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Revelations

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the Radiant Dawn chapter. For the game known as Revelation, see Fire Emblem Fates.
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Revelations

Cm fe10 4-4.png

Location

Tanas's Manse

New units

Oliver

Boss(es)

Oliver

Previous chapter(s)

Distortions

Next chapter(s)

Unforgivable Sin

I have seen death; it holds no mystery for me. Only my pursuit matters.
— Oliver

Revelations (Japanese: 天啓 Divine Revelation) is the fourth chapter of Part IV of Fire Emblem: Radiant Dawn. In this chapter, Ike and his army stop in Tanas while traveling to the Tower of Guidance, only to encounter the Disciples of Order once more.

Plot

Main articles: Revelations/Script and Revelations/Conversations

Inside the villa in Tanas, Mist is excited to finally be able to sleep indoors for once. Soren suggests that the villa had been abandoned ever since its owner, Duke Oliver, was found guilty of trading heron slaves. Despite the seeming abandonment, Ike and Titania find the villa nearly spotless, suggesting there is someone still living in it. Elsewhere within the villa, Rafiel senses that they are being watched, and alerts Nailah of this.

Suddenly, the Disciples of Order appear in the outer villa. Rafiel then alerts Ike that their friends are in trouble; as they move further in, they find Tormod, Muarim, and Vika fighting for their lives against the Disciples. The army then begins clearing the villa of the Disciple invaders. Surprisingly, Duke Oliver survived the previous war, and is instructed by Duke Hetzel not to fail the senate again, and then promptly leaves.

After Ike's crew clears out the villa, Hetzel warps in to find it completely devoid of Disciples. Rafiel recognizes him, and Hetzel attempts to make amends with him, saying that he was against the Serenes Massacre the whole time, but warns him against going to the Tower of Guidance, and then warps away. Rafiel then states that he owes his life to Hetzel. Afterwards, Ike meets with Tormod, who explains that he had a dream telling him to go to the Tower of Guidance after the initial judgment occurred. Ike surmises that the dream was Yune's doing.

Later, after Rafiel has rested, Ike meets with him at night. Rafiel explains that Hetzel had won custody of him during an auction briefly before the Serenes Massacre, having spent much of his fortune to do so. Moved by Rafiel, Hetzel spent many days nursing him back to health in a temple. Rafiel could sense that Hetzel was being truly honest in his endeavour, so he gave Hetzel his trust, until the Serenes Massacre occurred and he sensed the deaths nearly every heron. The next time Rafiel laid in the temple, he was overcome by shock, and later awoke in the desert, greeted by Nailah. Ike then muses about how the surviving herons have changed, with Reyson and Leanne being much stronger-willed than what is typical for the clan. Rafiel then begins to see the chaos in them as part of their strength, and considers that a balance of order and chaos is most important for the world.

Beginning log

Prince Kurthnaga tells of the connection between Daein and the dragon tribes. Ranulf reveals the identity of the Black Knight. These revelations send Ike's mind spinning in a whirlpool of confusion and doubt. Ike becomes convinced that the answers to all his questions lie within the Tower of Guidance, and he is determined to reach the tower at any cost. His group arrives in the duchy of Tanas, near the imperial capital. Caught in a sudden downpour, they take shelter in the duke's deserted villa.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Ike dies 4–18+1 {{{partner}}} {{{other}}} 63+10−1−1
Cm fe10 4-4.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 4,000 4,000 2,000
Clear the chapter in 10/15 turns or less 2,000/1,000 2,000/1,000 1,000/500

This map's elemental affinity is Water. This is an indoor chapter, meaning mounted units receive a -2 movement penalty.

Character data

Characters
New units
Oliver
Small portrait oliver fe10.png
Saint
HP
48
Inventory
Nosferatu
Silence
Level
8
Enemy, let him talk to Rafiel
Required characters
Ike vanguard ​Tormod ​Muarim ​Vika ​
Available characters
Mist ​Nailah ​Rafiel ​Titania ​Soren ​Edward ​Leonardo ​Nolan ​Laura ​Ilyana ​Aran ​Meg ​Volug ​Jill ​Zihark ​Fiona ​Marcia ​Nealuchi ​Haar ​Brom ​Nephenee ​Heather ​Lethe ​Mordecai ​Kieran ​Astrid ​Makalov ​Danved ​Calill ​Rolf ​Boyd ​Oscar ​Shinon ​Gatrie ​Rhys ​Mia ​Kyza ​Lyre ​Janaff ​Ulki ​Tanith ​

This chapter follows the Greil Army; Ike, Mist, Nailah, Rafiel, Titania, Soren, Tormod, Muarim, and Vika are all available regardless of player choice. Any other returning units shown above are available only if they were allocated to the Greil Army at the beginning of Part 4.

Item data

Items
Name Obtainment Method
Is wii elixir.png Elixir View base conversation "Wolves"
(Volug must have been allocated to the Greil Army to view this)
Is wii tempest blade.png Tempest Blade Dropped by enemy Swordmaster
Is wii door key.png Door Key Dropped by enemy Lance General
Is wii chest key.png Chest Key Dropped by enemy Warrior (hidden in the southern room)
Is wii statue frag.png Statue Frag Open left chest in the southern room
Is wii blizzard.png Blizzard Open right chest in the southern room
Is wii blue gem.png Blue Gem Open left chest in the northwestern room
Is wii red gem.png Red Gem Open right chest in the northwestern room
Is wii fortify.png Fortify Open left chest in the northeastern room
Is wii arbalest.png Arbalest Open right chest in the northeastern room
Is wii unlock.png Unlock Steal from enemy Bishop (if unequipped)
Is wii physic.png Physic Steal from enemy Bishop (if unequipped)
Is wii sleep.png Sleep Steal from enemy Bishop (if unequipped)
Is wii shine.png Shine Steal from enemy Bishop (if unequipped)
Is wii coin.png Coin Hidden treasure (left end of the middle northeastern ledge)
Is wii maelstrom scroll.png Maelstrom Hidden treasure (just left of the stairs to Oliver's room)
Note: Tormod, Muarim, and Vika additionally start with new inventories. See their pages for more information.

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii iron sword.png Iron Sword 500
Is wii steel sword.png Steel Sword 800
Is wii silver sword.png Silver Sword 1,800
Is wii iron blade.png Iron Blade 800
Is wii steel blade.png Steel Blade 1,400
Is wii silver blade.png Silver Blade 3,600
Is wii killing edge.png Killing Edge 3,600
Is wii wind edge.png Wind Edge 700

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Order Sword General 7 1 Silver Sword
Shove
Does not move.
Order Lance General 7 1 Spear
Shove
Does not move.
Order Axe General 7 1 Silver Axe
Shove
Does not move.
Order Bishop 7 1 Shine
Shove
--
Order Bishop 7 1 Physic Unlock
Shove
Does not move.
Order Bishop 7 1 Physic
Shove
Does not move.
Order Bishop 7 1 Shine Sleep
Shove
Does not move.
Order Halberdier 6 2 Steel Greatlance
Critical +10 Shove
--
Order Warrior 6 1 Steel Poleax
Critical +5 Shove
--
Order Swordmaster 6 1 Steel Blade
Critical +20 Shove
--
Order Axe General 7 1 Silver Poleax
Shove
Does not move.
Order Sword General 7 1 Silver Blade
Shove
Does not move.
Order Lance General 7 1 Silver Greatlance
Shove
Does not move.
Order Warrior 5 2 Crossbow
Critical +5 Shove
--
Order Sniper 5 4 Steel Bow
Critical +15 Shove
--
Order Warrior 5 5 Steel Poleax
Critical +5 Shove
Two will not act until revealed.
Order Swordmaster 5 1 Tempest BladeThis item is dropped upon this unit's defeat.
Critical +20 Shove
--
Order Halberdier 5 5 Steel Greatlance
Critical +10 Shove
One will not act until revealed.
Order Swordmaster 5 2 Steel Blade
Critical +20 Shove
--
Order Axe General 5 2 Short Axe
Shove
Does not move.
Order Lance General 5 1 Short Spear
Shove
Does not move.
Order Warrior 4 4 Steel Poleax
Critical +5 Shove
--
Order Wind Sage 5 1 Arcwind
Shove
--
Order Sniper 4 2 Steel Bow
Critical +15 Shove
--
Order Sword General 5 2 Steel Blade
Shove
The one guarding a door does not move.
Order Fire Sage 5 2 Arcfire
Shove
One will not act until revealed.
Order Lance General 4 1 Steel Lance Door KeyThis item is dropped upon this unit's defeat.
Shove
Does not move.
Order Halberdier 4 1 Steel Greatlance
Critical +10 Shove
--
Order Axe General 5 1 Steel Poleax
Shove
--
Order Swordmaster 4 3 Steel Blade
Critical +20 Shove
--
Order Warrior 4 1 Crossbow
Critical +5 Shove
--
Order Lance General 5 1 Steel Greatlance
Shove
--
Order Thunder Sage 4 1 Arcthunder
Shove
--
Order Wind Sage 4 1 Arcwind
Shove
--
Order Warrior 5 1 Steel Poleax Chest KeyThis item is dropped upon this unit's defeat.
Critical +5 Shove
Will not act until revealed.
Order Wind Sage 6 2 Arcwind
Shove
Will not act until revealed.
Order Halberdier 4 1 Short Spear
Critical +10 Shove
Starts with 13 HP.
Hetzel Saint 14 1 Heal
Shove Corona
Leaves the map on turn 1.
Oliver Saint 8 1 Nosferatu Silence
Shove Corona
• Will not move unless Rafiel is in range.
• Moves to Rafiel and initiates his recruitment if he is in range.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Order Swordmaster 5 2 Steel Blade
Critical +20 Shove
--
Order Sniper 4 2 Steel Bow
Critical +15 Shove
--
Order Warrior 5 2 Steel Poleax
Critical +5 Shove
--
Order Fire Sage 6 1 Arcfire
Shove
--
Order Halberdier 6 1 Spear
Critical +10 Shove
--
Order Warrior 6 2 Steel Poleax
Critical +5 Shove
--

Reinforcements

Boss data

Main article: Oliver
Small portrait oliver fe10.png
Saint
Level 8
Affinity Is wii fireaffin.png
Constitution 12
Stats
Max HP 48 Speed 20
Strength 22 Luck 28
Magic 31 Defense 18
Skill 22 Resistance 32
Movement 6 Weight 12
Inventory Skills
Nosferatu
Silence
Shove
Corona
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic S Dark magic -- Staves A
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Trivia

  • Despite not having a Rewarp staff in his inventory like Lekain does, Hetzel is still somehow able to warp in and out of the map during this chapter.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Revelations

--

Japanese

天啓

Divine Revelation

Spanish

Revelaciones

Revelations

French

Révélations

Revelations

German

Enthüllungen

Revelations

Italian

Rivelazioni

Revelations

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Distortions • Revelations • Unforgivable Sin →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline