Port Warren: Difference between revisions
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Thecornerman (talk | contribs) (→Trivia: Not sure the guidebook deserves an article, less sure the title would have tildes in it, even less sure they would be fullwidth.) |
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(63 intermediate revisions by 14 users not shown) | |||
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:''This article is about the chapter. For the location, see {{Sect|Archanea (country)|Port Warren}}.'' | |||
{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe11 8.png|200px]] | |image=[[File:Cm fe11 8.png|200px]] | ||
|location=Port Warren | |location=Port Warren | ||
|new units= [[Caesar]], [[Radd]], [[Roger]]{{ | |new units=[[Caesar]], [[Radd]], [[Roger]]<ref group="Note">Not in {{title|Mystery of the Emblem}}.</ref> | ||
|boss=[[Kannival]] | |boss=[[Kannival]] | ||
|previous=[[Lefcandith Gauntlet]] | |||
|next=*[[The Pyrathi Dragon]] | |||
*[[Princess Minerva]] <small>(''Mystery of the Emblem'')</small> | |||
}} | }} | ||
'''Port Warren''' is the eighth chapter in {{FE1}} and {{FE11}} and the seventh chapter in | |||
'''Port Warren''' (Japanese: {{hl|港町ワーレン|Minatomachi wāren}} ''Port Town Warren'') is the eighth chapter in {{FE1}} and {{FE11}} and the seventh chapter in Book I of {{FE3}}. | |||
==Plot== | ==Plot== | ||
Line 14: | Line 18: | ||
==Chapter data== | ==Chapter data== | ||
{{Tab | {{Tab | ||
|default= | |default=3 | ||
|tab1=''Shadow Dragon | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Shadow Dragon'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] dies | ||
|ally=13{{ | |ally=13{{h|+3|Upon Caesar, Radd, and Roger being recruited}} | ||
|enemy=19{{h|+94|Reinforcements}}{{h|−1|Upon Roger being recruited}} | |||
|enemy=19{{ | |map=[[File:Cm fe01 8.png]] | ||
|col=30 | |||
|row=28 | |||
}} | }} | ||
|content2={{ | Units are arranged based on their position in deployment order after Marth. | ||
|content2={{ChapData | |||
|victory=Seize | |||
|defeat=[[Marth]] dies | |||
|ally=1–14{{h|+2|Upon Caesar and Radd being recruited}} | |||
|enemy=20{{h|+40|Reinforcements}} | |||
|map=[[File:Cm fe03 b1 7.png]] | |||
|col=30 | |||
|row=30 | |||
|}} | |||
|content3={{ChapData | |||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–13{{h|+3|Upon Caesar, Radd, and Roger being recruited}} | ||
|enemy=19{{h|+30|Reinforcements}}{{h|−1|Upon Roger being recruited}} | |||
|enemy=19{{ | |map=[[File:Cm fe11 8.png|512px]] | ||
|map=[[File:Cm fe11 8.png| | |col=30 | ||
|row=28 | |||
}} | }} | ||
}} | }} | ||
Line 37: | Line 55: | ||
{{Tab | {{Tab | ||
|default=3 | |default=3 | ||
|tab1=''Shadow Dragon | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=01 | |game#=01 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Caesar | |name=Caesar | ||
Line 49: | Line 66: | ||
|HP=17 | |HP=17 | ||
|lv=3 | |lv=3 | ||
|recruitment method=Automatically from turn 1}} | |inventory=[[Steel Sword]] | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name=Radd | |name=Radd | ||
Line 56: | Line 75: | ||
|HP=16 | |HP=16 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from turn 1}} | |inventory=[[Iron Sword]] | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
|name=Roger | |name=Roger | ||
Line 63: | Line 84: | ||
|HP=22 | |HP=22 | ||
|lv=5 | |lv=5 | ||
|recruitment method=Enemy, talk with Caeda}} | |inventory=[[Lance (Famicom)|Lance]] | ||
|return1= | |recruitment method=Enemy, talk to with [[Caeda]] | ||
|return2= | }} | ||
|return3= | |forced1=marth | ||
|return4= | |return1=jagen | ||
|return5= | |return2=cain | ||
|return6= | |return3=abel | ||
|return7= | |return4=draug | ||
|return8= | |return5=gordin | ||
|return9= | |return6=caeda | ||
|return7=wrys | |||
|return8=bord | |||
|return9=cord | |||
|return10=barst | |return10=barst | ||
|return11= | |return11=ogma | ||
|return12= | |return12=darros | ||
|return13= | |return13=castor | ||
|return14= | |return14=julian | ||
|return15= | |return15=lena | ||
|return16= | |return16=navarre | ||
|return17= | |return17=merric | ||
|return18=matthis | |return18=matthis | ||
|return19= | |return19=hardin | ||
|return20=wolf | |return20=wolf | ||
|return21=sedgar | |return21=sedgar | ||
|return22=roshea | |return22=roshea | ||
|return23=vyland | |return23=vyland | ||
|return24= | |return24=wendell | ||
|return25= | |return25=rickard | ||
|return26 | |return26=bantu | ||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=03 | |game#=03 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Caesar | |name=Caesar | ||
Line 102: | Line 123: | ||
|HP=20 | |HP=20 | ||
|lv=3 | |lv=3 | ||
|recruitment method=Automatically from turn 1}} | |inventory={{Item|3|Steel Sword}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name=Radd | |name=Radd | ||
Line 109: | Line 132: | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from turn 1}} | |inventory={{Item|3|Iron Sword}} | ||
| | |recruitment method=Automatically from turn 1 | ||
| | }} | ||
| | |forced1=marth 01 | ||
| | |forced1article=Marth | ||
|return1=abel | |||
|return2=cain | |||
|return3=jagen | |return3=jagen | ||
|return4= | |return4=gordin | ||
|return5= | |return5=draug | ||
|return6= | |return6=caeda 01 | ||
|return7= | |return6article=Caeda | ||
|return8= | |return7=bord | ||
|return8=cord | |||
|return9=barst | |return9=barst | ||
|return10= | |return10=ogma | ||
|return11= | |return11=castor | ||
|return12= | |return12=julian | ||
|return13= | |return13=lena | ||
|return14= | |return14=navarre | ||
|return15= | |return15=roshea | ||
|return16= | |return16=vyland | ||
|return17=sedgar | |return17=sedgar | ||
|return18= | |return18=wolf | ||
|return19= | |return19=hardin 01 | ||
| | |return19article=Hardin | ||
| | |return20=matthis | ||
|return21= | |return21=merric | ||
|return22= | |return22=wendell | ||
|return23=rickard | |return23=rickard | ||
|return24 | |return24=bantu | ||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=11 | |game#=11 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Caesar | |name=Caesar | ||
Line 149: | Line 172: | ||
|HP=20 | |HP=20 | ||
|lv=3 | |lv=3 | ||
|recruitment method=Automatically from turn 1}} | |inventory={{Item|ds|Steel Sword}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name=Radd | |name=Radd | ||
Line 156: | Line 181: | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from turn 1}} | |inventory={{Item|ds|Iron Sword}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
|name=Roger | |name=Roger | ||
Line 163: | Line 190: | ||
|HP=22 | |HP=22 | ||
|lv=5 | |lv=5 | ||
|recruitment method=Enemy, talk with Caeda}} | |inventory={{Item|ds|Iron Lance}} | ||
|return1= | |recruitment method=Enemy, talk to with [[Caeda]] | ||
|return2= | }} | ||
|return3= | |forced1=marth | ||
|return4= | |return1=abel | ||
|return5= | |return2=frey | ||
|return6= | |return3=jagen | ||
|return7= | |return4=cain | ||
|return8= | |return5=gordin | ||
|return9= | |return6=draug | ||
|return10= | |return7=norne | ||
|return11= | |return8=caeda | ||
|return12= | |return9=wrys | ||
|return13= | |return10=ogma | ||
|return14= | |return11=barst | ||
|return15= | |return12=bord | ||
|return16= | |return13=cord | ||
|return17= | |return14=darros | ||
|return18= | |return15=castor | ||
|return19= | |return16=julian | ||
|return17=lena | |||
|return18=navarre | |||
|return19=merric | |||
|return20=matthis | |return20=matthis | ||
|return21= | |return21=wolf | ||
|return22= | |return22=sedgar | ||
|return23=roshea | |||
|return23= | |return24=vyland | ||
|return24= | |return25=hardin | ||
|return25= | |return26=wendell | ||
|return26= | |return27=rickard | ||
|return27= | |return28=athena | ||
|return28= | |return29=bantu | ||
|return29 | |||
}} | }} | ||
}} | }} | ||
Line 200: | Line 228: | ||
===Item data=== | ===Item data=== | ||
{{tab | {{tab | ||
|default= | |default=3 | ||
|width= | |width=100% | ||
|tab1=''Shadow Dragon | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Shadow Dragon'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |||
|content1={{ChapItems | |content1={{ChapItems | ||
|platform=nes01 | |platform=nes01 | ||
|itemlast=Silver Lance | |itemlast=Silver Lance | ||
|itemlastimage=none | |itemlastimage=none | ||
|obtainlast=Dropped by Kannival | |obtainlast=Dropped by [[Kannival]] | ||
|}} | |}} | ||
|content2={{ChapItems | |content2={{ChapItems | ||
|platform=snes01 | |||
|item1=Goddess Icon | |||
|obtain1=Dropped by [[Kannival]] | |||
|itemlast=Silver Axe | |||
|obtainlast=Dropped by enemy [[Pirate]] | |||
|}} | |||
|content3={{ChapItems | |||
|platform=ds | |platform=ds | ||
|itemlast=Levin Sword | |itemlast=Levin Sword | ||
|obtainlast=Dropped by Kannival | |obtainlast=Dropped by [[Kannival]] | ||
|}} | |}} | ||
}} | }} | ||
Line 219: | Line 255: | ||
===Shop data=== | ===Shop data=== | ||
{{tab | {{tab | ||
|default= | |default=3 | ||
|width= | |width=100% | ||
|tab1=''Shadow Dragon | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Shadow Dragon'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |||
|content1={{ChapShop NES01 | |content1={{ChapShop NES01 | ||
|sword1=Iron Sword | |sword1=Iron Sword | ||
Line 231: | Line 268: | ||
|swcost3=900 | |swcost3=900 | ||
|lance1=Lance | |lance1=Lance | ||
|lance1article=Lance ( | |lance1article=Lance (Famicom) | ||
|lacost1=450 | |lacost1=450 | ||
|lance2=Silver Lance | |lance2=Silver Lance | ||
Line 240: | Line 277: | ||
|bocost2=950 | |bocost2=950 | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=300 | |tocost1=300 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=460 | |tocost2=460 | ||
|staff1=Heal | |staff1=Heal | ||
Line 251: | Line 286: | ||
|item2=Door Key | |item2=Door Key | ||
|itcost2=500 | |itcost2=500 | ||
|}} | }} | ||
| | |content2={{ChapShop SNES01 | ||
|sword1=Steel Sword | |||
|swcost1=760 | |||
|sword2=Killing Edge | |||
|swcost2=1100 | |||
|lance1=Steel Lance | |||
|lacost1=560 | |||
|lance2=Silver Lance | |||
|lacost2=1600 | |||
|lance3=Slim Lance | |||
|lacost3=450 | |||
|bow1=Steel Bow | |||
|bocost1=560 | |||
|axe1=Steel Axe | |||
|axcost1=600 | |||
|item1=Vulnerary | |||
|itcost1=300 | |||
|item2=Door Key | |||
|itcost2=500 | |||
|staff1=Heal | |||
|stcost1=1000 | |||
|tome1=Fire | |||
|tocost1=500 | |||
|tome2=Thunder | |||
|tocost2=630 | |||
}} | |||
|content3={{ChapShop DS | |||
|sword1=Iron Sword | |sword1=Iron Sword | ||
|swcost1=400 | |swcost1=400 | ||
Line 282: | Line 343: | ||
|bocost2=770 | |bocost2=770 | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=300 | |tocost1=300 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=420 | |tocost2=420 | ||
|tome3=Blizzard | |tome3=Blizzard | ||
Line 295: | Line 354: | ||
|item2=Vulnerary | |item2=Vulnerary | ||
|itcost2=360 | |itcost2=360 | ||
}} | |||
:Note: Only one Wing Spear and Rapier may be purchased. | |||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{tab | {{tab | ||
|default=2 | |default=3 | ||
|width=100% | |||
|header=Enemy data | |||
|tab1=''Shadow Dragon & the Blade of Light'' | |||
|tab2=''Mystery of the Emblem'' | |||
|tab3=''Shadow Dragon'' | |||
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}} | |||
{{ChapUnitCellFE1 | |||
|name=[[Kannival]] | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=28 | |||
|str=9 | |||
|skill=5 | |||
|spd=7 | |||
|def=15 | |||
|mov=5 | |||
|inventory=[[Silver Lance]] | |||
|notes=Drops a {{drop|Silver Sword}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=19 | |||
|str=6 | |||
|skill=2 | |||
|spd=4 | |||
|def=12 | |||
|mov=5 | |||
|inventory=[[Lance (Famicom)|Lance]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=[[Roger]] | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=22 | |||
|str=7 | |||
|skill=3 | |||
|spd=5 | |||
|def=13 | |||
|mov=5 | |||
|inventory=[[Lance (Famicom)|Lance]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=4 | |||
|hp=19 | |||
|str=5 | |||
|skill=2 | |||
|spd=8 | |||
|def=5 | |||
|mov=9 | |||
|inventory=[[Bowgun]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=19 | |||
|str=6 | |||
|skill=3 | |||
|spd=7 | |||
|def=8 | |||
|mov=9 | |||
|inventory=[[Steel Sword]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Archer | |||
|lv=5 | |||
|#=2 | |||
|hp=22 | |||
|str=6 | |||
|skill=3 | |||
|spd=6 | |||
|def=7 | |||
|mov=5 | |||
|inventory=[[Bowgun]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=19 | |||
|str=5 | |||
|skill=2 | |||
|spd=5 | |||
|def=6 | |||
|mov=5 | |||
|inventory=[[Steel Bow]] | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=nes01}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=40 | |||
|hp=19 | |||
|str=6 | |||
|skill=2 | |||
|spd=4 | |||
|def=12 | |||
|mov=5 | |||
|inventory=[[Lance (Famicom)|Lance]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=36 | |||
|hp=19 | |||
|str=6 | |||
|skill=3 | |||
|spd=7 | |||
|def=8 | |||
|mov=9 | |||
|inventory=[[Steel Sword]] | |||
}} | |||
{{ChapUnitCellFE1 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=18 | |||
|hp=19 | |||
|str=5 | |||
|skill=2 | |||
|spd=8 | |||
|def=5 | |||
|mov=9 | |||
|inventory=[[Bowgun]] | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | |||
|name=[[Kannival]] | |||
|class=Armored Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=28 | |||
|str=11 | |||
|skill=7 | |||
|spd=5 | |||
|def=16 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Silver Lance}} • {{Item|3|Goddess Icon|type=drop}} | |||
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Armored Knight | |||
|lv=3 | |||
|#=4 | |||
|hp=20 | |||
|str=7 | |||
|skill=3 | |||
|spd=0 | |||
|def=11 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Iron Lance}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=1 | |||
|#=4 | |||
|hp=26 | |||
|str=7 | |||
|skill=7 | |||
|spd=7 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|3|Iron Bow}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=20 | |||
|str=6 | |||
|skill=2 | |||
|spd=4 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|3|Iron Lance}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=4 | |||
|hp=18 | |||
|str=5 | |||
|skill=4 | |||
|spd=5 | |||
|def=6 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Iron Bow}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Pyrathi | |||
|class=Pirate | |||
|lv=1 | |||
|#=1 | |||
|hp=22 | |||
|str=4 | |||
|skill=0 | |||
|spd=2 | |||
|def=3 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Silver Axe|type=drop}} | |||
|notes=Ignores combat and moves to escape to the east; escapes on the easternmost tile of the twelfth row from the bottom, the row he starts in. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=16 | |||
|hp=20 | |||
|str=6 | |||
|skill=2 | |||
|spd=4 | |||
|def=7 | |||
|res=0 | |||
|mov=9 | |||
|inventory={{Item|3|Iron Lance}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=8 | |||
|hp=18 | |||
|str=5 | |||
|skill=4 | |||
|spd=5 | |||
|def=6 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Iron Bow}} | |||
}} | |||
{{ChapUnitCellFE3 | |||
|name=Grust | |||
|class=Armored Knight | |||
|lv=3 | |||
|#=16 | |||
|hp=20 | |||
|str=7 | |||
|skill=3 | |||
|spd=0 | |||
|def=11 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|3|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.'' | |||
{{Tab | |||
|width=100% | |width=100% | ||
|tab1= | |tab1=Normal | ||
|tab2= | |tab2=Hard-1 | ||
|tab3= | |tab3=Hard-2 | ||
| | |tab4=Hard-3 | ||
| | |tab5=Hard-4 | ||
| | |tab6=Hard-5 | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=[[Kannival]] | ||
| | |class=Knight | ||
| | |lv=10 | ||
| | |#=1 | ||
| | |hp=28 | ||
| | |str=9 | ||
| | |mag=0 | ||
| | |skill=5 | ||
| | |spd=7 | ||
| | |lck=0 | ||
| | |def=15 | ||
| | |res=0 | ||
| | |inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}} | ||
| | |notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Knight | ||
|# | |lv=3 | ||
| | |#=3 | ||
| | |hp=19.8 | ||
| | |str=6.6 | ||
| | |mag=0 | ||
| | |skill=2.6 | ||
| | |spd=0.4 | ||
| | |lck=0 | ||
| | |def=11.4 | ||
| | |res=0.2 | ||
| | |mov=5 | ||
| | |inventory={{Item|ds|Iron Lance}} | ||
| | |notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked. | ||
| | }} | ||
{{ChapUnitCellFE11 | |||
| | |name=[[Roger]] | ||
| | |class=Knight | ||
| | |lv=5 | ||
|# | |#=1 | ||
| | |hp=22 | ||
| | |str=7 | ||
| | |mag=0 | ||
| | |skill=3 | ||
| | |spd=5 | ||
| | |lck=2 | ||
| | |def=13 | ||
| | |res=0 | ||
| | |mov=5 | ||
| | |inventory={{Item|ds|Iron Lance}} | ||
| | |notes=Immediately begins moving unprovoked. | ||
| | }} | ||
|# | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Horseman | ||
| | |lv=3 | ||
| | |#=4 | ||
| | |hp=25.2 | ||
| | |str=6.2 | ||
| | |mag=1 | ||
| | |skill=7.6 | ||
| | |spd=10.6 | ||
| | |lck=0 | ||
| | |def=6.2 | ||
| | |res=3.2 | ||
| | |mov=9 | ||
|# | |inventory={{Item|ds|Iron Bow}} | ||
| | |notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Cavalier | ||
| | |lv=3 | ||
| | |#=6 | ||
|hp=19.6 | |||
| | |str=5.7 | ||
| | |mag=0 | ||
| | |skill=2.6 | ||
|# | |spd=6.4 | ||
| | |lck=0 | ||
| | |def=7.6 | ||
| | |res=0.2 | ||
| | |mov=9 | ||
| | |inventory={{Item|ds|Steel Sword}} | ||
| | |notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked. | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
| | |name=Grust | ||
| | |class=Archer | ||
| | |lv=5 | ||
| | |#=2 | ||
| | |hp=19.2 | ||
|str=5.8 | |||
| | |mag=0 | ||
| | |skill=4.2 | ||
| | |spd=5.2 | ||
|# | |lck=0 | ||
| | |def=6.8 | ||
| | |res=0.4 | ||
| | |mov=5 | ||
| | |inventory={{Item|ds|Iron Bow}} | ||
| | |notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down). | ||
| | }} | ||
| | {{ChapUnitCellFE11 | ||
|name=Grust | |||
| | |class=Archer | ||
| | |lv=3 | ||
| | |#=2 | ||
| | |hp=17.6 | ||
| | |str=5.4 | ||
| | |mag=0 | ||
| | |skill=3.6 | ||
| | |spd=4.6 | ||
|# | |lck=0 | ||
| | |def=6.4 | ||
| | |res=0.2 | ||
| | |mov=5 | ||
| | |inventory={{Item|ds|Steel Bow}} | ||
| | |notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked. | ||
| | |last=y | ||
| | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=12 | |||
|hp=19.6 | |||
|str=5.7 | |||
|mag=0 | |||
|skill=2.6 | |||
|spd=6.4 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=6 | |||
|hp=25.2 | |||
|str=6.2 | |||
|mag=1 | |||
|skill=7.6 | |||
|spd=10.6 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=12 | |||
|hp=19.8 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=2.6 | |||
|spd=0.4 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Kannival]] | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=30.7 | |||
|str=9.9 | |||
|mag=0 | |||
|skill=5.9 | |||
|spd=7.6 | |||
|lck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=22.5 | |||
|str=7.5 | |||
|mag=0 | |||
|skill=3.5 | |||
|spd=1 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Roger]] | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=22 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=5 | |||
|lck=2 | |||
|def=13 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=4 | |||
|hp=27 | |||
|str=6.5 | |||
|mag=1 | |||
|skill=8.5 | |||
|spd=11.5 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=22 | |||
|str=6.75 | |||
|mag=0 | |||
|skill=3.5 | |||
|spd=7 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=5 | |||
|#=2 | |||
|hp=21.6 | |||
|str=6.4 | |||
|mag=0 | |||
|skill=5.1 | |||
|spd=6.1 | |||
|lck=0 | |||
|def=6.8 | |||
|res=0.4 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down). | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=20 | |||
|str=6 | |||
|mag=0 | |||
|skill=4.5 | |||
|spd=5.5 | |||
|lck=0 | |||
|def=6.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=12 | |||
|hp=22 | |||
|str=6.75 | |||
|mag=0 | |||
|skill=3.5 | |||
|spd=7 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=6 | |||
|hp=27 | |||
|str=6.5 | |||
|mag=1 | |||
|skill=8.5 | |||
|spd=11.5 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=12 | |||
|hp=22.5 | |||
|str=7.5 | |||
|mag=0 | |||
|skill=3.5 | |||
|spd=1 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Kannival]] | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=33.4 | |||
|str=10.8 | |||
|mag=0 | |||
|skill=6.8 | |||
|spd=8.2 | |||
|lck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=25.2 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=4.4 | |||
|spd=1.6 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Roger]] | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=22 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=5 | |||
|lck=2 | |||
|def=13 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=4 | |||
|hp=28.8 | |||
|str=6.8 | |||
|mag=1 | |||
|skill=9.4 | |||
|spd=12.4 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=24.4 | |||
|str=7.8 | |||
|mag=0 | |||
|skill=4.4 | |||
|spd=7.6 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=5 | |||
|#=2 | |||
|hp=24 | |||
|str=7 | |||
|mag=0 | |||
|skill=6 | |||
|spd=7 | |||
|lck=0 | |||
|def=6.8 | |||
|res=0.4 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down). | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=22.4 | |||
|str=6.6 | |||
|mag=0 | |||
|skill=5.4 | |||
|spd=6.4 | |||
|lck=0 | |||
|def=6.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=12 | |||
|hp=24.4 | |||
|str=7.8 | |||
|mag=0 | |||
|skill=4.4 | |||
|spd=7.6 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=6 | |||
|hp=28.8 | |||
|str=6.8 | |||
|mag=1 | |||
|skill=9.4 | |||
|spd=12.4 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=12 | |||
|hp=25.2 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=4.4 | |||
|spd=1.6 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Kannival]] | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=36.1 | |||
|str=11.7 | |||
|mag=0 | |||
|skill=7.7 | |||
|spd=8.8 | |||
|lck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=27.9 | |||
|str=9.3 | |||
|mag=0 | |||
|skill=5.3 | |||
|spd=2.2 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Roger]] | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=22 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=5 | |||
|lck=2 | |||
|def=13 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=4 | |||
|hp=30.6 | |||
|str=7.1 | |||
|mag=1 | |||
|skill=10.3 | |||
|spd=13.3 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=26.8 | |||
|str=8.85 | |||
|mag=0 | |||
|skill=5.3 | |||
|spd=8.2 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=5 | |||
|#=2 | |||
|hp=26.4 | |||
|str=7.6 | |||
|mag=0 | |||
|skill=6.9 | |||
|spd=7.9 | |||
|lck=0 | |||
|def=6.8 | |||
|res=0.4 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down). | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=24.8 | |||
|str=7.2 | |||
|mag=0 | |||
|skill=6.3 | |||
|spd=7.3 | |||
|lck=0 | |||
|def=6.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=12 | |||
|hp=26.8 | |||
|str=8.85 | |||
|mag=0 | |||
|skill=5.3 | |||
|spd=8.2 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=6 | |||
|hp=30.6 | |||
|str=7.1 | |||
|mag=1 | |||
|skill=10.3 | |||
|spd=13.3 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=12 | |||
|hp=27.9 | |||
|str=9.3 | |||
|mag=0 | |||
|skill=5.3 | |||
|spd=2.2 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Kannival]] | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=38.8 | |||
|str=12.6 | |||
|mag=0 | |||
|skill=8.6 | |||
|spd=9.4 | |||
|lck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=30.6 | |||
|str=10.2 | |||
|mag=0 | |||
|skill=6.2 | |||
|spd=2.8 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Roger]] | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=22 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=5 | |||
|lck=2 | |||
|def=13 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=4 | |||
|hp=32.4 | |||
|str=7.4 | |||
|mag=1 | |||
|skill=11.2 | |||
|spd=14.2 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=29.2 | |||
|str=9.9 | |||
|mag=0 | |||
|skill=6.2 | |||
|spd=8.8 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=5 | |||
|#=2 | |||
|hp=28.8 | |||
|str=8.2 | |||
|mag=0 | |||
|skill=7.8 | |||
|spd=8.8 | |||
|lck=0 | |||
|def=6.8 | |||
|res=0.4 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Bow}} | |||
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down). | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=27.2 | |||
|str=7.8 | |||
|mag=0 | |||
|skill=7.2 | |||
|spd=8.2 | |||
|lck=0 | |||
|def=6.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=12 | |||
|hp=29.2 | |||
|str=9.9 | |||
|mag=0 | |||
|skill=6.2 | |||
|spd=8.8 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=6 | |||
|hp=32.4 | |||
|str=7.4 | |||
|mag=1 | |||
|skill=11.2 | |||
|spd=14.2 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=12 | |||
|hp=30.6 | |||
|str=10.2 | |||
|mag=0 | |||
|skill=6.2 | |||
|spd=2.8 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Kannival]] | |||
|class=Knight | |||
|lv=10 | |||
|#=1 | |||
|hp=41.5 | |||
|str=13.5 | |||
|mag=0 | |||
|skill=9.5 | |||
|spd=10 | |||
|lck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=33.3 | |||
|str=11.1 | |||
|mag=0 | |||
|skill=7.1 | |||
|spd=3.4 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=[[Roger]] | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=22 | |||
|str=7 | |||
|mag=0 | |||
|skill=3 | |||
|spd=5 | |||
|lck=2 | |||
|def=13 | |||
|res=0 | |||
|mov=5 | |||
|inventory={{Item|ds|Iron Lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=4 | |||
|hp=34.2 | |||
|str=7.7 | |||
|mag=1 | |||
|skill=12.1 | |||
|spd=15.1 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=6 | |||
|hp=31.6 | |||
|str=10.95 | |||
|mag=0 | |||
|skill=7.1 | |||
|spd=9.4 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked. | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=5 | |||
|#=2 | |||
|hp=31.2 | |||
|str=8.8 | |||
|mag=0 | |||
|skill=8.7 | |||
|spd=9.7 | |||
|lck=0 | |||
|def=6.8 | |||
|res=0.4 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down). | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=29.6 | |||
|str=8.4 | |||
|mag=0 | |||
|skill=8.1 | |||
|spd=9.1 | |||
|lck=0 | |||
|def=6.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Bow}} | |||
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Cavalier | |||
|lv=3 | |||
|#=12 | |||
|hp=31.6 | |||
|str=10.95 | |||
|mag=0 | |||
|skill=7.1 | |||
|spd=9.4 | |||
|lck=0 | |||
|def=7.6 | |||
|res=0.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Sword}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Horseman | |||
|lv=3 | |||
|#=6 | |||
|hp=34.2 | |||
|str=7.7 | |||
|mag=1 | |||
|skill=12.1 | |||
|spd=15.1 | |||
|lck=0 | |||
|def=6.2 | |||
|res=3.2 | |||
|mov=9 | |||
|inventory={{Item|ds|Steel Bow}} | |||
}} | |||
{{ChapUnitCellFE11 | |||
|name=Grust | |||
|class=Knight | |||
|lv=3 | |||
|#=12 | |||
|hp=33.3 | |||
|str=11.1 | |||
|mag=0 | |||
|skill=7.1 | |||
|spd=3.4 | |||
|lck=0 | |||
|def=11.4 | |||
|res=0.2 | |||
|mov=5 | |||
|inventory={{Item|ds|Steel Lance}} | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
=====''Shadow Dragon | =====''Shadow Dragon & the Blade of Light''===== | ||
* | *Turns 11–30 | ||
** | **Two [[Knight]]s from the northeastern forts | ||
* | *Turns 13–30 | ||
** | **Two [[Cavalier]]s from the outer two northwestern forts | ||
**One [[Horseman]] from the inner northwestern fort | |||
=====''Mystery of the Emblem''===== | |||
*Starting turn 14, continuing until 8 of each have appeared. | |||
**Two [[Cavalier]]s from the outer two northwestern forts | |||
**One [[Archer]] from the inner northwestern fort | |||
**Two [[Armored Knight]]s from the northeastern forts | |||
All reinforcements are halted when Kannival is defeated. | |||
=====''Shadow Dragon''===== | =====''Shadow Dragon''===== | ||
* | *For two turns after a unit acts in the northwest area (columns 1–6, rows 1–9) or the area around the gate (columns 23–30, rows 6–18) | ||
** | **Two [[Cavalier]]s from the outer two northwestern forts | ||
* | **One [[Horseman]] from the inner northwestern fort | ||
** | *For two turns after a unit acts in the center-north area (columns 11–18, rows 1–6) or the area around the gate (columns 23–30, rows 6–18) | ||
**Two [[Knight]]s from the northern forts | |||
:Each set can be triggered up to three times, with at least 1 turn between the appearance of the last reinforcement group and the triggering of the next. Sets will not be triggered after Kannival is defeated, but sets triggered before he is defeated will appear in full. | |||
===Boss data=== | ===Boss data=== | ||
Line 512: | Line 1,704: | ||
|header=Boss data | |header=Boss data | ||
|width=60% | |width=60% | ||
|tab1=''Shadow Dragon | |tab1=''Shadow Dragon & the Blade of Light'' | ||
|tab2=''Mystery of the Emblem'' | |tab2=''Mystery of the Emblem'' | ||
|tab3=''Shadow Dragon'' | |tab3=''Shadow Dragon'' | ||
|content1={{BossStats FE1 | |content1={{BossStats FE1 | ||
|portrait=[[File:Portrait boss 01 fe01.png]] | |portrait=[[File:Portrait boss 01 fe01.png]] | ||
|sprite=knight enemy | |||
|class=Knight | |class=Knight | ||
|lv=10 | |lv=10 | ||
Line 523: | Line 1,716: | ||
|str=9 | |str=9 | ||
|skill=5 | |skill=5 | ||
|wl=11 | |wl=11 | ||
|spd=7 | |spd=7 | ||
|luck=0 | |luck=0 | ||
Line 533: | Line 1,724: | ||
|inventory=[[Silver Lance]] | |inventory=[[Silver Lance]] | ||
|drops={{drop|Silver Lance}} | |drops={{drop|Silver Lance}} | ||
|sw=y | |||
|la=y | |||
}} | }} | ||
|content2={{BossStats FE3 | |content2={{BossStats FE3 | ||
|portrait=[[File:Portrait kannival fe03.png]] | |portrait=[[File:Portrait kannival fe03.png]] | ||
|class=Knight | |sprite=armored knight enemy | ||
|class=Armored Knight | |||
|exp=62 | |exp=62 | ||
|lv=10 | |lv=10 | ||
Line 543: | Line 1,737: | ||
|skill=7 | |skill=7 | ||
|spd=5 | |spd=5 | ||
|def=16 | |def=16 | ||
|res=0 | |res=0 | ||
|move=5 | |move=5 | ||
| | |weapons={{Item|3|Silver Lance}} | ||
|items={{Item|3|Goddess Icon|type=drop}} | |||
|la=y | |la=y | ||
}} | }} | ||
|content3={{Tab | |content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.'' | ||
{{Tab | |||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard-5 | |tab2=Hard-1 | ||
|tab3=Hard-2 | |||
|tab4=Hard-3 | |||
|tab5=Hard-4 | |||
|tab6=Hard-5 | |||
|content1={{BossStats DS | |content1={{BossStats DS | ||
|portrait=[[File:Small portrait kannival fe11.png]] | |portrait=[[File:Small portrait kannival fe11.png]] | ||
|sprite=knight enemy | |||
|class=Knight | |class=Knight | ||
|lv=10 | |lv=10 | ||
Line 565: | Line 1,765: | ||
|def=15 | |def=15 | ||
|res=0 | |res=0 | ||
| | |inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Levin Sword|type=drop}} | ||
| | |||
|la=A | |la=A | ||
}} | }} | ||
|content2={{BossStats DS | |content2={{BossStats DS | ||
|portrait=[[File:Small portrait kannival fe11.png]] | |portrait=[[File:Small portrait kannival fe11.png]] | ||
|sprite=knight enemy | |||
|class=Knight | |||
|lv=10 | |||
|HP=30.7 | |||
|str=9.9 | |||
|magic=0 | |||
|skill=5.9 | |||
|spd=7.6 | |||
|luck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Levin Sword|type=drop}} | |||
|la=A | |||
}} | |||
|content3={{BossStats DS | |||
|portrait=[[File:Small portrait kannival fe11.png]] | |||
|sprite=knight enemy | |||
|class=Knight | |||
|lv=10 | |||
|HP=33.4 | |||
|str=10.8 | |||
|magic=0 | |||
|skill=6.8 | |||
|spd=8.2 | |||
|luck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Levin Sword|type=drop}} | |||
|la=A | |||
}} | |||
|content4={{BossStats DS | |||
|portrait=[[File:Small portrait kannival fe11.png]] | |||
|sprite=knight enemy | |||
|class=Knight | |||
|lv=10 | |||
|HP=36.1 | |||
|str=11.7 | |||
|magic=0 | |||
|skill=7.7 | |||
|spd=8.8 | |||
|luck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Levin Sword|type=drop}} | |||
|la=A | |||
}} | |||
|content5={{BossStats DS | |||
|portrait=[[File:Small portrait kannival fe11.png]] | |||
|sprite=knight enemy | |||
|class=Knight | |||
|lv=10 | |||
|HP=38.8 | |||
|str=12.6 | |||
|magic=0 | |||
|skill=8.6 | |||
|spd=9.4 | |||
|luck=0 | |||
|def=15 | |||
|res=0 | |||
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Levin Sword|type=drop}} | |||
|la=A | |||
}} | |||
|content6={{BossStats DS | |||
|portrait=[[File:Small portrait kannival fe11.png]] | |||
|sprite=knight enemy | |||
|class=Knight | |class=Knight | ||
|lv=10 | |lv=10 | ||
|HP= | |HP=41.5 | ||
|str= | |str=13.5 | ||
|magic=0 | |magic=0 | ||
|skill= | |skill=9.5 | ||
|spd=10 | |spd=10 | ||
|luck=0 | |luck=0 | ||
|def=15 | |def=15 | ||
|res=0 | |res=0 | ||
| | |inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Levin Sword|type=drop}} | ||
| | |||
|la=A | |la=A | ||
}} | }} | ||
}} | }} | ||
}} | }} | ||
Line 591: | Line 1,853: | ||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
'''New Recruits:''' | |||
* [[Caesar]] & [[Radd]]: Low-tier swordsmen. Outclassed by [[Cain]], [[Ogma]], [[Navarre]], and [[Athena]]. | |||
* [[Roger]]: Lacks the prowess of [[General]] [[Wolf]], [[Sedgar]], and even a well-trained [[Draug]]. | |||
'''Market & Supplies:''' | |||
* A unique market is located at the chapter's start. It's a prime location to replenish supplies. | |||
* Take advantage of the first opportunity to buy [[Vulnerary|Vulneraries]]! | |||
* Make sure to buy a [[Rapier]] and a [[Wing Spear]], as they're rare commodities. | |||
'''Battle Strategy:''' | |||
* '''Warp Tactic:''' Equip General Wolf or Sedgar with a [[Javelin]] and a Vulnerary. Use [[Warp]] to send them to the northwestern forts immediately. Their inherent defense allows them to quickly gain experience by dispatching enemy cavalry. | |||
* '''Main Army Movement:''' Progress your primary forces northeast. This area generally presents minimal threats. | |||
'''Caution Points:''' | |||
* Don't overlook recruiting Roger with [[Caeda]]. | |||
* Be on guard for reinforcements triggered upon nearing the valley forts. | |||
* Use the arena judiciously. | |||
==Trivia== | ==Trivia== | ||
*In ''Mystery of the Emblem'', there is one pirate labeled "Pyrathi". As [[The Pyrathi Dragon]] was removed, this is the only enemy in the game with this label. | *In ''Mystery of the Emblem'', there is one pirate labeled "Pyrathi". As [[The Pyrathi Dragon]] was removed, this is the only enemy in the game with this label. | ||
*In ''Shadow Dragon & the Blade of Light'' and ''Mystery of the Emblem'', Port Warren is located on the south-east of the Archanea continent, but in ''Shadow Dragon'' it is located on the same peninsula as [[Galder]] Harbor. This is due to ''Shadow Dragon'' using the world map from the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]], where Port Warren is in the same area. This creates a minor inconsistency when Marth is forced to flee to [[Pyrathi]] at the end of the chapter; Marth is suggested to have crossed a bridge to reach Pyrathi in the original, whereas he is shown crossing the ocean in the remake—if Marth had access to a boat to flee Port Warren, he could have sailed somewhere other than Pyrathi and avoided a confrontation with [[Mannu]]. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Port Warren | |eng-name=Port Warren | ||
|pal-name=Coastal Skirmish | |pal-name=Coastal Skirmish | ||
|pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Helena Castle]], [[The Lair of Fire]], and [[The Alterspire]]. | |pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Helena Castle]], [[The Lair of Fire]], and [[The Alterspire]]. | ||
| | |jpn-name={{h|港町ワーレン|Minatomachi wāren}} | ||
| | |jpn-mean=Port Town Warren | ||
|fren-name=Escale à Port Warren | |fren-name=Escale à Port Warren | ||
|fren-mean=Stop in Port Warren | |fren-mean=Stop in Port Warren | ||
|ger-name=Hafen Warren | |ger-name=Hafen Warren | ||
|ger-mean=Port Warren | |ger-mean=Port Warren | ||
|span-name=No hay reposo | |span-name=No hay reposo | ||
|span-mean=There can be no rest | |span-mean=There can be no rest | ||
|ital-name=Porto Warren | |ital-name=Porto Warren | ||
Line 618: | Line 1,894: | ||
==Gallery== | ==Gallery== | ||
{{sectstub}} | {{sectstub}} | ||
<gallery> | |||
Cg fe11 c8.png|CG image displayed during the intro for {{title|Shadow Dragon}} | |||
</gallery> | |||
{{notes}} | |||
{{ref}} | {{ref}} | ||
Line 623: | Line 1,904: | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter=Lefcandith Gauntlet | |prechapter=Lefcandith Gauntlet | ||
|nextchapter=The Pyrathi Dragon | |nextchapter=The Pyrathi Dragon | ||
|nextalternate=Princess Minerva | |nextalternate=Princess Minerva{{!}}Princess Minerva <small>(''Mystery of the Emblem'')</small> | ||
}} | }} | ||
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{{Nav11}} | {{Nav11}} | ||
[[Category:Chapters of Fire Emblem: Shadow Dragon | [[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]] | ||
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]] | [[Category:Chapters of Fire Emblem: Mystery of the Emblem]] | ||
[[Category:Chapters of Fire Emblem: Shadow Dragon]] | [[Category:Chapters of Fire Emblem: Shadow Dragon]] |
Latest revision as of 06:44, 30 January 2024
- This article is about the chapter. For the location, see Archanea (country) § Port Warren.
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Port Warren (Japanese: 港町ワーレン Port Town Warren) is the eighth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the seventh chapter in Book I of Fire Emblem: Mystery of the Emblem.
Plot
- Main article:
Port Warren/Script
Marth's group arrives in Port Warren and takes time to recuperate from their recent battles. However, Grustian forces attack the port. With the aid of hired swordsmen Caesar and Radd, Marth battles his way to the eastern fortress. Caeda also seduces a Grustian knight named Roger into defecting. With the enemy in hot pursuit, Malledus decides they have no choice but to flee to the island kingdom of Pyrathi, ruled by a man named Mannu who is rumored to be a manakete.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 1–13+3 | 19+30−1 | ||||
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Map dimensions: 30 columns by 28 rows | ||||||
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Characters | |||||||||||||||||||||||||||||||||
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New units
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Required characters
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Available characters
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Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Shop data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Swords Lances Axes Bows Tomes Staves Items Secret
Name | Cost | |
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Iron Sword | 400 | |
Steel Sword | 875 | |
Silver Sword | 2000 | |
Rapier | 1120 |
- Note: Only one Wing Spear and Rapier may be purchased.
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Reinforcements
Shadow Dragon & the Blade of Light
- Turns 11–30
- Two Knights from the northeastern forts
- Turns 13–30
Mystery of the Emblem
- Starting turn 14, continuing until 8 of each have appeared.
- Two Cavaliers from the outer two northwestern forts
- One Archer from the inner northwestern fort
- Two Armored Knights from the northeastern forts
All reinforcements are halted when Kannival is defeated.
Shadow Dragon
- For two turns after a unit acts in the northwest area (columns 1–6, rows 1–9) or the area around the gate (columns 23–30, rows 6–18)
- For two turns after a unit acts in the center-north area (columns 11–18, rows 1–6) or the area around the gate (columns 23–30, rows 6–18)
- Two Knights from the northern forts
- Each set can be triggered up to three times, with at least 1 turn between the appearance of the last reinforcement group and the triggering of the next. Sets will not be triggered after Kannival is defeated, but sets triggered before he is defeated will appear in full.
Boss data
- Main article:
Kannival
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
New Recruits:
- Caesar & Radd: Low-tier swordsmen. Outclassed by Cain, Ogma, Navarre, and Athena.
- Roger: Lacks the prowess of General Wolf, Sedgar, and even a well-trained Draug.
Market & Supplies:
- A unique market is located at the chapter's start. It's a prime location to replenish supplies.
- Take advantage of the first opportunity to buy Vulneraries!
- Make sure to buy a Rapier and a Wing Spear, as they're rare commodities.
Battle Strategy:
- Warp Tactic: Equip General Wolf or Sedgar with a Javelin and a Vulnerary. Use Warp to send them to the northwestern forts immediately. Their inherent defense allows them to quickly gain experience by dispatching enemy cavalry.
- Main Army Movement: Progress your primary forces northeast. This area generally presents minimal threats.
Caution Points:
- Don't overlook recruiting Roger with Caeda.
- Be on guard for reinforcements triggered upon nearing the valley forts.
- Use the arena judiciously.
Trivia
- In Mystery of the Emblem, there is one pirate labeled "Pyrathi". As The Pyrathi Dragon was removed, this is the only enemy in the game with this label.
- In Shadow Dragon & the Blade of Light and Mystery of the Emblem, Port Warren is located on the south-east of the Archanea continent, but in Shadow Dragon it is located on the same peninsula as Galder Harbor. This is due to Shadow Dragon using the world map from the Mystery of the Emblem guide, where Port Warren is in the same area. This creates a minor inconsistency when Marth is forced to flee to Pyrathi at the end of the chapter; Marth is suggested to have crossed a bridge to reach Pyrathi in the original, whereas he is shown crossing the ocean in the remake—if Marth had access to a boat to flee Port Warren, he could have sailed somewhere other than Pyrathi and avoided a confrontation with Mannu.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Port Warren |
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English (Europe) |
Coastal Skirmish |
It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with Helena Castle, The Lair of Fire, and The Alterspire. |
Japanese |
港町ワーレン |
Port Town Warren |
Spanish |
No hay reposo |
There can be no rest |
French |
Escale à Port Warren |
Stop in Port Warren |
German |
Hafen Warren |
Port Warren |
Italian |
Porto Warren |
Port Warren |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon
Notes
- ↑ Not in Mystery of the Emblem.
References
← Lefcandith Gauntlet • | Port Warren | • The Pyrathi Dragon → • Princess Minerva (Mystery of the Emblem) → |
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