Rouse Defense/Resistance
| ||||
|
Rouse Defense/Resistance (Japanese: 守備魔防の奮起 Defense/Resistance Self-Rouse) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Rouse Def/Res 1, Rouse Def/Res 2 and Rouse Def/Res 3 in order from lowest to highest. Units with a Rouse Def/Res skill will receive a temporary boost to their Defense and Resistance each turn they are not adjacent to any allies.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Rouse Def/Res 1) |
Boosts user's Defense and Resistance by 2 each for the turn. | If no allied units are adjacent of the user | -- | Cost: 60 SP | |
Heroes (Rouse Def/Res 2) |
Boosts user's Defense and Resistance by 4 each for the turn. | If no allied units are adjacent of the user | -- | Cost: 120 SP | |
Heroes (Rouse Def/Res 3) |
Boosts user's Defense and Resistance by 6 each for the turn. | If no allied units are adjacent of the user | -- | Cost: 240 SP |
Availability
Heroes
Units | Chrom: Crowned Exalt • Duessel: Obsidian • Perceval: Knightly Ideal |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rouse Defense/Resistance |
Abbreviated as Rouse Def/Res. |
Spanish |
Brío Defensa/Resistencia |
Defense/Resistance vigor; abbreviated as Brío Def/Res in the European localization and as Brío Def./Res. in the Latin American localization. |
French |
Réveil Défense/Résistance |
Defense/Resistance awakening; abbreviated as Réveil Déf/Rés. |
German |
Verteidigung/Resistenz-Hoch |
Defense/Resistance High; abbreviated as Ver./Res.-Hoch. |
Italian |
Sveglia Difesa/Resistenza |
Defense/Resistance awakening; abbreviated as Sveglia Dif/Res. |
Portuguese (Brazil) |
Defesa/Resistência ânimo |
Defense/Resistance motivation; abbreviated as Def./Res. ânimo. |
Traditional Chinese |
防守魔防的奮起 |
Defense/Magic defense awakening |