Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Princess Minerva: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
(74 intermediate revisions by 12 users not shown)
Line 1: Line 1:
:''This article is about the chapter from {{title|Shadow Dragon and the Blade of Light}} and its [[Fire Emblem: Mystery of the Emblem|rem]][[Fire Emblem: Shadow Dragon|akes]]. For the chapter's namesake character, see [[Minerva]]. For the [[History Mode]] map in {{title|Warriors}} based on this chapter, see [[Princess Minerva (Warriors)]].''
:''This article is about the chapter from ''Shadow Dragon & the Blade of Light'' and its remakes. For the character, see [[Minerva]]. For the History Mode map in ''Warriors'', see ''[[Princess Minerva (Warriors)|''Princess Minerva (''Warriors'')'']]''.''
----
{{Chapter Infobox
{{Chapter Infobox
|title=Princess Minerva
|image=[[File:Cm fe11 10.png|200px]]
|image=[[File:Cm fe11 10.png|200px]]
|location=Castle Deil
|location=Castle Deil
|new units= [[Maria]], [[Minerva]]
|new units=[[Maria]], [[Minerva]]
|boss=[[Zharov]]
|boss=[[Zharov]]
|previous=*[[Port Warren]] <small>(''Mystery of the Emblem'')</small>
*[[The Pyrathi Dragon]]
|next=[[Knorda Market]]
}}
}}
'''Princess Minerva''' is the tenth chapter in {{FE1}} and {{FE11}} and the eighth chapter in book 1 of {{FE3}}.
 
'''Princess Minerva''' (Japanese: {{hl|プリンセス・ミネルバ|Purinsesu mineruba}} ''Princess Minerva'') is the tenth chapter in {{FE1}} and {{FE11}} and the eighth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|Princess Minerva/Script}}
{{main|Princess Minerva/Script}}
Despite the objections of some of his soldiers, [[Marth]] agrees to besiege Castle Deil on [[Minerva]]'s behalf. The mission is a success; [[Maria]] is rescued, Minerva turns coat, and General [[Zharov]] is killed. Afterwards, [[Nyna]] lectures Marth about Pontifex [[Miloah]], a powerful sage who was murdered by [[Gharnef]]. Nyna explains that his daughter [[Linde]] hasn't been seen since his death and asks Marth to find her.
Despite the objections of some of his soldiers, [[Marth]] agrees to besiege Castle Deil on [[Minerva]]'s behalf. The mission is a success; [[Maria]] is rescued, Minerva turns coat, and General [[Zharov]] is killed. Afterwards, [[Nyna]] tells Marth about Pontifex [[Miloah]], a powerful sage who was murdered by [[Gharnef]]. Nyna explains that his daughter [[Linde]] has not been seen since his death and asks Marth to find her.


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=14{{h|+2|Upon Maria and Minerva being recruited}}
|enemy=20{{h|+8|Reinforcements}}{{h|−2|Upon Maria and Minerva being recruited}}
|map=[[File:Cm fe01 10.png]]
|col=30
|row=28
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=1–13{{h|+2|Upon Maria and Minerva being recruited}}
|enemy=19{{h|+8|Reinforcements}}{{h|−2|Upon Maria and Minerva being recruited}}
|map=[[File:Cm fe03 b1 8.png]]
|col=30
|row=28
}}
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=14{{hover|+2|Recruitable units}}
|ally=1–14{{h|+2|Upon Maria and Minerva being recruited}}
|other=n/a
|enemy=20{{h|+16|Reinforcements}}{{h|−2|Upon Maria and Minerva being recruited}}
|enemy=20{{hover|+16|Reinforcements}}{{hover|-2|Recruitable enemies}}
|map=[[File:Cm fe11 10.png|512px]]
||map=[[File:Cm fe11 10.png|200px]]
|col=30
|row=28
}}
}}
}}


===Character data===
===Character data===
{{Tab
{{Tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Maria
|name=Maria
|portrait=[[File:Portrait maria fe01.png]]
|portrait=[[File:Portrait maria fe01.png]]
|class=Priest
|class=Curate
|HP=19
|HP=19
|lv=3
|lv=3
|recruitment method=Enemy, talk with Marth}}
|inventory=[[Heal]]
|recruitment method=Enemy, talk to with [[Marth]] or let her talk to Marth
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Minerva
|name=Minerva
|portrait=[[File:Portrait minerva fe01.png]]
|portrait=[[File:Portrait minerva fe01.png]]
|class=Dracoknight
|class=Wyvern Knight
|classarticle=Dracoknight
|HP=22
|HP=22
|lv=1
|lv=1
|recruitment method=Enemy, talk with Marth after recruiting Maria{{hover|*|Minerva will not attack your units; instead she will seek out Marth and, once Maria is recruited, automatically initiate her own recruitment.}}}}
|inventory=[[Javelin]]<br>[[Levin Sword]]
|return1=marth
|recruitment method=Enemy, let her talk to [[Marth]] after recruiting [[Maria]]{{h|*|Minerva will not attack your units; instead she will seek out Marth and, once Maria is recruited, automatically initiate her own recruitment.}}
|return2=caeda
}}
|return3=jagen
|forced1=marth
|return4=cain
|return1=jagen
|return5=abel
|return2=cain
|return6=draug
|return3=abel
|return7=gordin
|return4=draug
|return8=wrys
|return5=gordin
|return9=ogma
|return6=caeda
|return7=wrys
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
|return25=rickard
|return26=rickard
|return26=bantu
|return27=bantu
|return27=caesar
|return28=caesar
|return28=radd
|return29=radd
|return29=roger
|return30=roger
|return30=jeorge
|return31=jeorge
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=03
|game#=03
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Maria
|name=Maria
Line 89: Line 120:
|HP=17
|HP=17
|lv=3
|lv=3
|recruitment method=Enemy, talk with Marth}}
|inventory={{Item|3|Heal}}
|recruitment method=Enemy, talk to with [[Marth]]
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Minerva
|name=Minerva
Line 96: Line 129:
|HP=22
|HP=22
|lv=1
|lv=1
|recruitment method=Enemy, talk with Marth after recruiting Maria}}
|inventory={{Item|3|Javelin}}
|return1=marth_01
|recruitment method=Enemy, talk to with [[Marth]] after recruiting [[Maria]]
|return1article=marth
}}
|return2=caeda_01
|forced1=marth 01
|return2article=caeda
|forced1article=Marth
|return1=abel
|return2=cain
|return3=jagen
|return3=jagen
|return4=cain
|return4=gordin
|return5=abel
|return5=draug
|return6=draug
|return6=caeda 01
|return7=gordin
|return6article=Caeda
|return8=ogma
|return7=bord
|return8=cord
|return9=barst
|return9=barst
|return10=bord
|return10=ogma
|return11=cord
|return11=castor
|return12=castor
|return12=julian
|return13=julian
|return13=lena
|return14=lena
|return14=navarre
|return15=navarre
|return15=roshea
|return16=wolf
|return16=vyland
|return16article=Wolf (Shadow Dragon)
|return17=sedgar
|return17=sedgar
|return18=roshea
|return18=wolf
|return19=vyland
|return19=hardin 01
|return20=hardin_01
|return19article=Hardin
|return20article=hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=rickard
|return23=rickard
|return24=wendell
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=11
|game#=11
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Maria
|name=Maria
Line 138: Line 171:
|HP=17
|HP=17
|lv=3
|lv=3
|recruitment method=Enemy, talk with Marth}}
|inventory={{Item|ds|Heal}}
|recruitment method=Enemy, talk to with [[Marth]]
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Minerva
|name=Minerva
Line 145: Line 180:
|HP=24
|HP=24
|lv=1
|lv=1
|recruitment method=Enemy, talk with Marth after recruiting Maria{{hover|*|If Maria is recruited, Minerva will stop attacking your units; instead, she will seek out Marth and automatically initiate her own recruitment.}}}}
|inventory={{Item|ds|Hauteclere}}
|return1=marth
|recruitment method=Enemy, talk to with [[Marth]] after recruiting [[Maria]]{{h|*|If Maria is recruited, Minerva will stop attacking your units; instead, she will seek out Marth and automatically initiate her own recruitment.}}
|return2=abel
}}
|return3=frey
|forced1=marth
|return4=jagen
|return1=abel
|return5=cain
|return2=frey
|return6=gordin
|return3=jagen
|return7=draug
|return4=cain
|return8=norne
|return5=gordin
|return9=caeda
|return6=draug
|return10=wrys
|return7=norne
|return11=ogma
|return8=caeda
|return12=barst
|return9=wrys
|return13=bord
|return10=ogma
|return14=cord
|return11=barst
|return15=darros
|return12=bord
|return16=castor
|return13=cord
|return17=julian
|return14=darros
|return18=lena
|return15=castor
|return19=navarre
|return16=julian
|return17=lena
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=jeorge
}}
}}
}}
}}


===Item data===
===Item data===
====''Shadow Dragon''====
{{tab
{{ChapItems
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapItems
|platform=nes01
|item1=Levin Sword
|item1image=none
|obtain1=Right [[chest]]
|item2=Physic
|item2image=none
|obtain2=Left [[chest]]
|item3=Speed Ring
|item3image=none
|obtain3=Dropped by [[Zharov]]
|item4=Hero Crest
|item4image=none
|obtain4=Dropped by enemy [[Hero]]
|item5=Silver Bow
|item5image=none
|obtain5=Dropped by enemy [[Sniper]]
|itemlast=Levin Sword
|itemlastimage=none
|obtainlast=Dropped by [[Minerva]]
}}
|content2={{ChapItems
|platform=snes01
|item1=Levin Sword
|obtain1=Left eastern [[chest]]
|item2=Physic
|obtain2=Right eastern [[chest]]
|item3=Wyrmslayer
|obtain3=Western [[chest]]
|item4=Speed Ring
|obtain4=Dropped by [[Zharov]]
|item5=Hero Crest
|obtain5=Dropped by enemy [[Hero]]
|item6=Steel Lance
|obtain6=Dropped by enemy [[Cavalier]]
|itemlast=Steel Bow
|obtainlast=Dropped by enemy [[Archer]]
}}
|content3={{ChapItems
|platform=ds
|platform=ds
|item1=Levin Sword
|item1=Levin Sword
|obtain1=Left chest.
|obtain1=Left [[chest]]
|item2=Physic
|item2=Physic
|obtain2=Right chest.
|obtain2=Right [[chest]]
|item3=Silver Bow
|item3=Speedwing
|obtain3=Dropped by a Sniper.
|obtain3=Dropped by [[Zharov]]
|item4=Master Seal
|item4=Master Seal
|obtain4=Dropped by a Hero.
|obtain4=Dropped by enemy [[Hero]]
|item5=Hauteclere
|item5=Silver Bow
|obtain5=Dropped by Minerva as an enemy.
|obtain5=Dropped by enemy [[Sniper]]
|itemlast=Speedwing
|itemlast=Hauteclere
|obtainlast=Dropped by Zharov.}}
|obtainlast=Dropped by [[Minerva]]
}}
}}


===Shop data===
===Shop data===
{{tab
{{tab
|default=2
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapShop NES01
|content1={{ChapShop NES01
|sword1=Iron Sword
|sword1=Iron Sword
Line 215: Line 297:
|swcost3=900
|swcost3=900
|lance1=Lance
|lance1=Lance
|lance1article=Lance (NES)
|lance1article=Lance (Famicom)
|lacost1=450
|lacost1=450
|lance2=Silver Lance
|lance2=Silver Lance
Line 232: Line 314:
|itcost4=900
|itcost4=900
|}}
|}}
|content2={{ChapShop DS
|content2={{ChapShop SNES01
|sword1=Iron Sword
|swcost1=420
|sword2=Steel Sword
|swcost2=760
|lance1=Steel Lance
|lacost1=560
|lance2=Slim Lance
|lacost2=450
|lance3=Silver Lance
|lacost3=1600
|bow1=Steel Bow
|bocost1=560
|item1=Vulnerary
|itcost1=300
|item2=Door Key
|itcost2=500
|staff1=Heal
|stcost1=1000
|tome1=Fire
|tocost1=500
|tome2=Thunder
|tocost2=630
}}
|content3={{ChapShop DS
|sword1=Steel Sword
|sword1=Steel Sword
|swcost1=875
|swcost1=875
Line 248: Line 354:
|axcost4=1100
|axcost4=1100
|bow1=Steel Bow
|bow1=Steel Bow
|bocost2=770
|bocost1=770
|item1=Door Key
|item1=Door Key
|itcost1=500
|itcost1=500
Line 257: Line 363:
|item4=Pure Water
|item4=Pure Water
|itcost4=600
|itcost4=600
|}}
}}
}}
}}


===Enemy data===
===Enemy data===
{{tab
{{tab
|default=2
|default=3
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=31
|str=10
|skill=2
|spd=5
|def=15
|mov=5
|inventory=[[Steel Sword]]
|notes=Drops a {{drop|Speed Ring}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=5
|#=1
|hp=22
|str=7
|skill=3
|spd=5
|def=13
|mov=5
|inventory=[[Steel Sword]]
|notes=Moves to attack any player unit in range; moves south of the chests if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=24
|str=8
|skill=14
|spd=14
|def=8
|mov=7
|inventory=[[Armorslayer]]
|notes=Drops a {{drop|Hero Crest}} upon defeat.<br>Moves to attack any player unit in range; moves north of Maria if no one is in range
}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=3
|#=2
|hp=19
|str=6
|skill=2
|spd=4
|def=12
|mov=5
|inventory=[[Lance (Famicom)|Lance]]
|notes=• The northwest one moves to attack any player unit in range; moves next to the gate if no one is in range.<br>• The central one moves to attack any player unit in range; moves south of the chests if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=22
|str=7
|skill=4
|spd=8
|def=9
|mov=9
|inventory=[[Javelin]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=3
|#=2
|hp=19
|str=6
|skill=3
|spd=7
|def=8
|mov=9
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=3
|#=1
|hp=19
|str=6
|skill=3
|spd=7
|def=8
|mov=9
|inventory=[[Steel Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Wyvern Knight
|classarticle=Dracoknight
|lv=1
|#=1
|hp=22
|str=9
|skill=3
|spd=6
|def=14
|mov=10
|inventory=[[Iron Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Wyvern Knight
|classarticle=Dracoknight
|lv=1
|#=1
|hp=22
|str=9
|skill=3
|spd=6
|def=14
|mov=10
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Pegasus Knight
|lv=3
|#=1
|hp=19
|str=5
|skill=6
|spd=12
|def=7
|mov=8
|inventory=[[Javelin]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Pegasus Knight
|lv=3
|#=1
|hp=19
|str=5
|skill=6
|spd=12
|def=7
|mov=8
|inventory=[[Steel Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Curate
|lv=3
|#=1
|hp=19
|str=2
|skill=2
|spd=2
|def=4
|mov=5
|inventory=[[Heal]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Archer
|lv=5
|#=2
|hp=22
|str=6
|skill=3
|spd=6
|def=7
|mov=5
|inventory=[[Bowgun]]
|notes=Moves to attack any player unit in range; moves west of the chests if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=24
|str=7
|skill=10
|spd=14
|def=7
|mov=7
|inventory=[[Silver Bow]]
|notes=Drops a {{drop|Silver Bow}} upon defeat.<br>Moves to attack any player unit in range; moves west of the chests if no one is in range.
}}
{{ChapUnitCellFE1
|name=Grust
|class=Thief
|lv=7
|#=1
|hp=25
|str=6
|skill=4
|spd=12
|def=5
|mov=7
|inventory=[[Iron Sword]]
|notes=Prioritizes opening [[chest]]s.
}}
{{ChapUnitCellFE1
|name=[[Maria]]
|class=Curate
|lv=3
|#=1
|hp=19
|str=2
|skill=2
|spd=2
|def=4
|mov=5
|inventory=[[Heal]]
|notes=Moves to [[Marth]] and initiates her recruitment.
}}
{{ChapUnitCellFE1
|name=[[Minerva]]
|class=Wyvern Knight
|classarticle=Dracoknight
|lv=1
|#=1
|hp=22
|str=9
|skill=3
|spd=6
|def=14
|mov=10
|inventory=[[Javelin]]
|notes=Drops a {{drop|Levin Sword}} upon defeat.<br>Moves to Marth, waits if blocked by a door or other units; attempts to initiate her recruitment after recruiting [[Maria]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=3
|#=2
|hp=19
|str=6
|skill=2
|spd=4
|def=12
|mov=5
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=3
|#=4
|hp=19
|str=6
|skill=3
|spd=7
|def=8
|mov=9
|inventory=[[Steel Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Horseman
|lv=3
|#=2
|hp=19
|str=5
|skill=2
|spd=8
|def=5
|mov=9
|inventory=[[Bowgun]]
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Zharov]]
|class=General
|lv=1
|#=1
|hp=37
|str=11
|skill=6
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Steel Lance}} • {{Item|3|Speed Ring|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=3
|#=3
|hp=20
|str=7
|skill=3
|spd=0
|def=11
|res=0
|mov=5
|inventory={{Item|3|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=30
|str=9
|skill=12
|spd=14
|def=10
|res=3
|mov=7
|inventory={{Item|3|Armorslayer}} • {{Item|3|Hero Crest|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=21
|str=6
|skill=3
|spd=5
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=3
|#=1
|hp=20
|str=6
|skill=2
|spd=4
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=3
|#=1
|hp=20
|str=6
|skill=2
|spd=4
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Lance|type=drop}}
}}
{{ChapUnitCellFE3
|name=Dragoon
|class=Dracoknight
|lv=1
|#=1
|hp=29
|str=10
|skill=6
|spd=8
|def=13
|res=0
|mov=10
|inventory={{Item|3|Iron Lance}}
}}
{{ChapUnitCellFE3
|name=Dragoon
|class=Dracoknight
|lv=1
|#=1
|hp=29
|str=10
|skill=6
|spd=8
|def=13
|res=0
|mov=10
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Pegasus
|class=Pegasus Knight
|lv=3
|#=1
|hp=18
|str=5
|skill=5
|spd=7
|def=7
|res=6
|mov=8
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Pegasus
|class=Pegasus Knight
|lv=3
|#=1
|hp=18
|str=5
|skill=5
|spd=7
|def=7
|res=6
|mov=8
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Bishop
|lv=3
|#=1
|hp=27
|str=5
|skill=6
|spd=5
|def=4
|res=11
|mov=6
|inventory={{Item|3|Fortify}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Archer
|lv=3
|#=1
|hp=18
|str=5
|skill=4
|spd=5
|def=6
|res=0
|mov=5
|inventory={{Item|3|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Archer
|lv=5
|#=1
|hp=19
|str=6
|skill=4
|spd=5
|def=7
|res=0
|mov=5
|inventory={{Item|3|Steel Bow|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=32
|str=9
|skill=11
|spd=12
|def=9
|res=3
|mov=7
|inventory={{Item|3|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=7
|#=1
|hp=20
|str=4
|skill=3
|spd=10
|def=3
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}}
|notes=Ignores combat; moves opens chests and then escape north.
}}
{{ChapUnitCellFE3
|name=[[Maria]]
|class=Cleric
|lv=3
|#=1
|hp=17
|str=2
|skill=2
|spd=3
|lck=5
|def=4
|res=5
|mov=5
|inventory={{Item|3|Heal}}
}}
{{ChapUnitCellFE3
|name=[[Minerva]]
|class=Dracoknight
|lv=1
|#=1
|hp=22
|str=9
|skill=6
|spd=12
|lck=6
|def=12
|res=0
|mov=10
|inventory={{Item|3|Javelin}}
|notes=• Not present during preparations.<br>• Initially avoids combat. If [[Maria]] is recruited, Minerva will move to [[Marth]] and initiate her recruitment. If Maria is killed as an enemy, Minerva will become hostile.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=3
|#=5
|hp=20
|str=6
|skill=2
|spd=4
|def=7
|res=0
|mov=9
|inventory={{Item|3|Iron Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Horseman
|lv=1
|#=3
|hp=26
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Iron Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=Normal
|tab2=''Shadow Dragon''
|tab2=Hard-1
|tab3=''Shadow Dragon'' <small>(Hard-5)</small>
|tab3=Hard-2
|content1={{ChapEnemies
|tab4=Hard-3
|platform=nes01
|tab5=Hard-4
|name1=Grust
|tab6=Hard-5
|class1=Thief
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|lv1=7
{{ChapUnitCellFE11
|#1=1
|name=[[Zharov]]
|inventory1=[[Iron Sword]]
|class=General
|-
|lv=3
|name2=Grust
|#=1
|class2=Knight
|hp=31
|lv2=3
|str=10
|#2=2
|mag=1
|inventory2=[[Lance (NES)|Lance]]
|skill=2
|-
|spd=5
|name3=Grust
|lck=0
|class3=Knight
|def=15
|lv3=5
|res=3
|#3=1
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|inventory3=[[Steel Sword]]
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
}}
|name4=Grust
{{ChapUnitCellFE11
|class4=Archer
|name=Grust
|lv4=5
|class=Knight
|#4=2
|lv=7
|inventory4=[[Bowgun]]
|#=1
|-
|hp=23.4
|name5=Grust
|str=7.8
|class5=Sniper
|mag=0
|lv5=1
|skill=3.8
|#5=1
|spd=1.2
|inventory5=[[Silver Sword]]
|lck=0
|-
|def=12.2
|name6=Grust
|res=0.6
|class6=Hero
|mov=5
|lv6=1
|inventory={{Item|ds|Steel Lance}}
|#6=1
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
|inventory6=[[Armorslayer]]
}}
|-
{{ChapUnitCellFE11
|name7=Grust
|name=Grust
|class7=Cavalier
|class=Hero
|lv7=3
|lv=1
|#7=2
|#=1
|inventory7=[[Lance (NES)|Lance]]
|hp=26
|-
|str=8
|name8=Grust
|mag=1
|class8=Cavalier
|skill=12
|lv8=3
|spd=14
|#8=1
|lck=0
|inventory8=[[Steel Sword]]
|def=9
|-
|res=3
|name9=Grust
|mov=8
|class9=Cavalier
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|lv9=5
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
|#9=1
}}
|inventory9=[[Javelin]]
{{ChapUnitCellFE11
|-
|name=Grust
|name10=Grust
|class=Knight
|class10=Pegasus Knight
|lv=5
|lv10=3
|#=2
|#10=3
|hp=21.6
|inventory10=[[Steel Sword]]
|str=7.2
|-
|mag=0
|name11=Grust
|skill=3.2
|class11=Pegasus Knight
|spd=0.8
|lv11=3
|lck=0
|#11=1
|def=11.8
|inventory11=[[Javelin]]
|res=0.4
|-
|mov=5
|name12=Grust
|inventory={{Item|ds|Iron Lance}}
|class12=Dracoknight
|notes=Moves to attack units in range.
|lv12=1
}}
|#12=1
{{ChapUnitCellFE11
|inventory12=[[Iron Sword]]
|name=Grust
|-
|class=Cavalier
|name13=Grust
|lv=7
|class13=Dracoknight
|#=1
|lv13=1
|hp=22.8
|#13=1
|str=7.1
|inventory13=[[Lance (NES)|Lance]]
|mag=0
|-
|skill=3.8
|name14=Grust
|spd=7.2
|class14=Priest
|lck=0
|lv14=3
|def=8.8
|#14=1
|res=0.6
|inventory14=[[Heal]]
|mov=9
|-
|inventory={{Item|ds|Javelin}}
|name15=[[Maria]]
|notes=Immediately begins moving unprovoked.
|class15=Priest
}}
|lv15=3
{{ChapUnitCellFE11
|#15=1
|name=Grust
|inventory15=[[Heal]]
|class=Cavalier
|notes15=If [[Marth]] is in range, Maria will seek him out and talk to him.
|lv=5
|-
|#=2
|name16=[[Minerva]]
|hp=21.2
|class16=Dracoknight
|str=6.4
|lv16=1
|mag=0
|#16=1
|skill=3.2
|inventory16=[[Javelin]]
|spd=6.8
|notes16=If [[Marth]] is in range, Minerva will seek him out and, if Maria has been recruited, talk to him instead of attacking.<br>Drops a {{drop|Levin Sword}} upon defeat.
|lck=0
|-
|def=8.2
|nameb=[[Zharov]]
|res=0.4
|classb=General
|mov=9
|lvb=3
|inventory={{Item|ds|Iron Lance}}
|inventoryb=[[Steel Sword]]
|notes=Immediately begins moving unprovoked.
|notesb=Drops a {{drop|Speed Ring}} upon defeat.
}}
|}}
{{ChapUnitCellFE11
|content2={{ChapEnemies
|name=Grust
|platform=ds01
|class=Cavalier
|name1=Grust
|lv=5
|class1=Thief
|#=1
|lv1=9
|hp=21.2
|#1=1
|str=6.4
|inventory1=[[File:Is ds iron sword.png]] [[Iron Sword]]
|mag=0
|-
|skill=3.2
|name2=Grust
|spd=6.8
|class2=Knight
|lck=0
|lv2=5
|def=8.2
|#2=2
|res=0.4
|inventory2=[[File:Is ds iron lance.png]] [[Iron Lance]]
|mov=9
|-
|inventory={{Item|ds|Steel Sword}}
|name3=Grust
|notes=Immediately begins moving unprovoked.
|class3=Knight
}}
|lv3=7
{{ChapUnitCellFE11
|#3=1
|name=Grust
|inventory3=[[File:Is ds steel lance.png]] [[Steel Lance]]
|class=Dracoknight
|-
|lv=1
|name4=Grust
|#=2
|class4=Archer
|hp=24.9
|lv4=7
|str=8.25
|#4=2
|mag=1
|inventory4=[[File:Is ds steel bow.png]] [[Steel Bow]]
|skill=6.1
|-
|spd=8.4
|name5=Grust
|lck=0
|class5=Sniper
|def=10.3
|lv5=1
|res=3.1
|#5=1
|mov=10
|inventory5=[[File:Is ds silver bow.png]] {{drop|Silver Bow}}
|inventory={{Item|ds|Iron Lance}}
|-
|notes=Immediately begins moving unprovoked.
|name6=Grust
}}
|class6=Hero
{{ChapUnitCellFE11
|lv6=1
|name=Grust
|#6=1
|class=Pegasus Knight
|inventory6=[[File:Is ds armorslayer.png]] [[Armorslayer]] • [[File:Is ds master seal.png]] {{drop|Master Seal}}
|lv=5
|-
|#=1
|name7=Grust
|hp=19.6
|class7=Cavalier
|str=5
|lv7=5
|mag=2
|#7=2
|skill=5.4
|inventory7=[[File:Is ds iron lance.png]] [[Iron Lance]]
|spd=8.6
|-
|lck=0
|name8=Grust
|def=5.8
|class8=Cavalier
|res=6.8
|lv8=5
|mov=8
|#8=1
|inventory={{Item|ds|Javelin}}
|inventory8=[[File:Is ds steel sword.png]] [[Steel Sword]]
|notes=Immediately begins moving unprovoked.
|-
}}
|name9=Grust
{{ChapUnitCellFE11
|class9=Cavalier
|name=Grust
|lv9=7
|class=Pegasus Knight
|#9=1
|lv=5
|inventory9=[[File:Is ds javelin.png]] [[Javelin]]
|#=1
|-
|hp=19.6
|name10=Grust
|str=5
|class10=Pegasus Knight
|mag=2
|lv10=5
|skill=5.4
|#10=1
|spd=8.6
|inventory10=[[File:Is ds steel lance.png]] [[Steel Lance]]
|lck=0
|-
|def=5.8
|name11=Grust
|res=6.8
|class11=Pegasus Knight
|mov=8
|lv11=5
|inventory={{Item|ds|Steel Lance}}
|#11=1
|notes=Immediately begins moving unprovoked.
|inventory11=[[File:Is ds javelin.png]] [[Javelin]]
}}
|-
{{ChapUnitCellFE11
|name12=Grust
|name=Grust
|class12=Dracoknight
|class=Curate
|lv12=1
|lv=5
|#12=2
|#=1
|inventory12=[[File:Is ds iron lance.png]] [[Iron Lance]]
|hp=17.6
|-
|str=0
|name13=Grust
|mag=1.8
|class13=Curate
|skill=2.2
|lv13=5
|spd=5.2
|#13=1
|lck=0
|inventory13=[[File:Is ds heal.png]] [[Heal]]
|def=3.8
|-
|res=7.6
|name14=[[Maria]]
|mov=5
|class14=Cleric
|inventory={{Item|ds|Heal}}
|lv14=3
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
|#14=1
}}
|inventory14=[[File:Is ds heal.png]] [[Heal]]
{{ChapUnitCellFE11
|-
|name=Grust
|name15=[[Minerva]]
|class=Archer
|class15=Dracoknight
|lv=7
|lv15=1
|#=2
|#15=1
|hp=20.8
|inventory15=[[File:Is ds hauteclere.png]] {{drop|Hauteclere}}
|str=6.2
|notes15=If [[Marth]] is in range, Minerva will seek him out and, if Maria has been recruited, talk to him instead of attacking.
|mag=0
|-
|skill=4.8
|nameb=[[Zharov]]
|spd=5.8
|classb=General
|lck=0
|lvb=3
|def=7.2
|inventoryb=[[File:Is ds javelin.png]] [[Javelin]] • [[File:Is ds steel lance.png]] [[Steel Lance]] • [[File:Is ds speedwing.png]] {{drop|Speedwing}}
|res=0.6
|-
|mov=5
|namer1=Grust
|inventory={{Item|ds|Steel Bow}}
|classr1=Knight
|notes=Moves to attack units in range.
|lvr1=5
}}
|#r1=4
{{ChapUnitCellFE11
|inventoryr1=[[File:Is ds iron lance.png]] [[Iron Lance]]
|name=Grust
|-
|class=Sniper
|namer2=Grust
|lv=1
|classr2=Cavalier
|#=1
|lvr2=5
|hp=28
|#r2=8
|str=6
|inventoryr2=[[File:Is ds steel sword.png]] [[Steel Sword]]
|mag=1
|-
|skill=10
|namer3=Grust
|spd=11
|classr3=Horseman
|lck=0
|lvr3=1
|def=8
|#r3=2
|res=3
|inventoryr3=[[File:Is ds steel bow.png]] [[Steel Bow]]
|mov=7
|-
|inventory={{Item|ds|Silver Bow|type=drop}}
|namerl=Grust
|notes=Moves to attack units in range.
|classrl=Horseman
}}
|lvrl=5
{{ChapUnitCellFE11
|#rl=2
|name=Grust
|inventoryrl=[[File:Is ds steel bow.png]] [[Steel Bow]]
|class=Thief
|}}
|lv=9
|content3={{ChapEnemies
|#=1
|platform=ds01
|hp=20.8
|name1=Grust
|str=3.6
|class1=Thief
|mag=0
|lv1=9
|skill=4.2
|#1=1
|spd=11
|inventory1=[[File:Is ds silver sword.png]] [[Silver Sword]]
|lck=0
|-
|def=3.4
|name2=Grust
|res=0
|class2=Knight
|mov=7
|lv2=5
|inventory={{Item|ds|Iron Sword}}
|#2=2
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
|inventory2=[[File:Is ds silver lance.png]] [[Silver Lance]]
}}
|-
{{ChapUnitCellFE11
|name3=Grust
|name=[[Maria]]
|class3=Knight
|class=Cleric
|lv3=7
|lv=3
|#3=1
|#=1
|inventory3=[[File:Is ds silver lance.png]] [[Silver Lance]]
|hp=17
|-
|str=0
|name4=Grust
|mag=2
|class4=Archer
|skill=2
|lv4=7
|spd=3
|#4=2
|lck=0
|inventory4=[[File:Is ds silver bow.png]] [[Silver Bow]]
|def=4
|-
|res=8
|name5=Grust
|mov=5
|class5=Sniper
|inventory={{Item|ds|Heal}}
|lv5=1
|notes=Does not act.
|#5=1
}}
|inventory5=[[File:Is ds silver bow.png]] {{drop|Silver Bow}}
{{ChapUnitCellFE11
|-
|name=[[Minerva]]
|name6=Grust
|class=Dracoknight
|class6=Hero
|lv=1
|lv6=1
|#=1
|#6=1
|hp=24
|inventory6=[[File:Is ds armorslayer.png]] {{forged|Armorslayer}} • [[File:Is ds master seal.png]] {{drop|Master Seal}}
|str=9
|-
|mag=0
|name7=Grust
|skill=6
|class7=Cavalier
|spd=12
|lv7=5
|lck=6
|#7=2
|def=12
|inventory7=[[File:Is ds silver lance.png]] [[Silver Lance]]
|res=3
|-
|mov=10
|name8=Grust
|inventory={{Item|ds|Hauteclere|type=drop}}
|class8=Cavalier
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
|lv8=5
|last=y
|#8=1
}}
|inventory8=[[File:Is ds silver sword.png]] [[Silver Sword]]
{{ChapUnitReinf|type=Enemy|platform=ds01}}
|-
{{ChapUnitCellFE11
|name9=Grust
|name=Grust
|class9=Cavalier
|class=Knight
|lv9=7
|lv=5
|#9=1
|#=4
|inventory9=[[File:Is ds javelin.png]] {{forged|Javelin}}
|hp=21.6
|-
|str=7.2
|name10=Grust
|mag=0
|class10=Pegasus Knight
|skill=3.2
|lv10=5
|spd=0.8
|#10=1
|lck=0
|inventory10=[[File:Is ds silver lance.png]] [[Silver Lance]]
|def=11.8
|-
|res=0.4
|name11=Grust
|mov=5
|class11=Pegasus Knight
|inventory={{Item|ds|Iron Lance}}
|lv11=5
}}
|#11=1
{{ChapUnitCellFE11
|inventory11=[[File:Is ds javelin.png]] {{forged|Javelin}}
|name=Grust
|-
|class=Cavalier
|name12=Grust
|lv=5
|class12=Dracoknight
|#=8
|lv12=1
|hp=21.2
|#12=2
|str=6.4
|inventory12=[[File:Is ds silver lance.png]] [[Silver Lance]]
|mag=0
|-
|skill=3.2
|name13=Grust
|spd=6.8
|class13=Curate
|lck=0
|lv13=5
|def=8.2
|#13=1
|res=0.4
|inventory13=[[File:Is ds heal.png]] [[Heal]]
|mov=9
|-
|inventory={{Item|ds|Steel Sword}}
|name14=[[Maria]]
}}
|class14=Cleric
{{ChapUnitCellFE11
|lv14=3
|name=Grust
|#14=1
|class=Horseman
|inventory14=[[File:Is ds heal.png]] [[Heal]]
|lv=5
|-
|#=2
|name15=[[Minerva]]
|hp=26.4
|class15=Dracoknight
|str=6.4
|lv15=1
|mag=1
|#15=1
|skill=8.2
|inventory15=[[File:Is ds hauteclere.png]] {{drop|Hauteclere}}
|spd=11.2
|notes15=If [[Marth]] is in range, Minerva will seek him out and, if Maria has been recruited, talk to him instead of attacking.
|lck=0
|-
|def=6.4
|nameb=[[Zharov]]
|res=3.4
|classb=General
|mov=9
|lvb=3
|inventory={{Item|ds|Steel Bow}}
|inventoryb=[[File:Is ds javelin.png]] {{forged|Javelin}} • [[File:Is ds silver lance.png]] [[Silver Lance]] • [[File:Is ds speedwing.png]] {{drop|Speedwing}}
}}
|-
{{ChapUnitCellFE11
|namer1=Grust
|name=Grust
|classr1=Knight
|class=Horseman
|lvr1=5
|lv=1
|#r1=4
|#=2
|inventoryr1=[[File:Is ds silver lance.png]] [[Silver Lance]]
|hp=24
|-
|str=6
|namer2=Grust
|mag=1
|classr2=Cavalier
|skill=7
|lvr2=5
|spd=10
|#r2=8
|lck=0
|inventoryr2=[[File:Is ds silver sword.png]] [[Silver Sword]]
|def=6
|-
|res=3
|namer3=Grust
|mov=9
|classr3=Horseman
|inventory={{Item|ds|Steel Bow}}
|lvr3=1
|last=y
|#r3=2
}}
|inventoryr3=[[File:Is ds silver bow.png]] [[Silver Bow]]
{{ChapUnitFtr}}
|-
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
|namerl=Grust
{{ChapUnitCellFE11
|classrl=Horseman
|name=[[Zharov]]
|lvrl=5
|class=General
|#rl=2
|lv=3
|inventoryrl=[[File:Is ds silver bow.png]] [[Silver Bow]]
|#=1
|hp=33.7
|str=10.9
|mag=1
|skill=2.9
|spd=5.6
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=7
|#=1
|hp=26.1
|str=8.7
|mag=0
|skill=4.7
|spd=1.8
|lck=0
|def=12.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=28.4
|str=8.9
|mag=1
|skill=12.6
|spd=14.6
|lck=0
|def=9
|res=3
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=2
|hp=24.3
|str=8.1
|mag=0
|skill=4.1
|spd=1.4
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=25.2
|str=8.15
|mag=0
|skill=4.7
|spd=7.8
|lck=0
|def=8.8
|res=0.6
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=2
|hp=23.6
|str=7.45
|mag=0
|skill=4.1
|spd=7.4
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=23.6
|str=7.45
|mag=0
|skill=4.1
|spd=7.4
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Dracoknight
|lv=1
|#=2
|hp=27.6
|str=9
|mag=1
|skill=6.4
|spd=9.6
|lck=0
|def=10.3
|res=3.1
|mov=10
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=22.3
|str=5.75
|mag=2
|skill=5.7
|spd=9.8
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=22.3
|str=5.75
|mag=2
|skill=5.7
|spd=9.8
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=5
|#=1
|hp=18.8
|str=0
|mag=2.4
|skill=3.1
|spd=6.1
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Archer
|lv=7
|#=2
|hp=23.2
|str=6.8
|mag=0
|skill=5.7
|spd=6.7
|lck=0
|def=7.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=30.4
|str=6.6
|mag=1
|skill=10.9
|spd=11.9
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=9
|#=1
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=3.4
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=[[Maria]]
|class=Cleric
|lv=3
|#=1
|hp=17
|str=0
|mag=2
|skill=2
|spd=3
|lck=0
|def=4
|res=8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
{{ChapUnitCellFE11
|name=[[Minerva]]
|class=Dracoknight
|lv=1
|#=1
|hp=24
|str=9
|mag=0
|skill=6
|spd=12
|lck=6
|def=12
|res=3
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=4
|hp=24.3
|str=8.1
|mag=0
|skill=4.1
|spd=1.4
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=8
|hp=23.6
|str=7.45
|mag=0
|skill=4.1
|spd=7.4
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=5
|#=2
|hp=28.2
|str=6.7
|mag=1
|skill=9.1
|spd=12.1
|lck=0
|def=6.4
|res=3.4
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=1
|#=2
|hp=25.8
|str=6.3
|mag=1
|skill=7.9
|spd=10.9
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=36.4
|str=11.8
|mag=1
|skill=3.8
|spd=6.2
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=7
|#=1
|hp=28.8
|str=9.6
|mag=0
|skill=5.6
|spd=2.4
|lck=0
|def=12.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=30.8
|str=9.8
|mag=1
|skill=13.2
|spd=15.2
|lck=0
|def=9
|res=3
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=2
|hp=27
|str=9
|mag=0
|skill=5
|spd=2
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=27.6
|str=9.2
|mag=0
|skill=5.6
|spd=8.4
|lck=0
|def=8.8
|res=0.6
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=2
|hp=26
|str=8.5
|mag=0
|skill=5
|spd=8
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=26
|str=8.5
|mag=0
|skill=5
|spd=8
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Dracoknight
|lv=1
|#=2
|hp=30.3
|str=9.75
|mag=1
|skill=6.7
|spd=10.8
|lck=0
|def=10.3
|res=3.1
|mov=10
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=25
|str=6.5
|mag=2
|skill=6
|spd=11
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=25
|str=6.5
|mag=2
|skill=6
|spd=11
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=5
|#=1
|hp=20
|str=0
|mag=3
|skill=4
|spd=7
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Archer
|lv=7
|#=2
|hp=25.6
|str=7.4
|mag=0
|skill=6.6
|spd=7.6
|lck=0
|def=7.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=32.8
|str=7.2
|mag=1
|skill=11.8
|spd=12.8
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=9
|#=1
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=3.4
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=[[Maria]]
|class=Cleric
|lv=3
|#=1
|hp=17
|str=0
|mag=2
|skill=2
|spd=3
|lck=0
|def=4
|res=8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
{{ChapUnitCellFE11
|name=[[Minerva]]
|class=Dracoknight
|lv=1
|#=1
|hp=24
|str=9
|mag=0
|skill=6
|spd=12
|lck=6
|def=12
|res=3
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=4
|hp=27
|str=9
|mag=0
|skill=5
|spd=2
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=8
|hp=26
|str=8.5
|mag=0
|skill=5
|spd=8
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=5
|#=2
|hp=30
|str=7
|mag=1
|skill=10
|spd=13
|lck=0
|def=6.4
|res=3.4
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=1
|#=2
|hp=27.6
|str=6.6
|mag=1
|skill=8.8
|spd=11.8
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=39.1
|str=12.7
|mag=1
|skill=4.7
|spd=6.8
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=7
|#=1
|hp=31.5
|str=10.5
|mag=0
|skill=6.5
|spd=3
|lck=0
|def=12.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=33.2
|str=10.7
|mag=1
|skill=13.8
|spd=15.8
|lck=0
|def=9
|res=3
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=2
|hp=29.7
|str=9.9
|mag=0
|skill=5.9
|spd=2.6
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=30
|str=10.25
|mag=0
|skill=6.5
|spd=9
|lck=0
|def=8.8
|res=0.6
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=2
|hp=28.4
|str=9.55
|mag=0
|skill=5.9
|spd=8.6
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=28.4
|str=9.55
|mag=0
|skill=5.9
|spd=8.6
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Dracoknight
|lv=1
|#=2
|hp=33
|str=10.5
|mag=1
|skill=7
|spd=12
|lck=0
|def=10.3
|res=3.1
|mov=10
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=27.7
|str=7.25
|mag=2
|skill=6.3
|spd=12.2
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=27.7
|str=7.25
|mag=2
|skill=6.3
|spd=12.2
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=5
|#=1
|hp=21.2
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Archer
|lv=7
|#=2
|hp=28
|str=8
|mag=0
|skill=7.5
|spd=8.5
|lck=0
|def=7.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=35.2
|str=7.8
|mag=1
|skill=12.7
|spd=13.7
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=9
|#=1
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=3.4
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=[[Maria]]
|class=Cleric
|lv=3
|#=1
|hp=17
|str=0
|mag=2
|skill=2
|spd=3
|lck=0
|def=4
|res=8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
{{ChapUnitCellFE11
|name=[[Minerva]]
|class=Dracoknight
|lv=1
|#=1
|hp=24
|str=9
|mag=0
|skill=6
|spd=12
|lck=6
|def=12
|res=3
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=4
|hp=29.7
|str=9.9
|mag=0
|skill=5.9
|spd=2.6
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=8
|hp=28.4
|str=9.55
|mag=0
|skill=5.9
|spd=8.6
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=5
|#=2
|hp=31.8
|str=7.3
|mag=1
|skill=10.9
|spd=13.9
|lck=0
|def=6.4
|res=3.4
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=1
|#=2
|hp=29.4
|str=6.9
|mag=1
|skill=9.7
|spd=12.7
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=41.8
|str=13.6
|mag=1
|skill=5.6
|spd=7.4
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}} • {{Item|ds|Steel Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=7
|#=1
|hp=34.2
|str=11.4
|mag=0
|skill=7.4
|spd=3.6
|lck=0
|def=12.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=35.6
|str=11.6
|mag=1
|skill=14.4
|spd=16.4
|lck=0
|def=9
|res=3
|mov=8
|inventory={{Item|ds|Armorslayer}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=2
|hp=32.4
|str=10.8
|mag=0
|skill=6.8
|spd=3.2
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=32.4
|str=11.3
|mag=0
|skill=7.4
|spd=9.6
|lck=0
|def=8.8
|res=0.6
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=2
|hp=30.8
|str=10.6
|mag=0
|skill=6.8
|spd=9.2
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=30.8
|str=10.6
|mag=0
|skill=6.8
|spd=9.2
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Dracoknight
|lv=1
|#=2
|hp=35.7
|str=11.25
|mag=1
|skill=7.3
|spd=13.2
|lck=0
|def=10.3
|res=3.1
|mov=10
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=30.4
|str=8
|mag=2
|skill=6.6
|spd=13.4
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=30.4
|str=8
|mag=2
|skill=6.6
|spd=13.4
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=5
|#=1
|hp=22.4
|str=0
|mag=4.2
|skill=5.8
|spd=8.8
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Archer
|lv=7
|#=2
|hp=30.4
|str=8.6
|mag=0
|skill=8.4
|spd=9.4
|lck=0
|def=7.2
|res=0.6
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=37.6
|str=8.4
|mag=1
|skill=13.6
|spd=14.6
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=9
|#=1
|hp=28
|str=6
|mag=0
|skill=9
|spd=17
|lck=0
|def=3.4
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=[[Maria]]
|class=Cleric
|lv=3
|#=1
|hp=17
|str=0
|mag=2
|skill=2
|spd=3
|lck=0
|def=4
|res=8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
{{ChapUnitCellFE11
|name=[[Minerva]]
|class=Dracoknight
|lv=1
|#=1
|hp=24
|str=9
|mag=0
|skill=6
|spd=12
|lck=6
|def=12
|res=3
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=4
|hp=32.4
|str=10.8
|mag=0
|skill=6.8
|spd=3.2
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=8
|hp=30.8
|str=10.6
|mag=0
|skill=6.8
|spd=9.2
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Steel Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=5
|#=2
|hp=33.6
|str=7.6
|mag=1
|skill=11.8
|spd=14.8
|lck=0
|def=6.4
|res=3.4
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=1
|#=2
|hp=31.2
|str=7.2
|mag=1
|skill=10.6
|spd=13.6
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Steel Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Zharov]]
|class=General
|lv=3
|#=1
|hp=44.5
|str=14.5
|mag=1
|skill=6.5
|spd=8
|lck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin|type=forged}} • {{Item|ds|Silver Lance}} • {{Item|ds|Speedwing|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=7
|#=1
|hp=36.9
|str=12.3
|mag=0
|skill=8.3
|spd=4.2
|lck=0
|def=12.2
|res=0.6
|mov=5
|inventory={{Item|ds|Silver Lance}}
|notes=Does not move until he or an [[Archer]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Hero
|lv=1
|#=1
|hp=38
|str=12.5
|mag=1
|skill=15
|spd=17
|lck=0
|def=9
|res=3
|mov=8
|inventory={{Item|ds|Armorslayer|type=forged}} • {{Item|ds|Master Seal|type=drop}}
|notes=Begins moving if [[Zharov]] or the westernmost [[Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=2
|hp=35.1
|str=11.7
|mag=0
|skill=7.7
|spd=3.8
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=34.8
|str=12.35
|mag=0
|skill=8.3
|spd=10.2
|lck=0
|def=8.8
|res=0.6
|mov=9
|inventory={{Item|ds|Javelin|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=2
|hp=33.2
|str=11.65
|mag=0
|skill=7.7
|spd=9.8
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Silver Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=1
|hp=33.2
|str=11.65
|mag=0
|skill=7.7
|spd=9.8
|lck=0
|def=8.2
|res=0.4
|mov=9
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Dracoknight
|lv=1
|#=2
|hp=38.4
|str=12
|mag=1
|skill=7.6
|spd=14.4
|lck=0
|def=10.3
|res=3.1
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=33.1
|str=8.75
|mag=2
|skill=6.9
|spd=14.6
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Javelin|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Pegasus Knight
|lv=5
|#=1
|hp=33.1
|str=8.75
|mag=2
|skill=6.9
|spd=14.6
|lck=0
|def=5.8
|res=6.8
|mov=8
|inventory={{Item|ds|Silver Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Curate
|lv=5
|#=1
|hp=23.6
|str=0
|mag=4.8
|skill=6.7
|spd=9.7
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Archer
|lv=7
|#=2
|hp=32.8
|str=9.2
|mag=0
|skill=9.3
|spd=10.3
|lck=0
|def=7.2
|res=0.6
|mov=5
|inventory={{Item|ds|Silver Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Sniper
|lv=1
|#=1
|hp=40
|str=9
|mag=1
|skill=14.5
|spd=15.5
|lck=0
|def=8
|res=3
|mov=7
|inventory={{Item|ds|Silver Bow|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Thief
|lv=9
|#=1
|hp=29.8
|str=6.6
|mag=0
|skill=10.2
|spd=18.5
|lck=0
|def=3.4
|res=0
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Moves to open the left [[chest]], then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=[[Maria]]
|class=Cleric
|lv=3
|#=1
|hp=17
|str=0
|mag=2
|skill=2
|spd=3
|lck=0
|def=4
|res=8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Does not act.
}}
{{ChapUnitCellFE11
|name=[[Minerva]]
|class=Dracoknight
|lv=1
|#=1
|hp=24
|str=9
|mag=0
|skill=6
|spd=12
|lck=6
|def=12
|res=3
|mov=10
|inventory={{Item|ds|Hauteclere|type=drop}}
|notes=• Moves toward the northeast corner of the map (column 26, row 1).<br>• If [[Maria]] has been recruited, begins moving to [[Marth]] to initiate her recruitment, and ignores combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=5
|#=4
|hp=35.1
|str=11.7
|mag=0
|skill=7.7
|spd=3.8
|lck=0
|def=11.8
|res=0.4
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=5
|#=8
|hp=45.1
|str=13.7
|mag=1
|skill=8.7
|spd=7.8
|lck=0
|def=15.8
|res=3.8
|mov=6
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=5
|#=2
|hp=35.4
|str=7.9
|mag=1
|skill=12.7
|spd=15.7
|lck=0
|def=6.4
|res=3.4
|mov=9
|inventory={{Item|ds|Silver Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=1
|#=2
|hp=33
|str=7.5
|mag=1
|skill=11.5
|spd=14.5
|lck=0
|def=6
|res=3
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
}}
}}
}}


All weapons denoted in <font color="#45d0f0">this shade</font> are [[forge]]d to have +4 Mt and +20 Hit.
====Reinforcements====
}}
=====''Shadow Dragon & the Blade of Light''=====
=====Reinforcements=====
*Turn 16
*Enemy Phases 6 and 10
**Two [[Knight]]s, four [[Cavalier]]s, and two [[Horseman|Horsemen]] to the northeast corner.
**2 [[Knight]]s, 4 [[Cavalier]]s, and 2 [[Horseman|Horsemen]] from the upper right corner of the map
 
* Note: All reinforcements are halted when [[Zharov]] is defeated.
=====''Mystery of the Emblem''=====
*Turn 15
**Five [[Cavalier]]s and three [[Horseman|Horsemen]] from the northeast corner.
 
=====''Shadow Dragon''=====
*Turns 6 and 10
**Two [[Knight]]s, four [[Cavalier]]s, and two [[Horseman|Horsemen]] from the northeast corner.
 
All reinforcements are halted when [[Zharov]] is defeated.


===Boss data===
===Boss data===
Line 631: Line 3,006:
|header=Boss data
|header=Boss data
|width=60%
|width=60%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait boss 01 fe01.png]]
|portrait=[[File:Portrait boss 01 fe01.png]]
|sprite=general enemy
|class=General
|class=General
|lv=3
|lv=3
Line 642: Line 3,018:
|str=10
|str=10
|skill=2
|skill=2
|sw=y
|wl=14
|wl=14
|spd=5
|spd=5
Line 651: Line 3,026:
|inventory=[[Steel Sword]]
|inventory=[[Steel Sword]]
|drops={{drop|Speed Ring}}
|drops={{drop|Speed Ring}}
|sw=y
}}
}}
|content2={{BossStats FE3
|content2={{BossStats FE3
|portrait=[[File:Portrait zharov fe03.png]]
|portrait=[[File:Portrait zharov fe03.png]]
|sprite=general enemy
|class=General
|class=General
|exp=75
|exp=75
Line 664: Line 3,041:
|res=3
|res=3
|move=5
|move=5
|inventory=[[File:Is snes01 steel lance.png]] [[Steel Lance]]<br>[[File:Is snes01 speed ring.png]] {{drop|Speed Ring}}
|weapons={{Item|3|Steel Lance}}
|items={{Item|3|Speed Ring|type=drop}}
|la=y
|la=y
}}
}}
|content3={{Tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait zharov fe11.png]]
|portrait=[[File:Small portrait zharov fe11.png]]
|sprite=general enemy
|class=General
|class=General
|lv=3
|lv=3
Line 682: Line 3,066:
|def=15
|def=15
|res=3
|res=3
|move=--
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Steel Lance}}<br>{{Item|ds|Speedwing|type=drop}}
|inventory=[[File:Is ds javelin.png]] [[Javelin]]<br>[[File:Is ds steel lance.png]] [[Steel Lance]]<br>[[File:Is ds speedwing.png]] {{drop|Speedwing}}
|la=D
|la=D
|bo=E
|bo=E
Line 689: Line 3,072:
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait zharov fe11.png]]
|portrait=[[File:Small portrait zharov fe11.png]]
|sprite=general enemy
|class=General
|lv=3
|HP=33.7
|str=10.9
|magic=1
|skill=2.9
|spd=5.6
|luck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Steel Lance}}<br>{{Item|ds|Speedwing|type=drop}}
|la=C
|bo=C
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait zharov fe11.png]]
|sprite=general enemy
|class=General
|lv=3
|HP=36.4
|str=11.8
|magic=1
|skill=3.8
|spd=6.2
|luck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Steel Lance}}<br>{{Item|ds|Speedwing|type=drop}}
|la=C
|bo=C
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait zharov fe11.png]]
|sprite=general enemy
|class=General
|class=General
|lv=3
|lv=3
|HP=45
|HP=39.1
|str=15
|str=12.7
|magic=1
|magic=1
|skill=7
|skill=4.7
|spd=6.8
|luck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Steel Lance}}<br>{{Item|ds|Speedwing|type=drop}}
|la=B
|bo=B
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait zharov fe11.png]]
|sprite=general enemy
|class=General
|lv=3
|HP=41.8
|str=13.6
|magic=1
|skill=5.6
|spd=7.4
|luck=0
|def=15
|res=3
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Steel Lance}}<br>{{Item|ds|Speedwing|type=drop}}
|la=B
|bo=B
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait zharov fe11.png]]
|sprite=general enemy
|class=General
|lv=3
|HP=44.5
|str=14.5
|magic=1
|skill=6.5
|spd=8
|spd=8
|luck=0
|luck=0
|def=15
|def=15
|res=3
|res=3
|move=--
|inventory={{Item|ds|Javelin|type=forged}}{{h|*|11 Mt, 90 Hit}}<br>{{Item|ds|Silver Lance}}<br>{{Item|ds|Speedwing|type=drop}}
|inventory=[[File:Is ds javelin.png]] {{forged|Javelin}}{{hover|*|Forged to 11 Might and 90 Hit}}<br>[[File:Is ds silver lance.png]] [[Silver Lance]]<br>[[File:Is ds speedwing.png]] {{drop|Speedwing}}
|la=A
|la=A
|bo=A
|bo=A
}}
}}
:''Note:  Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 710: Line 3,160:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
The first thing you will notice on ''Shadow Dragon'''s H5 difficulty is that everyone is now packing Silver weaponry, and all of the specialized weapons are now forged for more power and accuracy. In addition, the enemy is starting to field promoted enemies more often, and their speed stats are typically in the mid-teens. Your weaker units are no longer going to have the ability to keep up with the power curve, so watch your back.


In this chapter, you recruit Maria and Minerva. Maria is a low level Cleric who serves as a solid healer for the next few chapters. Notably, she is one of four characters who can wield the Aum staff, and the most powerful healer of the lot. Minerva is a prepromote Dracoknight who has an immediate A-rank in axes, allowing her access to the powerful Hauteclere. She can hit very hard with it, but is still inferior to a promoted Barst.
===Merciless difficulty===
'''1. Enemy Upgrades:'''
* Promoted enemies are more common. They now use both Silver weapons and specialized weapons forged for better power and accuracy.
* Enemy speed stats average in the mid-teens. This outpaces your weaker units, requiring greater strategy.
 
'''2. Character Recruitment:'''
* '''[[Maria]]:''' [[Cleric]]; primary healer for upcoming chapters; one of four users of the [[Aum]] staff and the strongest healer of those four.
* '''[[Minerva]]:''' [[Dracoknight]] with immediate A-rank in axes and [[Hauteclere]] access; however, a promoted [[Barst]] is superior.
 
'''3. [[Master Seal]].''' Obtained from an enemy [[Hero]]. Best candidates for immediate promotion:
* '''[[Barst]]:''' +5 speed from [[Fighter]] to [[Hero]].
* '''[[Caeda]]:''' +4 strength, +5 defense as [[Dracoknight]].
* '''[[Lena]]:''' Ability to fight and heal. By now, she should be near or at level&nbsp;20.
* '''[[Merric]]:''' Gains healing ability but is likely lower level than Lena.
* '''[[Gordin]]:''' +5 skill and speed, +2 movement. Alternatively, [[Jeorge]] can be used as a [[Sniper]].


You will receive the game's first Master Seal from an enemy Hero. There are three good candidates to receive it if you wish to promote someone immediately: Barst, who gains a ludicrous 5 speed after he goes from a Fighter to a Hero; Caeda, who gains 4 strength and 5 defense as a Dracoknight; and Lena, who gains the ability to fight and heal at the same time and is likely approaching or at level 20. Merric and Gordin are also somewhat considerable candidates since Merric also gains the ability to heal and Gordin gets 5 skill and speed and 2 movement; however, Merric gains about the same amount of power as Lena, who is almost certainly a higher level than he is, while if you want a Sniper at this point, you can just use Jeorge.
'''4. Chapter Strategy:'''
* Initial challenge: Four [[Cavalier]]s. Aim to defeat them by turn 3 to intercept the [[Thief]] with the [[Levin Sword]] on turn 4.
* Watch out for four fliers who might either flank or join the cavalry and Dracoknights with 14 speed, 12 strength, and [[Silver Lance]]s.
* Prison navigation: Caution around the Sniper. Recruit Maria. Exit north, defeat the Hero, recruit Minerva, and confront the boss.
* Items: This is the last chance to buy [[Hammer]]s in bulk. Consider stocking up.


For the chapter itself, you start out facing four Cavaliers who shouldn't be too much trouble. Try to kill them all on turn 3 so that you can intercept and skewer the Thief who stole the Levin Sword on turn 4. You'll also be attacked by four fliers who might outflank you or join the cavalry, depending on their mood; leave behind a General to take the fort and beat back both them and the horde of reinforcements. Be very careful with the Dracoknights; 14 speed plus 12 strength plus Silver Lances equals a lot of pain. Once they're dead, make your way through the prison. Be very careful with the Sniper; other than him, it shouldn't be too much trouble to recruit Maria. Once she's with you, exit through the north, kill the Hero, recruit Minerva, and make your way to the boss. Zharov is very dangerous with his forged Javelin; have Barst Hammer him to death. Speaking of Hammers, this is the last opportunity you will have to buy them in bulk; take advantage now if you so desire.
'''5. Boss - [[Zharov]]:'''  
* Dangerous with a forged [[Javelin]]. Best countered by Barst with a Hammer.


==Trivia==
==Trivia==
* On H5 difficulty, this is the first chapter in the ''Fire Emblem'' series to have enemies with [[forge]]d weaponry.
* On the H5 difficulty of ''Shadow Dragon'', this is the first chapter in the ''Fire Emblem'' series to have enemies with [[forge]]d weaponry.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Princess Minerva
|eng-name=Princess Minerva
|jap-name={{hover|プリンセス・ミネルバ|Purinsesu mineruba}}
|jpn-name={{h|プリンセス・ミネルバ|Purinsesu mineruba}}
|jap-mean=Princess Minerba
|jpn-mean=Princess Minerba
|span-name=La princesa Minerva
|span-name=La princesa Minerva
|span-mean=The princess Minerva
|span-mean=The princess Minerva
Line 731: Line 3,199:
|fren-mean=Princess Minerva
|fren-mean=Princess Minerva
|ger-name=Prinzessin Minerva
|ger-name=Prinzessin Minerva
|ger-mean=Princess Minerva
|ger-mean=Princess Minerva; abbreviated on the save menu as "Pr. Minerva".
|ital-name=La principessa Minerva
|ital-name=La principessa Minerva
|ital-mean=The princess Minerva
|ital-mean=The princess Minerva
Line 738: Line 3,206:
==Gallery==
==Gallery==
{{sectstub}}
{{sectstub}}
<gallery>
Cg fe11 c10.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>


{{ref}}
{{ref}}


{{ChapterNav
{{ChapterNav
|prechapter=Port Warren
|prechapter=The Pyrathi Dragon
|prealternate=The Pyrathi Dragon
|prealternate=Port Warren{{!}}Port Warren <small>(''Mystery of the Emblem'')</small>
|name=Princess Minerva
|nextchapter=Knorda Market
|nextchapter=Knorda Market
}}
}}
Line 752: Line 3,222:
{{Nav11}}
{{Nav11}}


[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]

Latest revision as of 21:03, 28 March 2024

This article is about the chapter from Shadow Dragon & the Blade of Light and its remakes. For the character, see Minerva. For the History Mode map in Warriors, see Princess Minerva (Warriors).
Princess Minerva

Cm fe11 10.png

Location

Castle Deil

New units

Maria, Minerva

Boss(es)

Zharov

Previous chapter(s)
Next chapter(s)

Knorda Market

Princess Minerva (Japanese: プリンセス・ミネルバ Princess Minerva) is the tenth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the eighth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Princess Minerva/Script

Despite the objections of some of his soldiers, Marth agrees to besiege Castle Deil on Minerva's behalf. The mission is a success; Maria is rescued, Minerva turns coat, and General Zharov is killed. Afterwards, Nyna tells Marth about Pontifex Miloah, a powerful sage who was murdered by Gharnef. Nyna explains that his daughter Linde has not been seen since his death and asks Marth to find her.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–14+2 {{{partner}}} {{{other}}} 20+16−2
Cm fe11 10.png
Map dimensions:
30 columns by 28 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units
Maria
Portrait maria fe11.png
Cleric
HP
17
Inventory
Heal
Level
3
Enemy, talk to with Marth
Minerva
Portrait minerva fe11.png
Dracoknight
HP
24
Inventory
Hauteclere
Level
1
Enemy, talk to with Marth after recruiting Maria*
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds levin sword.png Levin Sword Left chest
Is ds physic.png Physic Right chest
Is ds speedwing.png Speedwing Dropped by Zharov
Is ds master seal.png Master Seal Dropped by enemy Hero
Is ds silver bow.png Silver Bow Dropped by enemy Sniper
Is ds hauteclere.png Hauteclere Dropped by Minerva

Shop data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds steel sword.png Steel Sword 875

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 general enemy.gif Zharov General 3 1 31 10 1 2 5 0 15 3 -- Javelin Steel Lance SpeedwingThis item is dropped upon this unit's defeat.
Stands on a gate, the chapter's seize point.
Ma ds01 knight enemy.gif Grust Knight 7 1 23.4 7.8 0 3.8 1.2 0 12.2 0.6 5 Steel Lance
Does not move until he or an Archer or Sniper is provoked.
Ma ds01 hero enemy.gif Grust Hero 1 1 26 8 1 12 14 0 9 3 8 Armorslayer Master SealThis item is dropped upon this unit's defeat.
Begins moving if Zharov or the westernmost Knight is provoked.
Ma ds01 knight enemy.gif Grust Knight 5 2 21.6 7.2 0 3.2 0.8 0 11.8 0.4 5 Iron Lance
Moves to attack units in range.
Ma ds01 cavalier enemy.gif Grust Cavalier 7 1 22.8 7.1 0 3.8 7.2 0 8.8 0.6 9 Javelin
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Grust Cavalier 5 2 21.2 6.4 0 3.2 6.8 0 8.2 0.4 9 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Grust Cavalier 5 1 21.2 6.4 0 3.2 6.8 0 8.2 0.4 9 Steel Sword
Immediately begins moving unprovoked.
Ma ds01 dracoknight enemy.gif Grust Dracoknight 1 2 24.9 8.25 1 6.1 8.4 0 10.3 3.1 10 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 pegasus knight enemy.gif Grust Pegasus Knight 5 1 19.6 5 2 5.4 8.6 0 5.8 6.8 8 Javelin
Immediately begins moving unprovoked.
Ma ds01 pegasus knight enemy.gif Grust Pegasus Knight 5 1 19.6 5 2 5.4 8.6 0 5.8 6.8 8 Steel Lance
Immediately begins moving unprovoked.
Ma ds01 curate enemy.gif Grust Curate 5 1 17.6 0 1.8 2.2 5.2 0 3.8 7.6 5 Heal
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Ma ds01 archer enemy.gif Grust Archer 7 2 20.8 6.2 0 4.8 5.8 0 7.2 0.6 5 Steel Bow
Moves to attack units in range.
Ma ds01 sniper enemy.gif Grust Sniper 1 1 28 6 1 10 11 0 8 3 7 Silver BowThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma ds01 thief enemy.gif Grust Thief 9 1 20.8 3.6 0 4.2 11 0 3.4 0 7 Iron Sword
Moves to open the left chest, then moves to escape northwest; ignores combat, except to attack player units blocking the escape point.
Ma ds01 cleric enemy.gif Maria Cleric 3 1 17 0 2 2 3 0 4 8 5 Heal
Does not act.
Ma ds01 dracoknight enemy.gif Minerva Dracoknight 1 1 24 9 0 6 12 6 12 3 10 HauteclereThis item is dropped upon this unit's defeat.
• Moves toward the northeast corner of the map (column 26, row 1).
• If Maria has been recruited, begins moving to Marth to initiate her recruitment, and ignores combat.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 knight enemy.gif Grust Knight 5 4 21.6 7.2 0 3.2 0.8 0 11.8 0.4 5 Iron Lance
--
Ma ds01 cavalier enemy.gif Grust Cavalier 5 8 21.2 6.4 0 3.2 6.8 0 8.2 0.4 9 Steel Sword
--
Ma ds01 horseman enemy.gif Grust Horseman 5 2 26.4 6.4 1 8.2 11.2 0 6.4 3.4 9 Steel Bow
--
Ma ds01 horseman enemy.gif Grust Horseman 1 2 24 6 1 7 10 0 6 3 9 Steel Bow
--

Reinforcements

Shadow Dragon & the Blade of Light
Mystery of the Emblem
Shadow Dragon

All reinforcements are halted when Zharov is defeated.

Boss data

Main article: Zharov
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait zharov fe11.png
Ma ds01 general enemy.gif General
Level 3
Movement --
Stats
Max HP 31 Speed 5
Strength 10 Luck 0
Magic 1 Defense 15
Skill 2 Resistance 3
Inventory
Javelin
Steel Lance
SpeedwingThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances D Axes --
Bows E Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Merciless difficulty

1. Enemy Upgrades:

  • Promoted enemies are more common. They now use both Silver weapons and specialized weapons forged for better power and accuracy.
  • Enemy speed stats average in the mid-teens. This outpaces your weaker units, requiring greater strategy.

2. Character Recruitment:

  • Maria: Cleric; primary healer for upcoming chapters; one of four users of the Aum staff and the strongest healer of those four.
  • Minerva: Dracoknight with immediate A-rank in axes and Hauteclere access; however, a promoted Barst is superior.

3. Master Seal. Obtained from an enemy Hero. Best candidates for immediate promotion:

  • Barst: +5 speed from Fighter to Hero.
  • Caeda: +4 strength, +5 defense as Dracoknight.
  • Lena: Ability to fight and heal. By now, she should be near or at level 20.
  • Merric: Gains healing ability but is likely lower level than Lena.
  • Gordin: +5 skill and speed, +2 movement. Alternatively, Jeorge can be used as a Sniper.

4. Chapter Strategy:

  • Initial challenge: Four Cavaliers. Aim to defeat them by turn 3 to intercept the Thief with the Levin Sword on turn 4.
  • Watch out for four fliers who might either flank or join the cavalry and Dracoknights with 14 speed, 12 strength, and Silver Lances.
  • Prison navigation: Caution around the Sniper. Recruit Maria. Exit north, defeat the Hero, recruit Minerva, and confront the boss.
  • Items: This is the last chance to buy Hammers in bulk. Consider stocking up.

5. Boss - Zharov:

  • Dangerous with a forged Javelin. Best countered by Barst with a Hammer.

Trivia

  • On the H5 difficulty of Shadow Dragon, this is the first chapter in the Fire Emblem series to have enemies with forged weaponry.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Princess Minerva

--

Japanese

プリンセス・ミネルバ

Princess Minerba

Spanish

La princesa Minerva

The princess Minerva

French

Princesse Minerva

Princess Minerva

German

Prinzessin Minerva

Princess Minerva; abbreviated on the save menu as "Pr. Minerva".

Italian

La principessa Minerva

The princess Minerva

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← The Pyrathi Dragon •
← Port Warren (Mystery of the Emblem) •
Princess Minerva • Knorda Market →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline