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Follow-up critical multiplier

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 01:48, 2 April 2018 by PikaSamus (talk | contribs) (Text replacement - "Aihiman" to "Eichmann")
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Pursuit critical coefficient is a hidden stat exclusive to Fire Emblem: Thracia 776. This hidden value, innate to all units in the game, multiplies a unit's critical hit rate by this value whenever they execute a double-attack.

Calculations

[(Critical rate - target's dodge) x (unit's pursuit critical coefficient)] = % actual critical hit rate

Exceptions: A unit possessing Wrath will override this calculation and have a 100% critical rate on their second attack, unless they also possess Vantage, in which case Wrath is negated and this calculation operates as normal. Additionally, any attack against a unit holding a Crusader scroll is negated, except Wrath criticals.

Example: Suppose Ced, at base stats, wielding Forseti and with no current support bonuses in effect, is attacked by an enemy; his relevant stats are 16+20 Skill and 3 PCC, plus Forseti's 30 crit. His base critical rate is as follows:

30 + 36 = 66
However, the maximum possible critical rate for a unit's first attack is 25, so this value is taken by the game to be 25. This value is used for Ced's first attack in a fight, giving him a (25 - target's dodge)% critical hit rate. For Ced's second attack against the enemy, the pursuit critical coefficient is factored in, as follows (assuming the attacking enemy has 10 Luck and no support bonuses):
(25 - 5) x 3 = 60
Therefore, Ced's pursuit critical coefficient gives him a critical rate of 60% for double-attacks.

List of units by PCC value

style="Template:Roundtl; border:none" width="100%" colspan="3"|
style="Template:Roundtl; border:none; background-color:#222222" width="10%"| PCC value Playable units style="Template:Roundtr; border:none; background-color:#222222" width="45%"| Enemy units
0 LifisEyriosSleufSaraShanamXavierSaias All enemies not listed below
1 FinnEyvelDagdarMartyRonanSafyBrightonLaraKarinDalsinNannaSelfinaKainAlvaFredSalemTinaTrewdGladeEdaRalfMiranda VeldMerlockLargoFredSalemPaulusMuellerDraco
2 LeifTanyaHicksMishaAmaldaConomool KempfEichmannConomoolMishaAmaldaReinhardt
3 OrsinMachyuaAsvelRobertDeanCedGalzus GalzusBovis
4 HalvanShivaCarrionOlwen ShivaOlwenTigris
5 FelgusMareetaPirnHomerLinoanDelmud MareetaPirn
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus