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Rainbow Sage (Birthright chapter)

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Rainbow Sage (Japanese: 虹の賢者 Rainbow Sage) is the nineteenth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin and their army have arrived at Notre Sagesse and take on the challenge of the Sevenfold Sanctuary to attempt to meet the Rainbow Sage, and must take on a bunch of illusions in hope of being able to match Xander in power.

Rainbow Sage

Cm fe14b 19.png

Location

Sevenfold Sanctuary

New units

Izana

Boss(es)

Illusion General

Previous chapter(s)

Leo

Next chapter(s)

Fort Dragonfall

Oh, yes! I remember him. You ARE quite knowledgeable. I believe he was the fourth person to meet the Rainbow Sage and survive. The first was Sumeragi, the former king of Hoshido! A young King Garon also made the pilgrimage. I heard the third individual was an unknown knight no one had ever heard of before. But yes, Xander was the fourth!
— Old Man

Plot

Main article: Rainbow Sage (Birthright chapter)/Script

We witness Corrin, Azura, and Ryoma teleport onto the streets of Notre Sagesse, after which Corrin asks the others if they made it through, to which Ryoma confirms everyone did; Ryoma notices the lack of Nohrian forces on the streets and states that the army should be safe for the time being, after which Takumi states that the Nohrians are probably still looking for them in the Woods of the Forlorn. Corrin asks for any idea on how to find the Rainbow Sage, to which Ryoma states that they should look around for someone to interrogate; Corrin manages to start interrogating an eccentric old man who initially assumes Corrin's army is a comedy team upon being asked about the Rainbow Sage, then upon Corrin asking how to track the Rainbow Sage down advises Corrin against the task as almost nobody has visited the Rainbow Sage and lived to tell the tale. Ryoma asks the old man if Xander is one of the few who'd survived, to which the old man states that Xander was the fourth one to meet the Rainbow Sage and survive--the first three being Sumeragi, Garon, and an unknown knight; Corrin asks the old man how the group can find the Rainbow Sage, to which the old man points them toward Mount Sagesse and states that the Sevenfold Sanctuary is at its peak and reveals that the Rainbow Sage supposedly rests on the top floor of the sanctuary. Corrin states that they can't imagine what challenges lie at the Sevenfold Sanctuary, to which the old man states that he's heard every rumor imaginable, rooms full of poisonous snakes and trapdoors everywhere in particular, but doesn't believe any of it and states that the only way to know for sure is to reach the top; Corrin thanks the old man for the information, to which the old man wishes Corrin's army good luck before Corrin calls the army into action.

We watch as Corrin, Sakura, Takumi, and Ryoma trek up Mount Sagesse, with Corrin noting the climb as strenuous but not overly dangerous, to which Ryoma states that the army has kept pace and that they're approaching the Sevenfold Sanctuary; Corrin offers to go ahead and scout the area, to which Ryoma states that the group's sticking with Corrin no matter what awaits in the sanctuary, to which Corrin thanks Ryoma and calls the army into action. Preparations take place at this point; the battle begins once preparations are complete.

Once the battle ends, Corrin states that they'll finally meet the Rainbow Sage on the other side of the rearmost door, to which Ryoma asks Corrin to be careful and not let their guard down yet; Corrin states that they should take things slowly and counts down movement toward the door. Upon moving toward the door, the group ends up finding themselves warped back to the streets of the harbor, where they're greeted by the old man from earlier; a bewildered Corrin asks what they're doing back at the harbor, to which the old man states that this is where he lives, after which Corrin figures out that the old man is in fact the Rainbow Sage, who states that the legend about him would have taken a hit if it were known he lived in the harbor. Corrin asks the Rainbow Sage if he'll grant him/her the same power granted to the others, to which the Rainbow Sage refuses; Corrin asks if there's some other challenge that must be performed, to which the Rainbow Sage states that the journey to and challenge at the Sevenfold Sanctuary has strengthened the group's minds and bodies, revealing that he has no doubts Corrin would climb another 5,000 feet if asked, and reveals that the strength gained during the journey is what Sumeragi, Garon, Xander, and the unknown knight have tapped into. The Rainbow Sage then states that there is one more thing he can do for Corrin, with Corrin amazed that he knew his/her name; the Rainbow Sage states that he knows more about Corrin that they know about themselves, then asks to see their Yato. Corrin asks the Rainbow Sage if what's going on has to do with the Seal of Flames, to which the Rainbow Sage confirms and then asks Takumi to lift his Fujin Yumi along with Corrin's Yato and look at each other with calm minds and open hearts.

We watch as Takumi's Fujin Yumi starts to glow, after which the Rainbow Sage starts chanting an incantation; we then cut to a shot of the Yato, which glows and transforms to Corrin's notice. The Rainbow Sage states that Corrin is now the proud owner of the Noble Yato, to which Corrin states that they feel power coursing through it; the Rainbow Sage states that this power is nothing compared to what they will feel later and that's all he can tell for now. The Rainbow Sage states that the Nohrian army is confused and that this moment is an opportune time for the army to return to Nohr, after which he bids Corrin's army farewell. Before the group leaves, Corrin thanks the Rainbow Sage for what he's done, to which the Rainbow Sage returns the favor; Corrin states that they vow to return to Notre Sagesse and visit the Rainbow Sage again once the war's over, which surprises him and then Corrin in turn before the two of them exchange their proper farewells. After Corrin's group leaves the area, the Rainbow Sage states that he hopes Corrin can live up to their destiny, then reveals he'll be long dead before he finds out.

Summary

With help from Leo, the group returns to Notre Sagesse. They undergo several challenges to meet the Rainbow Sage, who has already granted Xander his power.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 1–14 {{{partner}}} {{{other}}} 22
 
Map dimensions:
30 columns by 30 rows

This chapter features stairs that act as warp points between the rooms; by using the "Stairs" command while standing on them, a unit will be transported to the endpoint, and will be left with a movement stat = (unit's base movement − movement spent to reach the stairs) for the remainder of that turn action. They are located as follows:

  • Column 6, row 29–Column 3, row 25: Links the starting room and the southwest room
  • Column 15, row 29–Column 25, row 28: Links the starting room and the southeast room
  • Column 9, row 20–Column 2, row 16: Links the southwest room and the northwest room
  • Column 19, row 23–Column 28, row 19: Links the southeast room and the northeast room
  • Column 7, row 10–Column 11, row 18: Links the northwest room and the central room
  • Column 23, row 10–Column 19, row 18: Links the northeast room and the central room
  • Column 15, row 13–Column 15, row 9: Links the central room and the boss room

Character data

Characters
New units
Izana
 
Onmyoji
HP
31
Inventory
--
Level
5
Upon reaching this chapter, upgrade the Hot Spring to level 3, then complete one battle and meet in the player's My Castle
Required characters
 
Available characters
                       

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
  Bolt Naginata Dropped by enemy Spear Master (Normal only)
  Chest Key Dropped by enemy Sniper
  Flame Shuriken Dropped by enemy Master Ninja
  Master Seal Dropped by enemy Merchant
  Rabbit Spirit Dropped by enemy Onmyoji
  Bloom Festal Dropped by enemy Great Master
  Silver Club Dropped by enemy Master of Arms
  Silver Katana Dropped by enemy Master of Arms
  Chest Key Dropped by enemy Hero
  Master Seal Dropped by enemy Mechanist
  Hexing Rod Open western chest
  Wane Festal Open eastern chest
  Noble Yato Corrin's Yato transforms into this automatically at chapter's end

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 2, row 30: The southwesternmost traversable tile of the map
  • Column 15, row 1: The gate

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard/Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Illusion General 13 1 48 20 2 19 11 8 22 13 -   Spear  Silver Lance
--
  Illusion Spear Master 3 1 46 0 0 21 15 8 16+1 11+1 -   Bolt Naginata 
--
  Illusion Swordmaster 3 1 35 12 2 0 35+1 11 12−1 14−1 6   Steel Katana
--
  Illusion Berserker 3 1 15 27 0 20 16 3 12 5 6   Steel Axe
--
  Illusion Adventurer 3 2 33 8 13 13 18 6 0 32 6   Physic
--
  Illusion Sniper 3 1 37 13 0 24 16 8 0 20+2 6   Steel Yumi  Chest Key 
--
  Illusion Sniper 3 1 37 13 0 24 16 8 0 20+2 6   Steel Yumi
--
  Illusion Master Ninja 3 1 33 8 0 34 0+2 7 11 22 6   Flame Shuriken 
--
  Illusion Merchant 3 1 39 16 0+4 15 13+4 10 21 0+2 6   Steel Yumi  Master Seal 
Lead unit of pair up with an Onmyoji.
  Illusion Onmyoji 3 1 31 0+3 16 17 14 6 19+4 0+2 6   Ox Spirit
Supporting unit of pair up with a Merchant.
  Illusion Onmyoji 3 1 31 0 16 17 14 6 19 0+1 6   Rabbit Spirit 
--
  Illusion Great Master 3 1 37 0 27 17 15 11 14+1 18+1 6   Steel Naginata  Great Festal  Bloom Festal 
--
  Illusion Great Master 3 1 37 0 27 17 15 11 14+1 18+1 6   Steel Naginata  Great Festal
--
  Illusion Master of Arms 3 1 39 15 0 17 18 9 18 0 6   Silver Club 
--
  Illusion Master of Arms 3 1 39 15 0 17 18+1 9 18−1 0 6   Silver Katana 
--
  Illusion Hero 3 1 39 14 0 24 15 9 18 0 6   Steel Axe  Chest Key 
--
  Illusion General 3 1 42 20 0 19 8 10 0 22−3 5   Blessed Lance
--
  Illusion Basara 3 1 39 18 17 16 18 13 16+1 0 6   Ox Spirit
--
  Illusion Maid 3 1 34 8+2 17 21+2 15 10 0+2 22+2 6   Steel Dagger
Lead unit of pair up with a Mechanist.
  Illusion Mechanist 3 1 36 12 0+2 21 16+3 8+3 0 25+2 7   Steel Yumi
Supporting unit of pair up with a Maid.
  Illusion Mechanist 3 1 36 12 0 21 16 8 0 25+2 7   Steel Yumi  Master Seal 
--

Boss data

Normal Hard Lunatic

 
  General
Level 13
Movement -
Stats
Max HP 48 Speed 11
Strength 20 Luck 8
Magic 2 Defense 22
Skill 19 Resistance 13
Inventory Skills
  Spear
  Silver Lance
--
Weapon Levels
  --   B   B   --
  --   --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Before initiating this chapter, try to check at the enemy stats first. You will notice that most enemies have extremely lopsided defense and resistance; knowing this can help you finish off enemies more easier. In the left rooms, the enemies have high resistance, but nonexistent defense; the right-side rooms are the opposite. At the middle-most room a Great Master with potential high magic than strength. Surprisingly they wield Steel Naginatas, so they may deal no damage to your units. Finally the top-most room has a paired-up Swordmaster and Berserker. The Berserker has very high attack that may kill your unit that comes contact, but he has a low amount of HP, so finishing him off should be easy.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rainbow Sage

--

Japanese

虹の賢者

Rainbow Sage

Spanish

Sabio Lumen

Light sage

French

Le sage de l'iris

The rainbow sage

German

Der Regenbogenweise

The Rainbow Sage

Italian

Il savio irideo

The rainbow sage

Korean

무지개 현자

Rainbow sage

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Leo • Rainbow Sage • Fort Dragonfall →
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack