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Reginleif
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The Reginleif (Japanese: レギンレイヴ Reginleif) is a unique lance, the personal weapon of Prince Ephraim of Renais, exclusive to Fire Emblem: The Sacred Stones. Functionally, it acts as a lance version of Eirika's Rapier as both an anti-cavalry and an anti-armor weapon.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
The Sacred Stones | Prf* | 10 | 8 | 80 | 10 | 1 | 45 | 7,200 | 2 | Deals bonus damage to mounted and armored units. |
In other Fire Emblem series titles
Reginleif Binding Reginleif
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | 5★ | 16 | -- | -- | -- | 1 | -- | 400 SP | -- | Deals bonus damage to armor and cavalry units. Boosts user's attack by 3. If user's attack is higher than target's attack or if an effect granting the user extra movement is active on user, user makes a guaranteed follow-up strike. | |
Heroes (Refined: +Effect) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to armor and cavalry units. Boosts user's attack by 3. User's movement is not affected by terrain unless impassible by user. If user's attack is higher than target's attack or user has an active bonus at start of combat, boosts user's attack, speed, defense, and resistance by 4 each in combat. If user's attack is higher than target's attack or user has an active bonus in combat, user makes a guaranteed follow-up strike. Grants +3 HP. If user has an active bonus, user can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] after attacking, using an assist skill, or destroying a structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed. User can move one additional space on even-numbered turns. If user has at least 25% HP, boosts user's attack, speed, defense, and resistance by 4 each, and if user has an active bonus, prevents target's follow-up strike. | |
Heroes (Refined: +Atk) |
5★ | 18 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to armor and cavalry units. Boosts user's attack by 3. User's movement is not affected by terrain unless impassible by user. If user's attack is higher than target's attack or user has an active bonus at start of combat, boosts user's attack, speed, defense, and resistance by 4 each in combat. If user's attack is higher than target's attack or user has an active bonus in combat, user makes a guaranteed follow-up strike. Grants +5 HP. | |
Heroes (Refined: +Spd) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to armor and cavalry units. Boosts user's attack by 3. User's movement is not affected by terrain unless impassible by user. If user's attack is higher than target's attack or user has an active bonus at start of combat, boosts user's attack, speed, defense, and resistance by 4 each in combat. If user's attack is higher than target's attack or user has an active bonus in combat, user makes a guaranteed follow-up strike. Grants +5 HP and +3 speed. | |
Heroes (Refined: +Def) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to armor and cavalry units. Boosts user's attack by 3. User's movement is not affected by terrain unless impassible by user. If user's attack is higher than target's attack or user has an active bonus at start of combat, boosts user's attack, speed, defense, and resistance by 4 each in combat. If user's attack is higher than target's attack or user has an active bonus in combat, user makes a guaranteed follow-up strike. Grants +5 HP and +4 defense. | |
Heroes (Refined: +Res) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Deals bonus damage to armor and cavalry units. Boosts user's attack by 3. User's movement is not affected by terrain unless impassible by user. If user's attack is higher than target's attack or user has an active bonus at start of combat, boosts user's attack, speed, defense, and resistance by 4 each in combat. If user's attack is higher than target's attack or user has an active bonus in combat, user makes a guaranteed follow-up strike. Grants +5 HP and +4 resistance. |
Locations
The Sacred Stones
Inventory | Ephraim |
Heroes
Reginleif
Units | Ephraim: Dynastic Duo |
Binding Reginleif
Units | Eirika: Pledged Restorer |
Flavor text
Trivia
- In the Japanese version of The Sacred Stones, the Reginleif had no effective bonus against Mage Knights. This was altered in the international versions.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Reginleif |
From Reginleif (Old Norse: "power-truce"), one of the valkyrja, first mentioned in the poem Grímnismál. |
Japanese |
レギンレイヴ |
Reginleif |
Spanish |
Reginleif |
-- |
French |
Reginleif |
-- |
German |
Reginleif |
-- |
Italian |
Reginleif |
-- |
Portuguese |
Reginleif |
-- |
Traditional Chinese |
瑞吉蕾芙 |
Reginleif |
Binding Reginleif
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Binding Reginleif |
Used for the version exclusively wielded by Eirika: Pledged Restorer in Heroes. |
Japanese |
絆槍レギンレイヴ |
Binding Reginleif |
Spanish |
Reginleif vínculo |
Binding Reginleif |
French |
Reginleif d'union |
Reginleif of union |
German |
Einende Reginleif |
Uniting Reginleif |
Italian |
Reginleif fedele |
Faithful Reginleif |
Portuguese |
Reginleif do selo |
Reginleif of the seal |
Traditional Chinese |
絆槍瑞吉蕾芙 |
Bind lance Reginleif |
Gallery
See also
Fire Emblem: The Sacred Stones | |||||||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem: The Sacred Stones | ||||||||||||||||||||||
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Lance skills in Heroes | ||||||
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