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River of Regrets

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River of Regrets

Cm fe08 17.png

Location

Narube River

New units

Syrene

Boss(es)

Lyon

Previous chapter(s)

Ruled by Madness

Next chapter(s)

Two Faces of Evil

Where's Lyon? What have you done with our friend?! ANSWER ME!
— Ephraim

River of Regrets (Japanese: 決別の大河 The large river of partings) is the seventeenth chapter of Fire Emblem: The Sacred Stones.

Plot

Main articles: River of Regrets/Script (Eirika) and River of Regrets/Script (Ephraim)

Two years prior to the war, Lyon discusses his research into Grado's Sacred Stone with Eirika and Ephraim. Lyon is certain that he can do incredible good with the Stone's power, but Father MacGregor refuses him direct access to it; Eirika and Ephraim are uncertain if the Stones should be utilized, but trust in Lyon's good intentions. Thinking Lyon has worked himself too hard, Ephraim and Eirika decide to take Lyon into the city for a day.

In the present day, the group travels to Rausten, and Frelian troops travel ahead of them. The soldiers encounter Grado forces, and are soundly defeated; Syrene is the last of the Frelians, escorting civilians away from the battle. The group notices the battle and move to intervene, but Lyon teleports in front of them; Eirika is grateful to see him, but Ephraim is hesitant to trust him. In Eirika's route, Lyon is overcome by a wave of pain, instructing Eirika and company to flee him, before the Demon King Fomortiis begins speaking in Lyon's body; in Ephraim's route, Fomortiis ceases acting like Lyon when Ephraim does not believe him. Regardless of route, the twins conclude that it is Fomortiis possessing Lyon, and Fomortiis engages them in battle.

During the battle, Vanessa, Tana, and Innes can speak to Syrene. In each case, they instruct Syrene to pull back and not exhaust herself, and Syrene accepts their aid. With Vanessa, Syrene asks her to send a message to their commander before commenting on how much she has grown; with Tana, Syrene initially asks that she stay out of danger, but acquiesces to her insistence; with Innes, Syrene is greatly relieved to be rescued by him, and reports the status of the Frelian troops.

After the battle, Fomortiis flees in Lyon's body, but is pursued by the group; he teleports out of sight, but Innes states that he is being tracked by Frelian soldiers. Innes also informs the twins that a messenger has returned with Frelia's Sacred Twins, and he gives them to the twins to distribute as they see fit. Additionally, if Syrene and all of the civilians survived, the civilians thank Syrene and the twins for their help, and gift them with a Rescue staff.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Lyon Player Partner Other Enemy
Defeat: Eirika or Ephraim dies 1–12+1 {{{partner}}} 5−1 25+39
Cm fe08 17.png

Character data

Characters
New units
Syrene
Portrait syrene fe08.png
Falcoknight
HP
27
Inventory
Silver Lance
Javelin
Level
1
NPC, talk to with Vanessa, Tana, or Innes, or automatically at the end of the chapter if she survived
Required characters
Eirika ​Ephraim ​
Available characters
Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​L'arachel ​Dozla ​Saleh ​Ewan ​Cormag ​Rennac ​Duessel ​Knoll ​Myrrh ​

Note: Only one of Eirika or Ephraim is required to be deployed, with the other being optional. The required unit will be whichever one the player chose to follow during the Chapter 8 interlude.

Item data

Items
Name Obtainment Method
Is gba brave axe.png Brave Axe Dropped by enemy Hero
Is gba guiding ring.png Guiding Ring Dropped by enemy Mage
Is gba fimbulvetr.png Fimbulvetr Dropped by enemy Sage
Is gba nosferatu.png Nosferatu Dropped by Lyon (drops unequipped item)
Is gba fenrir.png Fenrir Dropped by Lyon (drops unequipped item)
Is gba elixir.png Elixir Steal from enemy Valkyrie
Is gba dragonshield.png Dragonshield Steal from enemy Berserker
Is gba rescue.png Rescue Automatically at end of chapter if player recruited Syrene and all civilians survived
Is gba nidhogg.png Nidhogg Automatically at end of chapter
Is gba vidofnir.png Vidofnir Automatically at end of chapter

Shop data

Shop data

Armory (NTSC-J) Armory (NTSC-U/PAL) Vendor (NTSC-J) Vendor (NTSC-U/PAL)

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba fighter enemy.gif Remnant Fighter 15 2 28~32 10~13 5~7 7~9 1~3 3~5 1~3 11 5 Steel Axe
Immediately begins moving unprovoked.
Ma gba paladin enemy.gif Remnant Paladin 4 2 28~32 8~11 6~9 8~10 1~4 8~11 4~7 11 8 Silver Lance
Begins moving unprovoked on turn 2.
Ma gba valkyrie enemy.gif Remnant Valkyrie 4 1 22~25 6~9 4~7 8~11 3~6 4~7 11~14 6 7 Lightning Elixir
Begins moving unprovoked on turn 2.
Ma gba valkyrie enemy.gif Remnant Valkyrie 4 1 22~25 6~9 4~7 8~11 3~6 4~7 11~14 6 7 Lightning
Begins moving unprovoked on turn 2.
Ma gba hero enemy.gif Remnant Hero 4 2 27~31 8~11 11~14 11~14 1~4 9~12 3~6 11 6 Silver Sword
Immediately begins moving unprovoked.
Ma gba hero enemy.gif Remnant Hero 4 1 27~31 8~11 11~14 11~14 1~4 9~12 3~6 11 6 Silver Axe
Immediately begins moving unprovoked.
Ma gba hero enemy.gif Remnant Hero 4 1 27~31 8~11 11~14 11~14 1~4 9~12 3~6 11 6 Brave AxeThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma gba mage enemy.gif Remnant Mage 17 1 22~25 7~10 6~9 7~9 2~4 3~4 6~8 6 5 Elfire
Begins moving if a unit reaches the row just south of Syrene.
Ma gba mage enemy.gif Remnant Mage 17 1 22~25 7~10 6~9 7~9 2~4 3~4 6~8 6 5 Elfire Guiding RingThis item is dropped upon this unit's defeat.
--
Ma gba sage enemy.gif Remnant Sage 4 1 23~26 8~11 6~9 5~8 1~3 5~8 8~11 7 6 FimbulvetrThis item is dropped upon this unit's defeat.
--
Ma gba wyvern rider enemy.gif Remnant Wyvern Rider 16 3 29~32 12~14 6~9 8~10 2~4 10~12 1~3 10 7 Slim Lance
Immediately begins moving unprovoked.
Ma gba wyvern rider enemy.gif Remnant Wyvern Rider 16 1 29~32 12~14 6~9 8~10 2~4 10~12 1~3 10 7 Javelin
Begins moving unprovoked on turn 2.
Ma gba wyvern rider enemy.gif Remnant Wyvern Rider 16 1 29~32 12~14 6~9 8~10 2~4 10~12 1~3 10 7 Steel Lance
Begins moving unprovoked on turn 2.
Ma gba swordmaster enemy.gif Remnant Swordmaster 5 1 27~30 7~10 13~16 12~15 1~4 6~8 3~6 9 6 Killing Edge
--
Ma gba druid enemy.gif Remnant Druid 3 1 19 6 3 4 0 4 6 8 6 Nosferatu
Immediately begins moving unprovoked.
Ma gba druid enemy.gif Remnant Druid 3 2 19 6 3 4 0 4 6 8 6 Luna
Immediately begins moving unprovoked.
Ma gba necromancer enemy.gif Lyon Necromancer 14 1 44 22 13 11 4 17 19 7 6 Fenrir NosferatuThis item is dropped upon this unit's defeat.
• Does not move; stands on a gate.
• Avoids all status staves.
Ma gba wyvern lord enemy.gif Remnant Wyvern Lord 3 1 25 9 5 7 0 10 1 11 8 Silver Lance
Begins moving unprovoked on turn 2.
Ma gba berserker enemy.gif Remnant Berserker 3 1 24 7 6 7 0 6 0 13 6 Battle Axe Dragonshield
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba wyvern rider enemy.gif Remnant Wyvern Rider 17 10 29~33 12~15 7~9 8~10 3~4 11~12 1~3 10 7 Steel Lance
--
Ma gba druid enemy.gif Remnant Druid 3 3 19 6 3 4 0 4 6 8 6 Nosferatu
--
Ma gba druid enemy.gif Remnant Druid 3 3 19 6 3 4 0 4 6 8 6 Luna
--
Ma gba druid enemy.gif Remnant Druid 3 3 19 6 3 4 0 4 6 8 6 Flux
--
Ma gba cavalier enemy.gif Remnant Cavalier 16 6 28~31 8~11 6~8 8~10 3~5 7~9 1~3 9 7 Steel Lance
--
Ma gba paladin enemy.gif Remnant Paladin 4 2 28~32 8~11 6~9 8~10 1~4 8~11 4~7 11 8 Silver Sword
--
Ma gba great knight enemy.gif Remnant Great Knight 4 2 26~30 10~13 5~8 7~9 1~4 12~15 4~7 13 6 Silver Axe
--
Ma gba warrior enemy.gif Remnant Warrior 3 10 28 8 5 6 0 5 0 13 6 Silver Axe
--

Reinforcements

  • Turns 3, 5, 7, 9, and 11
  • Turns 4, 6, and 8
  • Turns 10 and 12
  • For 5 turns after approaching Lyon (reaching columns 18-23, rows 1-10)

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba falcoknight other.gif Syrene Falcoknight 1 1 27 12 13 15 12 10 12 7 8 Silver Lance Javelin
--
Ma gba civilian female01 other.gif River Folk Civilian 1 1 9 0 1 0 0 2 1 4 5 --
--
Ma gba civilian male01 other.gif River Folk Civilian 1 1 10 0 1 0 0 2 2 6 5 --
--
Ma gba civilian female02 other.gif River Folk Civilian 1 1 7 0 0 0 0 2 1 3 5 --
--
Ma gba civilian male02 other.gif River Folk Civilian 1 1 8 1 0 0 0 2 0 4 5 --
--

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Lyon

Easy/Normal Difficult

Portrait lyon 01 fe08.png
Ma gba necromancer enemy.gif Necromancer
Level 14
Affinity Is gba iceaffin.png
Stats
Max HP 44 Luck 4
Magic 22 Defense 17
Skill 13 Resistance 19
Speed 11 Constitution 7
Movement 6 Aid 6
Inventory
Fenrir
NosferatuThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic S Staves A

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

River of Regrets

--

Japanese

決別の大河

The large river of partings

German

Fluss des Bedauerns

River of Regret

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Ruled by Madness • River of Regrets • Two Faces of Evil →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map