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Rhys: Difference between revisions
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{{Stub}} | {{Stub}} | ||
{{Character Infobox | {{Character Infobox | ||
| | |image=[[File:FERD Rhys.png|200px]] | ||
|caption=Artwork of Rhys from {{title|Radiant Dawn}}. | |||
|help_text=A member of the Greil Mercenaries. He is a bishop who serves as the group's healer. Despite his healing skills, he himself is often ill. | |||
| | |||
| | |||
|gender=Male | |gender=Male | ||
|race=[[Beorc]] | |race=[[Beorc]] | ||
|nationality=[[Crimea]]n<ref name=PoR_artbook/><ref name=RD_artbook/> | |||
|startingclass=*[[Priest]] <small>(''Path of Radiance'')</small> | |||
*[[Bishop]] <small>(''Radiant Dawn'')</small> | |||
|nationality=[[Crimea]]n<ref name=PoR_artbook | |voice=*Stefan Martello<br><small>(English, {{title|Heroes}})</small> | ||
|startingclass= | *[[wikipedia:Kenji Hamada|Kenji Hamada]]<br><small>(Japanese, {{title|Heroes}})</small> | ||
* [[Priest]] <small>(Path of Radiance)</small> | |appearances=*{{title|Path of Radiance}} | ||
* [[Bishop]] <small>(Radiant Dawn)</small> | *{{title|Radiant Dawn}} | ||
|appearances= | *{{title|Heroes}} | ||
* {{title|Path of Radiance}} | |||
* {{title|Radiant Dawn}} | |||
}} | }} | ||
{{Quote|I was sick all the time, and constantly getting bumps and scrapes... [My parents] only agreed to let me follow you because you were a strong mercenary group! They figured I would be safe.|Rhys, to [[Titania]]}} | |||
'''Rhys''' (Japanese: {{hl|キルロイ|Kiruroi}} ''Kilroy'') is the [[Greil Mercenaries]]' primary healer. He is a frail and weak man, yet cares deeply for others. | |||
'''Rhys''' (Japanese: {{ | |||
=={{FE9}}== | =={{FE9}}== | ||
===Role=== | ===Role=== | ||
For the majority of his life, Rhys lived with his parents. He had been unable to find work for himself due to his fragile constitution. Before the events of {{FE9}}, Rhys joined the [[Greil Mercenaries]] after finding and healing a gravely wounded [[Titania]] in the forest. In the game, he first appears in [[Rescue (chapter)|Chapter 2]]. He is the only playable unit in the game to be capable of wielding [[Light (magic)|Light magic]]. | For the majority of his life, Rhys lived with his parents. He had been unable to find work for himself due to his fragile constitution. Before the events of {{FE9}}, Rhys joined the [[Greil Mercenaries]] after finding and healing a gravely wounded [[Titania]] in the forest. In the game, he first appears in [[Rescue (chapter)|Chapter 2]]. He is the only playable unit in the game to be capable of wielding [[Light (magic)|Light magic]]. | ||
===Starting stats and growth rates=== | ===Starting stats and growth rates=== | ||
{{CharStats GCN | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively. Rhys's in-game stats are determined based on his internal stats and three automatically generated level ups using the generic [[Priest]] growths.'' | ||
|portrait=[[File: | {{Tab | ||
|tab1=In-game | |||
|tab2=Internal | |||
|content1={{CharStats GCN | |||
|portrait=[[File:Medium portrait rhys fe09.png|128px]] | |||
|class=Priest | |class=Priest | ||
|lv=4 | |lv=4 | ||
|affin=fire | |||
|str=0 | |||
|magic=9~10 | |||
|skill=7~8 | |||
|spd=5 | |||
|HP=21~22 | |||
|con=8 | |||
|luck=7~8 | |||
|def=0 | |||
|res=14 | |||
|wght=8 | |||
|move=5 | |||
|inventory={{Item|9|Heal}}<br>{{Item|9|Vulnerary}}<br>{{Item|9|Priest Band}}{{h|*|From second playthrough onwards}} | |||
|skills={{Item|9|Serenity}} | |||
|st=D | |||
|HP1=40 | |||
|str1=5 | |||
|magic1=60 | |||
|skill1=50 | |||
|spd1=40 | |||
|luck1=50 | |||
|def1=25 | |||
|res1=55 | |||
|recruit=[[Rescue (chapter)|Chapter 2]], automatically from the start | |||
}} | |||
|content2={{CharStats GCN | |||
|portrait=[[File:Medium portrait rhys fe09.png|128px]] | |||
|class=Priest | |||
|lv=1 | |||
|affin=fire | |affin=fire | ||
|str=0 | |str=0 | ||
Line 53: | Line 73: | ||
|wght=8 | |wght=8 | ||
|move=5 | |move=5 | ||
|inventory={{Item|9|Heal}}<br>{{Item|9|Vulnerary}} | |inventory={{Item|9|Heal}}<br>{{Item|9|Vulnerary}}<br>{{Item|9|Priest Band}}{{h|*|From second playthrough onwards}} | ||
|skills={{Item|9|Serenity}} | |skills={{Item|9|Serenity}} | ||
|st=D | |st=D | ||
Line 64: | Line 84: | ||
|def1=25 | |def1=25 | ||
|res1=55 | |res1=55 | ||
}} | |||
}} | }} | ||
Line 85: | Line 105: | ||
===Analysis=== | ===Analysis=== | ||
{{analysis}} | {{analysis}} | ||
Rhys is the first healer available. His high base magic and excellent growth mean he can support the team immediately and continue to remain a strong staff user. Most notably, his range with the [[Physic]] and [[Rescue (staff)|Rescue]] staves will be very high. He also has an excellent resistance base and growth, making him a useful magic tank. However, his base health, speed, and defense are all very low, making him extremely frail and prone to getting doubled. Due to weak HP and defense growth rates, he will continue to stay physically frail. | Rhys is the first healer available. His high base [[Magic (stat)|magic]] and excellent growth mean he can support the team immediately and continue to remain a strong [[staff]] user. Most notably, his range with the [[Physic]] and [[Rescue (staff)|Rescue]] staves will be very high. He also has an excellent [[resistance]] base and growth, making him a useful magic tank. However, his base [[health]], [[speed]], and [[defense]] are all very low, making him extremely frail and prone to getting [[Attack speed|doubled]]. Due to weak HP and defense growth rates, he will continue to stay physically frail. | ||
After promotion, Rhys becomes the only player unit that can use [[Light (magic)|light magic]]. Unfortunately light | After promotion, Rhys becomes the only player unit that can use [[Light (magic)|light magic]]. Unfortunately light tomes have low [[might]], so he will often not deal much damage despite his excellent magic. He will almost never double, due to his poor base speed, lack of a good speed growth to compensate, and he will be weighed down by all light tomes due to bad [[strength]]; this can be slightly circumvented if he is given [[Energy Drop]]s and [[Speedwing]]s, but even then, he would have to be very lucky to find an enemy that is slow enough for him to double (such as armored units or units who are weighed down by heavy weapons). At best, light magic can be useful as magic chip damage if Rhys has nothing better to do. | ||
When compared to [[Mist]], Rhys joins earlier with stronger base magic, so he is better in the early game. Past promotion, Mist gains a mount, giving her extra mobility and [[Canto]] from healing, so she is much more versatile through midgame and late-game than Rhys. Rhys also starts with D rank staves while Mist starts with E, which limits Mist a bit more. | When compared to [[Mist]], Rhys joins earlier with stronger base magic, so he is better in the early game. Past promotion, Mist gains a mount, giving her extra mobility and [[Canto]] from healing, so she is much more versatile through midgame and late-game than Rhys. Rhys also starts with D rank staves while Mist starts with E, which limits Mist a bit more. In terms of weaponry, Rhys can use easily accessible Light magic tomes, whereas Mist would need to use [[Sword#Magic_swords|magic swords]] (only two can be acquired) to make meaningful offensive contributions. | ||
Rhys starts with the [[Serenity]] skill, which does not have much impact on him. If the player does not have any other skills to add, it is recommended to keep it to ensure his avoid does not lower too much at bad biorhythm. Rhys learns [[Flare]] from an Occult, but due to his weak weapon type and low speed, he is one of the worst magic units to learn Flare. Rhys can benefit from [[Shade]] to help protect him. His high luck means he also can benefit from [[Miracle]], in case he is exposed. | Rhys starts with the [[Serenity]] skill, which does not have much impact on him. If the player does not have any other skills to add, it is recommended to keep it to ensure his avoid does not lower too much at bad [[biorhythm]]. Rhys learns [[Flare]] from an Occult, but due to his weak weapon type and low speed, he is one of the worst magic units to learn Flare. Rhys can benefit from [[Shade (skill)|Shade]] to help protect him. His high [[luck]] means he also can benefit from [[Miracle]], in case he is exposed. | ||
Rhys has a fire affinity which gives attack and accuracy. However, this alone does not benefit him because he works best as a support unit. [[Mia]] is another infantry unit with a fire affinity, so pairing her will give both units a massive +3 attack boost at cap support (very beneficial for Mia). Similarly, [[Ulki]] has a water affinity, so he can also get a +3 attack boost when paired with Rhys while giving some defense to both units. | Rhys has a fire affinity which gives attack and accuracy. However, this alone does not benefit him because he works best as a support unit. [[Mia]] is another infantry unit with a fire affinity, so pairing her will give both units a massive +3 attack boost at cap support (very beneficial for Mia). Similarly, [[Ulki]] has a water affinity, so he can also get a +3 attack boost when paired with Rhys while giving some defense to both units. | ||
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|move=6 | |move=6 | ||
|inventory={{Item|10|Ellight}}<br>{{Item|10|Heal}}<br>{{Item|10|Mend}}<br>{{Item|10|Concoction}} | |inventory={{Item|10|Ellight}}<br>{{Item|10|Heal}}<br>{{Item|10|Mend}}<br>{{Item|10|Concoction}} | ||
|skills={{Item|10|Shove}} | |skills={{Item|10|Shove|lock=y}} | ||
|li=C | |li=C | ||
|st=A | |st=A | ||
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|def1=20 | |def1=20 | ||
|res1=75 | |res1=75 | ||
|recruit=[[The Great Advance|Part | |recruit=[[The Great Advance|Part III, Prologue]], automatically from the start | ||
}} | }} | ||
{{FE10 Transfer Note}} | |||
===Promotion stat gains=== | ===Promotion stat gains=== | ||
Line 147: | Line 167: | ||
|move+= | |move+= | ||
|move=0 | |move=0 | ||
|skills={{Item|10|Corona}} | |skills={{Item|10|Corona|lock=y}} | ||
|weaponlvl={{LightWii}} <small>(''x'' to C)</small><br>{{StaffWii}} <small>(''x'' to A)</small> | |weaponlvl={{LightWii}} <small>(''x'' to C)</small><br>{{StaffWii}} <small>(''x'' to A)</small> | ||
}} | |||
===Availability=== | |||
{{FE10 Availability | |||
|3-P=R | |||
|3-1=R | |||
|3-2=A | |||
|3-3=A | |||
|3-4=A | |||
|3-5=A | |||
|3-7=A | |||
|3-8=A | |||
|3-10=A | |||
|3-11=A | |||
|3-13=E | |||
|3-E=A | |||
|4-P=S | |||
|4-1=S | |||
|4-2=S | |||
|4-3=S | |||
|4-4=S | |||
|4-5=S | |||
|4-E-1=S | |||
|4-E-2=S | |||
|4-E-3=S | |||
|4-E-4=S | |||
|4-E-5=S | |||
}} | }} | ||
===Analysis=== | ===Analysis=== | ||
{{analysis}} | {{analysis}} | ||
Rhys is one of two healers that Ike's group starts within | Rhys is one of two healers that Ike's group starts within Part III (the other being [[Mist]]). He has very high base magic and resistance, and excellent growths in both, making him a solid staff bot and magic tank. However, his speed base and growth are low, so he will very rarely double attack unless given significant speed investment. Offensively, this relegates him to 1-2 range magic chip (admittedly powerful and accurate). He also has very low bases and growths in physical durability. To his credit, he starts 2 points away from capping magic (capped with ''Path of Radiance'' transfers) and 6 from resistance, so if he caps both quickly, [[Bonus experience|BEXP]] can help patch his weaker stats to help double, though it is recommended to keep him as a staff bot. His role as a healer is also less valuable due to the abundance of strong healing items (better [[Vulnerary|Vulneraries]], [[Concoction]]s, and [[Elixir]]s) compared to ''Path of Radiance''. | ||
Rhys starts with A rank staves so he can use just about any staff immediately beside the legendary healing ones ([[Fortify]] and [[Matrona]]). The only other units before endgame with the same starting staff rank as Rhys are [[Elincia]] and [[Oliver]], neither of whom are available for much of the game. Due to Rhys's excellent base magic and growth, his range with the [[Rescue (staff)|Rescue]], [[Physic]], and [[Silence (staff)|Silence]] staves will start and remain consistently high. His only weakness as a staff bot is his lack of a mount. | Rhys starts with A rank staves so he can use just about any staff immediately beside the legendary healing ones ([[Fortify]] and [[Matrona]]). The only other units before endgame with the same starting staff rank as Rhys are [[Elincia]] and [[Oliver]], neither of whom are available for much of the game. Due to Rhys's excellent base magic and growth, his range with the [[Rescue (staff)|Rescue]], [[Physic]], and [[Silence (staff)|Silence]] staves will start and remain consistently high. His only weakness as a staff bot is his lack of a mount. | ||
Rhys does not start with any skills. Since he works best as a staff bot, [[Shade]] helps him avoid attacks, and [[Miracle]] can also help due to his excellent luck base and growth, though neither are reliable skills and the player should always keep him out of danger. | If well trained before the conclusion of Part III, Rhys can work well with any of the three teams in Part IV. However, if he's sufficiently trained to be combat viable in Part IV, then he would work best on Micaiah's team, since as a magic unit, he is not affected by the desert terrain. This significantly reduces the chances of him getting mobbed by the enemy infantry units due to their reduced movement, though he must still watch out for the enemy Dragonmasters, who are not affected by the desert. | ||
Rhys does not start with any skills. Since he works best as a staff bot, [[Shade (skill)|Shade]] helps him avoid attacks, and [[Miracle]] can also help due to his excellent luck base and growth, though neither are reliable skills and the player should always keep him out of danger. | |||
Rhys has a fire affinity which gives attack and accuracy. However, this alone does not benefit him because he works best as a support unit. [[Mia]] and [[Boyd]] are other infantry units on the same team with fire affinities, so pairing either with Rhys gives both units a +3 attack +15 hit bonus, which both Mia and Boyd value. [[Ike]] also benefits from the extra attack and accuracy and, in exchange, gives Rhys some needed to avoid with Ike's earth affinity. | Rhys has a fire affinity which gives attack and accuracy. However, this alone does not benefit him because he works best as a support unit. [[Mia]] and [[Boyd]] are other infantry units on the same team with fire affinities, so pairing either with Rhys gives both units a +3 attack +15 hit bonus, which both Mia and Boyd value. [[Ike]] also benefits from the extra attack and accuracy and, in exchange, gives Rhys some needed to avoid with Ike's earth affinity. | ||
==Personality | =={{FEH}}== | ||
===Role=== | |||
Rhys was first added to the game in a special summer variation as part of the [[Summer Passing]] update, and was made available to players in the twenty-ninth edition of the [[Tempest Trials+]], "Summer Two-Piece", which initially ran from June 19, 2020 through June 29, 2020. The aforementioned summer variation of Rhys is the only one currently available in ''Heroes'', and is based on his ''Radiant Dawn'' incarnation. | |||
===Rhys: Gentle Basker=== | |||
====Starting stats==== | |||
{{Tab | |||
|tab1={{star|4}} | |||
|tab2={{star|5}} | |||
|content1={{CharStats FEH | |||
|portrait=[[File:Portrait rhys gentle basker feh.png|100px]] | |||
|rarity=4 | |||
|wpntype=Staff | |||
|unittype=Infantry | |||
|HP=17 | |||
|atk=10 | |||
|spd=4 | |||
|def=3 | |||
|res=10 | |||
|fixed=y | |||
|HP_gr=60 | |||
|atk_gr=55 | |||
|spd_gr=50 | |||
|def_gr=40 | |||
|res_gr=60 | |||
|offense=[[Palm Staff]] | |||
|support=[[Physic]] | |||
|special=[[Imbue]] | |||
}} | |||
|content2={{CharStats FEH | |||
|portrait=[[File:Portrait rhys gentle basker feh.png|100px]] | |||
|rarity=5 | |||
|wpntype=Staff | |||
|unittype=Infantry | |||
|HP=18 | |||
|atk=10 | |||
|spd=5 | |||
|def=4 | |||
|res=10 | |||
|fixed=y | |||
|HP_gr=60 | |||
|atk_gr=55 | |||
|spd_gr=50 | |||
|def_gr=40 | |||
|res_gr=60 | |||
|offense=[[Palm Staff+]] | |||
|support=[[Physic+]] | |||
|special=[[Heavenly Light]] | |||
}} | |||
}} | |||
====Skill set==== | |||
{{FEH skill set | |||
|name=Rhys: Gentle Basker | |||
|minrarity=4 | |||
|- | |||
|weapon1=Assault | |||
|weapon1auto=1 | |||
|weapon1cost=50 | |||
|- | |||
|weapon2=Palm Staff | |||
|weapon2auto=3 | |||
|weapon2cost=200 | |||
|- | |||
|weapon3=Palm Staff+ | |||
|weapon3auto=5 | |||
|weapon3cost=300 | |||
|- | |||
|assist1=Heal | |||
|assist1auto=1 | |||
|assist1cost=50 | |||
|- | |||
|assist2=Mend | |||
|assist2unlock=2 | |||
|assist2auto=3 | |||
|assist2cost=100 | |||
|- | |||
|assist3=Physic | |||
|assist3unlock=3 | |||
|assist3auto=4 | |||
|assist3cost=200 | |||
|- | |||
|assist4=Physic+ | |||
|assist4auto=5 | |||
|assist4cost=300 | |||
|- | |||
|special1=Imbue | |||
|special1unlock=2 | |||
|special1auto=4 | |||
|special1cost=50 | |||
|- | |||
|special2=Heavenly Light | |||
|special2unlock=3 | |||
|special2auto=5 | |||
|special2cost=150 | |||
|- | |||
|passa1=Brazen Atk/Res 1 | |||
|passa1unlock=3 | |||
|passa1cost=60 | |||
|- | |||
|passa2=Brazen Atk/Res 2 | |||
|passa2unlock=4 | |||
|passa2cost=120 | |||
|- | |||
|passa3=Brazen Atk/Res 3 | |||
|passa3unlock=5 | |||
|passa3cost=240 | |||
|- | |||
|passc1=Spur Res 1 | |||
|passc1unlock=1 | |||
|passc1cost=50 | |||
|- | |||
|passc2=Drive Res 1 | |||
|passc2unlock=2 | |||
|passc2cost=120 | |||
|- | |||
|passc3=Drive Res 2 | |||
|passc3unlock=4 | |||
|passc3cost=240 | |||
}} | |||
==Personality== | |||
{{sectstub}} | {{sectstub}} | ||
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{{SupportSysGCN | {{SupportSysGCN | ||
|supports=5 | |supports=5 | ||
|portrait=[[File: | |portrait=[[File:small portrait rhys fe09.png]] | ||
|character=Rhys | |character=Rhys | ||
|class=Priest | |class=Priest | ||
|affin=fire | |affin=fire | ||
|port1=[[File: | |port1=[[File:small portrait titania fe09.png]] | ||
|support1=Titania | |support1=Titania | ||
|class1=Paladin | |class1=Paladin | ||
Line 181: | Line 351: | ||
|a1=11 | |a1=11 | ||
|port2=[[File:Small portrait mia fe09.png]] | |port2=[[File:Small portrait mia fe09.png]] | ||
|support2=Mia | |support2=Mia | ||
|class2=Myrmidon | |class2=Myrmidon | ||
|affin2=fire | |affin2=fire | ||
Line 203: | Line 373: | ||
|port5=[[File:Small portrait ulki fe09.png]] | |port5=[[File:Small portrait ulki fe09.png]] | ||
|support5=Ulki | |support5=Ulki | ||
|class5=Bird | |class5=Bird Tribe (Hawk) | ||
|affin5=water | |affin5=water | ||
|c5=4 | |c5=4 | ||
Line 243: | Line 413: | ||
===''Radiant Dawn''=== | ===''Radiant Dawn''=== | ||
'''Rhys, Gentle Saint'''<br> | '''Rhys, Gentle Saint'''<br> | ||
Rhys served as a healer and opened a small chapel in a corner of their old keep. He taught school there. | Rhys served as a healer and opened a small chapel in a corner of their old {{h|keep. He taught school there|keep, where he set up a school (PAL Version)}}. | ||
==Quotes== | ==Quotes== | ||
===Battle quotes=== | |||
{{Quote|I wonder if I should go on ahead. You'd better hurry, Ike!|Rhys's escape quote in {{title|Path of Radiance}}.}} | |||
{{Quote|'''Rhys:''' Cut it out, Shinon! Commander Greil would have never wanted this!<br>'''Shinon:''' Shut your mouth, Rhys! I don't have the patience for one of your little sermons. Besides, you should be worried about your own life instead of mine.<br>'''Rhys:''' Shinon...|Rhys, when fighting [[Shinon]] in [[Crimea Marches|Chapter 18]] of ''Path of Radiance''.}} | |||
{{Quote|Let's go ahead! Ike, you come too. Quickly!|Rhys's escape quote in {{title|Radiant Dawn}}.}} | |||
===Death quotes=== | ===Death quotes=== | ||
{{Quote|O blessed goddess... Please... Look after these courageous warriors...|Rhys, in {{title|Path of Radiance}}.}} | {{Quote|O blessed goddess... Please... Look after these courageous warriors...|Rhys, in {{title|Path of Radiance}}.}} | ||
{{Quote|Oh, Goddess... Take pity...on soldiers such as we...|Rhys, in {{title|Radiant Dawn}}.}} | {{Quote|Oh, Goddess... Take pity...on soldiers such as we...|Rhys, in {{title|Radiant Dawn}}.}} | ||
{{Quote|Ugh! That's it for me... I'm pulling back now, everyone.|Rhys's retreat quote in [[Blood Contract|Part III, Chapter 13]] of ''Radiant Dawn''.}} | |||
{{Quote| | |||
==={{title|Heroes}} quotes=== | |||
{{ | {{main|Rhys/Quotes (Heroes)}} | ||
==Other appearances== | ==Other appearances== | ||
=== | ==={{TCGCipher}}=== | ||
Rhys is | Rhys is featured on three cards in {{TCGCipher}}. | ||
{{TCGCipherData | {{TCGCipherData | ||
Line 275: | Line 452: | ||
|class1=Priest | |class1=Priest | ||
|tier1=Base | |tier1=Base | ||
|skill1='''Heal:''' {{CipherActivate}} {{CipherTap}} {{CipherFlipTwo}} Choose a card in your Retreat Area except "Rhys" and add it to your hand.<br>'''Destined Rival:''' {{CipherAlways}} Your allied | |skill1='''Heal:''' {{CipherActivate}} {{CipherTap}} {{CipherFlipTwo}} Choose a card in your Retreat Area except "Rhys" and add it to your hand.<br>'''Destined Rival:''' {{CipherAlways}} Your allied "[[Mia]]" gains +10 attack.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Miracle Emblem:''' {{CipherSupport}} Until the end of this battle, your opponent's attacking unit cannot perform a Critical Hit. | ||
|no1=B03-018N, B03-018ST | |no1=B03-018N, B03-018ST | ||
|artist1={{CipherIllust|片桐}} | |artist1={{CipherIllust|片桐}} | ||
Line 310: | Line 487: | ||
|class3=Priest | |class3=Priest | ||
|tier3=Base | |tier3=Base | ||
|skill3='''Heal:''' {{CipherActivate}} {{CipherTap}} {{CipherFlipTwo}} Choose a card in your Retreat Area except "Rhys" and add it to your hand.<br>[[File:Is TCGCipher Defend.png|20px]] '''Miracle Emblem:''' {{CipherSupport}} Until the end of this battle, your | |skill3='''Heal:''' {{CipherActivate}} {{CipherTap}} {{CipherFlipTwo}} Choose a card in your Retreat Area except "Rhys" and add it to your hand.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Miracle Emblem:''' {{CipherSupport}} Until the end of this battle, your opponent's attacking unit cannot perform a Critical Hit. | ||
|no3=B14-090N | |no3=B14-090N | ||
|artist3={{CipherIllust|小森ニコ}} | |artist3={{CipherIllust|小森ニコ}} | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}} | |||
|english=A member of the Greil<br>Mercenaries. He is a bishop who<br>serves as the group's healer.<br>Despite his healing skills, he<br>himself is often ill. | |||
|japanese=グレイル傭兵団の一員。<br>傭兵団の癒し手である司祭。 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<!--<br><small>(Rhys: Gentle Basker)</small>--> | |||
|english=A member of the Greil Mercenaries known<br>for his gentle demeanor. He's taking to the<br>battlefield in a swimsuit this time. Appears<br>in Fire Emblem: Radiant Dawn. | |||
|japanese=グレイル傭兵団の一員で、穏やかな性格。<br>今回は水着姿で作戦に参加。<br>(登場:『ファイアーエムブレム 暁の女神』) | |||
}} | |||
{{DescriptionFtr}} | |||
==[[Meet some of the Heroes]] entries== | |||
{{MtH | |||
|full_name=Rhys: Gentle Basker | |||
|name=Rhys Gentle Basker | |||
|blurb1=Here’s Rhys, the gentle priest who takes care of the Greil Mercenaries! He’s come to Askr in vacation style! | |||
|blurb2=Rhys is a healer, making him essential to the Greil Mercenaries’ well-being. Normally, he uses a staff to heal Ike and friends whenever they get injured, but now that he’s on vacation, he’s carrying a palm tree instead! | |||
|blurb3=That said, he seems to have a weak constitution, and I hear that marching with the mercenaries can be too much for him, forcing him to stop and rest in the shade. Actually, he’s been spending a lot of his vacation resting in the shade, but without the marching part. | |||
|blurb4=Rhys might be frail, but he gives everything he can to help his allies. Hopefully his summer vacation by the seaside will get him some well-deserved rest and keep him going! | |||
|Related_name1=Ike | |||
|Related_blurb1=A kindhearted but stoic young man who has taken command of his father’s mercenary band. Rhys is his trusted ally. | |||
|Related_name2=Titania | |||
|Related_blurb2=Deputy commander of the Greil Mercenaries. An idealistic former knight who values honor. Rhys helped her when she was seriously wounded, leading her to invite him to join the Greil Mercenaries. | |||
}} | |||
==[[Choose Your Legends]] placement history== | |||
{{CYL results}} | |||
==Trivia== | ==Trivia== | ||
* According to ''[[Tellius Recollection]]'', Rhys was designed with an apparent age of 23 in {{title|Path of Radiance}}<ref name=PoR_artbook>{{cite web |url=https://kantopia.wordpress.com/2016/10/05/fe-por-rhys-character-profile-p-52-translation/ |title=FE PoR: Rhys Character Profile (P. 52) Translation {{!}} kantopia |site=www.kantopia.wordpress.com |retrieved=31 March 2018}}</ref> and 26 in {{title|Radiant Dawn}}.<ref name=RD_artbook>{{cite web |url=https://kantopia.wordpress.com/2017/07/22/fe-rd-rhys-character-profile-p-91-translation/ |title=FE RD: Rhys Character Profile (P. 91) Translation {{!}} kantopia |site=www.kantopia.wordpress.com |retrieved=31 March 2018}}</ref> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Rhys | |eng-name=Rhys | ||
|eng-mean=Of Welsh origin meaning | |eng-mean=Of Welsh origin meaning "enthusiasm".<ref>{{cite web |url=https://www.behindthename.com/name/rhys |title=Behind the Name: Meaning, origin and history of the name Rhys |site=www.behindthename.com |retrieved=31 March 2018}}</ref> | ||
| | |jpn-name={{h|キルロイ|Kiruroi}} | ||
| | |jpn-mean=Officially romanized as '''Kilroy'''. An Irish surname, derived from the Gaelic ''{{lang|gd|Mac Giolla Ruaidh}}''.<ref>{{Cite web|url=https://en.wiktionary.org/wiki/Kilroy|title=Kilroy|site=Wiktionary|retrieved=31 November 2020}}</ref> | ||
|span-name=Rhys | |||
|span-mean=As above. | |||
|fren-name=Rhys | |fren-name=Rhys | ||
|fren-mean=As above. | |fren-mean=As above. | ||
|ger-name=Rhys | |ger-name=Rhys | ||
|ger-mean=As above. | |ger-mean=As above. | ||
|ital-name=Rhys | |ital-name=Rhys | ||
|ital-mean=As above. | |ital-mean=As above. | ||
|por-br-name=Rhys | |||
|por-br-mean=As above. | |||
|ch-trad-name={{h|基爾羅伊|Jī'ěrluóyī}} | |||
|ch-trad-mean=Kilroy | |||
}} | }} | ||
Line 338: | Line 551: | ||
FEPR Rhys.png|Artwork of Rhys from {{title|Path of Radiance}}. | FEPR Rhys.png|Artwork of Rhys from {{title|Path of Radiance}}. | ||
FERD Rhys.png|Artwork of Rhys from {{title|Radiant Dawn}}. | FERD Rhys.png|Artwork of Rhys from {{title|Radiant Dawn}}. | ||
Portrait rhys fe09.png|Portrait of Rhys | </gallery> | ||
Portrait rhys fe10.png|Portrait of Rhys | |||
Medium portrait rhys fe10.png|Portrait of Rhys | ===Portraits=== | ||
<gallery> | |||
Portrait rhys fe09.png|Portrait of Rhys in {{title|Path of Radiance}}. | |||
Portrait rhys fe10.png|Portrait of Rhys in {{title|Radiant Dawn}}. | |||
Medium portrait rhys fe10.png|Portrait of Rhys in {{title|Radiant Dawn}}. | |||
</gallery> | </gallery> | ||
Line 346: | Line 563: | ||
====''Path of Radiance''==== | ====''Path of Radiance''==== | ||
<gallery> | <gallery> | ||
Ss fe09 rhys priest.png|Rhys as a [[Priest]] in {{title|Path of Radiance}}. | |||
Ss fe09 rhys casting heal.png|Rhys casting [[Heal]] in {{title|Path of Radiance}}. | Ss fe09 rhys casting heal.png|Rhys casting [[Heal]] in {{title|Path of Radiance}}. | ||
Ss fe09 rhys casting light.png|Rhys casting [[Lightning|Light]] in {{title|Path of Radiance}}. | Ss fe09 rhys casting light.png|Rhys casting [[Lightning|Light]] in {{title|Path of Radiance}}. | ||
Line 354: | Line 572: | ||
Ss fe09 rhys casting shine.png|Rhys casting [[Shine]] in {{title|Path of Radiance}}. | Ss fe09 rhys casting shine.png|Rhys casting [[Shine]] in {{title|Path of Radiance}}. | ||
Ss fe09 rhys casting torch.png|Rhys casting [[Torch (staff)|Torch]] in {{title|Path of Radiance}}. | Ss fe09 rhys casting torch.png|Rhys casting [[Torch (staff)|Torch]] in {{title|Path of Radiance}}. | ||
Ss fe09 rhys casting warp.png|Rhys casting [[ | Ss fe09 rhys casting warp.png|Rhys casting [[Warp]] in {{title|Path of Radiance}}. Not possible in normal gameplay as Warp is unused in that game. | ||
</gallery> | </gallery> | ||
====''Radiant Dawn''==== | ====''Radiant Dawn''==== | ||
<gallery> | <gallery> | ||
Ss fe10 rhys bishop.png|Rhys as a [[Bishop]] in {{title|Radiant Dawn}}. | |||
Ss fe10 rhys saint.png|Rhys as a [[Saint]] in {{title|Radiant Dawn}}. | Ss fe10 rhys saint.png|Rhys as a [[Saint]] in {{title|Radiant Dawn}}. | ||
Ss fe10 rhys wielding fortify.png|Rhys wielding [[Fortify]] in {{title|Radiant Dawn}}. | Ss fe10 rhys wielding fortify.png|Rhys wielding [[Fortify]] in {{title|Radiant Dawn}}. | ||
Ss fe10 rhys wielding fortify 02.png|Rhys wielding [[Fortify]] in {{title|Radiant Dawn}}. | Ss fe10 rhys wielding fortify 02.png|Rhys wielding [[Fortify]] in {{title|Radiant Dawn}}. | ||
</gallery> | |||
==={{title|Heroes}} artwork=== | |||
<gallery> | |||
FEH Rhys Gentle Basker 01.png|Artwork of Rhys: Gentle Basker from {{title|Heroes}}. | |||
FEH Rhys Gentle Basker 02.png|Artwork of Rhys: Gentle Basker from {{title|Heroes}}. | |||
FEH Rhys Gentle Basker 02a.png|Artwork of Rhys: Gentle Basker from {{title|Heroes}}. | |||
FEH Rhys Gentle Basker 03.png|Artwork of Rhys: Gentle Basker from {{title|Heroes}}. | |||
</gallery> | </gallery> | ||
Line 369: | Line 596: | ||
{{Nav9}} | {{Nav9}} | ||
{{Nav10}} | {{Nav10}} | ||
{{NavH}} | |||
[[Category:Playable characters in Fire Emblem: Path of Radiance]] | [[Category:Playable characters in Fire Emblem: Path of Radiance]] | ||
[[Category:Playable characters in Fire Emblem: Radiant Dawn]] | [[Category:Playable characters in Fire Emblem: Radiant Dawn]] | ||
[[Category:Playable characters in Fire Emblem Heroes]] |
Latest revision as of 16:33, 28 March 2024
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | I was sick all the time, and constantly getting bumps and scrapes... [My parents] only agreed to let me follow you because you were a strong mercenary group! They figured I would be safe. | ” | — Rhys, to Titania |
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Rhys (Japanese: キルロイ Kilroy) is the Greil Mercenaries' primary healer. He is a frail and weak man, yet cares deeply for others.
Fire Emblem: Path of Radiance
Role
For the majority of his life, Rhys lived with his parents. He had been unable to find work for himself due to his fragile constitution. Before the events of Fire Emblem: Path of Radiance, Rhys joined the Greil Mercenaries after finding and healing a gravely wounded Titania in the forest. In the game, he first appears in Chapter 2. He is the only playable unit in the game to be capable of wielding Light magic.
Starting stats and growth rates
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively. Rhys's in-game stats are determined based on his internal stats and three automatically generated level ups using the generic Priest growths.
In-game Internal
Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Con | Mov | Skills | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bishop | +3 | +1 | +3 | +2 | +2 | +0 | +2 | +3 | +1 | +1 | Lumina | (x to C) |
Analysis
This character analysis section may not be accurate to every player's experience. |
Rhys is the first healer available. His high base magic and excellent growth mean he can support the team immediately and continue to remain a strong staff user. Most notably, his range with the Physic and Rescue staves will be very high. He also has an excellent resistance base and growth, making him a useful magic tank. However, his base health, speed, and defense are all very low, making him extremely frail and prone to getting doubled. Due to weak HP and defense growth rates, he will continue to stay physically frail.
After promotion, Rhys becomes the only player unit that can use light magic. Unfortunately light tomes have low might, so he will often not deal much damage despite his excellent magic. He will almost never double, due to his poor base speed, lack of a good speed growth to compensate, and he will be weighed down by all light tomes due to bad strength; this can be slightly circumvented if he is given Energy Drops and Speedwings, but even then, he would have to be very lucky to find an enemy that is slow enough for him to double (such as armored units or units who are weighed down by heavy weapons). At best, light magic can be useful as magic chip damage if Rhys has nothing better to do.
When compared to Mist, Rhys joins earlier with stronger base magic, so he is better in the early game. Past promotion, Mist gains a mount, giving her extra mobility and Canto from healing, so she is much more versatile through midgame and late-game than Rhys. Rhys also starts with D rank staves while Mist starts with E, which limits Mist a bit more. In terms of weaponry, Rhys can use easily accessible Light magic tomes, whereas Mist would need to use magic swords (only two can be acquired) to make meaningful offensive contributions.
Rhys starts with the Serenity skill, which does not have much impact on him. If the player does not have any other skills to add, it is recommended to keep it to ensure his avoid does not lower too much at bad biorhythm. Rhys learns Flare from an Occult, but due to his weak weapon type and low speed, he is one of the worst magic units to learn Flare. Rhys can benefit from Shade to help protect him. His high luck means he also can benefit from Miracle, in case he is exposed.
Rhys has a fire affinity which gives attack and accuracy. However, this alone does not benefit him because he works best as a support unit. Mia is another infantry unit with a fire affinity, so pairing her will give both units a massive +3 attack boost at cap support (very beneficial for Mia). Similarly, Ulki has a water affinity, so he can also get a +3 attack boost when paired with Rhys while giving some defense to both units.
Fire Emblem: Radiant Dawn
Role
This section has been marked as a stub. Please help improve the page by adding information.
Starting stats and growth rates
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- Note: The above stats are Rhys's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance and Rhys managed to reach level 20 in his highest possible class in the Path of Radiance save file, any stat Rhys capped in Path of Radiance will result in a boost to his base in the stat in question in Radiant Dawn. The boost is a +5 for max HP, and +2 for strength, magic, skill, speed, luck, defense or resistance. In addition, Rhys's weapon level at the end of a transferred Path of Radiance game can result in an boost to his weapon experience in Radiant Dawn. See Data transfer § Fire Emblem: Radiant Dawn for more information.
Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Con | Mov | Skills | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Saint | +4 | +4 | +2 | +2 | +2 | +0 | +4 | +2 | 0 | 0 | Corona | (x to C) (x to A) |
Availability
Part I | Part II | Part III | Part IV | |||||||||||||||||||||||||||||||||||||||
P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | E | P | 1 | 2 | 3 | E | P | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | E | P | 1 | 2 | 3 | 4 | 5 | Endgame | |||||
1 | 2 | 1 | 2 | 3 | 4 | 5 | ||||||||||||||||||||||||||||||||||||
R | R | A | A | A | A | A | A | A | A | E | A | S | S | S | S | S | S | S | S | S | S | S | ||||||||||||||||||||
Legend
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Analysis
This character analysis section may not be accurate to every player's experience. |
Rhys is one of two healers that Ike's group starts within Part III (the other being Mist). He has very high base magic and resistance, and excellent growths in both, making him a solid staff bot and magic tank. However, his speed base and growth are low, so he will very rarely double attack unless given significant speed investment. Offensively, this relegates him to 1-2 range magic chip (admittedly powerful and accurate). He also has very low bases and growths in physical durability. To his credit, he starts 2 points away from capping magic (capped with Path of Radiance transfers) and 6 from resistance, so if he caps both quickly, BEXP can help patch his weaker stats to help double, though it is recommended to keep him as a staff bot. His role as a healer is also less valuable due to the abundance of strong healing items (better Vulneraries, Concoctions, and Elixirs) compared to Path of Radiance.
Rhys starts with A rank staves so he can use just about any staff immediately beside the legendary healing ones (Fortify and Matrona). The only other units before endgame with the same starting staff rank as Rhys are Elincia and Oliver, neither of whom are available for much of the game. Due to Rhys's excellent base magic and growth, his range with the Rescue, Physic, and Silence staves will start and remain consistently high. His only weakness as a staff bot is his lack of a mount.
If well trained before the conclusion of Part III, Rhys can work well with any of the three teams in Part IV. However, if he's sufficiently trained to be combat viable in Part IV, then he would work best on Micaiah's team, since as a magic unit, he is not affected by the desert terrain. This significantly reduces the chances of him getting mobbed by the enemy infantry units due to their reduced movement, though he must still watch out for the enemy Dragonmasters, who are not affected by the desert.
Rhys does not start with any skills. Since he works best as a staff bot, Shade helps him avoid attacks, and Miracle can also help due to his excellent luck base and growth, though neither are reliable skills and the player should always keep him out of danger.
Rhys has a fire affinity which gives attack and accuracy. However, this alone does not benefit him because he works best as a support unit. Mia and Boyd are other infantry units on the same team with fire affinities, so pairing either with Rhys gives both units a +3 attack +15 hit bonus, which both Mia and Boyd value. Ike also benefits from the extra attack and accuracy and, in exchange, gives Rhys some needed to avoid with Ike's earth affinity.
Fire Emblem Heroes
Role
Rhys was first added to the game in a special summer variation as part of the Summer Passing update, and was made available to players in the twenty-ninth edition of the Tempest Trials+, "Summer Two-Piece", which initially ran from June 19, 2020 through June 29, 2020. The aforementioned summer variation of Rhys is the only one currently available in Heroes, and is based on his Radiant Dawn incarnation.
Rhys: Gentle Basker
Starting stats
★★★★ ★★★★★
|
Initial Stats Level 40 Stats
Note: This unit requires the usage of Trait Fruit to access any flaws and assets. |
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Skill set
Skill set | ||||
---|---|---|---|---|
Skill | Unlock | Auto-unlock | SP cost | |
Assault | ★★★★ | ★★★★ | 50 | |
Palm Staff | ★★★★ | ★★★★ | 200 | |
Palm Staff+ | ★★★★★ | ★★★★★ | 300 | |
Heal | ★★★★ | ★★★★ | 50 | |
Mend | ★★★★ | ★★★★ | 100 | |
Physic | ★★★★ | ★★★★ | 200 | |
Physic+ | ★★★★★ | ★★★★★ | 300 | |
Imbue | ★★★★ | ★★★★ | 50 | |
Heavenly Light | ★★★★ | ★★★★★ | 150 | |
A | Brazen Atk/Res 1 | ★★★★ | — | 60 |
A | Brazen Atk/Res 2 | ★★★★ | — | 120 |
A | Brazen Atk/Res 3 | ★★★★★ | — | 240 |
C | Spur Res 1 | ★★★★ | — | 50 |
C | Drive Res 1 | ★★★★ | — | 120 |
C | Drive Res 2 | ★★★★ | — | 240 |
Personality
This section has been marked as a stub. Please help improve the page by adding information.
Supports
Path of Radiance
- Main article:
Rhys/Supports (Path of Radiance)
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Radiant Dawn
Bond supports
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Endings
Radiant Dawn
Rhys, Gentle Saint
Rhys served as a healer and opened a small chapel in a corner of their old keep. He taught school there.
Quotes
Battle quotes
“ | I wonder if I should go on ahead. You'd better hurry, Ike! | ” | — Rhys's escape quote in Path of Radiance. |
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“ | Rhys: Cut it out, Shinon! Commander Greil would have never wanted this! Shinon: Shut your mouth, Rhys! I don't have the patience for one of your little sermons. Besides, you should be worried about your own life instead of mine. Rhys: Shinon... |
” | — Rhys, when fighting Shinon in Chapter 18 of Path of Radiance. |
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“ | Let's go ahead! Ike, you come too. Quickly! | ” | — Rhys's escape quote in Radiant Dawn. |
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Death quotes
“ | O blessed goddess... Please... Look after these courageous warriors... | ” | — Rhys, in Path of Radiance. |
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“ | Oh, Goddess... Take pity...on soldiers such as we... | ” | — Rhys, in Radiant Dawn. |
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“ | Ugh! That's it for me... I'm pulling back now, everyone. | ” | — Rhys's retreat quote in Part III, Chapter 13 of Radiant Dawn. |
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Heroes quotes
- Main article:
Rhys/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Rhys is featured on three cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Rhys | |||||
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Frail Priest, Rhys | |||||
"Today there's no fever, I feel good." | |||||
Attack: 30 | Support: 20 | Range: - | Deploy Cost: 1 | ||
Class: Priest | Tier: Base | Class Change Cost: -- | |||
Heal: [Activate] [] [] Choose a card in your Retreat Area except "Rhys" and add it to your hand. Destined Rival: [Always] Your allied "Mia" gains +10 attack. Miracle Emblem: [Support] Until the end of this battle, your opponent's attacking unit cannot perform a Critical Hit. | |||||
Card #B03-018N, B03-018ST • Artist: Katagiri | |||||
Gentle Saint, Rhys | |||||
"I love this job. I don't want to quit. It was my uncle's yarns that inspired me to become a mercenary." | |||||
Attack: 50 | Support: 20 | Range: 1-2 | Deploy Cost: 3 | ||
Class: Bishop | Tier: Advanced | Class Change Cost: 2 | |||
Bishop of the Mercenaries: [Activate] [] [] Choose 2 cards from your Retreat Area with the same unit name as your lord. Then, choose 1 of those cards and add it to your hand, then stack the other card under your lord to Growth them. (A unit who has Growthed is treated as if they have Leveled Up. If they possess a , they are able to use it.) | |||||
Card #B14-089HN • Artist: Nico Komori | |||||
Conflict-Dreading Priest, Rhys | |||||
"Oh, dear. Is anyone injured? Let me attend to them." | |||||
Attack: 30 | Support: 20 | Range: - | Deploy Cost: 1 | ||
Class: Priest | Tier: Base | Class Change Cost: -- | |||
Heal: [Activate] [] [] Choose a card in your Retreat Area except "Rhys" and add it to your hand. Miracle Emblem: [Support] Until the end of this battle, your opponent's attacking unit cannot perform a Critical Hit. | |||||
Card #B14-090N • Artist: Nico Komori | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Rhys . |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Radiant Dawn | A member of the Greil
Mercenaries. He is a bishop who serves as the group's healer. Despite his healing skills, he himself is often ill. |
グレイル傭兵団の一員。
傭兵団の癒し手である司祭。 |
Heroes | A member of the Greil Mercenaries known
for his gentle demeanor. He's taking to the battlefield in a swimsuit this time. Appears in Fire Emblem: Radiant Dawn. |
グレイル傭兵団の一員で、穏やかな性格。
今回は水着姿で作戦に参加。 (登場:『ファイアーエムブレム 暁の女神』) |
Meet some of the Heroes entries
Choose Your Legends placement history
Round | Placement | Character | Votes |
---|
CYL 1 (2017) |
360 | Rhys Path of Radiance |
476 |
471 | Rhys Radiant Dawn |
258 |
CYL 2 (2018) |
458 (+98) |
Rhys Path of Radiance |
296 (−180) |
566 (+95) |
Rhys Radiant Dawn |
163 (−95) |
CYL 3 (2019) |
342 (−34) |
Rhys Path of Radiance Radiant Dawn |
575 (+115) |
CYL 4 (2020) |
317 (−42) |
Rhys Radiant Dawn Path of Radiance |
462 (−113) |
CYL 5 (2021) |
376 (+59) |
Rhys Path of Radiance Radiant Dawn |
210 (−252) |
CYL 6 (2022) |
376 (−2) |
Rhys Path of Radiance Radiant Dawn |
220 (+10) |
CYL 7 (2023) |
367 (−9) |
Rhys Path of Radiance Radiant Dawn |
151 (−69) |
CYL 8 (2024) |
405 (+38) |
Rhys Path of Radiance Radiant Dawn |
130 (−21) |
Total results | This character has 10 entries across all Choose Your Legends polls. | 2,941 |
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Trivia
- According to Tellius Recollection, Rhys was designed with an apparent age of 23 in Path of Radiance[1] and 26 in Radiant Dawn.[2]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rhys |
Of Welsh origin meaning "enthusiasm".[3] |
Japanese |
キルロイ |
Officially romanized as Kilroy. An Irish surname, derived from the Gaelic Mac Giolla Ruaidh.[4] |
Spanish |
Rhys |
As above. |
French |
Rhys |
As above. |
German |
Rhys |
As above. |
Italian |
Rhys |
As above. |
Portuguese (Brazil) |
Rhys |
As above. |
Traditional Chinese |
基爾羅伊 |
Kilroy |
Gallery
Official artwork
Artwork of Rhys from Path of Radiance.
Artwork of Rhys from Radiant Dawn.
Portraits
Portrait of Rhys in Path of Radiance.
Portrait of Rhys in Radiant Dawn.
Portrait of Rhys in Radiant Dawn.
Screenshots
Path of Radiance
Rhys as a Priest in Path of Radiance.
Rhys casting Heal in Path of Radiance.
Rhys casting Light in Path of Radiance.
Rhys casting Nosferatu in Path of Radiance.
Rhys casting Nosferatu in Path of Radiance.
Rhys casting Purge in Path of Radiance.
Rhys casting Rexaura in Path of Radiance.
Rhys casting Shine in Path of Radiance.
Rhys casting Torch in Path of Radiance.
Rhys casting Warp in Path of Radiance. Not possible in normal gameplay as Warp is unused in that game.
Radiant Dawn
Rhys as a Bishop in Radiant Dawn.
Rhys as a Saint in Radiant Dawn.
Rhys wielding Fortify in Radiant Dawn.
Rhys wielding Fortify in Radiant Dawn.
Heroes artwork
Artwork of Rhys: Gentle Basker from Heroes.
Artwork of Rhys: Gentle Basker from Heroes.
Artwork of Rhys: Gentle Basker from Heroes.
Artwork of Rhys: Gentle Basker from Heroes.
References
- ↑ 1.0 1.1 FE PoR: Rhys Character Profile (P. 52) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 31 March 2018
- ↑ 2.0 2.1 FE RD: Rhys Character Profile (P. 91) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 31 March 2018
- ↑ Behind the Name: Meaning, origin and history of the name Rhys, www.behindthename.com, Retrieved: 31 March 2018
- ↑ Kilroy, Wiktionary, Retrieved: 31 November 2020
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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