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Righteous Wind
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Righteous Wind (Japanese: 聖風 Sacred wind) is a special skill which debuted in Fire Emblem Heroes. Righteous Wind allows the user to boost their damage by a value equal to 30% of the user's Speed, and after combat heals the user and their allies. Righteous Wind can be considered an even stronger variation of the Heroes iteration of Glimmer, in that it shares Glimmer's effect with a healing effect added.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes | Boosts user's damage output by 30% of user's Speed, and heals user and user's allies by 10 HP after combat. (Allies' healing takes effect even if user's HP dropped to 0 during combat.) | 100%, when special counter reaches 0 | -- | Cooldown: 2 Cost: 500 SP |
Availability
Heroes
Units | Merric: Changing Winds |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Righteous Wind |
-- |
Spanish |
Viento sacro |
Sacred wind |
French |
Vent sacré |
Sacred wind |
German |
Gerechter Wind |
Just Wind |
Italian |
Vento virtuoso |
Virtuous wind |
Portuguese (Brazil) |
Vento virtuoso |
Virtuous wind |
Traditional Chinese |
聖風 |
Sacred wind |