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Pelleas

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Revision as of 02:06, 3 April 2020 by Inkuten (talk | contribs)
Pelleas

FERD Pelleas.png
Artwork of Pelleas from Radiant Dawn.


The orphan of Daein’s former king, Ashnard the Mad. He knew nothing of his parentage until Izuka found him living a life of poverty among the masses. His love for Daein is quite strong.

Gender

Male

Race

Beorc

Nationality

Daein

Title(s)

King of Daein

Starting class

Dark Sage

Appearance(s)

Pelleas (Japanese: ペレアス Pelleas) is the king of Daein, the presumed son of the late Mad King Ashnard.

Fire Emblem: Radiant Dawn

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Small portrait pelleas fe10.png
Dark Sage
Level 12
Affinity Is wii wateraffin.png
Constitution 9
Authority
Recruitment: Part 4 Chapter 2, automatically from turn 2 if these criteria have been met:
• The save file was created using a cleared save's data
• In Part 3 Chapter 13, the option "Refuse his command" was chosen.

Stats Growth Rates

Inventory Skills
Carreau
Verrine
Fenrir
Miracle
Shove
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic A Wind magic -- Light magic -- Dark magic S Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Archsage +4 +4 +2 +2 +2 +0 +4 +2 +0 +0 Flare Thunder magic (x to A)
Dark magic (x to S)
Staves B

Analysis

This character analysis section may not be accurate to every player's experience.

Pelleas is a dark sage who joins Tibarn's team in part 4, being one of the only two units in the game, along with Lehran, who can use dark magic and are only recruitable from a second playthrough onward. His base stats are below average, especially when taking into account that he joins in a chapter where some of his teammates may have already been promoted to third-tier classes and with enemies whose stats are on par with said classes, while he himself is a level 12 second-tier class. To compensate, he has decent stat growths, with better growths in magic, speed, resistance, and skill in particular. Pelleas has a relatively stable biorhythm pattern, resulting in less severe penalties to his avoid and hit rates. On the downside, his base speed is low, making him more prone to getting double attacked by opponents. Additionally, due to the the sheer weight of dark tomes and his low strength, he will struggle to land accurate hits with his strong magic. He can alternatively use thunder tomes, exchanging raw might for lightweight accuracy; this additionally allows him to deal bonus damage against the dragon units in chapter 4-5 and (assuming he is brought into the Tower) 4-E. For him to pull through for the remainder of the game, the player may need to feed him kills during his join chapter, and give a few levels of BEXP along with an early Master Crown promotion (albeit not too early, otherwise he may miss out on some stat increases).

When promoted, he additionally gains usage of staves. In comparison to the anima-specialist archsages, he starts with a significantly higher proficiency with staves, at a B rank, in order to accommodate for his late join time. His staff rank can be raised to a maximum of an S rank, being the only archsage that is able to do so, while anima-specialist archsages can only reach an A rank. This effectively means that he is the only archsage that can use the Fortify staff, and can pretty much use every other staves in the game excluding Matrona and the Ashera Staff.

Pelleas has innate Miracle, which can save him from fatal blows, though it isn't reliable due to his low luck stat. Due to bad speed, Adept and Vantage won't help either. Shade may slightly help him survive better but should not be overdependent on. Pelleas can use Wrath or Resolve to significantly increase his attack power, especially when the remaining enemies he faces have very high stats in comparison to him.

Pelleas has a water affinity which gives a boost to attack and defense. As his main magic specialty are the powerful, but inaccurate dark tomes, partnering Pelleas with a unit with a heaven affinity can help him land more accurate hits. Likewise, the heavy weight of dark tomes can hinder his avoid rates, which can be solved with an earth affinity. A wind affinity can accomplish both at the same time, albeit to a weaker extent.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Bond supports

Small portrait pelleas fe10.png
Pelleas
Dark Sage
Default bonds:
None.

[[{{{supportd1}}}]]
Bishop
Bonus:
{{{bonusd1}}}

[[{{{supportd2}}}]]
Bishop
Bonus:
{{{bonusd2}}}

[[{{{supportd3}}}]]
Bishop
Bonus:
{{{bonusd3}}}

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*
None.

[[{{{supporte1}}}]]
Bishop
Bonus:
{{{bonuse1}}}

[[{{{supporte2}}}]]
Bishop
Bonus:
{{{bonuse2}}}

[[{{{supporte3}}}]]
Bishop
Bonus:
{{{bonuse3}}}

[[{{{supporte4}}}]]
Bishop
Bonus:
{{{bonuse4}}}

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
See Support § Radiant Dawn for more details on supports.

Ending

Pelleas - Spirit-Charming Sage
After revealing his lack of royal blood, Pelleas gave up the throne, but served at court, learning to speak easily to all.

Quotes

Death quotes

Ugh... Guh... [...] ...Y-yes...
— Pelleas, in part 4 chapter 2 and part 4 chapter 5 of Radiant Dawn.
I should have...died then... I fear...nothing...
— Pelleas
To die in this lonely place... It’s my fate... But... For Micaiah... I must... I...must live...
— Pelleas's normal retreat quote in part 3 endgame of Radiant Dawn.
It would be better if I died here, but...I’ll keep my promise, Micaiah. I will live...
— Pelleas's alternate retreat quote in part 3 endgame of Radiant Dawn. It is unknown how to trigger this quote.

Battle quotes

If you thought to end this battle quickly by fighting me, you have made a grave mistake.
— Pelleas, in part 3 endgame of Radiant Dawn.
You are the hero of Crimea, General Ike. You killed my father... [...] I’ve never killed anyone before... I’ve never even stood on a battlefield before today. [...] I do, but it won’t change anything... I promised Micaiah that I wouldn’t run from my destiny. General Ike, you may be able to take me down easily, but I will not run!
— Pelleas, when fighting Ike in part 3 endgame of Radiant Dawn.
Who are you? That mark on your forehead... Is it a mark of Spirit Protection? [...] But that shape... It looks so much like mine! [...] But wait! There’s so much I want to ask you!
— Pelleas, when fighting Soren in part 3 endgame of Radiant Dawn.
Ilyana... I’m sorry. If I were a better king, this wouldn’t have happened. I’m sorry...
— Pelleas, when fighting Ilyana in part 3 endgame of Radiant Dawn.
Zihark... I only ever wanted to help our people. I’m sorry it came to this.
— Pelleas, when fighting Zihark in part 3 endgame of Radiant Dawn.
Jill, you told me once that you wished for me to become a good king for our people. I tried so hard... But I couldn’t fulfil your wish. I’m so sorry.
— Pelleas, when fighting Jill in part 3 endgame of Radiant Dawn.
I... I am Pelleas, king of Daein. [...] Y-you will regret this!
— Pelleas, when fighting Valtome in part 4 chapter 2 of Radiant Dawn.
Izuka! [...] I know that you've been working for the senate, Izuka. [...] With most of Daein turned to stone, the blood pact can no longer harm anyone. But that doesn't change the fact that you tricked me into risking the life of every citizen of my kingdom. Why would you betray me, Izuka? Were you ever loyal to Daein? [...] What? How could that be... [...] But... Mother said... She said she was certain that I was her child! [...] No... No! Stop it! Stop talking!
— Pelleas, when fighting Izuka in part 4 chapter 5 of Radiant Dawn.
Vi-Vice-Minister Lekain... [...] Um... [...] I do, actually. [...] I said I believe. I believe in myself, and I believe in my companions. Even if I falter and fail... My friends will defeat you. This belief sustains me. I can fight you because I am no longer alone.
— Pelleas, when fighting Lekain in part 4 endgame-1 of Radiant Dawn.
If you're the one who's been pulling the strings behind all this, please tell me... Who... Who am I? [...] So... I'm not Ashnard's true son? [...] I think I'm going to be ill... [...] You are going to pay! You are going to... BLAAARRRGH!
— Pelleas, when fighting Sephiran in part 4 endgame-4 of Radiant Dawn.

Other appearances

Trivia

  • Pelleas is one of two characters in Radiant Dawn to become playable only on the second or subsequent playthrough of the game, and one of only two characters capable of using dark magic. He shares both distinctions with Sephiran.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Pelleas

From Sir Pelleas, a Knight of the Round Table in Arthurian legend.

Spanish

Pelleas

As above.

French

Pelleas

As above.

German

Pelleas

As above.

Italian

Pelleas

As above.

Gallery

Official artwork

Screenshots


References

Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline