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Rouse Attack/Defense

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Rouse Attack/Defense

Is feh rouse atk def 1.png
Icon of the Rouse Atk/Def 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Rouse Attack/Defense is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Rouse Atk/Def 1, Rouse Atk/Def 2 and Rouse Atk/Def 3 in order from lowest to highest. Units with a Rouse Atk/Def skill will, if the user is not adjacent to any allies at the start of their phase, boost the user's Attack and Defense for the duration of the turn; the Attack and Defense boosts increase with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Rouse Atk/Def 1)
Is feh rouse atk def 1.png If user is not adjacent to any allies at start of user's phase, boosts user's Attack and Defense by +2 each for the turn. -- -- Cost: 60 SP
Heroes
(Rouse Atk/Def 2)
Is feh rouse atk def 2.png If user is not adjacent to any allies at start of user's phase, boosts user's Attack and Defense by +4 each for the turn. -- -- Cost: 120 SP

Availability

Heroes

Units Edelgard: The Future

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rouse Atk/Def 1
Rouse Atk/Def 2
Rouse Atk/Def 3

Gallery

See also

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