granted by Rise Above}}
|def=14{{h|+8|+3 granted by Rise Above, +5 granted by Binding Blade}}
|res=12{{h|+7|+2 granted by Rise Above, +5 granted by Binding Blade}}
|lck=21{{h|+3|Granted by Rise Above}}
|bld=12
|inventory={{Item|17|Binding Blade|link=Binding Blade (weapon)|image=binding blade solo}}<br>{{Item|17|Lancereaver|image=lancereaver solo}}<br>{{Item|17|Wyrmslayer|image=wyrmslayer roy solo}}
|skills={{Item|17|Hold Out+++}}<br>{{Item|17|Advance}}<br>{{Item|17|Rise Above}}<br>{{Item|17|Blazing Lion}}
|sw=S
}}
}}


===Roy: Youthful Gifts===
=={{FEH}}==
===Role===
There are five different variations of Roy available to ''Heroes'', all of which are tied to his storyline appearance in ''The Binding Blade''. The normal variation of Roy is one of the characters available to be summoned by players from the game's initial launch. A brave variation of Roy was made available on August 31, 2017 as part of the summoning event surrounding the launch of the [[Brave Heroes]] update. A Valentine's variation of Roy was made available on February 9, 2018 as part of the summoning event surrounding the launch of the [[Love Abounds]] update. A variation of Roy termed "Blazing Lion" was first made available to players on February 27, 2019 as the game's fifteenth Legendary Hero.  A groom variation of Roy was made available on May 20, 2022 as part of the summoning event surrounding the launch of the [[Bridal Blossoms]] update; this variation is a Harmonized Hero paired with [[Eliwood]], and carries a dual-credit with ''The Blazing Blade'' as such.
 
===Roy: Young Lion===
====Starting stats====
====Starting stats====
:''Roy: Youthful Gifts is only available at 5{{star}} rarity.''
{{Tab
{{CharStats FEH
|tab1={{star|3}}
|portrait=[[File:Portrait roy youthful gifts feh.png|100px]]
|tab2={{star|4}}
|rarity=5
|tab3={{star|5}}
|wpntype=Colorless bow
|content1={{CharStats FEH
|unittype=Cavalry
|portrait=[[File:Portrait roy feh.png|100px]]
|HP=17
|rarity=3
|atk=9
|wpntype=Sword
|spd=6
|unittype=Infantry
|HP=19
|atk=7
|spd=8
|def=5
|def=5
|res=6
|res=3
|HP_gp=4
|HP_gp=7
|atk_gp=8
|atk_gp=6
|spd_gp=2
|spd_gp=6
|def_gp=6
|def_gp=5
|res_gp=7
|res_gp=7
|offense=[[Gratia+]]
|offense=[[Steel Sword]]{{hover|*|If equipped}}
|support=[[Reciprocal Aid]]
}}
}}
 
|content2={{CharStats FEH
====Skill set====
|portrait=[[File:Portrait roy feh.png|100px]]
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
|rarity=4
! style="background: none" colspan="4" | Skill set
|wpntype=Sword
|-
|unittype=Infantry
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
|HP=19
! style="width: 20%" | Rarity
|atk=8
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
|spd=9
|-
|def=5
| [[File:Is feh skill weapon.png|24px]]
|res=3
| [[Iron Bow]]
|HP_gp=7
| colspan="2" | Innate
|atk_gp=6
|-
|spd_gp=6
| [[File:Is feh skill weapon.png|24px]]
|def_gp=5
| [[Steel Bow]]
|res_gp=7
| colspan="2" | Innate
|offense=[[Silver Sword]]{{hover|*|If equipped}}
|-
|support=[[Shove]]
| [[File:Is feh skill weapon.png|24px]]
}}
| [[Gratia]]
|content3={{CharStats FEH
| colspan="2" | Innate
|portrait=[[File:Portrait roy feh.png|100px]]
|-
|rarity=5
| [[File:Is feh skill weapon.png|24px]]
|wpntype=Sword
| [[Gratia+]]
|unittype=Infantry
| colspan="2" | Innate
|HP=20
|atk=8
|spd=9
|def=6
|res=4
|HP_gp=7
|atk_gp=6
|spd_gp=6
|def_gp=5
|res_gp=7
|offense=[[Binding Blade (weapon)|Binding Blade]]{{hover|*|If equipped}}
|support=[[Shove]]
}}
}}
 
====Skill set====
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
! style="background: none" colspan="4" | Skill set
|-
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
! style="width: 20%" | Rarity
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
|-
|-
| [[File:Is feh skill assist.png|24px]]
| [[File:Is feh skill weapon.png|24px]]
| [[Reciprocal Aid]]
| [[Iron Sword]]
| colspan="2" | Innate
| colspan="2" | Innate
|-
|-
| [[File:Is feh death blow 1.png|24px]]<sub>{{color|red|A}}</sub>
| [[File:Is feh skill weapon.png|24px]]
| [[Death Blow 1]]
| [[Steel Sword]]
| {{star|5}}
| colspan="2" | Innate
| 50 SP
|-
|-
| [[File:Is feh death blow 2.png|24px]]<sub>{{color|red|A}}</sub>
| [[File:Is feh skill weapon.png|24px]]
| [[Death Blow 2]]
| [[Silver Sword]]
| {{star|5}}
| {{star|3}}
| 100 SP
|-
| [[File:Is feh death blow 3.png|24px]]<sub>{{color|red|A}}</sub>
| [[Death Blow 3]]
| {{star|5}}
| 200 SP
| 200 SP
|-
|-
| [[File:Is feh bow valor 1.png|24px]]<sub>{{color|green|C}}</sub>
| [[File:Is feh skill weapon.png|24px]]
| [[Bow Valor 1]]
| [[Binding Blade (weapon)|Binding Blade]]
| {{star|5}}
| {{star|5}}
| 30 SP
| 400 SP
|-
|-
| [[File:Is feh bow valor 2.png|24px]]<sub>{{color|green|C}}</sub>
| [[File:Is feh skill assist.png|24px]]
| [[Bow Valor 2]]
| [[Shove]]
| {{star|5}}
| {{star|3}}
| 60 SP
| 150 SP
|-
| [[File:Is feh triangle adept 1.png|24px]]<sub>{{color|red|A}}</sub>
| [[Triangle Adept 1]]
| {{star|3}}
| 50 SP
|-
|-
| [[File:Is feh bow valor 2.png|24px]]<sub>{{color|green|C}}</sub>
| [[File:Is feh triangle adept 2.png|24px]]<sub>{{color|red|A}}</sub>
| [[Bow Valor 3]]
| [[Triangle Adept 2]]
| {{star|5}}
| {{star|3}}
| 120 SP
| 100 SP
|-
|-
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
| [[File:Is feh triangle adept 3.png|24px]]<sub>{{color|red|A}}</sub>
|}
| [[Triangle Adept 3]]
 
| {{star|4}}
===Roy: Blazing Lion===
| 200 SP
====Starting stats====
|-
:''Roy: Blazing Lion is only available at 5{{star}} rarity.''
| [[File:Is feh seal def 1.png|24px]]<sub>{{color|blue|B}}</sub>
{{CharStats FEH
| [[Seal Def 1]]
|portrait=[[File:Portrait roy blazing lion feh.png|100px]]
| {{star|3}}
| 40 SP
|-
| [[File:Is feh seal def 2.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Seal Def 2]]
| {{star|4}}
| 80 SP
|-
| [[File:Is feh seal def 3.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Seal Def 3]]
| {{star|5}}
| 160 SP
|-
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
|}
 
===Roy: Brave Lion===
====Starting stats====
:''Roy: Brave Lion is only available at 5{{star}} rarity.''
{{CharStats FEH
|portrait=[[File:Portrait roy brave lion feh.png|100px]]
|rarity=5
|rarity=5
|wpntype=Sword
|wpntype=Sword
|unittype=Infantry
|unittype=Cavalry
|legendaryattr=Fire Duel
|HP=16
|HP=17
|atk=8
|atk=10
|spd=8
|spd=10
|def=7
|def=8
|res=7
|res=4
|HP_gp=6
|HP_gp=6
|atk_gp=7
|atk_gp=7
|spd_gp=9
|spd_gp=8
|def_gp=7
|def_gp=5
|res_gp=6
|res_gp=4
|offense=[[Dragonbind]]
|offense=[[Blazing Durandal]]
|special=[[Dragon Gaze]]
|special=[[Night Sky]]
}}
}}


Line 1,059: Line 1,440:
|-
|-
| [[File:Is feh skill weapon.png|24px]]
| [[File:Is feh skill weapon.png|24px]]
| [[Dragonbind]]
| [[Blazing Durandal]]
| colspan="2" | Innate
| colspan="2" | Innate
|-
|-
| [[File:Is feh skill special.png|24px]]
| [[File:Is feh skill special.png|24px]]
| [[Dragon Gaze]]
| [[Night Sky]]
| colspan="2" | Innate
| colspan="2" | Innate
|-
|-
| [[File:Is feh skill special.png|24px]]
| [[File:Is feh skill special.png|24px]]
| [[Dragon Fang]]
| [[Astra (skill)|Astra]]
| {{star|5}}
| {{star|5}}
| 200 SP
| 200 SP
|-
|-
| [[File:Is feh bonus doubler 1.png|24px]]<sub>{{color|red|A}}</sub>
| [[File:Is feh skill special.png|24px]]
| [[Bonus Doubler 1]]
| [[Galeforce]]
| {{star|5}}
| 500 SP
|-
| [[File:Is feh darting blow 1.png|24px]]<sub>{{color|red|A}}</sub>
| [[Darting Blow 1]]
| {{star|5}}
| {{star|5}}
| 60 SP
| 50 SP
|-
|-
| [[File:Is feh bonus doubler 2.png|24px]]<sub>{{color|red|A}}</sub>
| [[File:Is feh steady blow 1.png|24px]]<sub>{{color|red|A}}</sub>
| [[Bonus Doubler 2]]
| [[Steady Blow 1]]
| {{star|5}}
| {{star|5}}
| 120 SP
| 120 SP
|-
|-
| [[File:Is feh bonus doubler 3.png|24px]]<sub>{{color|red|A}}</sub>
| [[File:Is feh steady blow 2.png|24px]]<sub>{{color|red|A}}</sub>
| [[Bonus Doubler 3]]
| [[Steady Blow 2]]
| {{star|5}}
| {{star|5}}
| 240 SP
| 240 SP
|-
|-
| [[File:Is feh renewal 1.png|24px]]<sub>{{color|blue|B}}</sub>
| [[File:Is feh desperation 1.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Renewal 1]]
| [[Desperation 1]]
| {{star|5}}
| {{star|5}}
| 60 SP
| 50 SP
|-
|-
| [[File:Is feh renewal 2.png|24px]]<sub>{{color|blue|B}}</sub>
| [[File:Is feh desperation 2.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Renewal 2]]
| [[Desperation 2]]
| {{star|5}}
| {{star|5}}
| 120 SP
| 100 SP
|-
|-
| [[File:Is feh renewal 3.png|24px]]<sub>{{color|blue|B}}</sub>
| [[File:Is feh desperation 2.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Renewal 3]]
| [[Desperation 3]]
| {{star|5}}
| {{star|5}}
| 240 SP
| 200 SP
|-
| [[File:Is feh human virtue.png|24px]]<sub>{{color|green|C}}</sub>
| [[Human Virtue]]
| {{star|5}}
| 300 SP
|-
|-
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
|}
|}


==Personality and character==
===Roy: Youthful Gifts===
Roy is a competent leader and warrior. Despite his young age, he manages to lead an ever growing army and gain people's trust wherever he goes. Idealistic and loyal, he is commited to protect those in need and fight for the right causes, even if this means fighting against old bonds. He is also understanding of people's desires and reasons, and feels that a victory obtained by sacrificing people is not a true victory.<ref>{{Cite|'''Roy:''' I'm not rushing, but we must move as quickly as possible.<br>'''Cecilia:''' Why?<br>'''Roy:''' The quicker we move, the more lives will be saved.<br>'''Cecilia:''' ...Yes, that's true.<br>'''Roy:''' We fight to win this war. But how can we call it a victory with the deaths of so many innocents?|Roy and [[Cecilia]]|The Binding Blade}}</ref> Although his knights try to keep him away from the front lines, Roy refuses to, stating that the only way he can understand people and fight for them is to experience their hardships.<ref name="front lines">{{Cite|'''Roy:''' Wait. I have no right to order others if I prioritize my safety above all else.<br>'''Lance:''' That's not true!<br>'''Roy:''' I'm not exactly a genius, and I'm not especially charismatic, either. I have to gain everyone's trust by experiencing the same hardships.<br>'''Lance:''' Lord Roy...<br>'''Roy:''' I don't have that special something that makes someone a leader. That's why I need to fight up front along with everyone else.|[[Roy]] and [[Lance (character)|Lance]]|The Binding Blade}}</ref>
====Starting stats====
 
:''Roy: Youthful Gifts is only available at 5{{star}} rarity.''
Through Lilina and Wolt's conversations about Roy, though, the player can see a different side of him. According to Lilina, Roy is somewhat clumsy.<ref>{{Cite|'''Lilina:''' It's about Roy... What do you think about him?<br>'''Bors:''' I think he has grown splendidly into a wise and caring leader to us all.<br>'''Lilina:''' But the Roy I know had mismatched buttons on his suit, and he couldn't do even one step of a dance... I always thought I had to take care of him.|[[Lilina]] and [[Bors]]|The Binding Blade}}</ref> He tends to doubt his competence,<ref name="front lines" /> heavily relying in Marcus and Merlinus' experience and support, and from what it is seen in Shanna's supports, he has trouble keeping himself in good spirits.<ref>{{Cite|'''Roy:''' No, I just noticed that you seem so...carefree.<br>'''Shanna:''' Hey! Are you making fun of me?<br>'''Roy:''' Not at all. I'm envious, actually.<br>'''Shanna:''' ...I still think I'm being made fun of.<br>'''Roy:''' Trust me, I'm not making fun of you. You see, as the leader, I must always appear confident and optimistic. I worry and despair like everyone else, though.|[[Roy]] and [[Shanna]]|The Binding Blade}}</ref>
{{CharStats FEH
 
|portrait=[[File:Portrait roy youthful gifts feh.png|100px]]
Roy values friendship and family greatly. He does not particularly care about the social status of others, and in particular he views [[Wolt]] as a brother and not as a vassal.<ref>{{Cite|'''Roy:''' Wolt!<br>'''Wolt:''' Lord Roy, is something wrong?<br>'''Roy:''' ...Just call me Roy. ...Just call me Roy. I've known you all my life.|[[Roy]] and [[Wolt]]'s C support|The Binding Blade}}</ref> He maintains a close relationship with Cecilia, his former teacher, and Lilina, his childhood friend, but is also friendly towards new people, such as Sue and Sophia. He is also not very good at handling women, and he is especially flustered by Larum's forwardness.<ref>{{Cite|'''Larum:''' Lord Roy...? Are you... avoiding me?<br>'''Roy:''' Ah... N-no! Not at all.<br>'''Larum:''' You are so. I saw you step back when I came. You're bracing yourself so you can dodge me.<br>'''Roy:''' Y-you're imagining things.<br>'''Larum:''' Don't look away when you talk to me...<br>'''Roy:''' B-but...|[[Roy]] and [[Larum]]'s A support|The Binding Blade}}</ref>
|rarity=5
 
|wpntype=Colorless bow
==Supports==
|unittype=Cavalry
===''The Binding Blade''===
|HP=17
{{main|Roy/Supports}}
|atk=9
{{SupportSysGBA
|spd=6
|supports=10
|def=5
|portrait=[[File:Portrait roy fe06.png]]
|res=6
|character=Roy
|HP_gp=4
|class=Lord
|atk_gp=8
|affin=fire
|spd_gp=2
|port1=[[File:Small portrait lilina fe06.png]]
|def_gp=6
|support1=Lilina
|res_gp=7
|class1=Mage
|offense=[[Gratia+]]
|affin1=light
|support=[[Reciprocal Aid]]
|initialpoints1=56
}}
|plus1=+4
 
|port2=[[File:Small portrait marcus fe06.png]]
====Skill set====
|support2=Marcus
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
|class2=Paladin
! style="background: none" colspan="4" | Skill set
|affin2=ice
|-
|initialpoints2=30
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
|plus2=+2
! style="width: 20%" | Rarity
|port3=[[File:Small portrait wolt fe06.png]]
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
|support3=Wolt
|-
|class3=Archer
| [[File:Is feh skill weapon.png|24px]]
|affin3=ice
| [[Iron Bow]]
|initialpoints3=30
| colspan="2" | Innate
|plus3=+2
|-
|port4=[[File:Small portrait cecilia fe06.png]]
| [[File:Is feh skill weapon.png|24px]]
|support4=Cecilia
| [[Steel Bow]]
|class4=Valkyrie
| colspan="2" | Innate
|affin4=anima
|-
|initialpoints4=20
| [[File:Is feh skill weapon.png|24px]]
|plus4=+2
| [[Gratia]]
|port5=[[File:Small portrait sophia fe06.png]]
| colspan="2" | Innate
|support5=Sophia
|-
|class5=Shaman
| [[File:Is feh skill weapon.png|24px]]
|affin5=dark
| [[Gratia+]]
|initialpoints5=1
| colspan="2" | Innate
|plus5=+1
|-
|port6=[[File:Small portrait sue fe06.png]]
| [[File:Is feh skill assist.png|24px]]
|support6=Sue
| [[Reciprocal Aid]]
|class6=Nomad
| colspan="2" | Innate
|affin6=wind
|-
|initialpoints6=1
| [[File:Is feh death blow 1.png|24px]]<sub>{{color|red|A}}</sub>
|plus6=+1
| [[Death Blow 1]]
|port7=[[File:Small portrait shanna fe06.png]]
| {{star|5}}
|support7=Shanna
| 50 SP
|class7=Pegasus Knight
|-
|affin7=wind
| [[File:Is feh death blow 2.png|24px]]<sub>{{color|red|A}}</sub>
|initialpoints7=1
| [[Death Blow 2]]
|plus7=+1
| {{star|5}}
|port8=[[File:Small portrait larum fe06.png]]
| 100 SP
|support8=Larum
|-
|class8=Dancer
| [[File:Is feh death blow 3.png|24px]]<sub>{{color|red|A}}</sub>
|affin8=thunder
| [[Death Blow 3]]
|initialpoints8=1
| {{star|5}}
|plus8=+1
| 200 SP
|port9=[[File:Small portrait alen fe06.png]]
|-
|support9=Alen
| [[File:Is feh bow valor 1.png|24px]]<sub>{{color|green|C}}</sub>
|class9=Cavalier
| [[Bow Valor 1]]
|affin9=fire
| {{star|5}}
|initialpoints9=20
| 30 SP
|plus9=+2
|-
|port10=[[File:Small portrait lance fe06.png]]
| [[File:Is feh bow valor 2.png|24px]]<sub>{{color|green|C}}</sub>
|support10=Lance (character){{!}}Lance
| [[Bow Valor 2]]
|class10=Cavalier
| {{star|5}}
|affin10=anima
| 60 SP
|initialpoints10=20
|-
|plus10=+2}}
| [[File:Is feh bow valor 2.png|24px]]<sub>{{color|green|C}}</sub>
===''Awakening''===
| [[Bow Valor 3]]
As a [[bonus units|bonus unit]], neither version of Roy is capable of supporting anyone.
| {{star|5}}
 
| 120 SP
==Endings==
|-
'''Roy, Young Lion'''<br>
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
''Short:'' Worked to rebuild Pherae.
|}


''Long:'' Roy returned home to rebuild the lands in Lycia that were ravaged by the war. He was always popular with the people and was well-remembered long after his tenure as Marquess Pherae.
===Roy: Blazing Lion===
====Starting stats====
:''Roy: Blazing Lion is only available at 5{{star}} rarity.''
{{CharStats FEH
|portrait=[[File:Portrait roy blazing lion feh.png|100px]]
|rarity=5
|wpntype=Sword
|unittype=Infantry
|legendaryattr=Fire Duel
|HP=17
|atk=10
|spd=10
|def=8
|res=4
|HP_gp=6
|atk_gp=7
|spd_gp=9
|def_gp=7
|res_gp=6
|offense=[[Dragonbind]]
|special=[[Dragon Gaze]]
}}


==Quotes==
====Skill set====
===Battle quotes===
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
{{Quote|Now is the time of truth! I have the blade of Hartmut, who took pity on you and spared your life! Everyone, leave the final blow to me!!|Roy, in the [[Beyond Darkness|Final Chapter]] of {{title|The Binding Blade}}.}}
! style="background: none" colspan="4" | Skill set
 
|-
{{Quote|I have to believe in our cause. I cannot let doubt weaken me!|Roy, as an enemy in ''[[Champions of Yore 2]]'' in {{title|Awakening}}.}}
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
{{Quote|[...] Why would I surrender, even if I have my doubts? And more importantly... Who in the world is "the Vaike"? |Roy, when fighting [[Vaike]], as an enemy in ''Champions of Yore 2'' in {{title|Awakening}}.}}
! style="width: 20%" | Rarity
{{Quote|I have to end this for Lilina's sake.|Roy, as an enemy in ''[[Champions of Yore 3]]'' in {{title|Awakening}}.}}
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
{{Quote|Why would you pick a fight with me? You have no chance of winning.|Roy, when fighting [[Vaike]], as an enemy in ''Champions of Yore 3'' in {{title|Awakening}}.}}
|-
 
| [[File:Is feh skill weapon.png|24px]]
{{Quote|I don't care how strong you are. It's not strong enough!|Roy, as an enemy in ''[[Smash Brethren 2]]'' in {{title|Awakening}}.}}
| [[Iron Sword]]
{{Quote|This land is ours! Return to your own world, invader!|Roy, when fighting male [[Robin]], as an enemy in ''Smash Brethren 2'' in {{title|Awakening}}.}}
| colspan="2" | Innate
{{Quote|Where did you COME from?|Roy, as an enemy in ''[[Smash Brethren 3]]'' in {{title|Awakening}}.}}
|-
{{Quote|Why do you trouble this land? You have your own realm!|Roy, when fighting male [[Robin]], as an enemy in ''Smash Brethren 3'' in {{title|Awakening}}.}}
| [[File:Is feh skill weapon.png|24px]]
 
| [[Steel Sword]]
{{Quote|I will prevail—for those who guided me here, and for all who fight with me today!|Roy, as an enemy in ''[[Rogues & Redeemers 2]]'' in {{title|Awakening}}.}}
| colspan="2" | Innate
{{Quote|I don't know about that, but I want this victory more than you do.|Roy, when fighting male [[Robin]], as an enemy in ''Rogues & Redeemers 2'' in {{title|Awakening}}.}}
|-
 
| [[File:Is feh skill weapon.png|24px]]
{{Quote|This is our realm. I won't let you just do as you please with it!|Roy, as an enemy in ''[[Rogues & Redeemers 3]]'' in {{title|Awakening}}.}}
| [[Silver Sword]]
 
| colspan="2" | Innate
{{Quote|I am Marquess Pherae's son.|[[SpotPass]] parley}}
|-
{{Quote|I'll pick up that gauntlet!|SpotPass battle}}
| [[File:Is feh skill weapon.png|24px]]
{{Quote|Very well. You've convinced me.|SpotPass recruitment}}
| [[Dragonbind]]
 
| colspan="2" | Innate
===Death quote===
|-
{{Quote|I'm sorry... I let you all down...|Roy in {{title|The Binding Blade}}.}}
| [[File:Is feh skill special.png|24px]]
 
| [[Dragon Gaze]]
{{Quote|I should have...believed harder...|Roy, as an enemy in ''[[Champions of Yore 2]]'' in {{title|Awakening}}.}}
| colspan="2" | Innate
{{Quote|Agh... Lilina deserves...better...|Roy, as an enemy in ''[[Champions of Yore 3]]'' in {{title|Awakening}}.}}
|-
 
| [[File:Is feh skill special.png|24px]]
{{Quote|The rest...is in the visitors' hands...|Roy, as a NPC in ''[[Smash Brethren 1]]'' in {{title|Awakening}}.}}
| [[Dragon Fang]]
{{Quote|Nngh...I thought I had more...in me...|Roy, as an enemy in ''[[Smash Brethren 2]]'' in {{title|Awakening}}.}}
| {{star|5}}
{{Quote|I underestimated your valor, outsiders...|Roy, as an enemy in ''[[Smash Brethren 3]]'' in {{title|Awakening}}.}}
| 200 SP
 
|-
{{Quote|I'm sorry I couldn't...see us through this...|Roy, as a NPC in ''[[Rogues & Redeemers 1]]'' in {{title|Awakening}}.}}
| [[File:Is feh bonus doubler 1.png|24px]]<sub>{{color|red|A}}</sub>
{{Quote|Nngh... The others deserved...better from me...|Roy, as an enemy in ''[[Rogues & Redeemers 2]]'' in {{title|Awakening}}.}}
| [[Bonus Doubler 1]]
{{Quote|You will be stopped...if not by my hand...then by another's...|Roy, as an enemy in ''[[Rogues & Redeemers 3]]'' in {{title|Awakening}}.}}
| {{star|5}}
 
| 60 SP
==={{title|Heroes}} quotes===
|-
{{main|Roy/Quotes (Heroes)}}
| [[File:Is feh bonus doubler 2.png|24px]]<sub>{{color|red|A}}</sub>
 
| [[Bonus Doubler 2]]
==Other appearances==
| {{star|5}}
==={{FE9}}===
| 120 SP
[[File:Cg fe09 fe06 roy.png|200px|right]]
Roy's official artwork from {{Title|The Binding Blade}} can be viewed in {{Title|Path of Radiance}}'s extras menu if a copy of ''The Binding Blade'' is connected to a Japanese copy of ''Path of Radiance''. This artwork, along with all other ''The Binding Blade'' related artwork, is inaccessible in the international versions of the game, owning to the fact that ''The Binding Blade'' was not released in those regions.
{{clear}}
 
===''Super Smash Bros.'' series===
[[File:SSBU Roy.png|right|180px]]
{{main|Roy/Super Smash Bros. series}}
 
Roy is a recurring playable character in Nintendo's ''[[smashwiki:Super Smash Bros. (series)|Super Smash Bros.]]'' fighting game series. He first joined the series in {{SSBM}} for Nintendo GameCube and, along with [[Marth]], was one of the ''Fire Emblem'' series' first representatives in the games. He did not return for the sequel, {{SSBB}} likely due to time constraints, but was reintroduced as a [[downloadable content|downloadable]] character in {{SSB4}} and as an unlockable in {{SSBU}}.
 
Roy is a [[smashwiki:Clone|moveset clone]] of Marth, meaning that he was created by reusing Marth's animations and assets with several modifications. He is designed as a sort of inverted take on Marth: while Marth's attacks [[smashwiki:Sweet spot (hitbox)|are strongest]] when landed at the tip of his sword, the strongest point of Roy's [[Binding Blade (weapon)|Binding Blade]] is the base of the blade at its hilt (in {{SSBM}}, it is instead the very center of the blade). He has lower jump height and faster falling speed, and in all games except for ''Melee'', he also has faster running and air speed. This makes him an overall speedier fighter that is more capable while grounded, but also significantly less versatile in the air with a weaker recovery. While Marth's play revolves around kiting around his foes, properly spacing him at a certain distance from them in order to land his very powerful "tippers", Roy's different sweet spot and stats makes him better suited to an aggressive close-quarters, rushdown style of play. His moveset was partially reworked in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' to separate him from Marth with new and unique attacks, as well as grant him faster speed to help assist in his rushdown strategy, but the majority of his attacks are still taken from Marth.
 
===''Fire Emblem Cipher''===
Roy is featured on sixteen cards in {{TCGCipher}}.
 
:''One of the below cards' quote <!--P16-005PR--> and five further card's epithets<!--P16-011PR, B17-076HN, B21-102HR, the B22 pair--> are still in raw, untranslated Japanese; these need translation.''
{{TCGCipherData
|name=Roy
|image1=[[File:TCGCipher B05-001SR.png|150px]]
|altimage1=[[File:TCGCipher B05-001SR+.png|150px]]
|altlabel1=SR+
|title1=Inheritor of the Sealed Flame
|name1=Roy
|affil1=Elibe
|gender1=Male
|weapon1=Sword
|quote1={{hover|Hartmut posed a question when he bound the demon dragon. And I intend to answer it!|SR}}"<br>"{{hover|I know of a village where dragons and humans live in peace! I know a greater peace is possible with effort!|SR+}}
|attack1=70
|support1=20
|atkcost1=5
|range1=1
|class1=Great Lord
|tier1=Advanced
|cccost1=4
|skill1='''Immortal Flame:''' {{CipherActivate}} {{CipherFlipThree}} [Send 1 "Roy" from your hand to the Retreat Area] Choose up to 1 card in your Retreat Area other than "Roy" and place it on top of your Deck. Until the end of this turn, all allies gain +30 attack.<br>'''Binding Blade:''' {{CipherAlways}} While this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]], this unit gains +20 attack.
|no1=B05-001SR(+)
|artist1={{CipherIllust|金田榮路}}
|-
|-
|image2=[[File:TCGCipher B05-002N.png|150px]]
| [[File:Is feh bonus doubler 3.png|24px]]<sub>{{color|red|A}}</sub>
|title2=Son of Flames
| [[Bonus Doubler 3]]
|name2=Roy
| {{star|5}}
|affil2=Elibe
| 240 SP
|gender2=Male
|weapon2=Sword
|quote2=We can't simply ignore people in need of help!
|attack2=50
|support2=20
|atkcost2=2
|range2=1
|class2=Lord
|tier2=Base
|skill2='''Flame Tactics:''' {{CipherActivate}} {{CipherTap}} {{CipherFlipOne}} Choose 1 card from your Retreat Area other than "Roy", and place it on top of your Deck.
|no2=B05-002N
|artist2={{CipherIllust|まよ}}
|-
|-
|image3=[[File:TCGCipher B05-003HN.png|150px]]
| [[File:Is feh renewal 1.png|24px]]<sub>{{color|blue|B}}</sub>
|altimage3=[[File:TCGCipher P04-001PR.png|150px]]
| [[Renewal 1]]
|altlabel3=P04 Box Promo
| {{star|5}}
|title3=Lordling of House Pherae
| 60 SP
|name3=Roy
|-
|affil3=Elibe
| [[File:Is feh renewal 2.png|24px]]<sub>{{color|blue|B}}</sub>
|gender3=Male
| [[Renewal 2]]
|weapon3=Sword
| {{star|5}}
|quote3={{hover|Now, let's go, everyone!|B05-003HN}}"<br>"{{hover|Now, let's go, everyone. We must rescue our fathers!|P04-001PR}}
| 120 SP
|attack3=40
|support3=20
|atkcost3=1
|range3=1
|class3=Lord
|tier3=Base
|cccost3=--
|skill3=[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Hero Emblem:''' {{CipherSupport}} If the unit this card is supporting is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], the orbs destroyed in that unit's attack are increased to 2.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Hope Emblem:''' {{CipherSupport}} If the unit this card is supporting is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], choose 1 of your orbs and look at it.
|no3=B05-003HN, B05-003ST, P04-001PR
|artist3={{CipherIllust|金田榮路}}
|-
|-
|image4=[[File:TCGCipher S07-001ST+.png|150px]]
| [[File:Is feh renewal 3.png|24px]]<sub>{{color|blue|B}}</sub>
|title4=Young Lion
| [[Renewal 3]]
|name4=Roy
| {{star|5}}
|affil4=Elibe
| 240 SP
|gender4=Male
|-
|weapon4=Sword
| [[File:Is feh spurn 1.png|24px]]<sub>{{color|blue|B}}</sub>
|quote4=This is... the blade the hero Hartmut used... the Binding Blade!
| [[Spurn 1]]
|attack4=70
| {{star|5}}
|support4=20
| 60 SP
|atkcost4=4
|-
|range4=1
| [[File:Is feh spurn 2.png|24px]]<sub>{{color|blue|B}}</sub>
|class4=Great Lord
| [[Spurn 2]]
|tier4=Advanced
| {{star|5}}
|cccost4=3
| 120 SP
|skill4='''Allied Standard''' {{CipherTrigger}} When a unit with a Support Skill is deployed and this unit is in the front, this unit's range becomes 1-2 until the end of this turn.<br> '''[[Binding Blade (weapon)|Binding Blade]]:''' {{CipherAlways}} When this unit attacks a [[File:It TCGCipher Dragon.png|20px|Dragon]] type unit, this unit gains +30 attack.
|no4=S07-001ST+
|artist4={{CipherIllust|山田孝太郎}}
|-
|-
|image5=[[File:TCGCipher P05-013PR.png|150px]]
| [[File:Is feh spurn 3.png|24px]]<sub>{{color|blue|B}}</sub>
|title5=Leader of the Pherae Army
| [[Spurn|Spurn 3]]
|name5=Roy
| {{star|5}}
|affil5=Elibe
| 240 SP
|gender5=Male
|-
|weapon5=Sword
| [[File:Is feh human virtue.png|24px]]<sub>{{color|green|C}}</sub>
|quote5=If there is any possibility to avoid further bloodshed, we must try. It matters not how small the chance.
| [[Human Virtue]]
|attack5=50
| {{star|5}}
|support5=20
| 300 SP
|atkcost5=2
|-
|range5=1
| [[File:Is feh human virtue ii.png|24px]]<sub>{{color|green|C}}</sub>
|class5=Lord
| [[Human Virtue II]]
|tier5=Base
| {{star|5}}
|skill5='''Tactics of Unity:''' {{CipherTrigger}} During your turn, when this unit is supported by a card with a Support Skill, Choose 1 Back Line enemy, and you may move them. (This skills activates before the Support Skill).<br>'''Rapier:''' {{CipherAlways}} While this unit is attacking [[File:It TCGCipher Mounted.png|20px|Mounted]] or [[File:It TCGCipher Armor.png|20px|Armor]], this unit gains +10 attack.
| 300 SP
|no5=P05-013PR
|artist5={{CipherIllust|まっつん!}}
|-
|-
|image6=[[File:TCGCipher B09-054R.png|150px]]
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;" |
|altimage6=[[File:TCGCipher B09-054R+X.png|150px]]
|}
|altlabel6=R+X
 
|title6=Foretold Flame
===Roy: Blazing Bachelors===
|name6=Roy
====Starting stats====
|affil6=Elibe
:''Roy: Blazing Bachelors is only available at 5{{star}} rarity.''
|gender6=Male
{{CharStats FEH
|weapon6=Sword
|portrait=[[File:Portrait roy blazing bachelors feh.png|100px]]
|quote6={{hover|The enemy may be powerful, but we're not exactly slouches, either. I know we're up for the challenge! Victory will be ours!|R}}"<br>"{{hover|You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!|R+X}}
|rarity=5
|attack6=70
|wpntype=Axe
|support6=20
|unittype=Cavalry
|atkcost6=4
|HP=17
|range6=1
|atk=10
|class6=Great Lord
|spd=9
|tier6=Advanced
|def=8
|cccost6=3
|res=6
|skill6='''Courage:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Draw 1 card. Choose 1 card in your hand, and place it on top of your Deck.<br>'''Hope:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 ally. Until the end of this turn, that ally gains +10 attack.<br>'''Friendship:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 ally, and move them.<br>[[File:Is TCGCipher CCS.png|40px|Class Change Skill]] '''Challenge:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 enemy, and move them. ([[File:Is TCGCipher CCS.png|40px|Class Change Skill]]: This ability is not active unless this unit was Class Changed.)
|HP_gr=50
|no6=B09-054R(+X)
|atk_gr=65
|artist6={{CipherIllust|ワダサチコ}} <small>(B09-054R)</small>, {{CipherIllust|北千里}} <small>(B09-054R+X)</small>
|spd_gr=75
|def_gr=50
|res_gr=45
|offense=[[Blazing Polearms]]
|special=[[New Moon]]
}}
 
====Skill set====
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
! style="background: none" colspan="4" | Skill set
|-
|-
|image7=[[File:TCGCipher B09-055N.png|150px]]
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
|title7=General of the Lycian League
! style="width: 20%" | Rarity
|name7=Roy
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
|affil7=Elibe
|-
|gender7=Male
| [[File:Is feh skill weapon.png|24px]]
|weapon7=Sword
| [[Iron Axe]]
|quote7=Nice to meet you too, Al!
| colspan="2" | Innate
|attack7=40
|-
|support7=20
| [[File:Is feh skill weapon.png|24px]]
|atkcost7=1
| [[Steel Axe]]
|range7=1
| colspan="2" | Innate
|class7=Lord
|tier7=Base
|skill7='''Will of Fire:''' {{CipherTrigger}} When this unit's attack destroys an enemy, draw 1 card. Choose 1 card from your hand and place it on top of your deck.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Fate Emblem:''' {{CipherSupport}} If the attacking unit is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], draw 1 card. If you do, choose 1 card in your hand, and place it on top of your deck.
|no7=B09-055N
|artist7={{CipherIllust|山田孝太郎}}
|-
|-
|image8=[[File:TCGCipher B16-001SR.png|150px]]
| [[File:Is feh skill weapon.png|24px]]
|altimage8=[[File:TCGCipher B16-001SR+.png|150px]]
| [[Silver Axe]]
|altlabel8=SR+
| colspan="2" | Innate
|title8=Creator of the Future of Man and Dragon
|-
|name8=Roy
| [[File:Is feh skill weapon.png|24px]]
|affil8=Elibe
| [[Blazing Polearms]]
|gender8=Male
| colspan="2" | Innate
|weapon8=Sword
|-
|quote8={{hover|I'll never give up! After all, when I claimed this blade, with it came all the experience of the Hero Hartmut!|SR}}"<br>"{{hover|We can't go back to the past, but we're the ones who will build the future. And we'll build one every bit as good as what once was – no, even better.|SR+}}
| [[File:Is feh skill special.png|24px]]
|attack8=70
| [[New Moon]]
|support8=20
| colspan="2" | Innate
|atkcost8=5
|range8=1
|class8=Great Lord
|tier8=Advanced
|cccost8=4
|skill8='''Supreme Binding Blade:''' {{CipherActivate}} [Tap 1 other [[File:Ic TCGCipher Elibe.png|20px|Elibe]] ally] Until the end of the turn, this unit gains +10 attack.<br>[[File:Is TCGCipher LIS.png|40px|Legendary Item Skill]] '''The Blade that Binds the Demon Dragon:''' {{CipherActivate}} {{CipherOncePerTurn}} Reveal the topmost card of your opponent's deck. If that card is [[File:Iw TCGCipher Dragonstone.png|20px|Dragonstone]], destroy all enemies. This skill may only be used if Supreme Binding Blade has already been used 2 or more times in this turn.<br>'''Hope for the Future:''' {{CipherTrigger}} {{CipherOncePerTurn}} When an ally uses a [[File:Is TCGCipher LIS.png|40px|Legendary Item Skill]], reveal the topmost card of your deck. You may deploy that card.
|no8=B16-001SR(+)
|artist8={{CipherIllust|金田榮路}} <small>(B16-001SR)</small>, {{CipherIllust|山田孝太郎}} <small>(B16-001SR+)</small>
|-
|-
|image9=[[File:TCGCipher B16-002N.png|150px]]
| [[File:Is feh skill special.png|24px]]
|title9=Lycia's Hope
| [[Luna (skill)|Luna]]
|name9=Roy
| {{star|5}}
|affil9=Elibe
| 200 SP
|gender9=Male
|-
|weapon9=Sword
| [[File:Is feh armored blow 1.png|24px]]<sub>{{color|red|A}}</sub>
|quote9=We fight! Our purpose is just! Make Lycia proud!
| [[Armored Blow 1]]
|attack9=60
| {{star|5}}
|support9=20
| 50 SP
|atkcost9=3
|-
|range9=1
| [[File:Is feh sturdy blow 1.png|24px]]<sub>{{color|red|A}}</sub>
|class9=Great Lord
| [[Sturdy Blow 1]]
|tier9=Advanced
| {{star|5}}
|cccost9=2
| 120 SP
|skill9='''Holy Flame Sword:''' {{CipherActivate}} {{CipherFlipOne}} Until the end of the turn, this unit gains range 1-2.<br>'''Dragonslaying Radiance:''' {{CipherAlways}} If this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]], this unit gains +20 attack.
|no9=B16-002N
|artist9={{CipherIllust|夘田恭}}
|-
|-
|image10=[[File:TCGCipher B16-003HN.png|150px]]
| [[File:Is feh sturdy blow 2.png|24px]]<sub>{{color|red|A}}</sub>
|altimage10=[[File:TCGCipher P15-001PR.png|150px]]
| [[Sturdy Blow 2]]
|altlabel10=B15 Box Promo
| {{star|5}}
|alt2image10=[[File:TCGCipher P16-005PR.png|150px]]
| 240 SP
|alt2label10=Promo Pack 16
|-
|title10=Successor to House Pherae
| [[File:Is feh sturdy surge.png|24px]]<sub>{{color|red|A}}</sub>
|name10=Roy
| [[Sturdy Surge]]
|affil10=Elibe
| {{star|5}}
|gender10=Male
| 300 SP
|weapon10=Sword
|-
|quote10={{hover|I'm to take my father's place and lead the soldiers of Pherae. We must join the rest of the Lycian Army to defend our people.|B16-003HN, P15-001PR}}"<br>"{{hover|リリーナ、なかよくしようね! あっちで遊ぼう!!|P16-005PR}}
| [[File:Is feh flow force 1.png|24px]]<sub>{{color|blue|B}}</sub>
|attack10=40
| [[Flow Force 1]]
|support10=20
| {{star|5}}
|atkcost10=1
| 60 SP
|range10=1
|class10=Lord
|tier10=Base
|skill10='''Breath of Destiny:''' {{CipherAlways}} During your turn, if the card supporting this unit is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], this unit gains +10 attack.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Hero Emblem:''' {{CipherSupport}} Until the end of this battle, the number of your orbs your [[File:Ic TCGCipher Elibe.png|20px|Elibe]] attacking unit’s attack would destroy becomes 2.
|no10=B16-003HN, P15-001PR, P16-005PR
|artist10={{CipherIllust|金田榮路}} <small>(B16-003HN, P15-001PR)</small>, {{CipherIllust|まっつん!}} <small>(P16-005PR)</small>
|-
|-
|image11=[[File:TCGCipher P16-011PR.png|150px]]
| [[File:Is feh flow force 2.png|24px]]<sub>{{color|blue|B}}</sub>
|title11=若き炎の指揮官
| [[Flow Force 2]]
|name11=Roy
| {{star|5}}
|affil11=Elibe
| 120 SP
|gender11=Male
|weapon11=Sword
|quote11=I have no right to order others if I prioritize my safety above all else.
|attack11=50
|support11=20
|atkcost11=2
|range11=1
|class11=Lord
|tier11=Base
|skill11='''Shades of a Renowned General:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 enemy with a Deployment Cost of 2 or lower in the Back Line, and move them.<br>[[File:Is TCGCipher Attack Defend.png|20px|Attack/Defend Support]] '''Courage Emblem:''' {{CipherSupport}} If your unit in combat is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], draw 1 card. Once you do, choose 1 card from your hand, and place it on top of your deck.
|no11=P16-011PR
|artist11={{CipherIllust|まっつん!}}
|-
|-
|image12=[[File:TCGCipher B17-076HN.png|150px]]
| [[File:Is feh flow force 3.png|24px]]<sub>{{color|blue|B}}</sub>
|title12=封炎の公子
| [[Flow Force 3]]
|name12=Roy
| {{star|5}}
|affil12=None
| 240 SP
|gender12=Male
|weapon12=Sword
|quote12=I am Roy, son of the Marquess of Pherae!
|attack12=40
|support12=20
|atkcost12=1
|range12=1
|class12=Lord
|tier12=Base
|skill12='''Battle for Tomorrow:''' {{CipherTrigger}} When this unit's attack destroys an enemy, you may choose 1 non-Main Character enemy in the Back Line, and move them.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Tandem Emblem:''' {{CipherSupport}} Until the end of this combat, your Symbol-less attacking unit gains +10 attack.
|no12=B17-076HN
|artist12={{CipherIllust|ワダサチコ}}
|-
|-
|image13=[[File:TCGCipher S11-006ST.png|150px]]
| [[File:Is feh faith in humanity.png|24px]]<sub>{{color|green|C}}</sub>
|title13=Young Lion of Flames
| [[Faith in Humanity]]
|name13=Roy
| {{star|5}}
|affil13=None
| 300 SP
|gender13=Male
|weapon13=Sword
|quote13=This is it...the great Hartmut's sword...the Binding Blade!
|attack13=70
|support13=20
|atkcost13=4
|range13=1
|class13=Great Lord
|tier13=Advanced
|cccost13=3
|skill13='''Leader of Fire:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 other ally with a Deployment Cost of 3 or higher. Until the end of the turn, that ally gains +30 attack.<br>'''Binding Blade:''' {{CipherAlways}} If this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]], this unit gains +20 attack.
|no13=S11-006ST(+)
|artist13={{CipherIllust|金田榮路}}
|-
|-
|image14=[[File:TCGCipher B21-102HR.png|150px]]
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" |
|title14=Flames That Challenge the Darkness<!--暗闇に挑む炎-->
|}
|name14=Roy
 
|affil14=Elibe
==Personality and character==
|gender14=Male
Roy is a competent leader and warrior. Despite his young age, he manages to lead an ever growing army and gain people's trust wherever he goes. Idealistic and loyal, he is committed to protect those in need and fight for the right causes, even if this means fighting against old bonds. He is also understanding of people's desires and reasons, and feels that a victory obtained by sacrificing people is not a true victory.<ref>{{Cite|'''Roy:''' I'm not rushing, but we must move as quickly as possible.<br>'''Cecilia:''' Why?<br>'''Roy:''' The quicker we move, the more lives will be saved.<br>'''Cecilia:''' ...Yes, that's true.<br>'''Roy:''' We fight to win this war. But how can we call it a victory with the deaths of so many innocents?|Roy and [[Cecilia]]|The Binding Blade}}</ref> Although his knights try to keep him away from the front lines, Roy refuses to, stating that the only way he can understand people and fight for them is to experience their hardships.<ref name="front lines">{{Cite|'''Roy:''' Wait. I have no right to order others if I prioritize my safety above all else.<br>'''Lance:''' That's not true!<br>'''Roy:''' I'm not exactly a genius, and I'm not especially charismatic, either. I have to gain everyone's trust by experiencing the same hardships.<br>'''Lance:''' Lord Roy...<br>'''Roy:''' I don't have that special something that makes someone a leader. That's why I need to fight up front along with everyone else.|[[Roy]] and [[Lance (character)|Lance]]|The Binding Blade}}</ref>
|weapon14=Sword
 
|quote14=We've no reason to fight each other!
Through Lilina and Wolt's conversations about Roy, though, a different side of Roy can be shown. According to Lilina, Roy is somewhat clumsy.<ref>{{Cite|'''Lilina:''' It's about Roy... What do you think about him?<br>'''Bors:''' I think he has grown splendidly into a wise and caring leader to us all.<br>'''Lilina:''' But the Roy I know had mismatched buttons on his suit, and he couldn't do even one step of a dance... I always thought I had to take care of him.|[[Lilina]] and [[Bors]]|The Binding Blade}}</ref> He tends to doubt his competence,<ref name="front lines" /> heavily relying in Marcus and Merlinus' experience and support, and from what it is seen in Shanna's supports, he has trouble keeping himself in good spirits.<ref>{{Cite|'''Roy:''' No, I just noticed that you seem so...carefree.<br>'''Shanna:''' Hey! Are you making fun of me?<br>'''Roy:''' Not at all. I'm envious, actually.<br>'''Shanna:''' ...I still think I'm being made fun of.<br>'''Roy:''' Trust me, I'm not making fun of you. You see, as the leader, I must always appear confident and optimistic. I worry and despair like everyone else, though.|[[Roy]] and [[Shanna]]|The Binding Blade}}</ref>
|attack14=70
 
|support14=20
Roy values friendship and family greatly. He does not particularly care about the social status of others, and in particular he views [[Wolt]] as a brother and not as a vassal.<ref>{{Cite|'''Roy:''' Wolt!<br>'''Wolt:''' Lord Roy, is something wrong?<br>'''Roy:''' ...Just call me Roy. ...Just call me Roy. I've known you all my life.|[[Roy]] and [[Wolt]]'s C support|The Binding Blade}}</ref> He maintains a close relationship with Cecilia, his former teacher, and Lilina, his childhood friend, but is also friendly towards new people, such as Sue and Sophia. He is also not very good at handling women, and he is especially flustered by Larum's forwardness.<ref>{{Cite|'''Larum:''' Lord Roy...? Are you... avoiding me?<br>'''Roy:''' Ah... N-no! Not at all.<br>'''Larum:''' You are so. I saw you step back when I came. You're bracing yourself so you can dodge me.<br>'''Roy:''' Y-you're imagining things.<br>'''Larum:''' Don't look away when you talk to me...<br>'''Roy:''' B-but...|[[Roy]] and [[Larum]]'s A support|The Binding Blade}}</ref>
|atkcost14=4
 
|range14=1
==Supports==
|class14=Great Lord
===''The Binding Blade''===
|tier14=Advanced
{{main|Roy/Supports}}
|cccost14=3
{{SupportSysGBA
|skill14='''Future-Illuminating Blade:''' {{CipherActivate}} {{CipherOncePerTurn}} Reveal the 3 topmost cards of your Deck. Choose 1 [[File:Ic TCGCipher Elibe.png|20px|Elibe]] card from among the revealed cards, place it at the top of your Deck, and send the rest to the Retreat Area.<br>'''The Hope of Elibe:''' {{CipherAlways}} If this unit is in the Front Line, all [[File:Ic TCGCipher Elibe.png|20px|Elibe]] allies cannot be destroyed by a skill's cost or effect.
|supports=10
|no14=B21-102HR
|portrait=[[File:Portrait roy fe06.png]]
|artist14={{CipherIllust|山田孝太郎}}
|character=Roy
|-
|class=Lord
|image15=[[File:TCGCipher B22-005SR.png|150px]]
|affin=fire
|altimage15=[[File:TCGCipher B22-005SR+.png|150px]]
|port1=[[File:Small portrait lilina fe06.png]]
|altlabel15=SR+
|support1=Lilina
|title15=凶星を灼く封炎
|class1=Mage
|name15=Roy
|affin1=light
|affil15=Elibe
|initialpoints1=56
|gender15=Male
|plus1=+4
|weapon15=Sword
|port2=[[File:Small portrait marcus fe06.png]]
|quote15={{hover|We humans can overcome any hardship!|SR}}"<br>"{{hover|Leave the final blow to me!|SR+}}
|support2=Marcus
|attack15=70
|class2=Paladin
|support15=X
|affin2=ice
|atkcost15=5
|initialpoints2=30
|range15=1
|plus2=+2
|class15=Great Lord
|port3=[[File:Small portrait wolt fe06.png]]
|tier15=Advanced
|support3=Wolt
|cccost15=4
|class3=Archer
|skill15='''Binding Blade, Vessel of Fire:''' {{CipherActivate}} {{CipherOncePerTurn}} [Place 1 card from your hand at the top of your Deck] Until the end of your opponent's next turn, this unit gains +10 attack and acquires range 1-2.<br>'''Light-Guiding Blade:''' {{CipherTrigger}} At the end of your turn, if this unit has used Binding Blade, Vessel of Fire in this turn, you may draw 1 card.<br>[[File:Is TCGCipher Attack Defend.png|20px|Attack/Defend Support]] '''Bravely Charging Lion:''' {{CipherSupport}} Until the end of this combat, this card's Support Value is equal to the Deployment Cost of your opponent's unit in combat × 10.
|affin3=ice
|no15=B22-005SR(+)
|initialpoints3=30
|artist15={{CipherIllust|金田榮路}} <small>(B22-005SR)</small>, {{CipherIllust|山田孝太郎}} <small>(B22-005SR+)</small>
|plus3=+2
|-
|port4=[[File:Small portrait cecilia fe06.png]]
|image16=[[File:TCGCipher B22-039N.png|150px]]
|support4=Cecilia
|title16=才気溢れる公子
|class4=Valkyrie
|name16=Roy
|affin4=anima
|initialpoints4=20
|plus4=+2
|port5=[[File:Small portrait sophia fe06.png]]
|support5=Sophia
|class5=Shaman
|affin5=dark
|initialpoints5=1
|plus5=+1
|port6=[[File:Small portrait sue fe06.png]]
|support6=Sue
|class6=Nomad
|affin6=wind
|initialpoints6=1
|plus6=+1
|port7=[[File:Small portrait shanna fe06.png]]
|support7=Shanna
|class7=Pegasus Knight
|affin7=wind
|initialpoints7=1
|plus7=+1
|port8=[[File:Small portrait larum fe06.png]]
|support8=Larum
|class8=Dancer
|affin8=thunder
|initialpoints8=1
|plus8=+1
|port9=[[File:Small portrait alen fe06.png]]
|support9=Alen
|class9=Cavalier
|affin9=fire
|initialpoints9=20
|plus9=+2
|port10=[[File:Small portrait lance fe06.png]]
|support10=Lance (character){{!}}Lance
|class10=Cavalier
|affin10=anima
|initialpoints10=20
|plus10=+2}}
===''Awakening''===
As a [[bonus units|bonus unit]], neither version of Roy is capable of supporting anyone.
 
==Endings==
'''Roy, Young Lion'''<br>
''Short:'' Worked to rebuild Pherae.
 
''Long:'' Roy returned home to rebuild the lands in Lycia that were ravaged by the war. He was always popular with the people and was well-remembered long after his tenure as Marquess Pherae.
 
==Quotes==
===Battle quotes===
{{Quote|Now is the time of truth! I have the blade of Hartmut, who took pity on you and spared your life! Everyone, leave the final blow to me!!|Roy, in the [[Beyond Darkness|Final Chapter]] of {{title|The Binding Blade}}.}}
 
{{Quote|I have to believe in our cause. I cannot let doubt weaken me!|Roy, as an enemy in ''[[Champions of Yore 2]]'' in {{title|Awakening}}.}}
{{Quote|'''Vaike:''' Well, don't you look tough for a scrawny little kid! Surrender now and the Vaike might just take ya under his wing.<br>'''Roy:''' Why would I surrender, even if I have my doubts? And more importantly... Who in the world is "the Vaike"?|Roy, when fighting [[Vaike]], as an enemy in ''Champions of Yore 2'' in {{title|Awakening}}.}}
 
{{Quote|I have to end this for Lilina's sake.|Roy, as an enemy in ''[[Champions of Yore 3]]'' in {{title|Awakening}}.}}
{{Quote|'''Roy''': Why would you pick a fight with me? You have no chance of winning.<br>'''Vaike''': Don't be so modest. Teach is very selective about his pupils.|Roy, when fighting [[Vaike]], as an enemy in ''Champions of Yore 3'' in {{title|Awakening}}.}}
 
{{Quote|I don't care how strong you are. It's not strong enough!|Roy, as an enemy in ''[[Smash Brethren 2]]'' in {{title|Awakening}}.}}
{{Quote|'''Roy:''' This land is ours! Return to your own world, invader!<br>'''Robin:''' Not until peace is restored. I don't care how strong you look. I must prevail!|Roy, when fighting male [[Robin]], as an enemy in ''Smash Brethren 2'' in {{title|Awakening}}.}}
 
{{Quote|Where did you COME from?|Roy, as an enemy in ''[[Smash Brethren 3]]'' in {{title|Awakening}}.}}
{{Quote|'''Roy:''' Why do you trouble this land? You have your own realm!<br>'''Robin:''' Actually, I'm fairly certain it's you who— Ugh, what's the point. Only force will sort this mess out!|Roy, when fighting male [[Robin]], as an enemy in ''Smash Brethren 3'' in {{title|Awakening}}.}}
 
{{Quote|I will prevail—for those who guided me here, and for all who fight with me today!|Roy, as an enemy in ''[[Rogues & Redeemers 2]]'' in {{title|Awakening}}.}}
{{Quote|'''Gregor:''' Oy. You look like tough guy, yes?<br>'''Roy:''' I don't know about that, but I want this victory more than you do.<br>'''Gregor:''' Oh really? Ha! Is news to Gregor.|Roy, when fighting [[Gregor]], as an enemy in ''Rogues & Redeemers 2'' in {{title|Awakening}}.}}
 
{{Quote|This is our realm. I won't let you just do as you please with it!|Roy, as an enemy in ''[[Rogues & Redeemers 3]]'' in {{title|Awakening}}.}}
{{Quote|'''Roy:''' This is our realm. I won't let you just do as you please with it!<br>'''Gregor:''' Oy! Why so tense? Stress make it hard to achieve peak battle performance!|Roy, when fighting [[Gregor]], as an enemy in ''Rogues & Redeemers 3'' in {{title|Awakening}}.}}
 
{{Quote|I am Marquess Pherae's son.|[[SpotPass]] parley}}
{{Quote|I'll pick up that gauntlet!|SpotPass battle}}
{{Quote|Very well. You've convinced me.|SpotPass recruitment}}
 
===Death quotes===
{{Quote|I'm sorry... I let you all down...|Roy in {{title|The Binding Blade}}.}}
 
{{Quote|Roy...! Nooo! ...That's what I would be saying if this was a real battle. This battle is lost. Don't be discouraged... We'll try again tomorrow. Let's go back and get some rest.|[[Cecilia]] to Roy in the [[Tutorial]], {{title|The Binding Blade}}.}}
 
{{Quote|I should have...believed harder...|Roy, as an enemy in ''[[Champions of Yore 2]]'' in {{title|Awakening}}.}}
{{Quote|Agh... Lilina deserves...better...|Roy, as an enemy in ''[[Champions of Yore 3]]'' in {{title|Awakening}}.}}
 
{{Quote|The rest...is in the visitors' hands...|Roy, as a NPC in ''[[Smash Brethren 1]]'' in {{title|Awakening}}.}}
{{Quote|Nngh...I thought I had more...in me...|Roy, as an enemy in ''[[Smash Brethren 2]]'' in {{title|Awakening}}.}}
{{Quote|I underestimated your valor, outsiders...|Roy, as an enemy in ''[[Smash Brethren 3]]'' in {{title|Awakening}}.}}
 
{{Quote|I'm sorry I couldn't...see us through this...|Roy, as a NPC in ''[[Rogues & Redeemers 1]]'' in {{title|Awakening}}.}}
{{Quote|Nngh... The others deserved...better from me...|Roy, as an enemy in ''[[Rogues & Redeemers 2]]'' in {{title|Awakening}}.}}
{{Quote|You will be stopped...if not by my hand...then by another's...|Roy, as an enemy in ''[[Rogues & Redeemers 3]]'' in {{title|Awakening}}.}}
 
==={{title|Heroes}} quotes===
{{main|Roy/Quotes (Heroes)}}
 
==Other appearances==
===''Super Smash Bros.'' series===
[[File:SSBU Roy.png|right|180px]]
{{main|Roy/Super Smash Bros. series}}
 
Roy is a recurring playable character in Nintendo's ''[[smashwiki:Super Smash Bros. (series)|Super Smash Bros.]]'' fighting game series. He first joined the series in {{SSBM}} for Nintendo GameCube and, along with [[Marth]], was one of the ''Fire Emblem'' series' first representatives in the games. He did not return for the sequel, {{SSBB}} likely due to time constraints, but was reintroduced as a [[downloadable content|downloadable]] character in {{SSB4}} and as an unlockable in {{SSBU}}.
 
Roy is a [[smashwiki:Clone|moveset clone]] of Marth, meaning that he was created by reusing Marth's animations and assets with several modifications. He is designed as a sort of inverted take on Marth: while Marth's attacks [[smashwiki:Sweet spot (hitbox)|are strongest]] when landed at the tip of his sword, the strongest point of Roy's [[Binding Blade (weapon)|Binding Blade]] is the base of the blade at its hilt (in {{SSBM}}, it is instead the very center of the blade). He has lower jump height and faster falling speed, and in all games except for ''Melee'', he also has faster running and air speed. This makes him an overall speedier fighter that is more capable while grounded, but also significantly less versatile in the air with a weaker recovery. While Marth's play revolves around kiting around his foes, properly spacing him at a certain distance from them in order to land his very powerful "tippers", Roy's different sweet spot and stats makes him better suited to an aggressive close-quarters, rushdown style of play. His moveset was partially reworked in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' to separate him from Marth with new and unique attacks, as well as grant him faster speed to help assist in his rushdown strategy, but the majority of his attacks are still taken from Marth.
 
===''[[Fire Emblem Characters: The Binding Blade and The Blazing Blade]]''===
Roy's artwork from ''The Binding Blade'' is featured in a file in the ''Fire Emblem Characters'' book, alongside details regarding himself and his role in the game's story. He is the first character listed in this book. His younger self from ''The Blazing Blade'' is not given a file.
 
{{ElibeFile
|filenumber=001
|name=Roy
|image1=[[File:FEFT Roy.png|200px]]
|gender1=Male
|age1=15
|title1=Young Lion
|origin1=[[Lycia]]
|status1=Leader of the Pheraen Army
|weapon1=[[Sword]] (Exclusive: [[Rapier]], [[Binding Blade (weapon)|Binding Blade]])
|desc1=The young leader who carries the next generation of Lycia on his shoulders.
 
The son of [[Eliwood]], who is the head of [[Pherae]], a kingdom in the eastern area of the Lycian League. When [[Bern]] invaded, he took the place of his sickly father as leader of the Pherae Army. Although young, he lead the army with excellent judgement and leadership to quell the rebellion against Pherae. Afterwards, he completely devoted himself to the devotion of Lycia.
 
Roy lacks combat experience, as he is still young. He leads the Pherae army against the rebellion and succeeds despite that, using nothing more than his sword and arm. Not only did he surprass a leader's quick thinking and judgement, but also skill with a sword arm.
 
Roy's way of thinking is neither like a noble or soldier. He gives hope and empathy to not just nobles or soldiers, but to everyone alike. With that skill as a driving force, Roy was able to gather talent from all over and build up a great army.
}}
 
==={{FE9}}===
[[File:Cg fe09 fe06 roy.png|200px|right]]
Roy's official artwork from {{Title|The Binding Blade}} can be viewed in {{Title|Path of Radiance}}{{'}}s extras menu if a copy of ''The Binding Blade'' is connected to a Japanese copy of ''Path of Radiance''. This artwork, along with all other ''The Binding Blade'' related artwork, is inaccessible in the international versions of the game, owning to the fact that ''The Binding Blade'' was not released in those regions.
 
==={{TCGCipher}}===
Roy is featured on sixteen cards in {{TCGCipher}}.
 
:''One of the below cards' quote <!--P16-005PR--> and five further card's epithets<!--P16-011PR, B17-076HN, B21-102HR, the B22 pair--> are still in raw, untranslated Japanese; these need translation.''
{{TCGCipherData
|name=Roy
|image1=[[File:TCGCipher B05-001SR.png|150px]]
|altimage1=[[File:TCGCipher B05-001SR+.png|150px]]
|altlabel1=SR+
|title1=Inheritor of the Sealed Flame
|name1=Roy
|affil1=Elibe
|gender1=Male
|weapon1=Sword
|quote1={{hover|Hartmut posed a question when he bound the demon dragon. And I intend to answer it!|SR}}"<br>"{{hover|I know of a village where dragons and humans live in peace! I know a greater peace is possible with effort!|SR+}}
|attack1=70
|support1=20
|atkcost1=5
|range1=1
|class1=Great Lord
|tier1=Advanced
|cccost1=4
|skill1='''Immortal Flame:''' {{CipherActivate}} {{CipherFlipThree}} [Send 1 "Roy" from your hand to the Retreat Area] Choose up to 1 card in your Retreat Area other than "Roy" and place it on top of your Deck. Until the end of this turn, all allies gain +30 attack.<br>'''Binding Blade:''' {{CipherAlways}} While this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]], this unit gains +20 attack.
|no1=B05-001SR(+)
|artist1={{CipherIllust|金田榮路}}
|-
|image2=[[File:TCGCipher B05-002N.png|150px]]
|title2=Son of Flames
|name2=Roy
|affil2=Elibe
|gender2=Male
|weapon2=Sword
|quote2=We can't simply ignore people in need of help!
|attack2=50
|support2=20
|atkcost2=2
|range2=1
|class2=Lord
|tier2=Base
|skill2='''Flame Tactics:''' {{CipherActivate}} {{CipherTap}} {{CipherFlipOne}} Choose 1 card from your Retreat Area other than "Roy", and place it on top of your Deck.
|no2=B05-002N
|artist2={{CipherIllust|まよ}}
|-
|image3=[[File:TCGCipher B05-003HN.png|150px]]
|altimage3=[[File:TCGCipher P04-001PR.png|150px]]
|altlabel3=P04 Box Promo
|title3=Lordling of House Pherae
|name3=Roy
|affil3=Elibe
|gender3=Male
|weapon3=Sword
|quote3={{hover|Now, let's go, everyone!|B05-003HN}}"<br>"{{hover|Now, let's go, everyone. We must rescue our fathers!|P04-001PR}}
|attack3=40
|support3=20
|atkcost3=1
|range3=1
|class3=Lord
|tier3=Base
|cccost3=--
|skill3=[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Hero Emblem:''' {{CipherSupport}} If the unit this card is supporting is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], the orbs destroyed in that unit's attack are increased to 2.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Hope Emblem:''' {{CipherSupport}} If the unit this card is supporting is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], choose 1 of your orbs and look at it.
|no3=B05-003HN, B05-003ST, P04-001PR
|artist3={{CipherIllust|金田榮路}}
|-
|image4=[[File:TCGCipher S07-001ST+.png|150px]]
|title4=Young Lion
|name4=Roy
|affil4=Elibe
|gender4=Male
|weapon4=Sword
|quote4=This is... the blade the hero Hartmut used... the Binding Blade!
|attack4=70
|support4=20
|atkcost4=4
|range4=1
|class4=Great Lord
|tier4=Advanced
|cccost4=3
|skill4='''Allied Standard''' {{CipherTrigger}} When a unit with a Support Skill is deployed and this unit is in the front, this unit's range becomes 1-2 until the end of this turn.<br> '''[[Binding Blade (weapon)|Binding Blade]]:''' {{CipherAlways}} When this unit attacks a [[File:It TCGCipher Dragon.png|20px|Dragon]] type unit, this unit gains +30 attack.
|no4=S07-001ST+
|artist4={{CipherIllust|山田孝太郎}}
|-
|image5=[[File:TCGCipher P05-013PR.png|150px]]
|title5=Leader of the Pherae Army
|name5=Roy
|affil5=Elibe
|gender5=Male
|weapon5=Sword
|quote5=If there is any possibility to avoid further bloodshed, we must try. It matters not how small the chance.
|attack5=50
|support5=20
|atkcost5=2
|range5=1
|class5=Lord
|tier5=Base
|skill5='''Tactics of Unity:''' {{CipherTrigger}} During your turn, when this unit is supported by a card with a Support Skill, Choose 1 Back Line enemy, and you may move them. (This skills activates before the Support Skill).<br>'''Rapier:''' {{CipherAlways}} While this unit is attacking [[File:It TCGCipher Mounted.png|20px|Mounted]] or [[File:It TCGCipher Armor.png|20px|Armor]], this unit gains +10 attack.
|no5=P05-013PR
|artist5={{CipherIllust|まっつん!}}
|-
|image6=[[File:TCGCipher B09-054R.png|150px]]
|altimage6=[[File:TCGCipher B09-054R+X.png|150px]]
|altlabel6=R+X
|title6=Foretold Flame
|name6=Roy
|affil6=Elibe
|gender6=Male
|weapon6=Sword
|quote6={{hover|The enemy may be powerful, but we're not exactly slouches, either. I know we're up for the challenge! Victory will be ours!|R}}"<br>"{{hover|You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!|R+X}}
|attack6=70
|support6=20
|atkcost6=4
|range6=1
|class6=Great Lord
|tier6=Advanced
|cccost6=3
|skill6='''Courage:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Draw 1 card. Choose 1 card in your hand, and place it on top of your Deck.<br>'''Hope:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 ally. Until the end of this turn, that ally gains +10 attack.<br>'''Friendship:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 ally, and move them.<br>[[File:Is TCGCipher CCS.png|40px|Class Change Skill]] '''Challenge:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 enemy, and move them. ([[File:Is TCGCipher CCS.png|40px|Class Change Skill]]: This ability is not active unless this unit was Class Changed.)
|no6=B09-054R(+X)
|artist6={{CipherIllust|ワダサチコ}} <small>(B09-054R)</small>, {{CipherIllust|北千里}} <small>(B09-054R+X)</small>
|-
|image7=[[File:TCGCipher B09-055N.png|150px]]
|title7=General of the Lycian League
|name7=Roy
|affil7=Elibe
|gender7=Male
|weapon7=Sword
|quote7=Nice to meet you too, Al!
|attack7=40
|support7=20
|atkcost7=1
|range7=1
|class7=Lord
|tier7=Base
|skill7='''Will of Fire:''' {{CipherTrigger}} When this unit's attack destroys an enemy, draw 1 card. Choose 1 card from your hand and place it on top of your deck.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Fate Emblem:''' {{CipherSupport}} If the attacking unit is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], draw 1 card. If you do, choose 1 card in your hand, and place it on top of your deck.
|no7=B09-055N
|artist7={{CipherIllust|山田孝太郎}}
|-
|image8=[[File:TCGCipher B16-001SR.png|150px]]
|altimage8=[[File:TCGCipher B16-001SR+.png|150px]]
|altlabel8=SR+
|title8=Creator of the Future of Man and Dragon
|name8=Roy
|affil8=Elibe
|gender8=Male
|weapon8=Sword
|quote8={{hover|I'll never give up! After all, when I claimed this blade, with it came all the experience of the Hero Hartmut!|SR}}"<br>"{{hover|We can't go back to the past, but we're the ones who will build the future. And we'll build one every bit as good as what once was – no, even better.|SR+}}
|attack8=70
|support8=20
|atkcost8=5
|range8=1
|class8=Great Lord
|tier8=Advanced
|cccost8=4
|skill8='''Supreme Binding Blade:''' {{CipherActivate}} [Tap 1 other [[File:Ic TCGCipher Elibe.png|20px|Elibe]] ally] Until the end of the turn, this unit gains +10 attack.<br>[[File:Is TCGCipher LIS.png|40px|Legendary Item Skill]] '''The Blade that Binds the Demon Dragon:''' {{CipherActivate}} {{CipherOncePerTurn}} Reveal the topmost card of your opponent's deck. If that card is [[File:Iw TCGCipher Dragonstone.png|20px|Dragonstone]], destroy all enemies. This skill may only be used if Supreme Binding Blade has already been used 2 or more times in this turn.<br>'''Hope for the Future:''' {{CipherTrigger}} {{CipherOncePerTurn}} When an ally uses a [[File:Is TCGCipher LIS.png|40px|Legendary Item Skill]], reveal the topmost card of your deck. You may deploy that card.
|no8=B16-001SR(+)
|artist8={{CipherIllust|金田榮路}} <small>(B16-001SR)</small>, {{CipherIllust|山田孝太郎}} <small>(B16-001SR+)</small>
|-
|image9=[[File:TCGCipher B16-002N.png|150px]]
|title9=Lycia's Hope
|name9=Roy
|affil9=Elibe
|gender9=Male
|weapon9=Sword
|quote9=We fight! Our purpose is just! Make Lycia proud!
|attack9=60
|support9=20
|atkcost9=3
|range9=1
|class9=Great Lord
|tier9=Advanced
|cccost9=2
|skill9='''Holy Flame Sword:''' {{CipherActivate}} {{CipherFlipOne}} Until the end of the turn, this unit gains range 1-2.<br>'''Dragonslaying Radiance:''' {{CipherAlways}} If this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]], this unit gains +20 attack.
|no9=B16-002N
|artist9={{CipherIllust|夘田恭}}
|-
|image10=[[File:TCGCipher B16-003HN.png|150px]]
|altimage10=[[File:TCGCipher P15-001PR.png|150px]]
|altlabel10=B15 Box Promo
|alt2image10=[[File:TCGCipher P16-005PR.png|150px]]
|alt2label10=Promo Pack 16
|title10=Successor to House Pherae
|name10=Roy
|affil10=Elibe
|gender10=Male
|weapon10=Sword
|quote10={{hover|I'm to take my father's place and lead the soldiers of Pherae. We must join the rest of the Lycian Army to defend our people.|B16-003HN, P15-001PR}}"<br>"{{hover|リリーナ、なかよくしようね! あっちで遊ぼう!!|P16-005PR}}
|attack10=40
|support10=20
|atkcost10=1
|range10=1
|class10=Lord
|tier10=Base
|skill10='''Breath of Destiny:''' {{CipherAlways}} During your turn, if the card supporting this unit is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], this unit gains +10 attack.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Hero Emblem:''' {{CipherSupport}} Until the end of this battle, the number of your orbs your [[File:Ic TCGCipher Elibe.png|20px|Elibe]] attacking unit’s attack would destroy becomes 2.
|no10=B16-003HN, P15-001PR, P16-005PR
|artist10={{CipherIllust|金田榮路}} <small>(B16-003HN, P15-001PR)</small>, {{CipherIllust|まっつん!}} <small>(P16-005PR)</small>
|-
|image11=[[File:TCGCipher P16-011PR.png|150px]]
|title11=若き炎の指揮官
|name11=Roy
|affil11=Elibe
|gender11=Male
|weapon11=Sword
|quote11=I have no right to order others if I prioritize my safety above all else.
|attack11=50
|support11=20
|atkcost11=2
|range11=1
|class11=Lord
|tier11=Base
|skill11='''Shades of a Renowned General:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 enemy with a Deployment Cost of 2 or lower in the Back Line, and move them.<br>[[File:Is TCGCipher Attack Defend.png|20px|Attack/Defend Support]] '''Courage Emblem:''' {{CipherSupport}} If your unit in combat is [[File:Ic TCGCipher Elibe.png|20px|Elibe]], draw 1 card. Once you do, choose 1 card from your hand, and place it on top of your deck.
|no11=P16-011PR
|artist11={{CipherIllust|まっつん!}}
|-
|image12=[[File:TCGCipher B17-076HN.png|150px]]
|title12=封炎の公子
|name12=Roy
|affil12=None
|gender12=Male
|weapon12=Sword
|quote12=I am Roy, son of the Marquess of Pherae!
|attack12=40
|support12=20
|atkcost12=1
|range12=1
|class12=Lord
|tier12=Base
|skill12='''Battle for Tomorrow:''' {{CipherTrigger}} When this unit's attack destroys an enemy, you may choose 1 non-Main Character enemy in the Back Line, and move them.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Tandem Emblem:''' {{CipherSupport}} Until the end of this combat, your Symbol-less attacking unit gains +10 attack.
|no12=B17-076HN
|artist12={{CipherIllust|ワダサチコ}}
|-
|image13=[[File:TCGCipher S11-006ST.png|150px]]
|title13=Young Lion of Flames
|name13=Roy
|affil13=None
|gender13=Male
|weapon13=Sword
|quote13=This is it...the great Hartmut's sword...the Binding Blade!
|attack13=70
|support13=20
|atkcost13=4
|range13=1
|class13=Great Lord
|tier13=Advanced
|cccost13=3
|skill13='''Leader of Fire:''' {{CipherActivate}} {{CipherOncePerTurn}} {{CipherFlipOne}} Choose 1 other ally with a Deployment Cost of 3 or higher. Until the end of the turn, that ally gains +30 attack.<br>'''Binding Blade:''' {{CipherAlways}} If this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]], this unit gains +20 attack.
|no13=S11-006ST(+)
|artist13={{CipherIllust|金田榮路}}
|-
|image14=[[File:TCGCipher B21-102HR.png|150px]]
|title14=Flames That Challenge the Darkness<!--暗闇に挑む炎-->
|name14=Roy
|affil14=Elibe
|gender14=Male
|weapon14=Sword
|quote14=We've no reason to fight each other!
|attack14=70
|support14=20
|atkcost14=4
|range14=1
|class14=Great Lord
|tier14=Advanced
|cccost14=3
|skill14='''Future-Illuminating Blade:''' {{CipherActivate}} {{CipherOncePerTurn}} Reveal the 3 topmost cards of your Deck. Choose 1 [[File:Ic TCGCipher Elibe.png|20px|Elibe]] card from among the revealed cards, place it at the top of your Deck, and send the rest to the Retreat Area.<br>'''The Hope of Elibe:''' {{CipherAlways}} If this unit is in the Front Line, all [[File:Ic TCGCipher Elibe.png|20px|Elibe]] allies cannot be destroyed by a skill's cost or effect.
|no14=B21-102HR
|artist14={{CipherIllust|山田孝太郎}}
|-
|image15=[[File:TCGCipher B22-005SR.png|150px]]
|altimage15=[[File:TCGCipher B22-005SR+.png|150px]]
|altlabel15=SR+
|title15=凶星を灼く封炎
|name15=Roy
|affil15=Elibe
|gender15=Male
|weapon15=Sword
|quote15={{hover|We humans can overcome any hardship!|SR}}"<br>"{{hover|Leave the final blow to me!|SR+}}
|attack15=70
|support15=X
|atkcost15=5
|range15=1
|class15=Great Lord
|tier15=Advanced
|cccost15=4
|skill15='''Binding Blade, Vessel of Fire:''' {{CipherActivate}} {{CipherOncePerTurn}} [Place 1 card from your hand at the top of your Deck] Until the end of your opponent's next turn, this unit gains +10 attack and acquires range 1-2.<br>'''Light-Guiding Blade:''' {{CipherTrigger}} At the end of your turn, if this unit has used Binding Blade, Vessel of Fire in this turn, you may draw 1 card.<br>[[File:Is TCGCipher Attack Defend.png|20px|Attack/Defend Support]] '''Bravely Charging Lion:''' {{CipherSupport}} Until the end of this combat, this card's Support Value is equal to the Deployment Cost of your opponent's unit in combat × 10.
|no15=B22-005SR(+)
|artist15={{CipherIllust|金田榮路}} <small>(B22-005SR)</small>, {{CipherIllust|山田孝太郎}} <small>(B22-005SR+)</small>
|-
|image16=[[File:TCGCipher B22-039N.png|150px]]
|title16=才気溢れる公子
|name16=Roy
|affil16=Elibe
|affil16=Elibe
|gender16=Male
|gender16=Male
|weapon16=Sword
|weapon16=Sword
|quote16=If you ask me, a victory won with sacrifices is no victory at all. Let me think it over...There must be a way that everyone can make it through this alive!
|quote16=If you ask me, a victory won with sacrifices is no victory at all. Let me think it over...There must be a way that everyone can make it through this alive!
|attack16=40
|attack16=40
|support16=20
|support16=20
|atkcost16=1
|atkcost16=1
|range16=1
|range16=1
|class16=Lord
|class16=Lord
|tier16=Base
|tier16=Base
|skill16='''"Let’s fight together!":''' {{CipherTrigger}} When this unit’s attack destroys an enemy, you may choose 1 other [[File:Ic TCGCipher Elibe.png|20px|Elibe]] ally, and move them.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Hero Emblem:''' {{CipherSupport}} Until the end of this combat, the number of that your [[File:Ic TCGCipher Elibe.png|20px|Elibe]] unit’s attack will destroy becomes 2.
|skill16='''"Let’s fight together!":''' {{CipherTrigger}} When this unit’s attack destroys an enemy, you may choose 1 other [[File:Ic TCGCipher Elibe.png|20px|Elibe]] ally, and move them.<br>[[File:Is TCGCipher Attack.png|20px|Attack Support]] '''Hero Emblem:''' {{CipherSupport}} Until the end of this combat, the number of that your [[File:Ic TCGCipher Elibe.png|20px|Elibe]] unit’s attack will destroy becomes 2.
|no16=B22-039N
|no16=B22-039N
|artist16={{CipherIllust|匈歌ハトリ}}
|artist16={{CipherIllust|匈歌ハトリ}}
}}
 
===''[[nwiki:Miitomo|Miitomo]]''===
[[File:Miitomo Roy Tee.png|right|75px]] As part of a collaboration coinciding with the release of {{FEH}}, a T-shirt featuring Roy as he appears in ''Heroes'' was made available in ''Miitomo''. Between February 3rd and March 2nd, 2017, users had the opportunity to purchase the shirt in several colors from the Miitomo Shop.<ref>https://miitomo.com/en-gb/collaboration/170203_fe_heroes/</ref>
 
===Notable merchandise===
{{MerchInfo
|image1=[[File:SSB4 Roy amiibo.png|150x150px]]
|desc1=Roy received an [[amiibo]] figurine in the {{SSB4}} line of amiibo.
|price1=???
|release1=March 18, 2016{{EU}}<br>March 18, 2016{{NA}}<br>March 19, 2016{{AUS}}<br>April 28, 2016{{JP}}
|image2=[[File:FEH Mini Acrylic Roy vol.5.png|150px]]
|desc2=Roy appears in volume 5 of the [[Fire Emblem Heroes: Mini Acrylic Figure Collection]]. His volume 5 appearance is based on his standard appearance in {{title|Heroes}}.
|price2=¥350
|release2=July 2018{{JP}}
|imagelast=[[File:Figure Roy 01.png|150px]]
|desclast=A statuette of Roy will be released in Japanese and US markets by ''Good Smile Company'' and ''Intelligent Systems'' in October 2023. The product page for the Roy statuette can be found on [https://www.goodsmile.info/en/product/13184/Roy.html Good Smile's website]. It is based on a [[:File:Figure Roy Lilina art.png|special illustration]] done by [[Eiji Kaneda]], based on Roy's {{title|The Binding Blade}} incarnation, specifically for this product.
|pricelast=¥29700{{JP}}<br>$204.99{{US}}
|releaselast=October 2023{{JP}}{{US}}
}}
 
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|The Binding Blade}}
|english=The next heir to Pherae.<br>The protagonist of this story.{{h|*|Fan translation}}
|japanese=リキア地方の諸侯<br>フェレ家のあとつぎ<br>本作品の主人公
}}
{{DescriptionCell
|game={{title|Engage}}<br><small>(In battle)</small>
|english=Known as the Emblem of Binding.<br>Endures enemy attacks and cuts a<br>path through with his sword.
|japanese=通称『封印の紋章士』。<br>勇敢で才知に長けた、将の器を持つ公子。<br>敵の攻撃に耐え、剣で血路を斬りひらく。
}}
{{DescriptionCell
|game={{title|Engage}}<br><small>(Ring reference)</small>
|english=Known as the Emblem of Binding.<Br>A nobleman who excels as a general,<br>brave and intelligent.<br><br>A noble of Pherae in the Lycia region<br>of Elibe, a land in another world.<br><br>He stood up to Bern and confronted<br>the revived Demon Dragon Idunn.
|japanese=通称『封印の紋章士』。<br>勇敢で才知に長けた、将の器を持つ公子。<br><br>異界の大陸エレブにある<br>リキア地方フェレ侯爵家の公子。<br><br>他国を侵略するベルン王国に立ち向かい<br>彼らが復活させた魔竜イドゥンと戦った。
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Roy: Young Lion)</small>
|english=The son of Eliwood, Marquess of Pherae.<br>Talented leader of Pherae's army. Appears<br>in Fire Emblem: The Binding Blade.
|japanese=フェレ侯エリウッドの嫡男。若いながらも<br>優れた統率力でフェレ軍の指揮官を務める。<br>(登場:『ファイアーエムブレム 封印の剣』)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Roy: Brave Lion)</small>
|english=The son of Eliwood, Marquess of Pherae.<br>Has immense respect for his father and<br>wields his weapon, Durandal. Appears<br>in Fire Emblem: The Binding Blade.
|japanese=フェレ侯エリウッドの嫡男。尊敬する父<br>エリウッドと同じ剣【デュランダル】を振るう。<br>(登場:『ファイアーエムブレム 封印の剣』)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Roy: Youthful Gifts)</small>
|english=The son of Eliwood, Marquess of Pherae.<br>He decided to visit the festival after receiving<br>an invitation from Lilina. Appears in Fire<br>Emblem: The Binding Blade.
|japanese=フェレ侯エリウッドの嫡男。<br>リリーナに誘われ、愛の祭に参加している。<br>(登場:『ファイアーエムブレム 封印の剣』)
}}
}}
 
{{DescriptionCell
===''[[nwiki:Miitomo|Miitomo]]''===
|game={{title|Heroes}}<br><small>(Roy: Blazing Lion)</small>
[[File:Miitomo Roy Tee.png|right|75px]] As part of a collaboration coinciding with the release of {{FEH}}, a T-shirt featuring Roy as he appears in ''Heroes'' was made available in ''Miitomo''. Between February 3rd and March 2nd, 2017, users had the opportunity to purchase the shirt in several colors from the Miitomo Shop.<ref>https://miitomo.com/en-gb/collaboration/170203_fe_heroes/</ref>
|english=The son of the Marquess of Pherae. After<br>overcoming misfortunes, he quells the uprising<br>at Bern and ends the war between humans and<br>dragons. Appears in Fire Emblem: The Binding<br>Blade.
 
|japanese=フェレ侯爵家の嫡男。数奇な運命をくぐり抜けて<br>ベルン動乱を制し、人竜の争いに終止符を打つ。<br>(登場:『ファイアーエムブレム 封印の剣』)
===Notable merchandise===
{{MerchInfo
|image1=[[File:SSB4 Roy amiibo.png|150px]]
|desc1=Roy received an [[amiibo]] figurine in the {{SSB4}} line of amiibo.
|price1=???
|release1=March 18, 2016{{EU}}<br>March 18, 2016{{NA}}<br>March 19, 2016{{AUS}}<br>April 28, 2016{{JP}}
|imagelast=[[File:FEH Mini Acrylic Roy vol.5.png|150px]]
|desclast=Roy appears in volume 5 of the [[Fire Emblem Heroes: Mini Acrylic Figure Collection]]. His volume 5 appearance is based on his standard appearance in {{title|Heroes}}.
|pricelast=¥350
|releaselast=July 2018{{JP}}
}}
}}
 
{{DescriptionCell
{{clear}}
|game={{title|Heroes}}<br><small>(Roy: Blazing Bachelors)</small>
 
|english=Roy frets over the festival while Eliwood<br>watches on, bemused. What matches might<br>yet be made? They appear in Fire Emblem:<br>The Binding Blade / The Blazing Blade.
==Flavor text==
|japanese=祭りに緊張するロイと見守るエリウッド。<br>フェレ侯爵家を継ぐふたりの前に現れるのは…<br>(『ファイアーエムブレム 封印の剣・烈火の剣』)
{{Flavor Text
|game1={{title|The Binding Blade}}
|english1=The next heir to Pherae.<br>The protagonist of this story.{{h|*|Fan translation}}
|japanese1=リキア地方の諸侯<br>フェレ家のあとつぎ<br>本作品の主人公
|-
|game2={{title|Heroes}}<br><small>(Roy: Young Lion)</small>
|english2=The son of Eliwood, Marquess of Pherae.<br>Talented leader of Pherae's army. Appears<br>in Fire Emblem: The Binding Blade.
|japanese2=フェレ侯エリウッドの嫡男。若いながらも<br>優れた統率力でフェレ軍の指揮官を務める。<br>(登場:『ファイアーエムブレム 封印の剣』)
|-
|game3={{title|Heroes}}<br><small>(Roy: Brave Lion)</small>
|english3=The son of Eliwood, Marquess of Pherae.<br>Has immense respect for his father and<br>wields his weapon, Durandal. Appears<br>in Fire Emblem: The Binding Blade.
|japanese3=フェレ侯エリウッドの嫡男。尊敬する父<br>エリウッドと同じ剣【デュランダル】を振るう。<br>(登場:『ファイアーエムブレム 封印の剣』)
|-
|game4={{title|Heroes}}<br><small>(Roy: Youthful Gifts)</small>
|english4=The son of Eliwood, Marquess of Pherae.<br>He decided to visit the festival after receiving<br>an invitation from Lilina. Appears in Fire<br>Emblem: The Binding Blade.
|japanese4=フェレ侯エリウッドの嫡男。<br>リリーナに誘われ、愛の祭に参加している。<br>(登場:『ファイアーエムブレム 封印の剣』)
|-
|game5={{title|Heroes}}<br><small>(Roy: Blazing Lion)</small>
|english5=The son of the Marquess of Pherae. After<br>overcoming misfortunes, he quells the uprising<br>at Bern and ends the war between humans and<br>dragons. Appears in Fire Emblem: The Binding<br>Blade.
|japanese5=フェレ侯爵家の嫡男。数奇な運命をくぐり抜けて<br>ベルン動乱を制し、人竜の争いに終止符を打つ。<br>(登場:『ファイアーエムブレム 封印の剣』)
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
Line 1,603: Line 2,328:
|eng-name=Roy
|eng-name=Roy
|eng-mean=A masculine given name of Scottish origin, derived from the Irish and Scottish Gaelic ''ruadh'', "red". It is often connected to the French ''roi'', "king".<ref>{{Cite web|retrieved=2015-3-16|url=http://www.behindthename.com/name/roy|title=Meaning, Origin and History of the Name Roy|site=Behind the Name}}</ref>
|eng-mean=A masculine given name of Scottish origin, derived from the Irish and Scottish Gaelic ''ruadh'', "red". It is often connected to the French ''roi'', "king".<ref>{{Cite web|retrieved=2015-3-16|url=http://www.behindthename.com/name/roy|title=Meaning, Origin and History of the Name Roy|site=Behind the Name}}</ref>
|jap-name={{hover|ロイ|Roi}}
|jpn-name={{hover|ロイ|Roi}}
|jap-mean=Officially romanized as '''Roy'''; as above.
|jpn-mean=Officially romanized as '''Roy'''; as above.
|span-name=Roy
|span-name=Roy
|span-mean=As above.
|span-mean=As above.
Line 1,622: Line 2,347:
|kor-mean=Officially romanized as '''Roy'''.<ref>{{Cite web|url=https://web.archive.org/web/20190314113427/http://nintendo.co.kr/3DS/software/supersmashbros/index.html#CharacterList|site=Nintendo.co.kr|title=SUPER SMASH BROS. for NINTENDO 3DS|author=Nintendo Korea|retrieved=2015-08-24}}</ref> Used in {{SSBB}}, {{SSB3DS}}, and {{SSBU}}, as no ''Fire Emblem'' game with Roy in it has ever been released in Korean
|kor-mean=Officially romanized as '''Roy'''.<ref>{{Cite web|url=https://web.archive.org/web/20190314113427/http://nintendo.co.kr/3DS/software/supersmashbros/index.html#CharacterList|site=Nintendo.co.kr|title=SUPER SMASH BROS. for NINTENDO 3DS|author=Nintendo Korea|retrieved=2015-08-24}}</ref> Used in {{SSBB}}, {{SSB3DS}}, and {{SSBU}}, as no ''Fire Emblem'' game with Roy in it has ever been released in Korean
|ch-simp-name={{hover|罗伊|Luóyī}}
|ch-simp-name={{hover|罗伊|Luóyī}}
|ch-simp-mean=Roy; used in the ''Super Smash Bros.'' series.
|ch-simp-mean=Roy; used in the ''Super Smash Bros.'' series and in the unreleased Chinese localization of ''The Binding Blade''.
|ch-trad-name={{hover|羅伊|Luóyī}}
|ch-trad-name={{hover|羅伊|Luóyī}}
|ch-trad-mean=Roy<!--official romanization https://www.smashbros.com/TC/fighter/25.html-->; used in ''Heroes'' and the ''Super Smash Bros.'' series.
|ch-trad-mean=Roy<!--official romanization https://www.smashbros.com/TC/fighter/25.html-->; used in ''Heroes'' and the ''Super Smash Bros.'' series.
Line 1,633: Line 2,358:
FEA Roy.png|Artwork of Roy from {{title|Awakening}}.
FEA Roy.png|Artwork of Roy from {{title|Awakening}}.
FEH Roy 01.png|Artwork of Roy: Young Lion from {{title|Heroes}}.
FEH Roy 01.png|Artwork of Roy: Young Lion from {{title|Heroes}}.
FEE Roy portrait.png|Portrait render of Roy from {{title|Engage}}.
</gallery>
</gallery>


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{{Nav7}}
{{Nav13}}
{{Nav13}}
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Revision as of 16:58, 21 March 2023

Roy

FEFT Roy.png
Artwork of Roy from The Binding Blade.


The next heir to Pherae. The protagonist of this story.

Gender

Male

Race

Human (May also have Manakete heritage depending on parentage)

Age

Born: Year 985[1]

Height

Approx. 160 cm[3]

Family
Nationality

Lycian (Pheraen)

Title(s)
Starting class
Voiced by

Appearance(s)

You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!
— Roy, to Zephiel

Roy (pronounced /⁠ɹɔɪ⁠/[key][4]; Japanese: ロイ Roy) is the son of Marquess Eliwood of Lycia's House Pherae. In the Disturbance of Bern, he was entrusted with the leadership of Pherae's army in opposing the invading Kingdom of Bern in lieu of Eliwood's illness, later becoming the leader of the Lycian army as a whole following the death of Hector of Ostia, and ultimately assuming command of the Etrurian army. He sought to assist Bern's Princess Guinivere in finding a peaceful resolution to the war, to prevent King Zephiel's ambitions of exterminating humans and returning Elibe to the rule of dragons.

Roy is the main character of Fire Emblem: The Binding Blade, also appearing briefly as a child in the extended epilogue of Fire Emblem: The Blazing Blade and as a bonus character in Fire Emblem Awakening. He is also a playable character in Super Smash Bros. Melee, Super Smash Bros. for Nintendo 3DS and Wii U as downloadable content, and Super Smash Bros. Ultimate.

Biography

Early life

Roy and Lilina at age ten.

Roy was born in the year 985, five years after his father Eliwood defeated Nergal at the Dragon's Gate; his mother is not canonically identified, but in the gameplay of Fire Emblem she can potentially be Lyn, Ninian or Fiora. During his upbringing, he was wet-nursed by the Pheraen knight Rebecca, and her son Wolt is considered his milk brother. At the age of ten, he and Eliwood traveled to Ostia to meet with Hector, Eliwood's old friend, and Roy was there introduced to Hector's daughter Lilina, and the two became close friends.

The Disturbance of Bern

Five years afterward, at the onset of the Disturbance of Bern, Roy was in Ostia studying under the tutelage of Cecilia, the Mage General of Etruria. During his studies, he was summoned home by Eliwood, who had fallen ill while Lilina was visiting; when he arrived back in Pherae, the region was under siege by a bandit mob led by Damas, with Eliwood and Lilina barricaded inside the castle. With the assistance of his retinue of Pheraen knights, Roy subdued the bandits and reclaimed Pherae. Once there, he was tasked with leading the Pheraen army to join with the rest of the Lycian armies to oppose Bern's impending threat, owing to Eliwood being too ill to do it himself.

Before heading to Araphen to join with the rest of the armies, on Eliwood's instruction Roy headed to the Lycia/Bern border to meet with a mercenary band led by Dieck, hired by Eliwood to bolster Roy's ranks. During this meeting, he was approached by Elen, who implored him to save her mistress from captivity in the nearby Bern fortress. Roy challenged the Bern unit stationed at the castle and its master Ruud and won, rescuing the noblewoman. The noblewoman revealed to Roy her identity as Guinivere, the princess of Bern and younger sister of King Zephiel. Guinivere had fled Bern in the hopes of meeting a Lycian representative in a bid to bring the war to a peaceful end. Roy agreed to assist her in this goal and allowed her to join his army.

En route to Araphen, news reached Roy that Araphen had already been attacked by a Bern army led by Brunnya and Narcian, decimating the League's army. By the time he arrived, the bulk of Bern's army had already pulled out, leaving an occupational guard in Araphen; Roy defeated the occupation force, only to find a severely wounded Hector. Even a warrior of Hector's talent had been overwhelmed by the raw power of dragons, Bern's secret weapon, and with his last words Hector warned Roy of the dragons in Bern's service and entrusted him with the leadership of the Lycian army in his stead, then died from his wounds.

Roy's next destination was Ostia, to recover a weapon capable of fighting dragons and protect Lilina. On his way, he was forced to fight against traitorous Lycian forces who sought an alliance with Bern in light of the imminent collapse of the League. After defeating Lord Erik of Laus and the Thrian advisor Wagner, Roy arrived in Ostia only to find it in the midst of a coup d'etat. A rebellion led by the Ostian knights Debias and Legance had seized control of Ostia, allied with Bern and taken Lilina hostage, opposed only by an Ilian mercenary band under Hector's employ. With the assistance of the Ilian mercenaries – Zelot, Trec and Noah – Roy challenged the rebellion and, for the first time in the city's history, successfully invaded Castle Ostia to defeat Legance and rescue Lilina. His victory was short-lived, however, with the arrival of a Bern unit headed by Narcian, saved at the last minute only by the arrival of Cecilia and Perceval from Etruria, who placed Lycia under Etrurian protection and drove Narcian out.

The Western Isles expedition

The Etrurian assistance came with a cost, with the Lycian army – now headed by Roy – indebted to them for their protection. On Etruria's orders, Roy's army was sent away from Lycia to the Western Isles, an Etrurian colony, to fight the encroaching bandit infestation. Cecilia informed him that the decision to deploy Roy came not from the Etrurian king or military, but from the Isles' governor Arcardo and royal advisor Roartz, without anyone else's involvement; Guinivere was left in Cecilia's care during Roy's campaign. While initially determined to complete his set task as quickly as possible, as he progressed Roy instead learned of the abuse and enslavement of the people of the Isles at the hands of corrupt Etrurian governors, including Arcardo, all to fuel the Etrurian mining industry in the region. Roy elected to lead the army on a different mission in the Isles: to defeat the Etrurian occupation and free its people, earning the support and aid of mercenaries and the resistance movement led by Echidna along the way, and receiving another advisor: Elffin of the resistance. At the Isles' capital, Juteaux, Roy's army fought a Bernese unit as Arcardo fled the Isles, defeating a dragon left behind to defend the capital by the Bernese commander Flaer.

Upon capturing Juteaux, Roy received news that a coup d'état had broken out in Etruria, under the leadership of Roartz and Arcardo. Of the Etrurian army, only Cecilia has escaped being forced to serve the Revolutionaries and even she was now cornered with Guinivere in a castle in Missur. When Roy arrived to rescue her, she was confronting King Zephiel himself, who quickly overpowered and defeated her, seizing her castle for himself and finding Guinivere. After Zephiel's departure, Guinivere was to be taken back to Bern by Melady, her bodyguard, but instead the two rejoined Roy's army at Guinivere's insistence. Roy led his army to recapture the castle and save Cecilia, defeating its defender Flaer; at the castle after the battle, he found Cecilia and Sophia, who had been tending to Cecilia's injuries. On Sophia's advice, Roy led his army into the Nabata desert to find Arcadia, which was under attack by Bern. Afterward, Roy led a march on Aquileia, the Etrurian capital, and defeated Bern's General Narcian and freed Etruria from the Revolutionaries' grasp with the assistance of the Elimine Church's influence.

Etrurian general

Roy receiving the Binding Blade.

The collapse of their coup d'état forced Roartz and Arcardo to flee Etruria to find shelter with Bern's army. With King Mordred and the three Etrurian generals now in support of him, the Lycian and Etrurian armies merged into the single "Etrurian Army" with Roy as its commander. The united army's first mission was to liberate Ilia and Sacae, other nations already conquered by Bern. During the campaign, Roy confronted Roartz and Arcardo – now reluctantly commanding small Bern armies – and challenged traitorous forces within both nations, the Djute tribe of Sacae and a faction of Ilian mercenaries; along the way, Guinivere related to him stories of Zephiel's history, his conflict with their father Desmond and how those events ultimately twisted him into deep-seated distrust of mankind.

With the rest of Elibe free, all that remained was Bern itself. Roy led the Etrurian army in an attack on the Shrine of Seals, defeating Murdock and Galle of the Wyvern Generals. There, he used the Fire Emblem entrusted to him by Guinivere to unlock the Binding Blade, and was "chosen" by the blade as its new wielder to finish the war. With the Binding Blade in hand, the Etrurian army stormed the Bern palace, defended by Zephiel himself. Upon unlocking the throne room with the Fire Emblem, Roy confronted Zephiel, making one last bid to reason with Zephiel and convince him to end the war. His efforts at negotiation proved useless with Zephiel determined to stay his course, and in a final battle Zephiel was defeated by Roy and the Etrurian army.

When all the legendary weapons of Elibe came together in the Bern throne room after Zephiel's defeat, Zephiel's former sword, Eckesachs, reacted to their presence in Roy's army and emitted a light beam pointing to the Dragon Sanctuary, the last bastion of Bern's army and the hiding place of the Demon Dragon, Idunn. Roy led a final charge on the Dragon Sanctuary, first defeating the final Wyvern General, Brunnya, then invading its interior and learning the true history of the Scouring from Jahn, the sole surviving true Manakete. Between Jahn's tale and the concerns of Fae, Roy realized he could not kill Idunn; instead, Hartmut's sword in hand, he resolved to restore Idunn's lost heart.

With the war over at last, Roy attended the coronation of Guinivere as the new Queen of Bern, then returned to Pherae to rebuild the war-ravaged region. If he reaches an A support with Shanna, Sue, Larum, Cecilia, or Sophia, he married her and the couple rules together over Pherae. If he reaches an A support with Lilina, the two married and united Lycia into a single kingdom.

Fire Emblem: The Binding Blade

Role

Roy is the main character for The Binding Blade, and in every chapter except the Endgame he is required to seize the throne to clear the chapter. His death means an automatic Game Over.

Starting stats and growth rates

Main story Tutorial

Portrait roy fe06.png
Ma gba lord roy playable.gif Lord
Level 1
Affinity Is gba fireaffin.png
Recruitment: Chapter 1, automatically on turn 1

Stats Growth Rates

Inventory
Rapier
Vulnerary
Weapon Levels
Swords D Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Promotion stat gains

Roy will promote automatically in the ending of Chapter 21 or 21x.

Class HP Str Skill Spd Lck Def Res Con Mov Weapon level
Great Lord +4 +2 +3 +2 +0 +2 +5 +2 +1 Swords +150

Analysis

This character analysis section may not be accurate to every player's experience.

Roy is the main character of Fire Emblem: The Binding Blade. He will be force deployed in every chapter, and his death means an instant Game Over.

Roy is not the best unit right off the bat: Lance, Alen, and Marcus are more durable and have higher mobility. Roy does have a D rank in swords, which is more than Alen and Lance have, but he cannot use it to his advantage: the Armorslayer is a D rank sword obtainable in Chapter 2, but it's too heavy for him to wield without significantly slowing him down due to his poor constitution. Also, in Chapter 2, Dieck joins the army. Dieck is more proficient with swords and has higher stats and better constitution, generally outclassing him. Roy's growths are decent for the game's standards, including a surprising 30% resistance growth and above average growths in HP, skill and luck, but apart from that, they are not outstanding either.

The Rapier is Roy's exclusive sword, effective against cavalry and armored units (except Nomads, Troubadours and their respective promotions), which grants Roy a niche. Chapters 3 and 4 are filled with armored and mounted units, and later chapters also tend to have several suitable targets for the weapon's attacks. Using the Rapier sparingly is unnecessary; another Rapier is inside a chest in Chapter 7. The downside is that Roy can only use swords throughout the game. While the Rapier is useful in the first half of the game, it is less useful later on when enemies begin wielding lances more often, and cavaliers and armored units usually use lances, not to mention that it has low might, only differing from an Iron Sword due to its +10 critical bonus, which is useful but not always reliable, meaning that after a few chapters, it is often better to leave them to others.

While Roy can somewhat hold his own during Normal Mode, where he shines more in early game, Hard Mode is particularly problematic for him due to his low base stats and the high quality of enemies. Due to this, he's not safe from enemies in the early game of Hard Mode, as he can barely take a hit from axe-wielders. Although he has a weapon triangle advantage against them for bonus avoid, fighting them still presents a risk because of axes' high might. Roy's damage output is also lacking; he will not be fast enough to double enemies for a while, as his base speed of 7 is just low enough to prevent him from doubling reliably, and the Rapier and Iron Sword both have a low might of 5. Roy's base strength is only 5, resulting in 10 damage per hit—it takes him a long time to kill even one enemy, assuming he does not die in the process. While you could get around this by using stronger weapons, more powerful early game swords also weigh more, hindering his speed and ability to dodge. Roy has a flimsy constitution of 6, so heavier weapons really weigh him down, to the point of getting him doubled by some enemies. Since he barely survives one hit from most foes, he will not survive two. Therefore, if Roy wants to deal more damage, he also risks death if the enemy has a chance to counterattack. With a defense growth of only 25%, combat will not be any less risky for Roy later on.

Even with a lot of investment and experience, Roy will run into a wall after the Western Isles. Chapter 13 is a huge change of pace, especially in Hard Mode, as Roy will have a tough time keeping up with it. He will reach level 20 sooner or later if used frequently in combat, but he cannot be promoted until Chapter 21. This limits Roy's growth potential and usefulness, as he could really use some midgame promotion bonuses. He cannot promote until late in the game, so he is stuck as a 5-move unpromoted unit with underwhelming stats. The player can use stat boosters on Roy, but they're competitive resources that don't transform him into a powerful unit by themselves. Even on Normal Mode, midgame is a hard part for Roy overall, as even when he reaches level 20, he can still have some trouble in pulling his weight by himself.

After the challenging start of The Binding Blade Hard Mode, Roy's offense is still lacking. He might have a chance against slow or axe-wielding units like Pirates or Brigands, fighting better against them. However, he will struggle against faster and/or stronger enemies like Swordmasters, Nomad Troopers, and Wyvern Riders due to them either having 2-range options, weapon triangle advantage over him, more speed or a combination of them, especially since his lacking constitution makes him unfit to handle heavier weapons, affecting his speed, accuracy and avoidance. He also cannot wield Durandal while unpromoted because his sword rank caps at A. A Roy who has reached level 20 is generally better off avoiding combat, unless he has to get out of a jam. Roy can also be left untrained, since he does not contribute much to the army throughout the game, but this will be a huge problem in endgame.

Since Roy has no good 2-range options (with his only 1-2 range option being Light Brands, which are scarcely available and only deal 10 damage at 2-range), he will suffer in the Sacae route. Those chapters have plenty of Nomads and Nomadic Troopers that can attack him from a distance and will often have the speed to double him. Roy will never be able to counterattack – and since his durability is lacking, getting worn down by ranged enemies is dangerous for him, leaving him in situations when he can be easily killed if he's not protected. While not as bad as the Sacae route, the Ilia route is also hard for him, but for different reasons: the obstacles that Roy has to deal in the Ilia route include lance-wielding Pegasus Knights with weapon triangle advantage over him, and while they have such low constitution that they are noticeably weighened down by their lances, fighting them will still be risky because of the weapon triangle advantage, and on Hard Mode, he may be at risk of getting doubled by them if his speed isn't high enough. It also has plenty of difficult terrain in mountains or rivers that Roy has trouble navigating on his own.

Roy's job for most of the game is to seize thrones. Even then, his low movement of 5 spaces will make it difficult for him to reach the objective by himself. He often needs help getting to the finish line from mounted or flying units. This is important because most sidequests where players get Divine Weapons need a map to be completed within a time frame. Roy is not good at reaching the seize point by himself, so using other units to bring him there faster is advisable.

When Roy gets his promotion at the end of Chapter 21 or Chapter 21x, he will be strong enough to hold his own in combat unless he has not been trained before then. Roy's promotion gives him significant stat bonuses across the board, and he gets a sword rank bonus that lets him wield most swords. With the Binding Blade, he can attack at 1-2 range as well as fight Manaketes and kill them reliably. With a +2 bonus in constitution after promotion, he will also have just enough constitution to wield the Binding Blade without losing speed. The downside is that the promotion comes late. By the time Roy gets it, the player will have trained more capable combat units to use Divine Weapons. He also does not gain access to any new weapon types, limiting his reliable ranged options outside of the aforementioned Binding Blade and still does not give him control over the weapon triangle. Roy's promotion makes him a decent unit at worst, but does not make him exceptional.

Roy cannot do much by himself. His combat is mostly lacking on Hard Mode, and he cannot promote until the lategame. It is easy to lose him if the player is not careful, and while he can typically survive a single hit, surviving two can be a tall order. At the very least, his promotion makes him a decent unit. However, it only increases his movement by 1, so he still falls behind compared to other units. Many players avoid using Roy because of his limitations and only ever use him for seizing thrones, leaving all other objectives to different, more capable units, though this also makes the endgame harder.

In terms of elemental affinities, Roy has the fire affinity, one of the best of the game; it boosts his and his partner's attack, accuracy, avoid and critical, all bonuses that, aside from accuracy, he and other characters might need. Alen is an excellent support, as both of them have the fire affinity, granting both of them a large bonus in attack, dodge and critical. Lilina is also a very good support, as her light affinity has the same bonuses apart from avoid, in exchange for a bonus in defense, something that he might need during combat. Cecilia and Lance both have the anima affinity, which gives bonuses in attack, defense, avoid and dodge, allowing him to deal more critical hits and increasing his survivability. Sophia's affinity is dark, which grants bonus accuracy, avoid, critical and dodge that can help both of them.

Fire Emblem: The Blazing Blade

Role

Roy appears briefly in the extended epilogue of Fire Emblem, which takes place five years before the events of The Binding Blade; here, his first meeting with Lilina is depicted. This epilogue is not present in the European version of the game. He is also mentioned by name in Eliwood's A-rank endings with Ninian, Lyn and Fiora and referenced together with Lilina in his supports with Hector.

Fire Emblem Awakening

Role

Two versions of Roy are playable as bonus units in Awakening: a free one through SpotPass as part of the Binding Blade character set, and a paid one from the DLC chapter package Champions of Yore 2.

Roy also appears as an enemy in six DLC chapters, and as a neutral unit in the first installments of the Smash Brethren and Rogues & Redeemers packs.

As with several other legacy characters in Awakening, there is a unique weapon named for Roy available through the Barracks or event tiles: Roy's Blade.

Starting stats and growth rates

Playable, DLC SpotPass Enemy, DLC CoY3 NPC, DLC SB1 NPC, DLC R&R1

Small portrait dlc roy fe13.png
Ma 3ds01 mercenary playable.gif Mercenary
Level 11
Movement 5
Recruitment: Xenologue: Champions of Yore 2, after clearing the map

Stats Growth Rates Cap Modifiers

Inventory Skills
Roy's Blade* Dual Strike+
Aegis*
Weapon Levels
Swords C Lances -- Axes --
Bows -- Tomes -- Staves --

Reclassing options

DLC Spotpass

Small portrait dlc roy fe13.png
Roy
Base classes:*
Mercenary Hero
Bow Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/Grandmaster Cavalier Paladin Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 80% 50% 50% 60% 50% 55% 40% 30%

Myrmidon Swordmaster Assassin Thief Trickster Wyvern Rider/Wyvern Lord Griffon Rider Priest War Monk Mage/Sage Dark Mage Dark Knight Sorcerer Dread Fighter

Class HP Str Mag Skill Spd Lck Def Res
Myrmidon 80% 55% 35% 70% 60% 55% 35% 25%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief Wyvern Rider

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +0 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +0 +3 Swords E

Skill set

Like all male bonus units in Awakening, Roy has access to all base class and advanced class skills available to standard male units. In addition, the DLC version of Roy also has a personal skill.

Skill set
Skill Learned at
Is 3ds01 dual strike+.png Dual Strike+ Personal skill (DLC Roy)
Is 3ds01 veteran.png Veteran Tactician, Level 1
Is 3ds01 solidarity.png Solidarity Tactician, Level 10
Is 3ds01 ignis.png Ignis Grandmaster, Level 5
Is 3ds01 rally spectrum.png Rally Spectrum Grandmaster, Level 15
Is 3ds01 discipline.png Discipline Cavalier, Level 1
Is 3ds01 outdoor fighter.png Outdoor Fighter Cavalier, Level 10
Is 3ds01 defender.png Defender Paladin, Level 5
Is 3ds01 aegis.png Aegis Paladin, Level 15
Is 3ds01 luna.png Luna Great Knight, Level 5
Is 3ds01 dual guard+.png Dual Guard+ Great Knight, Level 15
Is 3ds01 defense +2.png Defense +2 Knight, Level 1
Is 3ds01 indoor fighter.png Indoor Fighter Knight, Level 10
Is 3ds01 rally defense.png Rally Defense General, Level 5
Is 3ds01 pavise.png Pavise General, Level 15
Is 3ds01 avoid +10.png Avoid +10 Myrmidon, Level 1
Is 3ds01 vantage.png Vantage Myrmidon, Level 10
Is 3ds01 astra.png Astra Swordmaster, Level 5
Is 3ds01 swordfaire.png Swordfaire Swordmaster, Level 15
Is 3ds01 armsthrift.png Armsthrift Mercenary, Level 1
Is 3ds01 patience.png Patience Mercenary, Level 10
Is 3ds01 sol.png Sol Hero, Level 5
Is 3ds01 axebreaker.png Axebreaker Hero, Level 15
Is 3ds01 hp +5.png HP +5 Fighter, Level 1
Is 3ds01 zeal.png Zeal Fighter, Level 10
Is 3ds01 rally strength.png Rally Strength Warrior, Level 5
Is 3ds01 counter.png Counter Warrior, Level 15
Is 3ds01 despoil.png Despoil Barbarian, Level 1
Is 3ds01 gamble.png Gamble Barbarian, Level 10
Is 3ds01 wrath.png Wrath Berserker, Level 5
Is 3ds01 axefaire.png Axefaire Berserker, Level 15
Is 3ds01 skill +2.png Skill +2 Archer, Level 1
Is 3ds01 prescience.png Prescience Archer, Level 10
Is 3ds01 hit rate +20.png Hit Rate +20 Sniper, Level 5
Is 3ds01 bowfaire.png Bowfaire Sniper, Level 15
Is 3ds01 rally skill.png Rally Skill Bow Knight, Level 5
Is 3ds01 bowbreaker.png Bowbreaker Bow Knight, Level 15
Is 3ds01 locktouch.png Locktouch Thief, Level 1
Is 3ds01 movement +1.png Movement +1 Thief, Level 10
Is 3ds01 lethality.png Lethality Assassin, Level 5
Is 3ds01 pass.png Pass Assassin, Level 15
Is 3ds01 lucky seven.png Lucky Seven Trickster, Level 5
Is 3ds01 acrobat.png Acrobat Trickster, Level 15
Is 3ds01 strength +2.png Strength +2 Wyvern Rider, Level 1
Is 3ds01 tantivy.png Tantivy Wyvern Rider, Level 10
Is 3ds01 quick burn.png Quick Burn Wyvern Lord, Level 5
Is 3ds01 swordbreaker.png Swordbreaker Wyvern Lord, Level 15
Is 3ds01 deliverer.png Deliverer Griffon Rider, Level 5
Is 3ds01 lancebreaker.png Lancebreaker Griffon Rider, Level 15
Is 3ds01 magic +2.png Magic +2 Mage, Level 1
Is 3ds01 focus.png Focus Mage, Level 10
Is 3ds01 rally magic.png Rally Magic Sage, Level 5
Is 3ds01 tomefaire.png Tomefaire Sage, Level 15
Is 3ds01 hex.png Hex Dark Mage, Level 1
Is 3ds01 anathema.png Anathema Dark Mage, Level 10
Is 3ds01 vengeance.png Vengeance Sorcerer, Level 5
Is 3ds01 tomebreaker.png Tomebreaker Sorcerer, Level 15
Is 3ds01 slow burn.png Slow Burn Dark Knight, Level 5
Is 3ds01 lifetaker.png Lifetaker Dark Knight, Level 15
Is 3ds01 miracle.png Miracle Priest, Level 1
Is 3ds01 healtouch.png Healtouch Priest, Level 10
Is 3ds01 rally luck.png Rally Luck War Monk, Level 5
Is 3ds01 renewal.png Renewal War Monk, Level 15
The above skill list does not include skills obtained exclusively via DLC.

Fire Emblem Echoes: Shadows of Valentia

Role

If the player scans the Roy amiibo from the Super Smash Bros. series into the game when prompted, Roy will appear as an NPC Illusory Hero on the battlefield for one turn.

Starting stats and growth rates

Portrait roy fe15.png
Ma 3ds03 illusory hero roy playable.gif Lord
Level 1
Fatigue tol. --
Recruitment: Appears as an NPC for one turn upon using the amiibo command

Base Stats Growth Rates Max Stats

Item Skills
Binding Blade* Deicide*
Weapons
Swords Lances Axes
Bows Black magic White magic

Fire Emblem Engage

Role

Roy appears as an equippable Emblem in Fire Emblem Engage. He becomes available in Chapter 8, where he is synced with Diamant. After Chapter 10, he is taken away from the player, and reappears as a Dark Emblem synced with Marni in Chapters 17 and 19, after which he rejoins the party. Roy is the boss of The Young Lion.

Emblem data

Stat modifiers

Stat modifiers
Bond level HP Str Res
1 +5 +1 +1
2–3 +5 +2 +1
4–6 +7 +2 +1
7–8 +7 +2 +2
9–11 +7 +3 +2
12–13 +10 +3 +2
14–15 +10 +4 +2
16 +10 +4 +3
17–18 +10 +5 +3
19–20 +10 +6 +3

Bond effects

Bond effects
Bond level Effect Type
1 Is ns02 strength +1.png Strength +1 Inheritable skill
1 Is ns02 hold out.png Hold Out Sync skill
1 Is ns02 rise above.png Rise Above Engage skill
1 Is ns02 blazing lion.png Blazing Lion Engage attack
1 Is ns02 lancereaver.png Lancereaver Engage weapon
2 Is ns02 strength +2.png Strength +2 Inheritable skill
3 Is ns02 advance.png Advance Sync skill
4 Is ns02 sword power 1.png Sword Power 1 Inheritable skill
5 Is ns02 skill inheritance.png Unit can inherit this Emblem's skills.
6 FE17RankSword.png Adds Sword proficiency to unit.
7 Is ns02 sword power 2.png Sword Power 2 Inheritable skill
8 Is ns02 hold out+.png Hold Out+ Sync skill
9 Is ns02 strength +3.png Strength +3 Inheritable skill
9 Is ns02 sword power 3.png Sword Power 3 Inheritable skill
10 Is ns02 wyrmslayer roy.png Wyrmslayer Engage weapon
11 Is ns02 skill inheritance.png Unit stays engaged 1 additional turn.
12 Is ns02 sword power 4.png Sword Power 4 Inheritable skill
13 Is ns02 hold out++.png Hold Out++ Sync skill
14 Is ns02 strength +4.png Strength +4 Inheritable skill
15 Is ns02 binding blade.png Binding Blade Engage weapon
16 Is ns02 sword power 5.png Sword Power 5 Inheritable skill
17 Is ns02 strength +5.png Strength +5 Inheritable skill
18 Is ns02 hold out+++.png Hold Out+++ Sync skill
19 Is ns02 strength +6.png Strength +6 Inheritable skill
20 Is ns02 skill inheritance.png Unit's engage meter is shortened one step.

Stats


This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it.

Normal Hard Maddening

Small portrait roy fe17.png
Ma ns02 emblem roy.png Emblem
Level 35+5
Movement 5
Stats
Max HP 36+4
Revival Stone
Defense 5+8
Strength 20+4 Resistance 4+7
Magic 2+1 Luck 19+3
Dexterity 16+2 Build 12
Speed 26+2
Inventory Skills
Binding Blade
Lancereaver
Wyrmslayer
Hold Out+++
Advance
Rise Above
Blazing Lion
Weapon Levels
Swords S Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Fire Emblem Heroes

Role

There are five different variations of Roy available to Heroes, all of which are tied to his storyline appearance in The Binding Blade. The normal variation of Roy is one of the characters available to be summoned by players from the game's initial launch. A brave variation of Roy was made available on August 31, 2017 as part of the summoning event surrounding the launch of the Brave Heroes update. A Valentine's variation of Roy was made available on February 9, 2018 as part of the summoning event surrounding the launch of the Love Abounds update. A variation of Roy termed "Blazing Lion" was first made available to players on February 27, 2019 as the game's fifteenth Legendary Hero. A groom variation of Roy was made available on May 20, 2022 as part of the summoning event surrounding the launch of the Bridal Blossoms update; this variation is a Harmonized Hero paired with Eliwood, and carries a dual-credit with The Blazing Blade as such.

Roy: Young Lion

Starting stats

★★★ ★★★★ ★★★★★

Portrait roy feh.png
Rarity ★★★
Weapon type Is feh sword.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 18/19/20
Attack 6/7/8 Speed 7/8/9
Defense 4/5/6 Resistance 2/3/4
Skills
Weapon Steel Sword*
Assist --
Special --

Skill set

Skill set
Skill Rarity SP cost
Is feh skill weapon.png Iron Sword Innate
Is feh skill weapon.png Steel Sword Innate
Is feh skill weapon.png Silver Sword ★★★ 200 SP
Is feh skill weapon.png Binding Blade ★★★★★ 400 SP
Is feh skill assist.png Shove ★★★ 150 SP
Is feh triangle adept 1.pngA Triangle Adept 1 ★★★ 50 SP
Is feh triangle adept 2.pngA Triangle Adept 2 ★★★ 100 SP
Is feh triangle adept 3.pngA Triangle Adept 3 ★★★★ 200 SP
Is feh seal def 1.pngB Seal Def 1 ★★★ 40 SP
Is feh seal def 2.pngB Seal Def 2 ★★★★ 80 SP
Is feh seal def 3.pngB Seal Def 3 ★★★★★ 160 SP

Roy: Brave Lion

Starting stats

Roy: Brave Lion is only available at 5★ rarity.
Portrait roy brave lion feh.png
Rarity ★★★★★
Weapon type Is feh sword.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 15/16/17
Attack 7/8/9 Speed 7/8/9
Defense 6/7/8 Resistance 6/7/8
Skills
Weapon Blazing Durandal
Assist --
Special Night Sky

Skill set

Skill set
Skill Rarity SP cost
Is feh skill weapon.png Iron Sword Innate
Is feh skill weapon.png Steel Sword Innate
Is feh skill weapon.png Silver Sword Innate
Is feh skill weapon.png Blazing Durandal Innate
Is feh skill special.png Night Sky Innate
Is feh skill special.png Astra ★★★★★ 200 SP
Is feh skill special.png Galeforce ★★★★★ 500 SP
Is feh darting blow 1.pngA Darting Blow 1 ★★★★★ 50 SP
Is feh steady blow 1.pngA Steady Blow 1 ★★★★★ 120 SP
Is feh steady blow 2.pngA Steady Blow 2 ★★★★★ 240 SP
Is feh desperation 1.pngB Desperation 1 ★★★★★ 50 SP
Is feh desperation 2.pngB Desperation 2 ★★★★★ 100 SP
Is feh desperation 2.pngB Desperation 3 ★★★★★ 200 SP

Roy: Youthful Gifts

Starting stats

Roy: Youthful Gifts is only available at 5★ rarity.
Portrait roy youthful gifts feh.png
Rarity ★★★★★
Weapon type Is feh colorless bow.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 8/9/10 Speed 5/6/7
Defense 4/5/6 Resistance 5/6/7
Skills
Weapon Gratia+
Assist Reciprocal Aid
Special --

Skill set

Skill set
Skill Rarity SP cost
Is feh skill weapon.png Iron Bow Innate
Is feh skill weapon.png Steel Bow Innate
Is feh skill weapon.png Gratia Innate
Is feh skill weapon.png Gratia+ Innate
Is feh skill assist.png Reciprocal Aid Innate
Is feh death blow 1.pngA Death Blow 1 ★★★★★ 50 SP
Is feh death blow 2.pngA Death Blow 2 ★★★★★ 100 SP
Is feh death blow 3.pngA Death Blow 3 ★★★★★ 200 SP
Is feh bow valor 1.pngC Bow Valor 1 ★★★★★ 30 SP
Is feh bow valor 2.pngC Bow Valor 2 ★★★★★ 60 SP
Is feh bow valor 2.pngC Bow Valor 3 ★★★★★ 120 SP

Roy: Blazing Lion

Starting stats

Roy: Blazing Lion is only available at 5★ rarity.
Portrait roy blazing lion feh.png
Rarity ★★★★★
Weapon type Is feh sword.png
Movement type Infantry
Legendary Hero
Fire Duel

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 9/10/11 Speed 9/10/11
Defense 7/8/9 Resistance 3/4/5
Skills
Weapon Dragonbind
Assist --
Special Dragon Gaze

Skill set

Skill set
Skill Rarity SP cost
Is feh skill weapon.png Iron Sword Innate
Is feh skill weapon.png Steel Sword Innate
Is feh skill weapon.png Silver Sword Innate
Is feh skill weapon.png Dragonbind Innate
Is feh skill special.png Dragon Gaze Innate
Is feh skill special.png Dragon Fang ★★★★★ 200 SP
Is feh bonus doubler 1.pngA Bonus Doubler 1 ★★★★★ 60 SP
Is feh bonus doubler 2.pngA Bonus Doubler 2 ★★★★★ 120 SP
Is feh bonus doubler 3.pngA Bonus Doubler 3 ★★★★★ 240 SP
Is feh renewal 1.pngB Renewal 1 ★★★★★ 60 SP
Is feh renewal 2.pngB Renewal 2 ★★★★★ 120 SP
Is feh renewal 3.pngB Renewal 3 ★★★★★ 240 SP
Is feh spurn 1.pngB Spurn 1 ★★★★★ 60 SP
Is feh spurn 2.pngB Spurn 2 ★★★★★ 120 SP
Is feh spurn 3.pngB Spurn 3 ★★★★★ 240 SP
Is feh human virtue.pngC Human Virtue ★★★★★ 300 SP
Is feh human virtue ii.pngC Human Virtue II ★★★★★ 300 SP

Roy: Blazing Bachelors

Starting stats

Roy: Blazing Bachelors is only available at 5★ rarity.
Portrait roy blazing bachelors feh.png
Rarity ★★★★★
Weapon type Is feh axe.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 9/10/11 Speed 8/9/10
Defense 7/8/9 Resistance 5/6/7
Skills
Weapon Blazing Polearms
Assist --
Special New Moon

Skill set

Skill set
Skill Rarity SP cost
Is feh skill weapon.png Iron Axe Innate
Is feh skill weapon.png Steel Axe Innate
Is feh skill weapon.png Silver Axe Innate
Is feh skill weapon.png Blazing Polearms Innate
Is feh skill special.png New Moon Innate
Is feh skill special.png Luna ★★★★★ 200 SP
Is feh armored blow 1.pngA Armored Blow 1 ★★★★★ 50 SP
Is feh sturdy blow 1.pngA Sturdy Blow 1 ★★★★★ 120 SP
Is feh sturdy blow 2.pngA Sturdy Blow 2 ★★★★★ 240 SP
Is feh sturdy surge.pngA Sturdy Surge ★★★★★ 300 SP
Is feh flow force 1.pngB Flow Force 1 ★★★★★ 60 SP
Is feh flow force 2.pngB Flow Force 2 ★★★★★ 120 SP
Is feh flow force 3.pngB Flow Force 3 ★★★★★ 240 SP
Is feh faith in humanity.pngC Faith in Humanity ★★★★★ 300 SP

Personality and character

Roy is a competent leader and warrior. Despite his young age, he manages to lead an ever growing army and gain people's trust wherever he goes. Idealistic and loyal, he is committed to protect those in need and fight for the right causes, even if this means fighting against old bonds. He is also understanding of people's desires and reasons, and feels that a victory obtained by sacrificing people is not a true victory.[5] Although his knights try to keep him away from the front lines, Roy refuses to, stating that the only way he can understand people and fight for them is to experience their hardships.[6]

Through Lilina and Wolt's conversations about Roy, though, a different side of Roy can be shown. According to Lilina, Roy is somewhat clumsy.[7] He tends to doubt his competence,[6] heavily relying in Marcus and Merlinus' experience and support, and from what it is seen in Shanna's supports, he has trouble keeping himself in good spirits.[8]

Roy values friendship and family greatly. He does not particularly care about the social status of others, and in particular he views Wolt as a brother and not as a vassal.[9] He maintains a close relationship with Cecilia, his former teacher, and Lilina, his childhood friend, but is also friendly towards new people, such as Sue and Sophia. He is also not very good at handling women, and he is especially flustered by Larum's forwardness.[10]

Supports

The Binding Blade

Main article: Roy/Supports
Portrait roy fe06.png
Roy
Lord
Is gba fireaffin.png
Small portrait lilina fe06.png
Lilina
Mage Is gba lightaffin.png
Initial: 56
Per turn:+4
Small portrait wolt fe06.png
Wolt
Archer Is gba iceaffin.png
Initial: 30
Per turn:+2
Small portrait sophia fe06.png
Sophia
Shaman Is gba darkaffin.png
Initial: 1
Per turn:+1
Small portrait shanna fe06.png
Shanna
Pegasus Knight Is gba windaffin.png
Initial: 1
Per turn:+1
Small portrait alen fe06.png
Alen
Cavalier Is gba fireaffin.png
Initial: 20
Per turn:+2
Small portrait marcus fe06.png
Marcus
Paladin Is gba iceaffin.png
Initial: 30
Per turn:+2
Small portrait cecilia fe06.png
Cecilia
Valkyrie Is gba animaaffin.png
Initial: 20
Per turn:+2
Small portrait sue fe06.png
Sue
Nomad Is gba windaffin.png
Initial: 1
Per turn:+1
Small portrait larum fe06.png
Larum
Dancer Is gba thunderaffin.png
Initial: 1
Per turn:+1
Small portrait lance fe06.png
Lance
Cavalier Is gba animaaffin.png
Initial: 20
Per turn:+2
See Support § GBA games for more details on supports.

Awakening

As a bonus unit, neither version of Roy is capable of supporting anyone.

Endings

Roy, Young Lion
Short: Worked to rebuild Pherae.

Long: Roy returned home to rebuild the lands in Lycia that were ravaged by the war. He was always popular with the people and was well-remembered long after his tenure as Marquess Pherae.

Quotes

Battle quotes

Now is the time of truth! I have the blade of Hartmut, who took pity on you and spared your life! Everyone, leave the final blow to me!!
— Roy, in the Final Chapter of The Binding Blade.
I have to believe in our cause. I cannot let doubt weaken me!
— Roy, as an enemy in Champions of Yore 2 in Awakening.
Vaike: Well, don't you look tough for a scrawny little kid! Surrender now and the Vaike might just take ya under his wing.
Roy: Why would I surrender, even if I have my doubts? And more importantly... Who in the world is "the Vaike"?

— Roy, when fighting Vaike, as an enemy in Champions of Yore 2 in Awakening.
I have to end this for Lilina's sake.
— Roy, as an enemy in Champions of Yore 3 in Awakening.
Roy: Why would you pick a fight with me? You have no chance of winning.
Vaike: Don't be so modest. Teach is very selective about his pupils.

— Roy, when fighting Vaike, as an enemy in Champions of Yore 3 in Awakening.
I don't care how strong you are. It's not strong enough!
— Roy, as an enemy in Smash Brethren 2 in Awakening.
Roy: This land is ours! Return to your own world, invader!
Robin: Not until peace is restored. I don't care how strong you look. I must prevail!

— Roy, when fighting male Robin, as an enemy in Smash Brethren 2 in Awakening.
Where did you COME from?
— Roy, as an enemy in Smash Brethren 3 in Awakening.
Roy: Why do you trouble this land? You have your own realm!
Robin: Actually, I'm fairly certain it's you who— Ugh, what's the point. Only force will sort this mess out!

— Roy, when fighting male Robin, as an enemy in Smash Brethren 3 in Awakening.
I will prevail—for those who guided me here, and for all who fight with me today!
— Roy, as an enemy in Rogues & Redeemers 2 in Awakening.
Gregor: Oy. You look like tough guy, yes?
Roy: I don't know about that, but I want this victory more than you do.
Gregor: Oh really? Ha! Is news to Gregor.

— Roy, when fighting Gregor, as an enemy in Rogues & Redeemers 2 in Awakening.
This is our realm. I won't let you just do as you please with it!
— Roy, as an enemy in Rogues & Redeemers 3 in Awakening.
Roy: This is our realm. I won't let you just do as you please with it!
Gregor: Oy! Why so tense? Stress make it hard to achieve peak battle performance!

— Roy, when fighting Gregor, as an enemy in Rogues & Redeemers 3 in Awakening.
I am Marquess Pherae's son.
— SpotPass parley
I'll pick up that gauntlet!
— SpotPass battle
Very well. You've convinced me.
— SpotPass recruitment

Death quotes

I'm sorry... I let you all down...
— Roy in The Binding Blade.
Roy...! Nooo! ...That's what I would be saying if this was a real battle. This battle is lost. Don't be discouraged... We'll try again tomorrow. Let's go back and get some rest.
— Cecilia to Roy in the Tutorial, The Binding Blade.
I should have...believed harder...
— Roy, as an enemy in Champions of Yore 2 in Awakening.
Agh... Lilina deserves...better...
— Roy, as an enemy in Champions of Yore 3 in Awakening.
The rest...is in the visitors' hands...
— Roy, as a NPC in Smash Brethren 1 in Awakening.
Nngh...I thought I had more...in me...
— Roy, as an enemy in Smash Brethren 2 in Awakening.
I underestimated your valor, outsiders...
— Roy, as an enemy in Smash Brethren 3 in Awakening.
I'm sorry I couldn't...see us through this...
— Roy, as a NPC in Rogues & Redeemers 1 in Awakening.
Nngh... The others deserved...better from me...
— Roy, as an enemy in Rogues & Redeemers 2 in Awakening.
You will be stopped...if not by my hand...then by another's...
— Roy, as an enemy in Rogues & Redeemers 3 in Awakening.

Heroes quotes

Main article: Roy/Quotes (Heroes)

Other appearances

Super Smash Bros. series

SSBU Roy.png
Main article: Roy/Super Smash Bros. series

Roy is a recurring playable character in Nintendo's Super Smash Bros. fighting game series. He first joined the series in Super Smash Bros. Melee for Nintendo GameCube and, along with Marth, was one of the Fire Emblem series' first representatives in the games. He did not return for the sequel, Super Smash Bros. Brawl likely due to time constraints, but was reintroduced as a downloadable character in Super Smash Bros. for Nintendo 3DS and Wii U and as an unlockable in Super Smash Bros. Ultimate.

Roy is a moveset clone of Marth, meaning that he was created by reusing Marth's animations and assets with several modifications. He is designed as a sort of inverted take on Marth: while Marth's attacks are strongest when landed at the tip of his sword, the strongest point of Roy's Binding Blade is the base of the blade at its hilt (in Super Smash Bros. Melee, it is instead the very center of the blade). He has lower jump height and faster falling speed, and in all games except for Melee, he also has faster running and air speed. This makes him an overall speedier fighter that is more capable while grounded, but also significantly less versatile in the air with a weaker recovery. While Marth's play revolves around kiting around his foes, properly spacing him at a certain distance from them in order to land his very powerful "tippers", Roy's different sweet spot and stats makes him better suited to an aggressive close-quarters, rushdown style of play. His moveset was partially reworked in Super Smash Bros. for Nintendo 3DS and Wii U to separate him from Marth with new and unique attacks, as well as grant him faster speed to help assist in his rushdown strategy, but the majority of his attacks are still taken from Marth.

Fire Emblem Characters: The Binding Blade and The Blazing Blade

Roy's artwork from The Binding Blade is featured in a file in the Fire Emblem Characters book, alongside details regarding himself and his role in the game's story. He is the first character listed in this book. His younger self from The Blazing Blade is not given a file.

Fire Emblem Character File 001: Roy
FEFT Roy.png Gender: Male Estimated Age: 15 Title: Young Lion Origin: Lycia
Status: Leader of the Pheraen Army Weapon: Sword (Exclusive: Rapier, Binding Blade)

The young leader who carries the next generation of Lycia on his shoulders.

The son of Eliwood, who is the head of Pherae, a kingdom in the eastern area of the Lycian League. When Bern invaded, he took the place of his sickly father as leader of the Pherae Army. Although young, he lead the army with excellent judgement and leadership to quell the rebellion against Pherae. Afterwards, he completely devoted himself to the devotion of Lycia.

Roy lacks combat experience, as he is still young. He leads the Pherae army against the rebellion and succeeds despite that, using nothing more than his sword and arm. Not only did he surprass a leader's quick thinking and judgement, but also skill with a sword arm.

Roy's way of thinking is neither like a noble or soldier. He gives hope and empathy to not just nobles or soldiers, but to everyone alike. With that skill as a driving force, Roy was able to gather talent from all over and build up a great army.

Profile translation by Kantopia

Fire Emblem: Path of Radiance

Cg fe09 fe06 roy.png

Roy's official artwork from The Binding Blade can be viewed in Path of Radiance's extras menu if a copy of The Binding Blade is connected to a Japanese copy of Path of Radiance. This artwork, along with all other The Binding Blade related artwork, is inaccessible in the international versions of the game, owning to the fact that The Binding Blade was not released in those regions.

Fire Emblem Cipher

Roy is featured on sixteen cards in Fire Emblem Cipher.

One of the below cards' quote and five further card's epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Roy

Normal SR+

TCGCipher B05-001SR.png

Inheritor of the Sealed Flame, Roy
Elibe

Male

Sword
"Hartmut posed a question when he bound the demon dragon. And I intend to answer it!"
"I know of a village where dragons and humans live in peace! I know a greater peace is possible with effort!
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Great Lord Tier: Advanced Class Change Cost: 4
Immortal Flame: [Activate] [Flip three bond cards] [Send 1 "Roy" from your hand to the Retreat Area] Choose up to 1 card in your Retreat Area other than "Roy" and place it on top of your Deck. Until the end of this turn, all allies gain +30 attack.
Binding Blade: [Always] While this unit is attacking a Dragon, this unit gains +20 attack.
Card #B05-001SR(+) • Artist: Eiji Kaneda
TCGCipher B05-002N.png Son of Flames, Roy
Elibe

Male

Sword
"We can't simply ignore people in need of help!"
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Flame Tactics: [Activate] [Tap this unit] [Flip one bond card] Choose 1 card from your Retreat Area other than "Roy", and place it on top of your Deck.
Card #B05-002N • Artist: Mayo

Normal P04 Box Promo

TCGCipher B05-003HN.png

Lordling of House Pherae, Roy
Elibe

Male

Sword
"Now, let's go, everyone!"
"Now, let's go, everyone. We must rescue our fathers!
"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Attack Support Hero Emblem: [Support] If the unit this card is supporting is Elibe, the orbs destroyed in that unit's attack are increased to 2.
Defend Support Hope Emblem: [Support] If the unit this card is supporting is Elibe, choose 1 of your orbs and look at it.
Card #B05-003HN, B05-003ST, P04-001PR • Artist: Eiji Kaneda
TCGCipher S07-001ST+.png Young Lion, Roy
Elibe

Male

Sword
"This is... the blade the hero Hartmut used... the Binding Blade!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Allied Standard [Trigger] When a unit with a Support Skill is deployed and this unit is in the front, this unit's range becomes 1-2 until the end of this turn.
Binding Blade: [Always] When this unit attacks a Dragon type unit, this unit gains +30 attack.
Card #S07-001ST+ • Artist: Kotaro Yamada
TCGCipher P05-013PR.png Leader of the Pherae Army, Roy
Elibe

Male

Sword
"If there is any possibility to avoid further bloodshed, we must try. It matters not how small the chance."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Tactics of Unity: [Trigger] During your turn, when this unit is supported by a card with a Support Skill, Choose 1 Back Line enemy, and you may move them. (This skills activates before the Support Skill).
Rapier: [Always] While this unit is attacking Mounted or Armor, this unit gains +10 attack.
Card #P05-013PR • Artist: mattsun!

Normal R+X

TCGCipher B09-054R.png

Foretold Flame, Roy
Elibe

Male

Sword
"The enemy may be powerful, but we're not exactly slouches, either. I know we're up for the challenge! Victory will be ours!"
"You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Courage: [Activate] [Once per turn] [Flip one bond card] Draw 1 card. Choose 1 card in your hand, and place it on top of your Deck.
Hope: [Activate] [Once per turn] [Flip one bond card] Choose 1 ally. Until the end of this turn, that ally gains +10 attack.
Friendship: [Activate] [Once per turn] [Flip one bond card] Choose 1 ally, and move them.
Class Change Skill Challenge: [Activate] [Once per turn] [Flip one bond card] Choose 1 enemy, and move them. (Class Change Skill: This ability is not active unless this unit was Class Changed.)
Card #B09-054R(+X) • Artist: Sachiko Wada (B09-054R), Senri Kita (B09-054R+X)
TCGCipher B09-055N.png General of the Lycian League, Roy
Elibe

Male

Sword
"Nice to meet you too, Al!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Will of Fire: [Trigger] When this unit's attack destroys an enemy, draw 1 card. Choose 1 card from your hand and place it on top of your deck.
Attack Support Fate Emblem: [Support] If the attacking unit is Elibe, draw 1 card. If you do, choose 1 card in your hand, and place it on top of your deck.
Card #B09-055N • Artist: Kotaro Yamada

Normal SR+

TCGCipher B16-001SR.png

Creator of the Future of Man and Dragon, Roy
Elibe

Male

Sword
"I'll never give up! After all, when I claimed this blade, with it came all the experience of the Hero Hartmut!"
"We can't go back to the past, but we're the ones who will build the future. And we'll build one every bit as good as what once was – no, even better.
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Great Lord Tier: Advanced Class Change Cost: 4
Supreme Binding Blade: [Activate] [Tap 1 other Elibe ally] Until the end of the turn, this unit gains +10 attack.
Legendary Item Skill The Blade that Binds the Demon Dragon: [Activate] [Once per turn] Reveal the topmost card of your opponent's deck. If that card is Dragonstone, destroy all enemies. This skill may only be used if Supreme Binding Blade has already been used 2 or more times in this turn.
Hope for the Future: [Trigger] [Once per turn] When an ally uses a Legendary Item Skill, reveal the topmost card of your deck. You may deploy that card.
Card #B16-001SR(+) • Artist: Eiji Kaneda (B16-001SR), Kotaro Yamada (B16-001SR+)
TCGCipher B16-002N.png Lycia's Hope, Roy
Elibe

Male

Sword
"We fight! Our purpose is just! Make Lycia proud!"
Attack: 60 Support: 20 Range: 1 Deploy Cost: 3
Class: Great Lord Tier: Advanced Class Change Cost: 2
Holy Flame Sword: [Activate] [Flip one bond card] Until the end of the turn, this unit gains range 1-2.
Dragonslaying Radiance: [Always] If this unit is attacking a Dragon, this unit gains +20 attack.
Card #B16-002N • Artist: Kyo Uda

Normal B15 Box Promo Promo Pack 16

TCGCipher B16-003HN.png

Successor to House Pherae, Roy
Elibe

Male

Sword
"I'm to take my father's place and lead the soldiers of Pherae. We must join the rest of the Lycian Army to defend our people."
"リリーナ、なかよくしようね! あっちで遊ぼう!!
"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Breath of Destiny: [Always] During your turn, if the card supporting this unit is Elibe, this unit gains +10 attack.
Attack Support Hero Emblem: [Support] Until the end of this battle, the number of your orbs your Elibe attacking unit’s attack would destroy becomes 2.
Card #B16-003HN, P15-001PR, P16-005PR • Artist: Eiji Kaneda (B16-003HN, P15-001PR), mattsun! (P16-005PR)
TCGCipher P16-011PR.png 若き炎の指揮官, Roy
Elibe

Male

Sword
"I have no right to order others if I prioritize my safety above all else."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Shades of a Renowned General: [Activate] [Once per turn] [Flip one bond card] Choose 1 enemy with a Deployment Cost of 2 or lower in the Back Line, and move them.
Attack/Defend Support Courage Emblem: [Support] If your unit in combat is Elibe, draw 1 card. Once you do, choose 1 card from your hand, and place it on top of your deck.
Card #P16-011PR • Artist: mattsun!
TCGCipher B17-076HN.png 封炎の公子, Roy
None

Male

Sword
"I am Roy, son of the Marquess of Pherae!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Battle for Tomorrow: [Trigger] When this unit's attack destroys an enemy, you may choose 1 non-Main Character enemy in the Back Line, and move them.
Attack Support Tandem Emblem: [Support] Until the end of this combat, your Symbol-less attacking unit gains +10 attack.
Card #B17-076HN • Artist: Sachiko Wada
TCGCipher S11-006ST.png Young Lion of Flames, Roy
None

Male

Sword
"This is it...the great Hartmut's sword...the Binding Blade!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Leader of Fire: [Activate] [Once per turn] [Flip one bond card] Choose 1 other ally with a Deployment Cost of 3 or higher. Until the end of the turn, that ally gains +30 attack.
Binding Blade: [Always] If this unit is attacking a Dragon, this unit gains +20 attack.
Card #S11-006ST(+) • Artist: Eiji Kaneda
TCGCipher B21-102HR.png Flames That Challenge the Darkness, Roy
Elibe

Male

Sword
"We've no reason to fight each other!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Future-Illuminating Blade: [Activate] [Once per turn] Reveal the 3 topmost cards of your Deck. Choose 1 Elibe card from among the revealed cards, place it at the top of your Deck, and send the rest to the Retreat Area.
The Hope of Elibe: [Always] If this unit is in the Front Line, all Elibe allies cannot be destroyed by a skill's cost or effect.
Card #B21-102HR • Artist: Kotaro Yamada

Normal SR+

TCGCipher B22-005SR.png

凶星を灼く封炎, Roy
Elibe

Male

Sword
"We humans can overcome any hardship!"
"Leave the final blow to me!
"
Attack: 70 Support: X Range: 1 Deploy Cost: 5
Class: Great Lord Tier: Advanced Class Change Cost: 4
Binding Blade, Vessel of Fire: [Activate] [Once per turn] [Place 1 card from your hand at the top of your Deck] Until the end of your opponent's next turn, this unit gains +10 attack and acquires range 1-2.
Light-Guiding Blade: [Trigger] At the end of your turn, if this unit has used Binding Blade, Vessel of Fire in this turn, you may draw 1 card.
Attack/Defend Support Bravely Charging Lion: [Support] Until the end of this combat, this card's Support Value is equal to the Deployment Cost of your opponent's unit in combat × 10.
Card #B22-005SR(+) • Artist: Eiji Kaneda (B22-005SR), Kotaro Yamada (B22-005SR+)
TCGCipher B22-039N.png 才気溢れる公子, Roy
Elibe

Male

Sword
"If you ask me, a victory won with sacrifices is no victory at all. Let me think it over...There must be a way that everyone can make it through this alive!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
"Let’s fight together!": [Trigger] When this unit’s attack destroys an enemy, you may choose 1 other Elibe ally, and move them.
Attack Support Hero Emblem: [Support] Until the end of this combat, the number of that your Elibe unit’s attack will destroy becomes 2.
Card #B22-039N • Artist: Hatori Kyoka
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Roy .

Miitomo

Miitomo Roy Tee.png

As part of a collaboration coinciding with the release of Fire Emblem Heroes, a T-shirt featuring Roy as he appears in Heroes was made available in Miitomo. Between February 3rd and March 2nd, 2017, users had the opportunity to purchase the shirt in several colors from the Miitomo Shop.[11]

Notable merchandise

Image Information Price Release date
SSB4 Roy amiibo.png Roy received an amiibo figurine in the Super Smash Bros. for Nintendo 3DS and Wii U line of amiibo. ??? March 18, 2016EU
March 18, 2016NA
March 19, 2016AUS
April 28, 2016JP
FEH Mini Acrylic Roy vol.5.png Roy appears in volume 5 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. His volume 5 appearance is based on his standard appearance in Heroes. ¥350 July 2018JP
Figure Roy 01.png A statuette of Roy will be released in Japanese and US markets by Good Smile Company and Intelligent Systems in October 2023. The product page for the Roy statuette can be found on Good Smile's website. It is based on a special illustration done by Eiji Kaneda, based on Roy's The Binding Blade incarnation, specifically for this product. ¥29700JP
$204.99US
October 2023JPUS

Flavor text

Game Text
(English)
Text
(Japanese)
The Binding Blade
The next heir to Pherae.
The protagonist of this story.*
リキア地方の諸侯
フェレ家のあとつぎ
本作品の主人公
Engage
(In battle)
Known as the Emblem of Binding.
Endures enemy attacks and cuts a
path through with his sword.
通称『封印の紋章士』。
勇敢で才知に長けた、将の器を持つ公子。
敵の攻撃に耐え、剣で血路を斬りひらく。
Engage
(Ring reference)
Known as the Emblem of Binding.
A nobleman who excels as a general,
brave and intelligent.

A noble of Pherae in the Lycia region
of Elibe, a land in another world.

He stood up to Bern and confronted
the revived Demon Dragon Idunn.
通称『封印の紋章士』。
勇敢で才知に長けた、将の器を持つ公子。

異界の大陸エレブにある
リキア地方フェレ侯爵家の公子。

他国を侵略するベルン王国に立ち向かい
彼らが復活させた魔竜イドゥンと戦った。
Heroes
(Roy: Young Lion)
The son of Eliwood, Marquess of Pherae.
Talented leader of Pherae's army. Appears
in Fire Emblem: The Binding Blade.
フェレ侯エリウッドの嫡男。若いながらも
優れた統率力でフェレ軍の指揮官を務める。
(登場:『ファイアーエムブレム 封印の剣』)
Heroes
(Roy: Brave Lion)
The son of Eliwood, Marquess of Pherae.
Has immense respect for his father and
wields his weapon, Durandal. Appears
in Fire Emblem: The Binding Blade.
フェレ侯エリウッドの嫡男。尊敬する父
エリウッドと同じ剣【デュランダル】を振るう。
(登場:『ファイアーエムブレム 封印の剣』)
Heroes
(Roy: Youthful Gifts)
The son of Eliwood, Marquess of Pherae.
He decided to visit the festival after receiving
an invitation from Lilina. Appears in Fire
Emblem: The Binding Blade.
フェレ侯エリウッドの嫡男。
リリーナに誘われ、愛の祭に参加している。
(登場:『ファイアーエムブレム 封印の剣』)
Heroes
(Roy: Blazing Lion)
The son of the Marquess of Pherae. After
overcoming misfortunes, he quells the uprising
at Bern and ends the war between humans and
dragons. Appears in Fire Emblem: The Binding
Blade.
フェレ侯爵家の嫡男。数奇な運命をくぐり抜けて
ベルン動乱を制し、人竜の争いに終止符を打つ。
(登場:『ファイアーエムブレム 封印の剣』)
Heroes
(Roy: Blazing Bachelors)
Roy frets over the festival while Eliwood
watches on, bemused. What matches might
yet be made? They appear in Fire Emblem:
The Binding Blade / The Blazing Blade.
祭りに緊張するロイと見守るエリウッド。
フェレ侯爵家を継ぐふたりの前に現れるのは…
(『ファイアーエムブレム 封印の剣・烈火の剣』)

Trivia

Roy's old design featured in a Japanese magazine.
  • Roy is the only Fire Emblem series main character whose father survives the entire course of his starring game. In contrast, all other main characters either witness their father's death, or else their father is already dead before the game begins.
  • Roy and Leif are the youngest main characters in the series; in their main games, both of them are fifteen years old. In the Japanese version of The Blazing Blade, Lyn is also fifteen in Lyn's tale, but the western versions changed this to eighteen.
  • Roy is the only Fire Emblem character to appear in non-Fire Emblem media before his own Fire Emblem game debuted, as Super Smash Bros. Melee was released four months prior to The Binding Blade.
  • At an earlier stage in the development of The Binding Blade, Roy had a significantly different and more youthful design. Although his current design replaced this one by the time Super Smash Bros. Melee was released, remnants of the old design can still be seen in his battle and map sprites in the finished version of The Binding Blade, both of which sport his old design's large and distinct hair style. His design change was decided in August of 2001.[12]
  • In Super Smash Bros. Melee, unlike every other character, Roy's files and debug menu listings do not reference him specifically: he is instead referred to generically as "EMBLEM" in many places, most prominently the debug menu[13] and his texture files refer to him with the two-letter codename "Fe", an obvious abbreviation of "Fire Emblem".[14] This suggests that Roy was chosen as the Marth clone relatively late in development.
  • One of Brave Roy's quotes in Fire Emblem Heroes, "Roy's our boy!" could be a reference to his crowd cheer in the Super Smash Bros. series.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Roy

A masculine given name of Scottish origin, derived from the Irish and Scottish Gaelic ruadh, "red". It is often connected to the French roi, "king".[15]

Japanese

ロイ

Officially romanized as Roy; as above.

Spanish

Roy

As above.

French

Roy

As above.

German

Roy

As above.

Italian

Roy

As above.

Dutch

Roy

As above.

Portuguese

Roy

Used in Super Smash Bros. for Nintendo 3DS and Wii U, Super Smash Bros. Ultimate, and Heroes.

Russian

Рой

Roy; used in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, as no Fire Emblem game has ever been released in Russian.

Korean

로이

Officially romanized as Roy.[16] Used in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, as no Fire Emblem game with Roy in it has ever been released in Korean

Simplified Chinese

罗伊

Roy; used in the Super Smash Bros. series and in the unreleased Chinese localization of The Binding Blade.

Traditional Chinese

羅伊

Roy; used in Heroes and the Super Smash Bros. series.

Gallery

Main article: Roy/Gallery

References

  1. Inferred based on Roy's age in the extended epilogue of Fire Emblem: The Blazing Blade, set 15 years after the main game.
  2. "15歳です。ピチピチなのです。"Q&A / page02, The Binding Blade official website
  3. "ロイの身長は160cmぐらいじゃないかな~。"Q&A / page08, The Binding Blade official website
  4. Super Smash Bros. announcer
  5. "Roy: I'm not rushing, but we must move as quickly as possible.
    Cecilia: Why?
    Roy: The quicker we move, the more lives will be saved.
    Cecilia: ...Yes, that's true.
    Roy: We fight to win this war. But how can we call it a victory with the deaths of so many innocents?
    " — Roy and Cecilia, Fire Emblem: The Binding Blade
  6. 6.0 6.1 "Roy: Wait. I have no right to order others if I prioritize my safety above all else.
    Lance: That's not true!
    Roy: I'm not exactly a genius, and I'm not especially charismatic, either. I have to gain everyone's trust by experiencing the same hardships.
    Lance: Lord Roy...
    Roy: I don't have that special something that makes someone a leader. That's why I need to fight up front along with everyone else.
    " — Roy and Lance, Fire Emblem: The Binding Blade
  7. "Lilina: It's about Roy... What do you think about him?
    Bors: I think he has grown splendidly into a wise and caring leader to us all.
    Lilina: But the Roy I know had mismatched buttons on his suit, and he couldn't do even one step of a dance... I always thought I had to take care of him.
    " — Lilina and Bors, Fire Emblem: The Binding Blade
  8. "Roy: No, I just noticed that you seem so...carefree.
    Shanna: Hey! Are you making fun of me?
    Roy: Not at all. I'm envious, actually.
    Shanna: ...I still think I'm being made fun of.
    Roy: Trust me, I'm not making fun of you. You see, as the leader, I must always appear confident and optimistic. I worry and despair like everyone else, though.
    " — Roy and Shanna, Fire Emblem: The Binding Blade
  9. "Roy: Wolt!
    Wolt: Lord Roy, is something wrong?
    Roy: ...Just call me Roy. ...Just call me Roy. I've known you all my life.
    " — Roy and Wolt's C support, Fire Emblem: The Binding Blade
  10. "Larum: Lord Roy...? Are you... avoiding me?
    Roy: Ah... N-no! Not at all.
    Larum: You are so. I saw you step back when I came. You're bracing yourself so you can dodge me.
    Roy: Y-you're imagining things.
    Larum: Don't look away when you talk to me...
    Roy: B-but...
    " — Roy and Larum's A support, Fire Emblem: The Binding Blade
  11. https://miitomo.com/en-gb/collaboration/170203_fe_heroes/
  12. "よりエムブレムらしく、というところかな? 実際、昨年のスペースワールド(2001年8月)の直後には、既に変更が決定していまして…。すぐに差し替えられれば良かったんですが、色々と手間取って遅くなってしまいました。ごめんなさい。"Q&A / page02, The Binding Blade official website
  13. Super Smash Bros. Melee/Master Debug Menu, The Cutting Room Floor, Published: 2015-03-09, Retrieved: 2015-03-16
  14. Steelia, Guide - Melee, Hacks, and You -- *UPDATED 1/7/11*, Smashboards, Published: September 3, 2009, Retrieved: March 16, 2015
  15. Meaning, Origin and History of the Name Roy, Behind the Name, Retrieved: 2015-3-16
  16. Nintendo Korea, SUPER SMASH BROS. for NINTENDO 3DS, Nintendo.co.kr, Retrieved: 2015-08-24
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map
Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee