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Røkkr Sieges: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Røkkr Sieges events: Still no sign of any use of the staff variant of Umbra Burst...Anyway, that should about do it from the most recent update's datamine rush...)
mNo edit summary
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Much like [[Grand Conquests]], Røkkr Sieges takes place in three phases of roughly 44 hours each (each part beginning at 11:00 AM UTC, ending at 6:59 AM UTC two days later).  Players are randomly assigned to a World at the start of each of the event's three phases.  Similar to [[Allegiance Battle]]s, players can choose to battle on Beginner, Intermediate, or Advanced difficulties on normal-sized maps, and they can choose to boost their damage output by increasing the amount of Røkkr Sieges-specific stamina to expend at once; this unique stamina can be refreshed by the use of a [[Havoc Axe]].
Much like [[Grand Conquests]], Røkkr Sieges takes place in three phases of roughly 44 hours each (each part beginning at 11:00 AM UTC, ending at 6:59 AM UTC two days later).  Players are randomly assigned to a World at the start of each of the event's three phases.  Similar to [[Allegiance Battle]]s, players can choose to battle on Beginner, Intermediate, or Advanced difficulties on normal-sized maps, and they can choose to boost their damage output by increasing the amount of Røkkr Sieges-specific stamina to expend at once; this unique stamina can be refreshed by the use of a [[Havoc Axe]].


Once in the battle, players face off against the featured enemy, who appears in a shadowy form; these shadowy enemies begin with an insane amount of HP well over 200,000, which increases as the phase and event goes on, and pack a special skill kit:  the variation of [[Umbra Burst]] that matches their weapon type, a special skill based on the chosen difficulty, normal passive skills (usually two, but may vary per character), and the [[Sacred Seal]] skill [[Røkkr]].  Enemies that spawn with HP bars that are not full have been damaged by the player's allies.  Battles last for 7 turns or building up their accumulated damage past a target threshold that varies by difficulty.  Damage dealt against the shadowy foe boosts their overall score; starting from the second turn, generic reinforcements begin to appear, whose defeat will further boost the multiplier.  Once the battle ends, the player's allies rush the stage and deal enormous amounts of damage against the shadowy enemy, potentially enough to fully defeat the foe.  Should the shadowy foe survive a battle, the HP they have remaining carries over into the next battle; if the shadowy foe was defeated, the next shadowy foe in rotation will appear. Each overall event draws from six enemies overall; the first two phases each feature three enemies in the rotation, with the second phase featuring the three enemies not featured in the first phase, and the third phase includes all six of the event's enemies in the rotation.
Once in the battle, players face off against the featured enemy, who appears in a shadowy form; these shadowy enemies begin with an insane amount of HP well over 200,000, which increases as the phase and event goes on, and pack a special skill kit:  the variation of [[Umbra Burst]] that matches their weapon type, a special skill based on the chosen difficulty, normal passive skills (usually two, but may vary per character), and the [[Sacred Seal]] skill [[Røkkr]].  Enemies that spawn with HP bars that are not full have been damaged by the player's allies.  Battles last for 7 turns or building up their accumulated damage past a target threshold that varies by difficulty.  Damage dealt against the shadowy foe boosts their overall score; starting from the second turn, generic reinforcements begin to appear, whose defeat will further boost the multiplier.  Once the battle ends, the player's allies rush the stage and deal enormous amounts of damage against the shadowy enemy, potentially enough to fully defeat the foe.  Should the shadowy foe survive a battle, the HP they have remaining carries over into the next battle; if the shadowy foe was defeated, the next shadowy foe in rotation will appear.
 
Each overall event draws from six enemies overall.  The first two phases each feature three enemies in the rotation, with the second phase featuring the three enemies not featured in the first phase.  The third phase initially included all six of the event's enemies in the rotation, but this was reduced to four of the six starting from the third event.


==Difficulty differences==
==Difficulty differences==
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|style="border:none; background-color:{{Color3}};" | [[File:Portrait saizo feh.png|100px]]<br>[[Saizo|Saizo:  Angry Ninja]]
|style="border:none; background-color:{{Color3}};" | [[File:Portrait saizo feh.png|100px]]<br>[[Saizo|Saizo:  Angry Ninja]]
|-
|-
|style="border:none; background-color:{{Color3}};" rowspan="2"| Røkkr Sieges 3<br><small>''Unit order subject to change''</small>
|style="border:none; background-color:{{Color3}};" rowspan="2"| Røkkr Sieges 3
|style="border:none; background-color:{{Color3}};" | [[File:Portrait nowi feh.png|100px]]<br>[[Nowi|Nowi:  Eternal Youth]]
|style="border:none; background-color:{{Color3}};" | [[File:Portrait nowi feh.png|100px]]<br>[[Nowi|Nowi:  Eternal Youth]]
|style="border:none; background-color:{{Color3}};" | [[File:Portrait beruka feh.png|100px]]<br>[[Beruka|Beruka:  Quiet Assassin]]
|style="border:none; background-color:{{Color3}};" | [[File:Portrait beruka feh.png|100px]]<br>[[Beruka|Beruka:  Quiet Assassin]]
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==Trivia==
==Trivia==
*The featured enemies shrouded in shadow have by far the most [[Hit point|HP]] in ''Heroes''; to date, no enemy in any other game mode has yet to break the 100 HP threshold, which this mode's featured enemies break by at least two-thousandfold.  These HP amounts are also far greater than any adversary in the main {{FES}} ([[Duma]] in the Hard mode of {{title|Echoes: Shadows of Valentia}} topping out at a mere 200), and may potentially rival the HP figures of bosses in {{TMSFE}} and {{FEWA}} (whose bosses' HP figures, even their [[Medeus|final]] [[Velezark|bosses]], are not well documented among the fandom).
*The featured enemies shrouded in shadow have by far the most [[Hit point|HP]] in ''Heroes''; to date, no enemy in any other game mode has yet to break the 100 HP threshold, which this mode's featured enemies break by at least two-thousandfold.  These HP amounts are also far greater than any adversary in the main {{FES}} ([[Duma]] in the Hard mode of {{title|Echoes: Shadows of Valentia}} topping out at a mere 200 being the highest case of a single HP bar in the main ''Fire Emblem'' series to date, while [[Rhea]] in the Hard mode of {{title|Three Houses}}'s [[Following a Dream|Silver Snow route]] tops out at a mere 469 across four different HP bars being the highest total in the main ''Fire Emblem'' series to date), and may potentially rival the HP figures of bosses in {{TMSFE}} and {{FEWA}} (whose bosses' HP figures, even their [[Medeus|final]] [[Velezark|bosses]], are not well documented among the fandom).


==Etymology and other languages==
==Etymology and other languages==

Revision as of 08:28, 24 August 2019

Røkkr Sieges is a game mode in Fire Emblem Heroes, added to the game in the Truth of a Name update and starting its first event on June 17, 2019.

Røkkr Sieges is a game mode that allows players to take on shadowy enemies with ridiculous amounts of HP packing unique skills, with the goal of racking up multipliers to deal high amounts of damage with the help of randomized ally teammates to defeat these shadowy adversaries.

The gameplay

Much like Grand Conquests, Røkkr Sieges takes place in three phases of roughly 44 hours each (each part beginning at 11:00 AM UTC, ending at 6:59 AM UTC two days later). Players are randomly assigned to a World at the start of each of the event's three phases. Similar to Allegiance Battles, players can choose to battle on Beginner, Intermediate, or Advanced difficulties on normal-sized maps, and they can choose to boost their damage output by increasing the amount of Røkkr Sieges-specific stamina to expend at once; this unique stamina can be refreshed by the use of a Havoc Axe.

Once in the battle, players face off against the featured enemy, who appears in a shadowy form; these shadowy enemies begin with an insane amount of HP well over 200,000, which increases as the phase and event goes on, and pack a special skill kit: the variation of Umbra Burst that matches their weapon type, a special skill based on the chosen difficulty, normal passive skills (usually two, but may vary per character), and the Sacred Seal skill Røkkr. Enemies that spawn with HP bars that are not full have been damaged by the player's allies. Battles last for 7 turns or building up their accumulated damage past a target threshold that varies by difficulty. Damage dealt against the shadowy foe boosts their overall score; starting from the second turn, generic reinforcements begin to appear, whose defeat will further boost the multiplier. Once the battle ends, the player's allies rush the stage and deal enormous amounts of damage against the shadowy enemy, potentially enough to fully defeat the foe. Should the shadowy foe survive a battle, the HP they have remaining carries over into the next battle; if the shadowy foe was defeated, the next shadowy foe in rotation will appear.

Each overall event draws from six enemies overall. The first two phases each feature three enemies in the rotation, with the second phase featuring the three enemies not featured in the first phase. The third phase initially included all six of the event's enemies in the rotation, but this was reduced to four of the six starting from the third event.

Difficulty differences

style="Template:Roundtl; border:none; background-color:#222222; width: 20%;" | Difficulty style="Template:Roundtr; border:none; background-color:#222222;" | Details
Beginner Enemies are 3★ level 10
Damage goal is (15,000 × Stamina used)
Shadow enemy uses Umbra Blast for their special skill
Intermediate Enemies are 4★ level 30
Damage goal is (20,000 × Stamina used)
Shadow enemy uses Umbra Eruption for their special skill
Advanced Enemies are 5★ level 40
Damage goal is (25,000 × Stamina used)
Shadow enemy uses Umbra Calamity for their special skill

Rewards

There are two types of rewards available in Røkkr Sieges, damage and rank. Damage rewards are rewarded based on damage dealt by the player in the current phase; the rewards are based on cumulative damage, even though it is theoretically possible to rack up enough points in a single eight-stamina Advanced-difficulty battle to obtain all of the rewards at one time. Rank rewards are based on a player's rank in their World in the current phase.

Damage rewards

style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Damage style="Template:Roundtr; border:none; background-color:#222222; width: 70%;" colspan="6" | Rewards
10,000 Havoc Axe×1 Orb×1
20,000 Refining Stone×1 Azure Badge×50 Scarlet Badge×50
40,000 Havoc Axe×1 Sacred Coin×1 Orb×1
60,000 Refining Stone×1 Transparent Badge×50 Verdant Badge×50
80,000 Havoc Axe×1 Sacred Coin×1 Orb×1
100,000 Refining Stone×2 Great Azure Badge×30 Great Scarlet Badge×30
120,000 Havoc Axe×1 Sacred Coin×2 Orb×1
140,000 Refining Stone×2 Great Transparent Badge×30 Great Verdant Badge×30
160,000 Havoc Axe×1 Sacred Coin×2
180,000 Havoc Axe×1 Refining Stone×4
200,000 Sacred Coin×4 Orb×1

Rank rewards

style="Template:Roundtl; border:none; background-color:#222222; width: 40%;" | Rank style="Template:Roundtr; border:none; background-color:#222222; width: 60%;" | Hero Feather
1-3 3,000
4-10 2,500
11-20 2,100
21-30 1,800
31-40 1,500
41-50 1,300
51-65 1,100
66-80 950
81-100 800
101-120 700
121-150 600
151- 500

Røkkr Sieges events

The following Røkkr Sieges events have happened to date:

Note: All date ranges begin at 11:00 AM UTC on the first listed date and end at 6:59 AM UTC on the second listed date unless otherwise noted.
style="Template:Roundtl; border:none; background-color:#222222; width: 15%;" rowspan="2"| Phase 1 enemies style="Template:Roundtr; border:none; background-color:#222222; width: 25%;" rowspan="2"| Run
dates
Phase 2 enemies
Røkkr Sieges 1 Portrait eirika graceful resolve feh.png
Eirika: Graceful Resolve
Portrait klein feh.png
Klein: Silver Nobleman
Portrait clair feh.png
Clair: Highborn Flier
June 17, 2019–June 23, 2019
Portrait kagero feh.png
Kagero: Honorable Ninja
Portrait barst feh.png
Barst: The Hatchet
Portrait tiki dragon scion feh.png
Tiki: Dragon Scion
Røkkr Sieges 2 Portrait arden feh.png
Arden: Strong and Tough
Portrait linde feh.png
Linde: Light Mage
Portrait sue doe of the plains feh.png
Sue: Doe of the Plains
July 16, 2019–July 22, 2019
Portrait hector brave warrior feh.png
Hector: Brave Warrior
Portrait sonya feh.png
Sonya: Vengeful Mage
Portrait saizo feh.png
Saizo: Angry Ninja
Røkkr Sieges 3 Portrait nowi feh.png
Nowi: Eternal Youth
Portrait beruka feh.png
Beruka: Quiet Assassin
Portrait cecilia festive instructor feh.png
Cecilia: Festive Instructor
August 23, 2019–August 29, 2019
Portrait ike brave mercenary feh.png
Ike: Brave Mercenary
Portrait innes feh.png
Innes: Regal Strategician
Portrait fir feh.png
Fir: Sword Student

Trivia

  • The featured enemies shrouded in shadow have by far the most HP in Heroes; to date, no enemy in any other game mode has yet to break the 100 HP threshold, which this mode's featured enemies break by at least two-thousandfold. These HP amounts are also far greater than any adversary in the main Fire Emblem series (Duma in the Hard mode of Echoes: Shadows of Valentia topping out at a mere 200 being the highest case of a single HP bar in the main Fire Emblem series to date, while Rhea in the Hard mode of Three Houses's Silver Snow route tops out at a mere 469 across four different HP bars being the highest total in the main Fire Emblem series to date), and may potentially rival the HP figures of bosses in Tokyo Mirage Sessions ♯FE and Fire Emblem Warriors (whose bosses' HP figures, even their final bosses, are not well documented among the fandom).

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Røkkr Sieges

Røkkr is Old Norse for "twilight".

Gallery

Main article: Røkkr Sieges/Gallery
Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee