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Rouse Attack⁄Defense: Difference between revisions
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'''Rouse Attack/Defense''' | '''Rouse Attack/Defense''' (Japanese: {{hl|攻撃守備の奮起|Kōgeki shubi no funki}} ''Attack/Defense Rouse'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Rouse Atk/Def 1''', '''Rouse Atk/Def 2''' and '''Rouse Atk/Def 3''' in order from lowest to highest. Units with a Rouse Atk/Def skill will, if the user is not adjacent to any allies at the start of their phase, boost the user's [[Attack (stat)|Attack]] and [[Defense]] for the duration of the turn; the Attack and Defense boosts increase with the skill's tier. | ||
==Data== | ==Data== | ||
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|eng-name=Rouse Atk/Def 1<br>Rouse Atk/Def 2<br>Rouse Atk/Def 3 | |eng-name=Rouse Atk/Def 1<br>Rouse Atk/Def 2<br>Rouse Atk/Def 3 | ||
|eng-mean= | |eng-mean= | ||
|jap-name= | |jap-name={{hl|攻撃守備の奮起|Kōgeki shubi no funki}} | ||
|jap-mean= | |jap-mean=Attack/Defense Rouse | ||
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.--> | |span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.--> | ||
|span-mean= | |span-mean= |
Revision as of 00:47, 7 July 2020
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Rouse Attack/Defense (Japanese: 攻撃守備の奮起 Attack/Defense Rouse) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Rouse Atk/Def 1, Rouse Atk/Def 2 and Rouse Atk/Def 3 in order from lowest to highest. Units with a Rouse Atk/Def skill will, if the user is not adjacent to any allies at the start of their phase, boost the user's Attack and Defense for the duration of the turn; the Attack and Defense boosts increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Rouse Atk/Def 1) |
If user is not adjacent to any allies at start of user's phase, boosts user's Attack and Defense by +2 each for the turn. | -- | -- | Cost: 60 SP | |
Heroes (Rouse Atk/Def 2) |
If user is not adjacent to any allies at start of user's phase, boosts user's Attack and Defense by +4 each for the turn. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Edelgard: The Future • Mareeta: Sword of Stars • Sylvain: Hanging with Tens |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Rouse Atk/Def 1 |
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