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Regaining the Capital

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with Reclaiming the Capital, the mission of the eighteenth chapter on the Azure Moon route of Three Houses.

This page has been marked as a stub. Please help improve the page by adding information.

Regaining the Capital (Japanese: 王都奪回 Capital Recovery) is the sixteenth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.

Regaining the Capital

Cm fe12 16.png

Location

Altea Castle

New units

Macellan,[Note 1] Astram

Boss(es)

Willow

Previous chapter(s)

Return of the Prince

Next chapter(s)

Plot

Main articles: Regaining the Capital/Script and Regaining the Capital/Conversations

Marth's army enters Altea Castle's interior to find a group of thieves looting it, with one thief in particular carrying the Geosphere. Marth plans to intercept the thief, and the battle begins. Among the enemy forces is Astram, but Jeorge can convince him to switch sides by arguing that Nyna gave Marth the Fire Emblem and therefore denoted him as being in the right.

Once the battle ends and the enemy commander, Willow, is defeated, Marth's troops realize that Elice has been taken away by Gharnef. Gharnef has ordered a search for clerics of noble birth, and so far he has taken Lena, Elice, and Maria. His next target is assumed to be Nyna, who is at the Millennium Court in Archanea. Marth vows to defeat Hardin, free him from the Darksphere's influence, and rescue the captured clerics.

Chapter data

Chapter data

Mystery of the Emblem New Mystery of the Emblem

Normal Hard Maniac/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth or Kris dies 1–11+2 {{{partner}}} {{{other}}} 26+4−1
 
Map dimensions:
30 columns by 30 rows

Opening any chest (with the exception of the lower-left one containing Cutting Gale in Mystery of the Emblem) will open the east door, revealing the covered area and—in New Mystery of the Emblem—triggering reinforcements; it does not matter if the chest is opened by a player or enemy unit.

Character data

Mystery of the Emblem New Mystery of the Emblem

Characters
New units
Macellan
 
General
HP
35
Inventory
  Silver Lance
  Silver Bow
  Vulnerary
Level
1
Automatically from turn 1
Astram
 
Hero
HP
34
Inventory
  Mercurius
Level
5
Enemy, talk with Jeorge
(Must not have been defeated in Chapters 7, 8, or 9)
Required characters
 
Available characters
                                                         

Item data

Mystery of the Emblem New Mystery of the Emblem

Items
Name Obtainment Method
  Speedwing Treasure room, uppermost chest
  Master Seal Treasure room, upper-left chest
  Bullion (L) Treasure room, upper-right chest
  Cutting Gale Treasure room, lower-left chest
  Rescue Treasure room, lower-center chest
  Elysian Whip Treasure room, rightmost chest
  Goddess Icon Treasure room, lowermost chest
  Recover Dropped by Willow
  Fortify Dropped by a Bishop
  Physic Dropped by a Bishop
  Vulnerary • Dropped by Warrior
• Dropped by a Hero
  Silver Sword Dropped by a Hero
  Silver Axe Dropped by a Hero
  Geosphere Dropped by a Thief
  Pure Water Dropped by a Thief (Maniac and Lunatic)
  Mercurius Dropped by Astram
  Hammer Dropped by a Warrior (reinforcement)

Enemy data

Enemy data

Mystery of the Emblem New Mystery of the Emblem

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Willow Bishop 10 1 30 1 9 8 8 0 6 15 --   Meteor  Recover 
Stands on a throne, the chapter's seize point.
  Archanea Bishop 7 2 24.4 1 6.8 5.8 6.8 0 5.2 11 --   Swarm
Will not act until revealed.
  Archanea Bishop 5 1 23.6 1 6.2 5.2 6.2 0 4.8 10 --   Physic 
Will not act until revealed.
  Archanea Bishop 5 1 23.6 1 6.2 5.2 6.2 0 4.8 10 --   Fortify 
Will not act until revealed.
  Archanea General 7 1 32.4 12.8 1 9.8 9.2 0 16.2 5.2 6   Silver Lance
Will not act until revealed.
  Archanea Sniper 5 1 29.2 10.8 1 13.2 14.2 0 11.8 3.8 7   Silver Bow
Will not act until revealed.
  Archanea Soldier 15 2 27.2 10.3 0 10.3 10.3 0 8.3 0 6   Silver Lance
• Will not act until revealed.
• Immediately begins moving unprovoked.
  Archanea Warrior 5 1 32.6 14 0 10.2 12.8 0 10 1.4 7   Killer Axe
• Will not act until revealed.
• Immediately begins moving unprovoked.
  Archanea Warrior 5 1 32.6 14 0 10.2 12.8 0 10 1.4 7   Killer Axe  Vulnerary 
• Will not act until revealed.
• Immediately begins moving unprovoked.
  Archanea Mage 13 2 21.8 0 6.8 7.6 8.6 0 4.4 5.4 6   Elfire
• Will not act until revealed.
• Immediately begins moving unprovoked.
  Archanea Hero 5 1 30.2 11.2 1 14.8 15.8 0 13.2 3.8 8   Silver Sword 
--
  Archanea Hero 5 1 30.2 11.2 1 14.8 15.8 0 13.2 3.8 8   Silver Axe  Vulnerary 
--
  Archanea Hero 5 2 30.2 11.2 1 14.8 15.8 0 13.2 3.8 8   Silver Sword
--
  Archanea Hero 5 1 30.2 11.2 1 14.8 15.8 0 13.2 3.8 8   Silver Axe 
--
  Archanea Sniper 5 2 29.2 10.8 1 13.2 14.2 0 11.8 3.8 7   Killer Bow
Moves to attack units in range; returns to his starting position if no one is in range.
  Ruffian Thief 13 4 22.2 7.4 0 10.8 13 0 5.6 0 7   Silver Sword
Moves to open a specific chest, then moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
• The southern one moves to open the upper-left chest (containing a Master Seal).
• The left-north one moves to open the central chest (containing a Bullion (L)).
• The right-north one moves to open the uppermost chest (containing a Speedwing).
• The middle one moves to open the right-most chest (containing an Elysian Whip).
  Ruffian Thief 17 1 23.6 9.2 4 15.4 17 0 6.8 0 7   Levin Sword  Geosphere 
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
  Astram Hero 5 1 34 14 1 16 16 5 15 3 8   Mercurius 
Replaced by a generic Hero if he was defeated in a prior chapter.
  Archanea Hero 5 1 30.2 11.2 1 14.8 15.8 0 13.2 3.8 8   Silver Sword
Replaces Astram if he was defeated in a prior chapter.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Archanea Warrior 5 1 32.6 14 0 10.2 12.8 0 10 1.4 7   Hammer 
--
  Archanea Warrior 5 1 32.6 14 0 10.2 12.8 0 10 1.4 7   Silver Axe
--
  Archanea Soldier 15 1 27.2 10.3 0 10.3 10.3 0 8.3 0 6   Silver Lance
--
  Archanea Mage 13 1 21.8 0 6.8 7.6 8.6 0 4.4 5.4 6   Bolganone
--

Reinforcements

New Mystery of the Emblem
  • After the door has been opened (manually or after a chest is opened), and again one (Maniac and Lunatic) and two (Hard and higher) turns afterward

Boss data

Main article: Willow
Boss data

Mystery of the Emblem New Mystery of the Emblem

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

 
  Bishop
Level 10
Movement --
Stats
Max HP 30 Speed 8
Strength 1 Luck 0
Magic 9 Defense 6
Skill 8 Resistance 15
Inventory
  Meteor
  Recover 
Weapon Levels
  --   --   --
  --   B   B

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


In order to access the following side quest, Kris must be promoted and at least level 5. Given their extreme combat prowess throughout the game, this is a trivial benchmark to clear unless the player is doing a challenge run of some sort. The alternate method of completing this chapter within a set amount of turns is transcribed here as a formality:

Difficulty Turn count
Normal 18
Hard 21
Maniac 25
Lunatic 28
Lunatic′ 32

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

• Regain the Capital
• Reclaim the Capital

• Used in the Mystery of the Emblem fan translation.[which?]
• Used in the New Mystery of the Emblem fan translation.[which?]

Japanese

王都奪回

Regaining the Captial

Gallery

Notes

References

← Return of the Prince • Regaining the Capital • Gra's Sun Sets →
• Reunion (New Mystery only) →
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline