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Raise the Standard (stage 2)

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(Redirected from Raise the Standard (part 2))
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Raise the Standard

Cm fe10 1-6-2.png

Location

Terin

Boss(es)

Laverton

Previous chapter(s)

Raise the Standard (stage 1)

Next chapter(s)

A Gathering Hope

Raise the Standard (Japanese: 掲げよ旗を Raise the Flag) is the sixth chapter of Part I of Fire Emblem: Radiant Dawn. In this chapter, the Dawn Brigade begins rousing support across Daein. This page covers the second stage of the chapter.

Plot

Main article: Raise the Standard (stage 2)/Script

Upon seeing the Dawn Brigade, Laverton orders his soldiers to bring out civilian prisoners as hostages, claiming the Dawn Brigade "forced him to sacrifice" one of them. He gives Micaiah an ultimatum, saying that he will kill them unless the Dawn Brigade surrenders. Micaiah calls for her army to drop their weapons, and upon seeing this, Laverton orders the prisoners killed anyways. Fiona then rescues the boy he was threatening, and she and her soldiers mutiny against him to protect the remaining civilians. Micaiah reveals to Sothe that she foresaw this mutiny, and commands her soldiers to reinforce Fiona.

After the Dawn Brigade defeats Laverton, Micaiah speaks with one of the prisoners, who praises her and the Dawn Brigade. Fiona then thanks Micaiah for saving them, introducing herself as Lanvega's daughter. Micaiah recognizes Lanvega as one of the Four Riders, and Fiona explains why he and Marado did not fight alongside Ashnard in the previous war. Micaiah then asks Fiona to lend them her strength in freeing Daein, to which she agrees.

Meanwhile, in Daein Keep, Jarod receives news of Marado's betrayal from Senator Numida. Jarod worries the rebellions will eventually reach Begnion—if it did, Jarod's foul actions would then be known to Sephiran, who would quickly judge him. Jarod then proclaims he will exterminate the rebellion completely.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Laverton Player Partner Other Enemy
Defeat: Micaiah, Sothe, Volug, Tauroneo, or Fiona dies 4–13 {{{partner}}} 0+5+8 29+2−8
Cm fe10 1-6-2.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 800 800 400
Clear the chapter in 15/18 turns or less 400/200 400/200 200/100
Other units survive 200 per unit 200 per unit 100 per unit
Experience gained by other units Varies Varies Varies

This map's elemental affinity is Water.

Character data

Characters
New units

None

Required characters
Micaiah light mage ​Sothe rogue ​Volug ​Tauroneo ​
Available characters
Edward ​Leonardo ​Nolan ​Laura ​Ilyana ​Aran ​Meg ​Jill ​Zihark ​

Item data

Items
Name Obtainment Method
Is wii red gem.png Red Gem Dropped by enemy Sword Knight
Is wii paragon scroll.png Paragon Dropped by Laverton
Is wii javelin.png Javelin Steal from enemy Soldier (if unequipped)
(Normal/Hard only)
Is wii steel lance.png Steel Lance Steal from enemy Soldier (if unequipped)
(Normal/Hard only)
Is wii master seal.png Master Seal Hidden treasure (area southwest of the northern Ballista)

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Marado Kn Sword Knight 7 3 Steel Sword Vulnerary
Canto
Becomes an NPC on turn 1.
Marado Kn Bow Knight 6 1 Steel Bow Vulnerary
Canto
Becomes an NPC on turn 1.
Marado Kn Bow Knight 7 1 Steel Bow Vulnerary
Canto
Becomes an NPC on turn 1.
Marado Kn Axe Knight 7 1 Hand Axe Vulnerary
Canto
Becomes an NPC on turn 1.
Marado Kn Axe Knight 7 1 Steel Axe Vulnerary
Canto
Becomes an NPC on turn 1.
Begnion Archer 9 2 Steel Bow
Shove
Authority: Laverton
Mans a Ballista.
Begnion Fighter 9 1 Steel Axe
Shove
Authority: Laverton
Begnion Soldier 8 1 Steel Lance
Shove
Authority: Laverton
Begnion Sword Knight 9 1 Wind Edge Red GemThis item is dropped upon this unit's defeat.
Canto
Authority: Laverton
Begnion Lance Knight 11 1 Steel Lance
Canto
Authority: Laverton
Immediately begins moving unprovoked.
Begnion Lance Knight 12 1 Steel Lance
Canto
Authority: Laverton
Immediately begins moving unprovoked.
Begnion Sword Knight 10 2 Steel Sword
Canto
Authority: Laverton
Immediately begins moving unprovoked.
Begnion Axe Knight 10 1 Steel Axe
Canto
Authority: Laverton
Immediately begins moving unprovoked.
Begnion Archer 11 1 Steel Bow
Shove
Authority: Laverton
Begnion Fire Mage 11 1 Elfire
Shove
Authority: Laverton
Begnion Soldier 11 1 Iron Lance
Shove
Authority: Laverton
Does not move.
Begnion Axe Knight 9 1 Steel Axe
Canto
Authority: Laverton
Immediately begins moving unprovoked.
Begnion Soldier 7 1 Steel Lance
Shove
Authority: Laverton
Does not move.
Begnion Myrmidon 9 1 Steel Sword
Critical +5 Shove
Authority: Laverton
Begnion Lance Knight 10 1 Steel Lance
Canto
Authority: Laverton
Begnion Sword Knight 11 1 Steel Sword
Canto
Authority: Laverton
Immediately begins moving unprovoked.
Begnion Fire Mage 9 2 Elfire
Shove
Authority: Laverton
The northern one immediately begins moving unprovoked.
Fiona Lance Knight 9 1 Steel Lance Javelin Vulnerary
Imbue Savior Canto
Becomes an NPC on turn 1.
Laverton Lance Knight 16 1 Steel LanceThis item or skill is locked to this unit. JavelinThis item or skill is locked to this unit. ParagonThis item is dropped upon this unit's defeat.
Cancel Canto
Authority:
Reinforcements
Name Class Lv # Inventory and Skills Notes
Begnion Axe Knight 11 2 Steel Axe
Canto
Authority: Laverton

Reinforcements

  • Turn 5 (Normal/Hard only)
  • Turn 6
    • 2 (Easy)/3 (Normal/Hard) Axe Knights from the northeast corner of the map

NPC data


This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it.

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait fiona fe10.png Fiona Lance Knight 9 1 25 8 6 8 10 7 8 6 8 Steel Lance Javelin Vulnerary
Imbue Savior Canto
• Initially an enemy unit.
• She and the other Marado Kns prioritize rescuing the Citizens and retreating to ally starting positions.
• Death results in a Game Over.
Small portrait daein fe10.png Marado Kn Sword Knight 7/9/11 3 ? ? ? ? ? ? ? ? 8 Steel Sword Vulnerary
Canto
Initially an enemy unit.
Small portrait daein fe10.png Marado Kn Bow Knight 6/8/10 1 ? ? ? ? ? ? ? ? 8 Steel Bow Vulnerary
Canto
Initially an enemy unit.
Small portrait daein fe10.png Marado Kn Bow Knight 7/9/11 1 ? ? ? ? ? ? ? ? 8 Steel Bow Vulnerary
Canto
Initially an enemy unit.
Small portrait daein fe10.png Marado Kn Axe Knight 7/9/11 1 ? ? ? ? ? ? ? ? 8 Hand Axe Vulnerary
Canto
Initially an enemy unit.
Small portrait daein fe10.png Marado Kn Axe Knight 7/9/11 1 ? ? ? ? ? ? ? ? 8 Steel Axe Vulnerary
Canto
Initially an enemy unit.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait boy 01 fe10.png Boy Citizen 1 1 12 1 0 1 3 0 1 0 4 --
--
Small portrait girl 01 fe10.png Girl Citizen 1 2 12 1 0 1 3 0 1 0 4 --
--
Small portrait grandpa 01 fe10.png Grandfather Citizen 1 1 16 1 0 1 2 0 1 0 4 --
--
Small portrait lady 02 fe10.png Lady Citizen 1 1 18 2 0 2 3 0 2 2 5 --
--

Reinforcements

  • Turn 1
    • 5 Citizens from east of Laverton
    • Fiona and the seven Marado Knights change from enemy units to NPC units

Boss data

Main article: Laverton
Small portrait laverton fe10.png
Lance Knight
Level 16
Affinity Is wii earthaffin.png
Constitution 12
Authority
Stats
Max HP 33 Speed 15
Strength 15 Luck 5
Magic 2 Defense 14
Skill 14 Resistance 6
Movement 8 Weight 36
Inventory Skills
Steel LanceThis item or skill is locked to this unit.
JavelinThis item or skill is locked to this unit.
ParagonThis item is dropped upon this unit's defeat.
Cancel
Canto
Weapon Levels
Swords -- Lances B Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Raise the Standard

--

Japanese

掲げよ旗を

Raise the Flag

Spanish

Arriba el estandarte

Raise the standard

French

Etendard levé

Raised standard

German

Hisst die Flagge

Raise the flag

Italian

Su lo stendardo!

On the standard!

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Raise the Standard (stage 1) • Raise the Standard • A Gathering Hope →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline