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Reunion at Dawn: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=Reunion at Dawn | |title=Reunion at Dawn | ||
|image=[[File:Cm fe16 | |image=[[File:Cm fe16 13.png|200px]] | ||
|location=[[Garreg Mach Monastery]] Outskirts | |location=[[Garreg Mach Monastery]] Outskirts | ||
|new units=[[Gilbert]] {{Azure Moon}} | |||
|boss=[[Pallardó]] | |boss=[[Pallardó]] | ||
}} | }} | ||
{{Quote|Even though our swords may cross as they do now... ...there's no denying that our chosen paths never will.|[[Edelgard]]}} | |||
{{Quote|I should've known...that one day...you would be haunting me as well.|[[Dimitri]]}} | |||
{{Quote|You overslept, Teach! Pretty rude to keep a fella waiting like that. Wouldn't you say?|[[Claude]]}} | {{Quote|You overslept, Teach! Pretty rude to keep a fella waiting like that. Wouldn't you say?|[[Claude]]}} | ||
'''Reunion at Dawn''' is the thirteenth chapter of {{FE16}} | '''Reunion at Dawn''' <!--(Japanese: {{hover|?|?}} ''?'')--> is the thirteenth chapter of {{FE16}} on the Silver Snow, Azure Moon, and Verdant Wind routes. It consists solely of a mission, '''Hunting by Daybreak'''<!-- (Japanese: {{hover|?|?}} ''?'')-->. | ||
==Plot== | ==Plot== | ||
{{main|Reunion at Dawn | {{main|Reunion at Dawn/Script}} | ||
Five years have passed since the Battle of Garreg Mach. The [[Adrestia]]n Empire has captured the capital of [[Faerghus]], Fhirdiad, the [[Leicester]] Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, and [[Rhea]] has vanished. [[Byleth]] hears [[Sothis]]' voice demanding that they wake up, and wakes to find that five years have passed, [[Garreg Mach Monastery]] has been abandoned, and thieves are roaming the area. Byleth heads to the monastery and discovers [[Claude]], who never lost hope that they would reunite. Claude recounts the state of the war up to this point and briefly questions whether Rhea should return to her role as archbishop. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by the former [[Golden Deer]]. | Five years have passed since the Battle of Garreg Mach. The [[Adrestia]]n Empire has captured the capital of [[Faerghus]], Fhirdiad, the [[Leicester]] Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, and [[Rhea]] has vanished. [[Byleth]] hears [[Sothis]]' voice demanding that they wake up, and wakes to find that five years have passed, [[Garreg Mach Monastery]] has been abandoned, and thieves are roaming the area. | ||
===Silver Snow=== | |||
{{sectstub}} | |||
===Azure Moon=== | |||
Byleth heads to the monastery and discovers [[Dimitri]], now a haggard, broken, and vengeance-obsessed vagrant. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by most of the former [[Blue Lions]] and [[Gilbert]]. | |||
After the battle, Gilbert reveals that Dimitri was presumed dead. Dimitri explains that he escaped execution when [[Dedue]] sacrificed himself and was executed in his place. Gilbert further explains that the western half of Faerghus led by the traitor [[Cornelia]] has pledged loyalty to the Empire and is now being called the Faerghus Dukedom. Houses Gautier and Fraldarius lead the resistance in the eastern half of the Kingdom. Gilbert begs Dimitri to reclaim Fhirdiad and become a beacon of hope for his people, and Dimitri declares his intention to slaughter every last Imperial. Afterwards, in the monastery, Gilbert reveals that [[Rhea]] has vanished and that the [[Knights of Seiros]] have been searching for both her and Byleth. He recounts how [[Rufus]], Dimitri's uncle and the king regent, was murdered, and Dimitri was falsely accused of the crime and apparently executed. Three years ago, Gilbert heard rumors of Imperial generals and troops being brutally slaughtered, and came to believe that Dimitri had somehow survived. Realizing how far Dimitri has fallen, Gilbert asks Byleth to guide him back to sanity. | |||
===Verdant Wind=== | |||
Byleth heads to the monastery and discovers [[Claude]], who never lost hope that they would reunite. Claude recounts the state of the war up to this point and briefly questions whether Rhea should return to her role as archbishop. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by the former [[Golden Deer]]. | |||
After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring the [[Church of Seiros]] over to their side. The former [[Knights of Seiros]] arrive and agree to work with the Alliance forces. | After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring the [[Church of Seiros]] over to their side. The former [[Knights of Seiros]] arrive and agree to work with the Alliance forces. | ||
Line 17: | Line 31: | ||
==Chapter data== | ==Chapter data== | ||
{{sectstub}} | {{sectstub}} | ||
{{ChapData | {{Tab | ||
|default=2 | |||
|tab1=Normal | |||
|tab2=Hard | |||
|content2={{ChapData | |||
|victory=Defeat [[Pallardó]] | |victory=Defeat [[Pallardó]] | ||
|defeat=[[Byleth]] or [[Claude]] dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Pallardó]] escapes | |defeat=[[Byleth]] or [[Seteth]] {{Silver Snow}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Pallardó]] escapes | ||
|ally=2{{hover| | |ally=2+{{hover|6|Reinforcements (Silver Snow)}}{{hover|7|Reinforcements (Azure Moon/Verdant Wind)}} | ||
|enemy=36{{hover|+3|Reinforcements}} | |enemy=36{{hover|+3|Reinforcements}} | ||
|map=[[File:Cm | |map=<br>{{Tab | ||
|tab1=Initial | |||
|tab2={{hover|SS|Reinforcements (Silver Snow)}} | |||
|tab3={{hover|AM|Reinforcements (Azure Moon)}} | |||
|tab4={{hover|VW|Reinforcements (Verdant Wind)}} | |||
|tab5=Escape routes | |||
|content1=<center>[[File:Cm fe16 13 h.png|200px]]</center> | |||
|content2=<center>[[File:Cm fe16 13 h ss reinforcements.png|200px]]</center> | |||
|content3=<center>[[File:Cm fe16 13 h am reinforcements.png|200px]]</center> | |||
|content4=<center>[[File:Cm fe16 13 h vw reinforcements.png|200px]]</center> | |||
|content5=<center>[[File:Cm fe16 13 h escapes.png|200px]]</center> | |||
}} | |||
}} | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose> | <choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose> | ||
{{ChapChars | {{Tab | ||
|tab1=Silver Snow | |||
|tab2=Azure Moon | |||
|tab3=Verdant Wind | |||
|content1={{ChapChars | |||
|game#=16 | |||
|newunits=0 | |||
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}} | |||
|return1article=Byleth | |||
|return2=seteth | |||
|return3=dorothea 02 | |||
|return3article=Dorothea | |||
|return4=petra 02 | |||
|return4article=Petra | |||
|return5=caspar 02 | |||
|return5article=Caspar | |||
|return6=bernadetta 02 | |||
|return6article=Bernadetta | |||
|return7=linhardt 02 | |||
|return7article=Linhardt | |||
|return8=ferdinand 02 | |||
|return8article=Ferdinand | |||
}} | |||
At the beginning of the battle, only [[Byleth]] and [[Seteth]] are available. [[Dorothea]], [[Caspar]], and [[Petra]] arrive as friendly reinforcements on turn 3 while [[Bernadetta]], [[Linhardt]], and [[Ferdinand]] arrive as friendly reinforcements after a unit reaches column 9 and the first set of reinforcements have already arrived. | |||
|content2={{ChapChars | |||
|game#=16 | |||
|newunits=1 | |||
|newunit1={{NewUnit | |||
|name=Gilbert | |||
|portrait=[[File:Small portrait gilbert fe16.png|100px]] | |||
|class=Fortress Knight | |||
|HP=61 | |||
|lv=26 | |||
|recruitment method=Automatically from turn 3 | |||
}} | |||
|return1={{#switch:{{#var:A}}|male=byleth m 02|female=byleth f 02}} | |||
|return1article=Byleth | |||
|return2=dimitri 04 | |||
|return2article=Dimitri | |||
|return3=ashe 02 | |||
|return3article=Ashe | |||
|return4=mercedes 02 | |||
|return4article=Mercedes | |||
|return5=annette 02 | |||
|return5article=Annette | |||
|return6=sylvain 02 | |||
|return6article=Sylvain | |||
|return7=ingrid 02 | |||
|return7article=Ingrid | |||
|return8=felix 02 | |||
|return8article=Felix | |||
}} | |||
At the beginning of the battle, only [[Byleth]] and [[Dimitri]] are available. [[Gilbert]], [[Ashe]], [[Mercedes]], and [[Annette]] arrive as friendly reinforcements on turn 3 while [[Sylvain]], [[Ingrid]], and [[Felix]] arrive as friendly reinforcements after a unit reaches column 9 and the first set of reinforcements have already arrived. | |||
|content3={{ChapChars | |||
|game#=16 | |game#=16 | ||
|newunits=0 | |newunits=0 | ||
Line 36: | Line 119: | ||
|return3=lorenz 02 | |return3=lorenz 02 | ||
|return3article=Lorenz (Three Houses) | |return3article=Lorenz (Three Houses) | ||
|return4= | |return4=ignatz 02 | ||
|return4article= | |return4article=Ignatz | ||
|return5= | |return5=hilda 02 | ||
|return5article= | |return5article=Hilda | ||
|return6= | |return6=leonie 02 | ||
|return6article= | |return6article=Leonie | ||
|return7= | |return7=raphael 02 | ||
|return7article= | |return7article=Raphael | ||
|return8= | |return8=lysithea 02 | ||
|return8article= | |return8article=Lysithea | ||
|return9= | |return9=marianne 02 | ||
|return9article=Leonie | |return9article=Marianne | ||
}} | |||
At the beginning of the battle, only [[Byleth]] and [[Claude]] are available. [[Lorenz (Three Houses)|Lorenz]], [[Ignatz]], [[Hilda]], and [[Leonie]] arrive as friendly reinforcements on turn 3 while [[Raphael]], [[Lysithea]], and [[Marianne]] arrive as friendly reinforcements after a unit reaches column 9 and the first set of reinforcements have already arrived. | |||
}} | }} | ||
===Item data=== | ===Item data=== | ||
Line 56: | Line 140: | ||
|item1=Failnaught | |item1=Failnaught | ||
|item1image=bow relic | |item1image=bow relic | ||
|obtain1=Automatically | |obtain1=Automatically in [[Claude]]'s inventory {{Verdant Wind}} | ||
|item2=Door Key | |item2=Door Key | ||
|item2image=key | |item2image=key | ||
|obtain2=Dropped by enemy Thief | |obtain2=Dropped by enemy [[Thief]] | ||
|item3=Hexlock Shield | |item3=Hexlock Shield | ||
|item3image=shield | |item3image=shield | ||
|obtain3=Dropped by enemy Assassin | |obtain3=Dropped by enemy [[Assassin]] | ||
|item4=Chest Key | |item4=Chest Key | ||
|item4image=key | |item4image=key | ||
|obtain4=Dropped by enemy Archer | |obtain4=Dropped by enemy [[Archer]] | ||
|item5=Bullion | |item5=Bullion | ||
|obtain5=Dropped by enemy Thief | |obtain5=Dropped by enemy [[Thief]] | ||
|item6=Silver Bow | |item6=Silver Bow | ||
|item6image=bow | |item6image=bow | ||
|obtain6=Dropped by enemy Sniper | |obtain6=Dropped by enemy [[Sniper]] | ||
|item7=Concoction | |item7=Concoction | ||
|item7image=potion | |item7image=potion | ||
|obtain7=Dropped by enemy Mercenary | |obtain7=Dropped by enemy [[Mercenary]] | ||
|item8=Concoction | |item8=Concoction | ||
|item8image=potion | |item8image=potion | ||
|obtain8=Dropped by enemy Mercenary | |obtain8=Dropped by enemy [[Mercenary]] | ||
|item9=Concoction | |item9=Concoction | ||
|item9image=potion | |item9image=potion | ||
|obtain9=Dropped by enemy Thief | |obtain9=Dropped by enemy [[Thief]] | ||
|item10=Antitoxin | |item10=Antitoxin | ||
|item10image=potion | |item10image=potion | ||
|obtain10=Dropped by enemy Mercenary | |obtain10=Dropped by enemy [[Mercenary]] | ||
|item11=Door Key | |item11=Door Key | ||
|item11image=key | |item11image=key | ||
|obtain11=Dropped by enemy Brawler | |obtain11=Dropped by enemy [[Brawler]] | ||
|item12=Bullion | |item12=Bullion | ||
|obtain12=Dropped by enemy Sniper | |obtain12=Dropped by enemy [[Sniper]] | ||
|item13=Concoction | |item13=Concoction | ||
|item13image=potion | |item13image=potion | ||
|obtain13=Dropped by enemy Thief | |obtain13=Dropped by enemy [[Thief]] | ||
|item14=Blessed Bow | |item14=Blessed Bow | ||
|item14image=bow | |item14image=bow | ||
|obtain14=Dropped by enemy Archer | |obtain14=Dropped by enemy [[Archer]] | ||
|item15=Bullion | |item15=Bullion | ||
|obtain15=Dropped by enemy Brawler | |obtain15=Dropped by enemy [[Brawler]] | ||
|item16=Chest Key | |item16=Chest Key | ||
|item16image=key | |item16image=key | ||
|obtain16=Dropped by enemy Archer | |obtain16=Dropped by enemy [[Archer]] | ||
|item17=Silver Sword | |item17=Silver Sword | ||
|item17image=sword | |item17image=sword | ||
|obtain17=Dropped by enemy Mercenary | |obtain17=Dropped by enemy [[Mercenary]] | ||
|item18=Antitoxin | |item18=Antitoxin | ||
|item18image=potion | |item18image=potion | ||
|obtain18=Dropped by enemy Brawler | |obtain18=Dropped by enemy [[Brawler]] | ||
|item19=Bullion | |item19=Bullion | ||
|obtain19=Dropped by enemy Archer | |obtain19=Dropped by enemy [[Archer]] | ||
|item20=Chest Key | |item20=Chest Key | ||
|item20image=key | |item20image=key | ||
|obtain20=Dropped by enemy Thief | |obtain20=Dropped by enemy [[Thief]] | ||
|item21=Leather Shield | |item21=Leather Shield | ||
|item21image=shield | |item21image=shield | ||
|obtain21=Dropped by enemy Assassin | |obtain21=Dropped by enemy [[Assassin]] | ||
|item22=Door Key | |item22=Door Key | ||
|item22image=key | |item22image=key | ||
|obtain22=Dropped by enemy Assassin | |obtain22=Dropped by enemy [[Assassin]] | ||
|item23=Bullion | |item23=Bullion | ||
|item23image=bullion | |item23image=bullion | ||
|obtain23=Dropped by enemy Assassin | |obtain23=Dropped by enemy [[Assassin]] | ||
|item24= | |item24=Speed Ring | ||
|item24image= | |item24image=ring | ||
|obtain24= | |obtain24=Dropped by [[Pallardó]] | ||
|item25= | |item25=Armorslayer | ||
|item25image= | |item25image=sword | ||
|obtain25= | |obtain25=Open left northern [[chest]] | ||
|item26= | |item26=Silver Lance | ||
|item26image= | |item26image=lance | ||
|obtain26= | |obtain26=Open central northern [[chest]] | ||
|item27= | |item27=Cursed Ashiya Sword | ||
|item27image= | |item27image=sword | ||
|obtain27= | |obtain27=Open right northern [[chest]] | ||
|itemlast= | |itemlast=Axe of Ukonvasara | ||
|itemlastimage= | |itemlastimage=axe silver | ||
|obtainlast= | |obtainlast=Open southeastern [[chest]] | ||
}} | }} | ||
Line 259: | Line 343: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
===Silver Snow=== | |||
{{sectstub}} | |||
===Azure Moon=== | |||
At the beginning of this chapter, your entire inventory will be repaired and [[Dimitri]] will automatically be reclassed to [[High Lord]]. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Fortunately, as long as you aren't too reckless, this is a fairly straightforward battle. Just lure in the enemies one or two at a time, and you should be fine. Don't forget to nab all four chests before you leave. Gilbert makes a decent replacement for Dedue; he isn't quite as bulky, but he has a much easier time reaching Great Knight. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem. | |||
===Verdant Wind=== | |||
At the beginning of this chapter, your entire inventory will be repaired and Claude will automatically be reclassed to [[Wyvern Master]] and receive his Relic weapon, [[Failnaught]]. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Claude's new wyvern is a double-edged sword for him—there are lots of Snipers lurking about hoping to take a chunk or three out of him, and you may need to dismount to keep him alive. In addition, neither of your main medics (Marianne or Lysithea) arrive until you reach column 9, so you'll have to use caution. Don't overextend yourself and you should be fine. Don't forget to nab all four chests before you leave. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem. | At the beginning of this chapter, your entire inventory will be repaired and Claude will automatically be reclassed to [[Wyvern Master]] and receive his Relic weapon, [[Failnaught]]. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Claude's new wyvern is a double-edged sword for him—there are lots of Snipers lurking about hoping to take a chunk or three out of him, and you may need to dismount to keep him alive. In addition, neither of your main medics (Marianne or Lysithea) arrive until you reach column 9, so you'll have to use caution. Don't overextend yourself and you should be fine. Don't forget to nab all four chests before you leave. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem. | ||
Line 264: | Line 355: | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{sectstub}} | |||
{{Names | {{Names | ||
|eng-name=Reunion at Dawn | |eng-name=Reunion at Dawn | ||
|jap-name= | |eng-mean= | ||
|jap-name=<!--{hover|?|?}}--> | |||
|jap-mean= | |||
|span-name= | |||
|span-mean= | |||
|fren-name= | |||
|fren-mean= | |||
|ger-name= | |||
|ger-mean= | |||
|ital-name= | |||
|ital-mean= | |||
}} | |||
{{Names | |||
|eng-name=Hunting by Daybreak | |||
|eng-mean= | |||
|jap-name=<!--{hover|?|?}}--> | |||
|jap-mean= | |jap-mean= | ||
|span-name= | |||
|span-mean= | |||
|fren-name= | |||
|fren-mean= | |||
|ger-name= | |||
|ger-mean= | |||
|ital-name= | |||
|ital-mean= | |||
}} | }} | ||
Line 278: | Line 393: | ||
|prechapter=To War | |prechapter=To War | ||
|name=Reunion at Dawn | |name=Reunion at Dawn | ||
|nextchapter=The Alliance Leader's Ambitions | |nextchapter=A King Without a Kingdom | ||
|nextalternate=The Delusional Prince | |||
|nextalternate2=The Alliance Leader's Ambitions | |||
}} | }} | ||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Revision as of 01:06, 15 September 2019
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“ | Even though our swords may cross as they do now... ...there's no denying that our chosen paths never will. | ” | — Edelgard |
---|
“ | I should've known...that one day...you would be haunting me as well. | ” | — Dimitri |
---|
“ | You overslept, Teach! Pretty rude to keep a fella waiting like that. Wouldn't you say? | ” | — Claude |
---|
Reunion at Dawn is the thirteenth chapter of Fire Emblem: Three Houses on the Silver Snow, Azure Moon, and Verdant Wind routes. It consists solely of a mission, Hunting by Daybreak.
Plot
- Main article:
Reunion at Dawn/Script
Five years have passed since the Battle of Garreg Mach. The Adrestian Empire has captured the capital of Faerghus, Fhirdiad, the Leicester Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, and Rhea has vanished. Byleth hears Sothis' voice demanding that they wake up, and wakes to find that five years have passed, Garreg Mach Monastery has been abandoned, and thieves are roaming the area.
Silver Snow
This section has been marked as a stub. Please help improve the page by adding information.
Azure Moon
Byleth heads to the monastery and discovers Dimitri, now a haggard, broken, and vengeance-obsessed vagrant. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by most of the former Blue Lions and Gilbert.
After the battle, Gilbert reveals that Dimitri was presumed dead. Dimitri explains that he escaped execution when Dedue sacrificed himself and was executed in his place. Gilbert further explains that the western half of Faerghus led by the traitor Cornelia has pledged loyalty to the Empire and is now being called the Faerghus Dukedom. Houses Gautier and Fraldarius lead the resistance in the eastern half of the Kingdom. Gilbert begs Dimitri to reclaim Fhirdiad and become a beacon of hope for his people, and Dimitri declares his intention to slaughter every last Imperial. Afterwards, in the monastery, Gilbert reveals that Rhea has vanished and that the Knights of Seiros have been searching for both her and Byleth. He recounts how Rufus, Dimitri's uncle and the king regent, was murdered, and Dimitri was falsely accused of the crime and apparently executed. Three years ago, Gilbert heard rumors of Imperial generals and troops being brutally slaughtered, and came to believe that Dimitri had somehow survived. Realizing how far Dimitri has fallen, Gilbert asks Byleth to guide him back to sanity.
Verdant Wind
Byleth heads to the monastery and discovers Claude, who never lost hope that they would reunite. Claude recounts the state of the war up to this point and briefly questions whether Rhea should return to her role as archbishop. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by the former Golden Deer.
After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring the Church of Seiros over to their side. The former Knights of Seiros arrive and agree to work with the Alliance forces.
Chapter data
This section has been marked as a stub. Please help improve the page by adding information.
Normal Hard
Character data
Silver Snow Azure Moon Verdant Wind
Characters | |
---|---|
New units
| |
| |
Available characters
| |
At the beginning of the battle, only Byleth and Seteth are available. Dorothea, Caspar, and Petra arrive as friendly reinforcements on turn 3 while Bernadetta, Linhardt, and Ferdinand arrive as friendly reinforcements after a unit reaches column 9 and the first set of reinforcements have already arrived.
Item data
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Enemy data
This section has been marked as a stub. Please help improve the page by adding information.
Boss data
- Main article:
Pallardó - Decoy
Normal Hard
|
|
|
- Real
Normal Hard
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Silver Snow
This section has been marked as a stub. Please help improve the page by adding information.
Azure Moon
At the beginning of this chapter, your entire inventory will be repaired and Dimitri will automatically be reclassed to High Lord. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Fortunately, as long as you aren't too reckless, this is a fairly straightforward battle. Just lure in the enemies one or two at a time, and you should be fine. Don't forget to nab all four chests before you leave. Gilbert makes a decent replacement for Dedue; he isn't quite as bulky, but he has a much easier time reaching Great Knight. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem.
Verdant Wind
At the beginning of this chapter, your entire inventory will be repaired and Claude will automatically be reclassed to Wyvern Master and receive his Relic weapon, Failnaught. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Claude's new wyvern is a double-edged sword for him—there are lots of Snipers lurking about hoping to take a chunk or three out of him, and you may need to dismount to keep him alive. In addition, neither of your main medics (Marianne or Lysithea) arrive until you reach column 9, so you'll have to use caution. Don't overextend yourself and you should be fine. Don't forget to nab all four chests before you leave. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem.
Trivia
Etymology and other languages
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Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Reunion at Dawn |
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Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Hunting by Daybreak |
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Gallery
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References
← To War • | Reunion at Dawn | • A King Without a Kingdom → • The Delusional Prince → • The Alliance Leader's Ambitions → |
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