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Prologue II: Difference between revisions

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{{Chapter Infobox
{{Chapter Infobox
| title= Prologue II
|image=[[File:Cm fe11 prologue 2.png|200px]]
| image= [[File:Cm fe11 prologue 2.png|200px]]
|location=[[Altea|Altea Castle Courtyard]]
| location= [[Altea|Altea Castle Courtyard]]
|new units=[[Abel]], [[Frey]], [[Jagen]], [[Cain]]
| new units=[[Abel]], [[Frey]]
|previous=[[Prologue I]]
| boss = [[Soldier]]
|next=[[Prologue III]]
}}
}}
'''Prologue II''' is the second chapter in {{FE11}} on Normal difficulty.
 
'''Prologue II''' (Japanese: {{hl|序章 承|Joshō shō}} ''Prologue: Development'') is the second chapter in {{FE11}} on Normal difficulty.


==Plot==
==Plot==
Line 14: Line 15:
After dispatching the enemy soldiers, Jagen arrives to escort Marth away from the castle. Before they leave, another Altean cavalier named [[Cain]] arrives badly wounded, despite the fact that he is supposed to be in Gra. Cain reveals he has been sent to deliver a message, but before he can do so, he begins to succumb to his wounds. Jagen insists on waiting to treat him until after they have all escaped.
After dispatching the enemy soldiers, Jagen arrives to escort Marth away from the castle. Before they leave, another Altean cavalier named [[Cain]] arrives badly wounded, despite the fact that he is supposed to be in Gra. Cain reveals he has been sent to deliver a message, but before he can do so, he begins to succumb to his wounds. Jagen insists on waiting to treat him until after they have all escaped.


Meanwhile, inside the castle, Malledus prepares to escape with Elice, but she refuses to come with him. She explains that she cannot abandon Altea's people in their hour of need, and that Malledus must ensure Marth's survival so that he can someday wield [[Falchion]] and battle [[Medeus]].
Meanwhile, inside the castle, Malledus prepares to escape with Elice, but she refuses to come with him. She explains that she cannot abandon Altea's people in their hour of need, and that Malledus must ensure Marth's survival so that he can someday wield [[Falchion (Archanea)|Falchion]] and battle [[Medeus]].


==Chapter data==
==Chapter data==
{{ChapDataMap
{{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=3
|ally=3
|other=n/a
|enemy=6
|enemy=6
|map=[[File:Cm fe11 prologue 2.png|200px]]
|map=[[File:Cm fe11 prologue 2.png|304px]]
|col=17
|row=15
}}


}}
===Character data===
===Character data===
{{ChapChars
{{ChapChars
|game#=11
|game#=11
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Abel
|name=Abel
Line 36: Line 37:
|HP=20
|HP=20
|lv=1
|lv=1
|recruitment method=Automatically from turn 1}}
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Iron Sword}}
|recruitment method=Automatically from turn 1
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Frey
|name=Frey
Line 43: Line 46:
|HP=18
|HP=18
|lv=1
|lv=1
|recruitment method=Automatically from turn 1}}
|inventory={{Item|ds|Iron Lance}}<br>{{Item|ds|Iron Sword}}<br>{{Item|ds|Vulnerary}}
|return1=marth_prologue
|recruitment method=Automatically from turn 1
|return1article=marth
}}
|newunit3={{NewUnit
|name=Jagen
|portrait=[[File:Portrait jagen fe11.png]]
|class=Paladin
|HP=22
|lv=1
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Iron Sword}}<br>{{Item|ds|Vulnerary}}
|recruitment method=Automatically at the end of the chapter
}}
|newunit4={{NewUnit
|name=Cain
|portrait=[[File:Portrait cain fe11.png]]
|class=Cavalier
|HP=20
|lv=1
|inventory={{Item|ds|Iron Lance}}<br>{{Item|ds|Iron Sword}}
|recruitment method=Automatically at the end of the chapter
}}
|forced1=marth prologue
|forced1article=Marth
}}
}}


===Enemy data===
===Enemy data===
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=ds01}}
|platform=ds01
{{ChapUnitCellFE11
|name1=Gra
|name=Gra
|class1=Soldier
|class=Soldier
|lv1=1
|lv=1
|#1=2
|#=2
|inventory1=[[File:Is ds iron lance.png]] [[Iron Lance]]
|hp=16
|-
|str=3
|name2=Gra
|mag=0
|class2=Archer
|skill=3
|lv2=1
|spd=3
|#2=2
|lck=0
|inventory2=[[File:Is ds iron bow.png]] [[Iron Bow]]
|def=3
|-
|res=0
|name3=Gra
|mov=6
|class3=Fighter
|inventory={{Item|ds|Iron Lance}}
|lv3=1
|notes=Immediately begins moving unprovoked.
|#3=1
|inventory3=[[File:Is ds iron axe.png]] [[Iron Axe]]
|-
|nameb=Gra
|classb=Soldier
|lvb=1
|inventoryb=[[File:Is ds iron lance.png]] [[Iron Lance]]
|notesb=Immobile; stands on the chapter's seize point.
}}
}}
 
{{ChapUnitCellFE11
===Boss data===
|name=Gra
{{BossStats DS
|class=Fighter
|portrait=[[File:Generic portrait soldier fe11.png]]
|lv=1
|#=1
|hp=20
|str=5
|mag=0
|skill=1
|spd=7
|lck=0
|def=2
|res=0
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Gra
|class=Soldier
|class=Soldier
|lv=1
|lv=1
|HP=16
|#=1
|hp=16
|str=3
|str=3
|magic=0
|mag=0
|skill=3
|skill=3
|spd=3
|spd=3
|luck=0
|lck=0
|def=3
|def=3
|res=0
|res=0
|move=--
|inventory={{Item|ds|Iron Lance}}
|inventory=[[File:Is ds iron lance.png]] [[Iron Lance]]
|notes=Stands on the chapter's seize point.
|la=E
}}
{{ChapUnitCellFE11
|name=Gra
|class=Archer
|lv=1
|#=2
|hp=16
|str=4
|mag=0
|skill=3
|spd=4
|lck=0
|def=4
|res=0
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=The east one begins moving when he can attack a unit within two turns of movement.
|last=y
}}
}}
{{ChapUnitFtr}}


==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
You receive two Cavaliers at the beginning of this chapter. Abel's Javelin allows you to attack from range, limiting enemy counterattacks and ensuring your own, though you may also wish to save uses of the Javelin. Like the last level, this is fairly straightforward, though slight risk is now involved as opposed to being unlosable. If you have already chosen one of these two Cavaliers to be the decoy in Prologue IV, you should trade their inventory away now and pull them out of harm's way to keep them from stealing valuable EXP from your other units. If not, you may wish to level up both of them to keep a balanced team.
'''Overview:'''
* '''New Units:''' At the chapter's start, you receive two [[Cavalier]]s with good bases and strong growth rates.
* '''Strategy:''' [[Abel]] has a [[Javelin]] which enables ranged attacks, minimizing enemy counterattacks. Consider conserving its uses for crucial moments. Compared to the previous level, this chapter is straightforward but introduces some risk.
* '''Leveling Up:''' If you've already decided to use one of the Cavaliers as a decoy in [[Prologue_IV|Prologue IV]]: Transfer their items to another unit or keep them out of combat to avoid them taking EXP from key units. Otherwise, consider leveling up both Cavaliers for a balanced team.


==Trivia==
==Trivia==
Line 104: Line 156:
{{Names
{{Names
|eng-name=Prologue II
|eng-name=Prologue II
|jpn-name={{h|序章 承|Joshō shō}}
|jpn-mean=Prologue: Development; "development" here is the second of four phases of a narrative with the ''[[wikipedia:kishōtenketsu|kishōtenketsu]]'' structure.
|span-name=Prólogo II
|span-mean=Prologue II
|fren-name=Prologue II
|fren-mean=Prologue II
|ger-name=Prolog II
|ger-mean=Prologue II
|ital-name=Prologo II
|ital-mean=Prologue II
}}
}}


Line 113: Line 175:
{{ChapterNav
{{ChapterNav
|prechapter=Prologue I
|prechapter=Prologue I
|name=Prologue II
|nextchapter=Prologue III
|nextchapter=Prologue III
}}
}}


{{Nav11}}
{{Nav11}}
{{DEFAULTSORT:Prologue 2}}
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]

Latest revision as of 18:06, 13 November 2023

Prologue II

Cm fe11 prologue 2.png

Location

Altea Castle Courtyard

New units

Abel, Frey, Jagen, Cain

Previous chapter(s)

Prologue I

Next chapter(s)

Prologue III

Prologue II (Japanese: 序章 承 Prologue: Development) is the second chapter in Fire Emblem: Shadow Dragon on Normal difficulty.

Plot

Main article: Prologue II/Script

Marth arrives in the castle courtyard and is greeted by two Altean cavalrymen, Frey and Abel. They explain that Elice assigned them as his bodyguards, while the tactician Malledus remains with her. The three are to regroup with Jagen at the main gates, but before they can proceed, more Gra soldiers attack.

After dispatching the enemy soldiers, Jagen arrives to escort Marth away from the castle. Before they leave, another Altean cavalier named Cain arrives badly wounded, despite the fact that he is supposed to be in Gra. Cain reveals he has been sent to deliver a message, but before he can do so, he begins to succumb to his wounds. Jagen insists on waiting to treat him until after they have all escaped.

Meanwhile, inside the castle, Malledus prepares to escape with Elice, but she refuses to come with him. She explains that she cannot abandon Altea's people in their hour of need, and that Malledus must ensure Marth's survival so that he can someday wield Falchion and battle Medeus.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 3 {{{partner}}} {{{other}}} 6
Cm fe11 prologue 2.png
Map dimensions:
17 columns by 15 rows

Character data

Characters
New units
Abel
Portrait abel fe11.png
Cavalier
HP
20
Inventory
Javelin
Iron Sword
Level
1
Automatically from turn 1
Frey
Portrait frey fe11.png
Cavalier
HP
18
Inventory
Iron Lance
Iron Sword
Vulnerary
Level
1
Automatically from turn 1
Jagen
Portrait jagen fe11.png
Paladin
HP
22
Inventory
Silver Lance
Iron Sword
Vulnerary
Level
1
Automatically at the end of the chapter
Cain
Portrait cain fe11.png
Cavalier
HP
20
Inventory
Iron Lance
Iron Sword
Level
1
Automatically at the end of the chapter
Required characters
Marth prologue ​
Available characters
None

Enemy data

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 soldier enemy.gif Gra Soldier 1 2 16 3 0 3 3 0 3 0 6 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 fighter enemy.gif Gra Fighter 1 1 20 5 0 1 7 0 2 0 6 Iron Axe
Immediately begins moving unprovoked.
Ma ds01 soldier enemy.gif Gra Soldier 1 1 16 3 0 3 3 0 3 0 -- Iron Lance
Stands on the chapter's seize point.
Ma ds01 archer enemy.gif Gra Archer 1 2 16 4 0 3 4 0 4 0 5 Iron Bow
The east one begins moving when he can attack a unit within two turns of movement.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Overview:

  • New Units: At the chapter's start, you receive two Cavaliers with good bases and strong growth rates.
  • Strategy: Abel has a Javelin which enables ranged attacks, minimizing enemy counterattacks. Consider conserving its uses for crucial moments. Compared to the previous level, this chapter is straightforward but introduces some risk.
  • Leveling Up: If you've already decided to use one of the Cavaliers as a decoy in Prologue IV: Transfer their items to another unit or keep them out of combat to avoid them taking EXP from key units. Otherwise, consider leveling up both Cavaliers for a balanced team.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Prologue II

--

Japanese

序章 承

Prologue: Development; "development" here is the second of four phases of a narrative with the kishōtenketsu structure.

Spanish

Prólogo II

Prologue II

French

Prologue II

Prologue II

German

Prolog II

Prologue II

Italian

Prologo II

Prologue II

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Prologue I • Prologue II • Prologue III →
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline