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Retreat!

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with Retreat, a chapter from Fire Emblem Engage.
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Retreat! (Japanese: 撤退戦 Retreat Battle) is the fifth chapter of Part III of Fire Emblem: Radiant Dawn. In this chapter, the Laguz Alliance defends against a surprise attack from Begnion during their supposed three-day ceasefire.

Retreat!

Cm fe10 3-5.png

Location

Seliora Castle

New units

Reyson

Boss(es)

Lombroso

Previous chapter(s)

The General's Hand

Next chapter(s)

A Reason to Fight

Who is in charge here, my lord? Must you follow Zelgius's orders?
— Lombroso

Plot

Main articles: Retreat!/Script and Retreat!/Conversations

At Castle Gaddos in Begnion, Levail and a few soldiers praise Zelgius for his most recent success in battle. A senator, on the other hand, is infuriated with him for only killing one laguz. Lombroso, a Begnion commander hears the senator's frustrations and informs him that he will lead a force to exterminate the laguz in spite of Zelgius's order for a ceasefire. Meanwhile at Seliora Castle, Ike informs Reyson that Ranulf and his forces have already begun their retreat. Ike encourages Reyson to return to Gallia, but Reyson refuses and elects to fight alongside Ike. Not long after, Lombroso and his Begnion forces arrive to attack the castle, and the Greil Mercenaries hold the line.

Later on, Levail appears and commands Lombroso to stop his advance, which Lombroso reluctantly agrees to. After his forces retreat, Janaff, Ulki, and Tibarn arrive to meet with Ike. Tibarn informs Ike that the forces they just fought were but a small band of disobedient soldiers, and that most of Begnion would hold fast to Zelgius's ceasefire. He also states that, on his way to Seliora Castle, he met with Sigrun, who told him to escape at once. At Castle Gaddos, Zelgius meets with Sigrun, who brings him a message that the senate has repealed his ceasefire entirely. She also informs him that Lord Sephiran had been removed from his position of prime minister of Begnion, and arrested for "committing high treason and fomenting rebellion." She begs Zelgius to follow the senate's orders so that their friends' lives are not put at risk.

Late at night in Daein Keep, Pelleas and Almedha meet with Micaiah, with Pelleas wondering why Izuka and the Black Knight both left Daein as soon as he was crowned king. After Almedha dotes over him, Pelleas orders Micaiah to mobilize the Daein Royal Army to wipe out the Laguz Alliance, at the request of Begnion.

Beginning log

General Zelgius's plan succeeds in breaking the morale and momentum of the laguz forces. Skrimir accepts a challenge to single combat with Zelgius and barely escapes with his life. His defeat sends a wave of doubt and fear through the Laguz Alliance. Ranulf, knowing that the situation has turned against them, orders a full retreat, and the beast tribes use the three days offered by Zelgius to recross the Ribahn and begin the long march back to Gallia.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defend for 10 turns or defeat Lombroso Player Partner Other Enemy
Defeat: Ike dies, or enemy seizes location 1–16 {{{partner}}} {{{other}}} 43+30
 
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 4,000 4,000 2,000

This map's elemental affinity is Fire.

Character data

Characters
New units
Reyson
 
Heron
HP
40
Inventory
  Elixir
Level
15
Automatically from the start
Required characters
 
Available characters
               
Undeployable characters
     

Item data

Items
Name Obtainment Method
  Corrosion View base conversation "Haar"
  Vulnerary Dropped by enemy Lance Paladin
  Coin Dropped by enemy Thunder Sage
  Vulnerary Steal from enemy Lance General
  Meteor Steal from enemy Fire Sage (if unequipped)
  Elfire Steal from enemy Fire Sage (if unequipped)
  Energy Drop Steal from Lombroso
  Coin Hidden treasure (under the west-facing southwestern fort ledge)
  Coin Hidden treasure (under the eastern fort ledge)
  Coin Hidden treasure (five spaces east of Lombroso's starting position)
  Olivi Grass Hidden treasure (under the south-facing southwestern fort ledge)
  Master Crown Hidden treasure (southeast corner of the map)
(Japanese version only)

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
  Iron Sword 500
  Steel Sword 800
  Iron Blade 800
  Steel Blade 1,400
  Wind Edge 700

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Lance General 8/10/12 1   Steel Lance
  Shove
--
Begnion Sword General 7/9/11 2   Steel Blade
  Shove
--
Begnion Warrior 7/9/11 1   Crossbow
  Shove
--
Begnion Warrior 8/10/12 1   Steel Poleax
  Shove
--
Begnion Warrior 6/8/10 1   Steel Axe
  Shove
--
Begnion Swordmaster 7/9/11 2   Steel Sword
  Critical +10  Shove
--
Begnion Swordmaster 6/8/10 1   Steel Sword
  Critical +10  Shove
--
Begnion Sniper 7/9/11 1   Steel Bow
  Critical +10  Shove
--
Begnion Wind Sage 6/8/10 2   Elwind
  Shove
--
Begnion Fire Sage 7/9/11 2   Elfire
  Shove
--
Begnion Fire Sage 6/8/10 1   Elfire
  Shove
--
Begnion Sword General 6/8/10 2   Steel Sword
  Shove
--
Begnion Lance General 6/8/10 1   Short Spear  Vulnerary
  Shove
--
Begnion Axe Paladin 7/9/11 1   Steel Poleax
  Canto
--
Begnion Axe Paladin 7/9/11 2   Steel Axe
  Canto
--
Begnion Lance Paladin 6/8/10 2   Steel Lance
  Canto
--
Begnion Lance Paladin 7/9/11 1   Steel Greatlance
  Canto
--
Begnion Lance Paladin 8/10/12 1   Horseslayer  Vulnerary 
  Canto
Will not move until provoked.
Begnion Bow Paladin 7/9/11 3   Steel Bow
  Canto
The southern two will not move until provoked.
Begnion Blade Paladin 8/10/12 1   Wyrmslayer
  Canto
Will not move until provoked.
Begnion Blade Paladin 9/11/13 1   Steel Blade
  Canto
Will not move until provoked.
Begnion Lance Paladin 9/11/13 2   Short Spear
  Canto
Will not move until provoked.
Begnion Thunder Sage 8/10/12 1   Elthunder  Coin 
  Shove
Will not move until provoked.
Begnion Bishop 7/9/11 2   Mend
  Shove
--
Begnion Halberdier 7/9/11 2   Steel Lance
  Critical +5  Shove
--
Begnion Halberdier 5/9/11 1   Steel Lance
  Critical +5  Shove
--
Begnion Warrior 7/9/11 1   Steel Axe
  Shove
--
Begnion Fire Sage 9/10/12 1   Elfire  Meteor
  Shove
Does not move.
Begnion Lance General 7/9/11 1   Steel Lance
  Shove
--
Begnion Thunder Sage 8/9/11 1   Elthunder
  Shove
--
Lombroso Axe Paladin 14 1   Silver Poleax   Short Axe   Energy Drop
  Canto
Will not move until provoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Begnion Axe Paladin 8/10/12 2   Steel Poleax
  Canto
--
Begnion Lance Paladin 7/9/11 4   Steel Greatlance
  Canto
--
Begnion Thunder Sage 7/9/11 2   Elthunder
  Shove
--
Begnion Lance General 6/8/10 2   Short Spear
  Shove
--
Begnion Lance General 7/9/11 4   Steel Lance
  Shove
--
Begnion Blade Paladin 8/10/12 2   Steel Blade
  Canto
--
Begnion Bow Paladin 6/8/10 4   Steel Bow
  Canto
--
Begnion Blade Paladin 6/9/11 2   Steel Blade
  Canto
--
Begnion Fire Sage 7/9/11 2   Elfire
  Shove
--
Begnion Halberdier 8/10/12 2   Steel Lance
  Critical +5  Shove
--
Begnion Halberdier 7/9/11 2   Javelin
  Critical +5  Shove
--
Begnion Sniper 6/8/10 2   Steel Bow
  Critical +10  Shove
--

Reinforcements

Boss data

Main article: Lombroso
 
Axe Paladin
Level 14
Affinity  
Constitution 11
Stats
Max HP 43 Speed 23
Strength 23 Luck 7
Magic 10 Defense 23
Skill 24 Resistance 16
Movement 9 Weight 36
Inventory Skills
  Silver Poleax 
  Short Axe 
  Energy Drop
  Canto
Weapon Levels
  --   --   A   --   --   --
  --   --   --   --   --   --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

If the player does not care about receiving experience or items, this chapter can be easily trivialized by simply deploying Ike and no one else. If Ike stays on the defend point at all times, the first enemy that will reach him is a Swordmaster that will do very little damage to him due to his strong defense. This Swordmaster will in turn block every other enemy from even reaching Ike, while the other enemies will position themselves in a way that no 2-range enemies can reach Ike, meaning he will only receive attacks from one enemy each turn. Unequipping Ike's weapon will also ensure that he does not kill the Swordmaster on retaliation, keeping them locked there for all ten turns needed. In the unlikely event that Ike somehow takes too much damage from Swordmaster critical hits, he can always use a Vulnerary if necessary.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Retreat!

--

Japanese

撤退戦

Retreat Battle

Spanish

Retirada

Retreat

French

Retraite totale

Total retreat

German

Rückzug!

Retreat!

Italian

Ritirata!

Retreat!

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The General's Hand • Retreat! • A Reason to Fight →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline