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Follow-up critical multiplier: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(As demonstrated by Fates and Arden in FEH, Pursuit is officially localized as "Follow-Up". Therefore, "Pursuit Critical Coefficient" should be renamed to "Follow-Up Critical Coefficient". This page needs to be renamed in light of this.)
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{{Conjectural title}}
{{Conjectural title}}
'''Pursuit critical coefficient''' is a hidden stat exclusive to {{FE5}}.  This hidden value, innate to all units in the game, multiplies a unit's [[critical hit]] rate by this value whenever they execute a [[Attack speed|double-attack]].
'''Follow-Up critical coefficient''' is a hidden stat exclusive to {{FE5}}.  This hidden value, innate to all units in the game, multiplies a unit's [[critical hit]] rate by this value whenever they execute a [[Attack speed|double-attack]].


==Calculations==
==Calculations==
: [(Critical rate - target's [[dodge]]) × (unit's pursuit critical coefficient)] = % actual critical hit rate
: [(Critical rate - target's [[dodge]]) × (unit's follow-Up critical coefficient)] = % actual critical hit rate


'''Exceptions:''' A unit possessing [[Wrath]] will override this calculation and have a 100% critical rate on their second attack, unless they also possess [[Vantage]], in which case Wrath is negated and this calculation operates as normal.  Additionally, any attack against a unit holding a [[Crusader Scrolls|Crusader scroll]] is negated, ''except'' Wrath criticals.
'''Exceptions:''' A unit possessing [[Wrath]] will override this calculation and have a 100% critical rate on their second attack, unless they also possess [[Vantage]], in which case Wrath is negated and this calculation operates as normal.  Additionally, any attack against a unit holding a [[Crusader Scrolls|Crusader scroll]] is negated, ''except'' Wrath criticals.


'''Example:''' Suppose [[Ced (character)|Ced]], at base stats, wielding [[Forseti (tome)|Forseti]] and with no current [[support]] bonuses in effect, is attacked by an enemy; his relevant stats are 16+20 [[Skill (stat)|Skill]] and 3 PCC, plus Forseti's 30 [[crit]].  His base critical rate is as follows:
'''Example:''' Suppose [[Ced (character)|Ced]], at base stats, wielding [[Forseti (tome)|Forseti]] and with no current [[support]] bonuses in effect, is attacked by an enemy; his relevant stats are 16+20 [[Skill (stat)|Skill]] and 3 FUCC, plus Forseti's 30 [[crit]].  His base critical rate is as follows:


:: 30 + 36 = 66
:: 30 + 36 = 66
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Therefore, in this setup, Ced is guaranteed to get a critical hit on second attacks (provided he hits).
Therefore, in this setup, Ced is guaranteed to get a critical hit on second attacks (provided he hits).


===List of units by PCC value===
===List of units by FUCC value===
{|width="80%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="80%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="3"|
!style="{{roundtl}}; border:none" width="100%" colspan="3"|
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}}" width="10%"| PCC value
!style="{{Roundtl}}; border:none; background-color:{{Color3}}" width="10%"| FUCC value
!style="border:none; background-color:{{Color3}}" width="45%"| Playable units
!style="border:none; background-color:{{Color3}}" width="45%"| Playable units
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="45%"| Enemy units
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="45%"| Enemy units

Revision as of 23:34, 21 May 2019

This article uses a conjectural title. It is unknown if an official title for the subject of this article exists, so it has been given an appropriate title by its editors. If you can find an official title for this subject, please move this article to the official title, and provide an appropriate source for that title.

Follow-Up critical coefficient is a hidden stat exclusive to Fire Emblem: Thracia 776. This hidden value, innate to all units in the game, multiplies a unit's critical hit rate by this value whenever they execute a double-attack.

Calculations

[(Critical rate - target's dodge) × (unit's follow-Up critical coefficient)] = % actual critical hit rate

Exceptions: A unit possessing Wrath will override this calculation and have a 100% critical rate on their second attack, unless they also possess Vantage, in which case Wrath is negated and this calculation operates as normal. Additionally, any attack against a unit holding a Crusader scroll is negated, except Wrath criticals.

Example: Suppose Ced, at base stats, wielding Forseti and with no current support bonuses in effect, is attacked by an enemy; his relevant stats are 16+20 Skill and 3 FUCC, plus Forseti's 30 crit. His base critical rate is as follows:

30 + 36 = 66

For this case, let's assume the enemy has 10 Luck and no support bonuses, thus giving them a critical dodge of 5. Since Forseti grants Ced +20 speed, he is guaranteed to double attack the enemy. Using the formula above, we can calculate Ced's critical rate on the second attack:

(66 - 5) × 3 = 100 (since crit cannot go above 100%)

Therefore, in this setup, Ced is guaranteed to get a critical hit on second attacks (provided he hits).

List of units by FUCC value

style="Template:Roundtl; border:none" width="100%" colspan="3"|
style="Template:Roundtl; border:none; background-color:#222222" width="10%"| FUCC value Playable units style="Template:Roundtr; border:none; background-color:#222222" width="45%"| Enemy units
0 LifisEyriosSleufSaraShanamXavierSaias All enemies not listed below
1 FinnEyvelDagdarMartyRonanSafyBrightonLaraKarinDalsinNannaSelfinaKainAlvaFredSalemTinaTrewdGladeEdaRalfMiranda VeldMerlockLargoFredSalemPaulusMuellerDraco
2 LeifTanyaHicksMishaAmaldaConomool KempfEichmannConomoolMishaAmaldaReinhardt
3 OrsinMachyuaAsvelRobertDeanCedGalzus GalzusBovis
4 HalvanShivaCarrionOlwen ShivaOlwenTigris
style="Template:Roundbl; border:none; background-color:#222222"| 5 FelgusMareetaPirnHomerLinoanDelmud style="Template:Roundbr; border:none; background-color:#222222"| MareetaPirn

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus